Version History for the Zombie Villager Entity

<< back to entity list

Note: Version history only goes as far back as the earliest version on file (Minecraft 1.12.0.28 ). View Detailed Entity Information >>


Changes in version 1.20.30.24

Changes in version 1.20.30.20

Changes in version 1.20.30.2

Changes in version 1.20.10.23

    • New Value:
      "default": {
          "animations": [
              "look_at_target_default"
          ],
          "transitions": [
              {
               "gliding": "query.is_gliding"
              },
              {
               "swimming": "query.is_swimming || query.is_crawling"
              }
          ]
      }
      Previous Value:
      "default": {
          "animations": [
              "look_at_target_default"
          ],
          "transitions": [
              {
               "gliding": "query.is_gliding"
              },
              {
               "swimming": "query.is_swimming"
              }
          ]
      }
    • New Value:
      "swimming": {
          "animations": [
              "look_at_target_swimming"
          ],
          "transitions": [
              {
               "gliding": "query.is_gliding"
              },
              {
               "default": "!query.is_swimming && !query.is_crawling"
              }
          ]
      }
      Previous Value:
      "swimming": {
          "animations": [
              "look_at_target_swimming"
          ],
          "transitions": [
              {
               "gliding": "query.is_gliding"
              },
              {
               "default": "!query.is_swimming"
              }
          ]
      }
    • New Value:
      "gliding": {
          "animations": [
              "look_at_target_gliding"
          ],
          "transitions": [
              {
               "swimming": "query.is_swimming || query.is_crawling"
              },
              {
               "default": "!query.is_gliding"
              }
          ]
      }
      Previous Value:
      "gliding": {
          "animations": [
              "look_at_target_gliding"
          ],
          "transitions": [
              {
               "swimming": "query.is_swimming"
              },
              {
               "default": "!query.is_gliding"
              }
          ]
      }

Changes in version 1.20.10.20

    • New Value:
      "default": {
          "animations": [
              "look_at_target_default"
          ],
          "transitions": [
              {
               "gliding": "query.is_gliding"
              },
              {
               "swimming": "query.is_swimming"
              }
          ]
      }
      Previous Value:
      "default": {
          "animations": [
              "look_at_target_default"
          ],
          "transitions": [
              {
               "gliding": "query.is_gliding"
              },
              {
               "swimming": "query.is_swimming || query.is_crawling"
              }
          ]
      }
    • New Value:
      "swimming": {
          "animations": [
              "look_at_target_swimming"
          ],
          "transitions": [
              {
               "gliding": "query.is_gliding"
              },
              {
               "default": "!query.is_swimming"
              }
          ]
      }
      Previous Value:
      "swimming": {
          "animations": [
              "look_at_target_swimming"
          ],
          "transitions": [
              {
               "gliding": "query.is_gliding"
              },
              {
               "default": "!query.is_swimming && !query.is_crawling"
              }
          ]
      }
    • New Value:
      "gliding": {
          "animations": [
              "look_at_target_gliding"
          ],
          "transitions": [
              {
               "swimming": "query.is_swimming"
              },
              {
               "default": "!query.is_gliding"
              }
          ]
      }
      Previous Value:
      "gliding": {
          "animations": [
              "look_at_target_gliding"
          ],
          "transitions": [
              {
               "swimming": "query.is_swimming || query.is_crawling"
              },
              {
               "default": "!query.is_gliding"
              }
          ]
      }

Changes in version 1.20.10.1

    • New Value:
      "format_version": "1.20.10"
      Previous Value:
      "format_version": "1.17.20"
    • New Value:
      "minecraft:shareables": {
          "singular_pickup": true,
          "items": [
              {
               "item": "minecraft:netherite_sword",
               "want_amount": 1,
               "surplus_amount": 1,
               "priority": 0
              },
              {
               "item": "minecraft:diamond_sword",
               "want_amount": 1,
               "surplus_amount": 1,
               "priority": 1
              },
              {
               "item": "minecraft:iron_sword",
               "want_amount": 1,
               "surplus_amount": 1,
               "priority": 2
              },
              {
               "item": "minecraft:stone_sword",
               "want_amount": 1,
               "surplus_amount": 1,
               "priority": 3
              },
              {
               "item": "minecraft:golden_sword",
               "want_amount": 1,
               "surplus_amount": 1,
               "priority": 4
              },
              {
               "item": "minecraft:wooden_sword",
               "want_amount": 1,
               "surplus_amount": 1,
               "priority": 5
              },
              {
               "item": "minecraft:netherite_helmet",
               "want_amount": 1,
               "surplus_amount": 1,
               "priority": 0
              },
              {
               "item": "minecraft:diamond_helmet",
               "want_amount": 1,
               "surplus_amount": 1,
               "priority": 1
              },
              {
               "item": "minecraft:iron_helmet",
               "want_amount": 1,
               "surplus_amount": 1,
               "priority": 2
              },
              {
               "item": "minecraft:chainmail_helmet",
               "want_amount": 1,
               "surplus_amount": 1,
               "priority": 3
              },
              {
               "item": "minecraft:golden_helmet",
               "want_amount": 1,
               "surplus_amount": 1,
               "priority": 4
              },
              {
               "item": "minecraft:leather_helmet",
               "want_amount": 1,
               "surplus_amount": 1,
               "priority": 5
              },
              {
               "item": "minecraft:turtle_helmet",
               "want_amount": 1,
               "surplus_amount": 1,
               "priority": 6
              },
              {
               "item": "minecraft:skull:0",
               "want_amount": 1,
               "surplus_amount": 1,
               "priority": 7
              },
              {
               "item": "minecraft:skull:1",
               "want_amount": 1,
               "surplus_amount": 1,
               "priority": 7
              },
              {
               "item": "minecraft:carved_pumpkin",
               "want_amount": 1,
               "surplus_amount": 1,
               "priority": 7
              },
              {
               "item": "minecraft:netherite_chestplate",
               "want_amount": 1,
               "surplus_amount": 1,
               "priority": 0
              },
              {
               "item": "minecraft:diamond_chestplate",
               "want_amount": 1,
               "surplus_amount": 1,
               "priority": 1
              },
              {
               "item": "minecraft:iron_chestplate",
               "want_amount": 1,
               "surplus_amount": 1,
               "priority": 2
              },
              {
               "item": "minecraft:chainmail_chestplate",
               "want_amount": 1,
               "surplus_amount": 1,
               "priority": 3
              },
              {
               "item": "minecraft:golden_chestplate",
               "want_amount": 1,
               "surplus_amount": 1,
               "priority": 4
              },
              {
               "item": "minecraft:leather_chestplate",
               "want_amount": 1,
               "surplus_amount": 1,
               "priority": 5
              },
              {
               "item": "minecraft:netherite_leggings",
               "want_amount": 1,
               "surplus_amount": 1,
               "priority": 0
              },
              {
               "item": "minecraft:diamond_leggings",
               "want_amount": 1,
               "surplus_amount": 1,
               "priority": 1
              },
              {
               "item": "minecraft:iron_leggings",
               "want_amount": 1,
               "surplus_amount": 1,
               "priority": 2
              },
              {
               "item": "minecraft:chainmail_leggings",
               "want_amount": 1,
               "surplus_amount": 1,
               "priority": 3
              },
              {
               "item": "minecraft:golden_leggings",
               "want_amount": 1,
               "surplus_amount": 1,
               "priority": 4
              },
              {
               "item": "minecraft:leather_leggings",
               "want_amount": 1,
               "surplus_amount": 1,
               "priority": 5
              },
              {
               "item": "minecraft:netherite_boots",
               "want_amount": 1,
               "surplus_amount": 1,
               "priority": 0
              },
              {
               "item": "minecraft:diamond_boots",
               "want_amount": 1,
               "surplus_amount": 1,
               "priority": 1
              },
              {
               "item": "minecraft:iron_boots",
               "want_amount": 1,
               "surplus_amount": 1,
               "priority": 2
              },
              {
               "item": "minecraft:chainmail_boots",
               "want_amount": 1,
               "surplus_amount": 1,
               "priority": 3
              },
              {
               "item": "minecraft:golden_boots",
               "want_amount": 1,
               "surplus_amount": 1,
               "priority": 4
              },
              {
               "item": "minecraft:leather_boots",
               "want_amount": 1,
               "surplus_amount": 1,
               "priority": 5
              }
          ]
      }
      Previous Value:
      "minecraft:shareables": {
          "items": [
              {
               "item": "minecraft:netherite_sword",
               "want_amount": 1,
               "surplus_amount": 1,
               "priority": 0
              },
              {
               "item": "minecraft:diamond_sword",
               "want_amount": 1,
               "surplus_amount": 1,
               "priority": 1
              },
              {
               "item": "minecraft:iron_sword",
               "want_amount": 1,
               "surplus_amount": 1,
               "priority": 2
              },
              {
               "item": "minecraft:stone_sword",
               "want_amount": 1,
               "surplus_amount": 1,
               "priority": 3
              },
              {
               "item": "minecraft:golden_sword",
               "want_amount": 1,
               "surplus_amount": 1,
               "priority": 4
              },
              {
               "item": "minecraft:wooden_sword",
               "want_amount": 1,
               "surplus_amount": 1,
               "priority": 5
              },
              {
               "item": "minecraft:netherite_helmet",
               "want_amount": 1,
               "surplus_amount": 1,
               "priority": 0
              },
              {
               "item": "minecraft:diamond_helmet",
               "want_amount": 1,
               "surplus_amount": 1,
               "priority": 1
              },
              {
               "item": "minecraft:iron_helmet",
               "want_amount": 1,
               "surplus_amount": 1,
               "priority": 2
              },
              {
               "item": "minecraft:chainmail_helmet",
               "want_amount": 1,
               "surplus_amount": 1,
               "priority": 3
              },
              {
               "item": "minecraft:golden_helmet",
               "want_amount": 1,
               "surplus_amount": 1,
               "priority": 4
              },
              {
               "item": "minecraft:leather_helmet",
               "want_amount": 1,
               "surplus_amount": 1,
               "priority": 5
              },
              {
               "item": "minecraft:turtle_helmet",
               "want_amount": 1,
               "surplus_amount": 1,
               "priority": 6
              },
              {
               "item": "minecraft:skull:0",
               "want_amount": 1,
               "surplus_amount": 1,
               "priority": 7
              },
              {
               "item": "minecraft:skull:1",
               "want_amount": 1,
               "surplus_amount": 1,
               "priority": 7
              },
              {
               "item": "minecraft:carved_pumpkin",
               "want_amount": 1,
               "surplus_amount": 1,
               "priority": 7
              },
              {
               "item": "minecraft:netherite_chestplate",
               "want_amount": 1,
               "surplus_amount": 1,
               "priority": 0
              },
              {
               "item": "minecraft:diamond_chestplate",
               "want_amount": 1,
               "surplus_amount": 1,
               "priority": 1
              },
              {
               "item": "minecraft:iron_chestplate",
               "want_amount": 1,
               "surplus_amount": 1,
               "priority": 2
              },
              {
               "item": "minecraft:chainmail_chestplate",
               "want_amount": 1,
               "surplus_amount": 1,
               "priority": 3
              },
              {
               "item": "minecraft:golden_chestplate",
               "want_amount": 1,
               "surplus_amount": 1,
               "priority": 4
              },
              {
               "item": "minecraft:leather_chestplate",
               "want_amount": 1,
               "surplus_amount": 1,
               "priority": 5
              },
              {
               "item": "minecraft:netherite_leggings",
               "want_amount": 1,
               "surplus_amount": 1,
               "priority": 0
              },
              {
               "item": "minecraft:diamond_leggings",
               "want_amount": 1,
               "surplus_amount": 1,
               "priority": 1
              },
              {
               "item": "minecraft:iron_leggings",
               "want_amount": 1,
               "surplus_amount": 1,
               "priority": 2
              },
              {
               "item": "minecraft:chainmail_leggings",
               "want_amount": 1,
               "surplus_amount": 1,
               "priority": 3
              },
              {
               "item": "minecraft:golden_leggings",
               "want_amount": 1,
               "surplus_amount": 1,
               "priority": 4
              },
              {
               "item": "minecraft:leather_leggings",
               "want_amount": 1,
               "surplus_amount": 1,
               "priority": 5
              },
              {
               "item": "minecraft:netherite_boots",
               "want_amount": 1,
               "surplus_amount": 1,
               "priority": 0
              },
              {
               "item": "minecraft:diamond_boots",
               "want_amount": 1,
               "surplus_amount": 1,
               "priority": 1
              },
              {
               "item": "minecraft:iron_boots",
               "want_amount": 1,
               "surplus_amount": 1,
               "priority": 2
              },
              {
               "item": "minecraft:chainmail_boots",
               "want_amount": 1,
               "surplus_amount": 1,
               "priority": 3
              },
              {
               "item": "minecraft:golden_boots",
               "want_amount": 1,
               "surplus_amount": 1,
               "priority": 4
              },
              {
               "item": "minecraft:leather_boots",
               "want_amount": 1,
               "surplus_amount": 1,
               "priority": 5
              }
          ]
      }
    • New Value:
      "default": {
          "animations": [
              "look_at_target_default"
          ],
          "transitions": [
              {
               "gliding": "query.is_gliding"
              },
              {
               "swimming": "query.is_swimming || query.is_crawling"
              }
          ]
      }
      Previous Value:
      "default": {
          "animations": [
              "look_at_target_default"
          ],
          "transitions": [
              {
               "gliding": "query.is_gliding"
              },
              {
               "swimming": "query.is_swimming"
              }
          ]
      }
    • New Value:
      "swimming": {
          "animations": [
              "look_at_target_swimming"
          ],
          "transitions": [
              {
               "gliding": "query.is_gliding"
              },
              {
               "default": "!query.is_swimming && !query.is_crawling"
              }
          ]
      }
      Previous Value:
      "swimming": {
          "animations": [
              "look_at_target_swimming"
          ],
          "transitions": [
              {
               "gliding": "query.is_gliding"
              },
              {
               "default": "!query.is_swimming"
              }
          ]
      }
    • New Value:
      "gliding": {
          "animations": [
              "look_at_target_gliding"
          ],
          "transitions": [
              {
               "swimming": "query.is_swimming || query.is_crawling"
              },
              {
               "default": "!query.is_gliding"
              }
          ]
      }
      Previous Value:
      "gliding": {
          "animations": [
              "look_at_target_gliding"
          ],
          "transitions": [
              {
               "swimming": "query.is_swimming"
              },
              {
               "default": "!query.is_gliding"
              }
          ]
      }

Changes in version 1.20.0.21

    • New Value:
      "animation.humanoid.brushing": {
          "loop": true,
          "bones": {
              "rightarm": {
               "rotation": [
                  "math.clamp(query.target_x_rotation, -43, 14) - 50",
                  "math.clamp(query.target_y_rotation, -37, 43)",
                  5
               ]
              },
              "rightitem": {
               "position": {
                  "0.0": [
                      0,
                      0,
                      0
                  ],
                  "0.1": {
                      "pre": [
                       0,
                       0,
                       0
                      ],
                      "post": [
                       1.5,
                       0,
                       -3
                      ]
                  },
                  "0.2": {
                      "pre": [
                       1.5,
                       0,
                       -3
                      ],
                      "post": [
                       0,
                       0,
                       0
                      ]
                  },
                  "0.3": {
                      "pre": [
                       0,
                       0,
                       0
                      ],
                      "post": [
                       1.5,
                       0,
                       3
                      ]
                  },
                  "0.4": {
                      "pre": [
                       1.5,
                       0,
                       3
                      ],
                      "post": [
                       0,
                       0,
                       0
                      ]
                  },
                  "0.5": {
                      "pre": [
                       0,
                       0,
                       0
                      ],
                      "post": [
                       0,
                       0,
                       0
                      ]
                  }
               },
               "rotation": {
                  "0.0": [
                      0,
                      0,
                      0
                  ],
                  "0.1": {
                      "pre": [
                       0,
                       0,
                       0
                      ],
                      "post": [
                       0,
                       -30,
                       0
                      ]
                  },
                  "0.2": {
                      "pre": [
                       0,
                       -30,
                       0
                      ],
                      "post": [
                       0,
                       0,
                       0
                      ]
                  },
                  "0.3": {
                      "pre": [
                       0,
                       0,
                       0
                      ],
                      "post": [
                       0,
                       30,
                       0
                      ]
                  },
                  "0.4": {
                      "pre": [
                       0,
                       30,
                       0
                      ],
                      "post": [
                       0,
                       0,
                       0
                      ]
                  },
                  "0.5": {
                      "pre": [
                       0,
                       0,
                       0
                      ],
                      "post": [
                       0,
                       0,
                       0
                      ]
                  }
               }
              }
          }
      }
    • New Value:
      "animation.humanoid.holding_brush": {
          "loop": true,
          "bones": {
              "rightitem": {
               "scale": 1.5,
               "position": {
                  "0.0": [
                      -7,
                      -1,
                      -1
                  ]
               },
               "rotation": {
                  "0.0": [
                      20,
                      -30,
                      -10
                  ]
               }
              }
          }
      }

Changes in version 1.20.0.20

    • Previous Value:
      "animation.humanoid.brushing": {
          "loop": true,
          "bones": {
              "rightarm": {
               "rotation": [
                  "math.clamp(query.target_x_rotation, -43, 14) - 50",
                  "math.clamp(query.target_y_rotation, -37, 43)",
                  5
               ]
              },
              "rightitem": {
               "position": {
                  "0.0": [
                      0,
                      0,
                      0
                  ],
                  "0.1": {
                      "pre": [
                       0,
                       0,
                       0
                      ],
                      "post": [
                       1.5,
                       0,
                       -3
                      ]
                  },
                  "0.2": {
                      "pre": [
                       1.5,
                       0,
                       -3
                      ],
                      "post": [
                       0,
                       0,
                       0
                      ]
                  },
                  "0.3": {
                      "pre": [
                       0,
                       0,
                       0
                      ],
                      "post": [
                       1.5,
                       0,
                       3
                      ]
                  },
                  "0.4": {
                      "pre": [
                       1.5,
                       0,
                       3
                      ],
                      "post": [
                       0,
                       0,
                       0
                      ]
                  },
                  "0.5": {
                      "pre": [
                       0,
                       0,
                       0
                      ],
                      "post": [
                       0,
                       0,
                       0
                      ]
                  }
               },
               "rotation": {
                  "0.0": [
                      0,
                      0,
                      0
                  ],
                  "0.1": {
                      "pre": [
                       0,
                       0,
                       0
                      ],
                      "post": [
                       0,
                       -30,
                       0
                      ]
                  },
                  "0.2": {
                      "pre": [
                       0,
                       -30,
                       0
                      ],
                      "post": [
                       0,
                       0,
                       0
                      ]
                  },
                  "0.3": {
                      "pre": [
                       0,
                       0,
                       0
                      ],
                      "post": [
                       0,
                       30,
                       0
                      ]
                  },
                  "0.4": {
                      "pre": [
                       0,
                       30,
                       0
                      ],
                      "post": [
                       0,
                       0,
                       0
                      ]
                  },
                  "0.5": {
                      "pre": [
                       0,
                       0,
                       0
                      ],
                      "post": [
                       0,
                       0,
                       0
                      ]
                  }
               }
              }
          }
      }
    • Previous Value:
      "animation.humanoid.holding_brush": {
          "loop": true,
          "bones": {
              "rightitem": {
               "scale": 1.5,
               "position": {
                  "0.0": [
                      -7,
                      -1,
                      -1
                  ]
               },
               "rotation": {
                  "0.0": [
                      20,
                      -30,
                      -10
                  ]
               }
              }
          }
      }

Changes in version 1.20.0.1

    • New Value:
      "animation.humanoid.brushing": {
          "loop": true,
          "bones": {
              "rightarm": {
               "rotation": [
                  "math.clamp(query.target_x_rotation, -43, 14) - 50",
                  "math.clamp(query.target_y_rotation, -37, 43)",
                  5
               ]
              },
              "rightitem": {
               "position": {
                  "0.0": [
                      0,
                      0,
                      0
                  ],
                  "0.1": {
                      "pre": [
                       0,
                       0,
                       0
                      ],
                      "post": [
                       1.5,
                       0,
                       -3
                      ]
                  },
                  "0.2": {
                      "pre": [
                       1.5,
                       0,
                       -3
                      ],
                      "post": [
                       0,
                       0,
                       0
                      ]
                  },
                  "0.3": {
                      "pre": [
                       0,
                       0,
                       0
                      ],
                      "post": [
                       1.5,
                       0,
                       3
                      ]
                  },
                  "0.4": {
                      "pre": [
                       1.5,
                       0,
                       3
                      ],
                      "post": [
                       0,
                       0,
                       0
                      ]
                  },
                  "0.5": {
                      "pre": [
                       0,
                       0,
                       0
                      ],
                      "post": [
                       0,
                       0,
                       0
                      ]
                  }
               },
               "rotation": {
                  "0.0": [
                      0,
                      0,
                      0
                  ],
                  "0.1": {
                      "pre": [
                       0,
                       0,
                       0
                      ],
                      "post": [
                       0,
                       -30,
                       0
                      ]
                  },
                  "0.2": {
                      "pre": [
                       0,
                       -30,
                       0
                      ],
                      "post": [
                       0,
                       0,
                       0
                      ]
                  },
                  "0.3": {
                      "pre": [
                       0,
                       0,
                       0
                      ],
                      "post": [
                       0,
                       30,
                       0
                      ]
                  },
                  "0.4": {
                      "pre": [
                       0,
                       30,
                       0
                      ],
                      "post": [
                       0,
                       0,
                       0
                      ]
                  },
                  "0.5": {
                      "pre": [
                       0,
                       0,
                       0
                      ],
                      "post": [
                       0,
                       0,
                       0
                      ]
                  }
               }
              }
          }
      }
    • New Value:
      "animation.humanoid.holding_brush": {
          "loop": true,
          "bones": {
              "rightitem": {
               "scale": 1.5,
               "position": {
                  "0.0": [
                      -7,
                      -1,
                      -1
                  ]
               },
               "rotation": {
                  "0.0": [
                      20,
                      -30,
                      -10
                  ]
               }
              }
          }
      }

Changes in version 1.19.80.2

Changes in version 1.19.60.3

    • New Value:
      "controller.animation.humanoid.riding_legs_only": {
          "initial_state": "default",
          "states": {
              "default": {
               "transitions": [
                  {
                      "riding": "query.is_riding"
                  }
               ]
              },
              "riding": {
               "animations": [
                  "riding.legs"
               ],
               "transitions": [
                  {
                      "default": "!query.is_riding"
                  }
               ]
              }
          }
      }
    • Previous Value:
      "controller.animation.humanoid.holding_spyglass": {
          "initial_state": "default",
          "states": {
              "holding_spyglass": {
               "animations": [
                  "holding_spyglass"
               ],
               "transitions": [
                  {
                      "default": "!variable.is_holding_spyglass"
                  }
               ]
              },
              "default": {
               "transitions": [
                  {
                      "holding_spyglass": "variable.is_holding_spyglass"
                  }
               ]
              }
          }
      }

Changes in version 1.19.50.2

    • New Value:
      "variants": [
          {
              "skinning": {
               "+defines": [
                  "USE_SKINNING"
               ],
               "vertexFields": [
                  {
                      "field": "Position"
                  },
                  {
                      "field": "BoneId0"
                  },
                  {
                      "field": "Normal"
                  },
                  {
                      "field": "UV0"
                  }
               ]
              }
          },
          {
              "skinning_color": {
               "+defines": [
                  "USE_SKINNING",
                  "USE_OVERLAY"
               ],
               "+states": [
                  "Blending"
               ],
               "vertexFields": [
                  {
                      "field": "Position"
                  },
                  {
                      "field": "BoneId0"
                  },
                  {
                      "field": "Color"
                  },
                  {
                      "field": "Normal"
                  },
                  {
                      "field": "UV0"
                  }
               ]
              }
          },
          {
              "skinning_alphatest": {
               "+defines": [
                  "USE_SKINNING",
                  "ALPHA_TEST"
               ],
               "+states": [
                  "DisableCulling"
               ],
               "vertexFields": [
                  {
                      "field": "Position"
                  },
                  {
                      "field": "BoneId0"
                  },
                  {
                      "field": "Normal"
                  },
                  {
                      "field": "UV0"
                  }
               ]
              }
          }
      ]
      Previous Value:
      "variants": [
          {
              "skinning": {
               "+defines": [
                  "USE_SKINNING"
               ],
               "vertexFields": [
                  {
                      "field": "Position"
                  },
                  {
                      "field": "BoneId0"
                  },
                  {
                      "field": "Normal"
                  },
                  {
                      "field": "UV0"
                  }
               ]
              }
          },
          {
              "skinning_color": {
               "+defines": [
                  "USE_SKINNING",
                  "USE_OVERLAY"
               ],
               "+states": [
                  "Blending"
               ],
               "vertexFields": [
                  {
                      "field": "Position"
                  },
                  {
                      "field": "BoneId0"
                  },
                  {
                      "field": "Color"
                  },
                  {
                      "field": "Normal"
                  },
                  {
                      "field": "UV0"
                  }
               ]
              }
          }
      ]

Changes in version 1.19.20.2

    • New Value:
      "can_break_doors": {
          "minecraft:annotation.break_door": []
      }
    • Previous Value:
      "minecraft:annotation.break_door": []
    • New Value:
      "minecraft:entity_spawned": {
          "sequence": [
              {
               "filters": {
                  "test": "has_component",
                  "operator": "!=",
                  "value": "minecraft:variant"
               },
               "randomize": [
                  {
                      "weight": 9500,
                      "remove": [],
                      "add": {
                       "component_groups": [
                          "adult"
                       ]
                      }
                  },
                  {
                      "weight": 425,
                      "remove": [],
                      "add": {
                       "component_groups": [
                          "baby"
                       ]
                      }
                  },
                  {
                      "weight": 75,
                      "remove": [],
                      "add": {
                       "component_groups": [
                          "baby",
                          "jockey"
                       ]
                      }
                  }
               ]
              },
              {
               "filters": {
                  "test": "has_component",
                  "operator": "!=",
                  "value": "minecraft:variant"
               },
               "randomize": [
                  {
                      "weight": 5,
                      "add": {
                       "component_groups": [
                          "farmer"
                       ]
                      }
                  },
                  {
                      "weight": 5,
                      "add": {
                       "component_groups": [
                          "fisherman"
                       ]
                      }
                  },
                  {
                      "weight": 5,
                      "add": {
                       "component_groups": [
                          "shepherd"
                       ]
                      }
                  },
                  {
                      "weight": 5,
                      "add": {
                       "component_groups": [
                          "fletcher"
                       ]
                      }
                  },
                  {
                      "weight": 20,
                      "add": {
                       "component_groups": [
                          "librarian"
                       ]
                      }
                  },
                  {
                      "weight": 20,
                      "add": {
                       "component_groups": [
                          "cartographer"
                       ]
                      }
                  },
                  {
                      "weight": 20,
                      "add": {
                       "component_groups": [
                          "cleric"
                       ]
                      }
                  },
                  {
                      "weight": 6,
                      "add": {
                       "component_groups": [
                          "armorer"
                       ]
                      }
                  },
                  {
                      "weight": 6,
                      "add": {
                       "component_groups": [
                          "weaponsmith"
                       ]
                      }
                  },
                  {
                      "weight": 6,
                      "add": {
                       "component_groups": [
                          "toolsmith"
                       ]
                      }
                  },
                  {
                      "weight": 10,
                      "add": {
                       "component_groups": [
                          "butcher"
                       ]
                      }
                  },
                  {
                      "weight": 10,
                      "add": {
                       "component_groups": [
                          "leatherworker"
                       ]
                      }
                  }
               ]
              },
              {
               "randomize": [
                  {
                      "weight": 10,
                      "add": {
                       "component_groups": [
                          "can_break_doors"
                       ]
                      }
                  },
                  {
                      "weight": 90
                  }
               ]
              }
          ]
      }
      Previous Value:
      "minecraft:entity_spawned": {
          "sequence": [
              {
               "filters": {
                  "test": "has_component",
                  "operator": "!=",
                  "value": "minecraft:variant"
               },
               "randomize": [
                  {
                      "weight": 9500,
                      "remove": [],
                      "add": {
                       "component_groups": [
                          "adult"
                       ]
                      }
                  },
                  {
                      "weight": 425,
                      "remove": [],
                      "add": {
                       "component_groups": [
                          "baby"
                       ]
                      }
                  },
                  {
                      "weight": 75,
                      "remove": [],
                      "add": {
                       "component_groups": [
                          "baby",
                          "jockey"
                       ]
                      }
                  }
               ]
              },
              {
               "filters": {
                  "test": "has_component",
                  "operator": "!=",
                  "value": "minecraft:variant"
               },
               "randomize": [
                  {
                      "weight": 5,
                      "add": {
                       "component_groups": [
                          "farmer"
                       ]
                      }
                  },
                  {
                      "weight": 5,
                      "add": {
                       "component_groups": [
                          "fisherman"
                       ]
                      }
                  },
                  {
                      "weight": 5,
                      "add": {
                       "component_groups": [
                          "shepherd"
                       ]
                      }
                  },
                  {
                      "weight": 5,
                      "add": {
                       "component_groups": [
                          "fletcher"
                       ]
                      }
                  },
                  {
                      "weight": 20,
                      "add": {
                       "component_groups": [
                          "librarian"
                       ]
                      }
                  },
                  {
                      "weight": 20,
                      "add": {
                       "component_groups": [
                          "cartographer"
                       ]
                      }
                  },
                  {
                      "weight": 20,
                      "add": {
                       "component_groups": [
                          "cleric"
                       ]
                      }
                  },
                  {
                      "weight": 6,
                      "add": {
                       "component_groups": [
                          "armorer"
                       ]
                      }
                  },
                  {
                      "weight": 6,
                      "add": {
                       "component_groups": [
                          "weaponsmith"
                       ]
                      }
                  },
                  {
                      "weight": 6,
                      "add": {
                       "component_groups": [
                          "toolsmith"
                       ]
                      }
                  },
                  {
                      "weight": 10,
                      "add": {
                       "component_groups": [
                          "butcher"
                       ]
                      }
                  },
                  {
                      "weight": 10,
                      "add": {
                       "component_groups": [
                          "leatherworker"
                       ]
                      }
                  }
               ]
              }
          ]
      }

Changes in version 1.18.30.4

    • New Value:
      "animation.humanoid.tooting_goat_horn": {
          "loop": true,
          "bones": {
              "rightarm": {
               "rotation": [
                  "math.clamp(query.target_x_rotation, -43, 14) - 75",
                  "math.clamp(query.target_y_rotation, -37, 43) - 30",
                  5
               ]
              },
              "rightitem": {
               "rotation": [
                  15,
                  0,
                  100
               ],
               "position": [
                  4,
                  0,
                  1
               ]
              }
          }
      }

Changes in version 1.17.30.4

Changes in version 1.17.0.2

Changes in version 1.16.220.02

    • New Value:
      "bones": [
          {
              "name": "hat",
              "pivot": [
               0,
               24,
               0
              ],
              "cubes": [
               {
                  "origin": [
                      -4,
                      24,
                      -4
                  ],
                  "size": [
                      8,
                      8,
                      8
                  ],
                  "uv": [
                      32,
                      0
                  ],
                  "inflate": 0.5
               }
              ],
              "neverRender": true
          },
          {
              "name": "head",
              "parent": "body",
              "reset": true,
              "pivot": [
               0,
               24,
               0
              ],
              "cubes": [
               {
                  "origin": [
                      -4,
                      24,
                      -4
                  ],
                  "size": [
                      8,
                      10,
                      8
                  ],
                  "uv": [
                      0,
                      0
                  ],
                  "inflate": 0.25
               },
               {
                  "origin": [
                      -1,
                      23,
                      -6
                  ],
                  "size": [
                      2,
                      4,
                      2
                  ],
                  "uv": [
                      24,
                      0
                  ],
                  "inflate": 0.25
               }
              ]
          },
          {
              "name": "hat",
              "parent": "head",
              "pivot": [
               0,
               24,
               0
              ],
              "cubes": [
               {
                  "origin": [
                      -4,
                      24,
                      -4
                  ],
                  "size": [
                      8,
                      8,
                      8
                  ],
                  "uv": [
                      32,
                      0
                  ],
                  "inflate": 0.5
               }
              ],
              "neverRender": true
          },
          {
              "name": "body",
              "parent": "waist",
              "reset": true,
              "pivot": [
               0,
               24,
               0
              ],
              "cubes": [
               {
                  "origin": [
                      -4,
                      12,
                      -3
                  ],
                  "size": [
                      8,
                      12,
                      6
                  ],
                  "uv": [
                      16,
                      20
                  ]
               },
               {
                  "origin": [
                      -4,
                      6,
                      -3
                  ],
                  "size": [
                      8,
                      18,
                      6
                  ],
                  "uv": [
                      0,
                      38
                  ],
                  "inflate": 0.5
               }
              ]
          },
          {
              "name": "waist",
              "neverRender": true,
              "pivot": [
               0,
               12,
               0
              ]
          },
          {
              "name": "rightArm",
              "parent": "body",
              "reset": true,
              "pivot": [
               -5,
               22,
               0
              ],
              "cubes": [
               {
                  "origin": [
                      -8,
                      12,
                      -2
                  ],
                  "size": [
                      4,
                      12,
                      4
                  ],
                  "uv": [
                      44,
                      38
                  ]
               }
              ]
          },
          {
              "name": "rightItem",
              "pivot": [
               -6,
               15,
               1
              ],
              "neverRender": true,
              "parent": "rightArm"
          },
          {
              "name": "leftArm",
              "parent": "body",
              "reset": true,
              "mirror": true,
              "pivot": [
               5,
               22,
               0
              ],
              "cubes": [
               {
                  "origin": [
                      4,
                      12,
                      -2
                  ],
                  "size": [
                      4,
                      12,
                      4
                  ],
                  "uv": [
                      44,
                      38
                  ]
               }
              ]
          },
          {
              "name": "leftItem",
              "pivot": [
               6,
               15,
               1
              ],
              "neverRender": true,
              "parent": "leftArm"
          },
          {
              "name": "rightLeg",
              "parent": "body",
              "reset": true,
              "pivot": [
               -2,
               12,
               0
              ],
              "cubes": [
               {
                  "origin": [
                      -4,
                      0,
                      -2
                  ],
                  "size": [
                      4,
                      12,
                      4
                  ],
                  "uv": [
                      0,
                      22
                  ]
               }
              ]
          },
          {
              "name": "leftLeg",
              "parent": "body",
              "reset": true,
              "mirror": true,
              "pivot": [
               2,
               12,
               0
              ],
              "cubes": [
               {
                  "origin": [
                      0,
                      0,
                      -2
                  ],
                  "size": [
                      4,
                      12,
                      4
                  ],
                  "uv": [
                      0,
                      22
                  ]
               }
              ]
          }
      ]
      Previous Value:
      "bones": [
          {
              "name": "hat",
              "pivot": [
               0,
               24,
               0
              ],
              "cubes": [
               {
                  "origin": [
                      -4,
                      24,
                      -4
                  ],
                  "size": [
                      8,
                      8,
                      8
                  ],
                  "uv": [
                      32,
                      0
                  ],
                  "inflate": 0.5
               }
              ],
              "neverRender": true
          },
          {
              "name": "head",
              "parent": "body",
              "reset": true,
              "pivot": [
               0,
               24,
               0
              ],
              "cubes": [
               {
                  "origin": [
                      -4,
                      24,
                      -4
                  ],
                  "size": [
                      8,
                      10,
                      8
                  ],
                  "uv": [
                      0,
                      0
                  ],
                  "inflate": 0.25
               },
               {
                  "origin": [
                      -1,
                      23,
                      -6
                  ],
                  "size": [
                      2,
                      4,
                      2
                  ],
                  "uv": [
                      24,
                      0
                  ],
                  "inflate": 0.25
               }
              ]
          },
          {
              "name": "hat",
              "parent": "head",
              "pivot": [
               0,
               24,
               0
              ],
              "cubes": [
               {
                  "origin": [
                      -4,
                      24,
                      -4
                  ],
                  "size": [
                      8,
                      8,
                      8
                  ],
                  "uv": [
                      32,
                      0
                  ],
                  "inflate": 0.5
               }
              ],
              "neverRender": true
          },
          {
              "name": "body",
              "parent": "waist",
              "reset": true,
              "pivot": [
               0,
               24,
               0
              ],
              "cubes": [
               {
                  "origin": [
                      -4,
                      12,
                      -3
                  ],
                  "size": [
                      8,
                      12,
                      6
                  ],
                  "uv": [
                      16,
                      20
                  ]
               },
               {
                  "origin": [
                      -4,
                      6,
                      -3
                  ],
                  "size": [
                      8,
                      18,
                      6
                  ],
                  "uv": [
                      0,
                      38
                  ],
                  "inflate": 0.5
               }
              ]
          },
          {
              "name": "waist",
              "neverRender": true,
              "pivot": [
               0,
               12,
               0
              ]
          },
          {
              "name": "rightArm",
              "parent": "body",
              "reset": true,
              "pivot": [
               -5,
               22,
               0
              ],
              "cubes": [
               {
                  "origin": [
                      -8,
                      12,
                      -2
                  ],
                  "size": [
                      4,
                      12,
                      4
                  ],
                  "uv": [
                      44,
                      38
                  ]
               }
              ]
          },
          {
              "name": "rightItem",
              "pivot": [
               -6,
               15,
               1
              ],
              "neverRender": true,
              "parent": "rightArm"
          },
          {
              "name": "leftArm",
              "parent": "body",
              "reset": true,
              "mirror": true,
              "pivot": [
               5,
               22,
               0
              ],
              "cubes": [
               {
                  "origin": [
                      4,
                      12,
                      -2
                  ],
                  "size": [
                      4,
                      12,
                      4
                  ],
                  "uv": [
                      44,
                      38
                  ]
               }
              ]
          },
          {
              "name": "rightLeg",
              "parent": "body",
              "reset": true,
              "pivot": [
               -2,
               12,
               0
              ],
              "cubes": [
               {
                  "origin": [
                      -4,
                      0,
                      -2
                  ],
                  "size": [
                      4,
                      12,
                      4
                  ],
                  "uv": [
                      0,
                      22
                  ]
               }
              ]
          },
          {
              "name": "leftLeg",
              "parent": "body",
              "reset": true,
              "mirror": true,
              "pivot": [
               2,
               12,
               0
              ],
              "cubes": [
               {
                  "origin": [
                      0,
                      0,
                      -2
                  ],
                  "size": [
                      4,
                      12,
                      4
                  ],
                  "uv": [
                      0,
                      22
                  ]
               }
              ]
          }
      ]

Changes in version 1.16.210.05

    • New Value:
      "conditions": [
          {
              "condition": "killed_by_player_or_pets"
          },
          {
              "condition": "random_chance_with_looting",
              "chance": 0.025,
              "looting_multiplier": 0.01
          }
      ]
      Previous Value:
      "conditions": [
          {
              "condition": "killed_by_player"
          },
          {
              "condition": "random_chance_with_looting",
              "chance": 0.025,
              "looting_multiplier": 0.01
          }
      ]

Changes in version 1.16.100.04

Changes in version 1.16.0.2

    • New Value:
      "minecraft:behavior.equip_item": {
          "priority": 3
      }
    • New Value:
      "minecraft:behavior.pickup_items": {
          "priority": 8,
          "max_dist": 3,
          "goal_radius": 2,
          "speed_multiplier": 1,
          "pickup_based_on_chance": true,
          "can_pickup_any_item": true
      }
    • New Value:
      "minecraft:despawn": {
          "despawn_from_distance": []
      }
    • New Value:
      "minecraft:equip_item": []
    • New Value:
      "minecraft:shareables": {
          "items": [
              {
               "item": "minecraft:netherite_sword",
               "want_amount": 1,
               "surplus_amount": 1,
               "priority": 0
              },
              {
               "item": "minecraft:diamond_sword",
               "want_amount": 1,
               "surplus_amount": 1,
               "priority": 1
              },
              {
               "item": "minecraft:iron_sword",
               "want_amount": 1,
               "surplus_amount": 1,
               "priority": 2
              },
              {
               "item": "minecraft:stone_sword",
               "want_amount": 1,
               "surplus_amount": 1,
               "priority": 3
              },
              {
               "item": "minecraft:golden_sword",
               "want_amount": 1,
               "surplus_amount": 1,
               "priority": 4
              },
              {
               "item": "minecraft:wooden_sword",
               "want_amount": 1,
               "surplus_amount": 1,
               "priority": 5
              },
              {
               "item": "minecraft:netherite_helmet",
               "want_amount": 1,
               "surplus_amount": 1,
               "priority": 0
              },
              {
               "item": "minecraft:diamond_helmet",
               "want_amount": 1,
               "surplus_amount": 1,
               "priority": 1
              },
              {
               "item": "minecraft:iron_helmet",
               "want_amount": 1,
               "surplus_amount": 1,
               "priority": 2
              },
              {
               "item": "minecraft:chainmail_helmet",
               "want_amount": 1,
               "surplus_amount": 1,
               "priority": 3
              },
              {
               "item": "minecraft:golden_helmet",
               "want_amount": 1,
               "surplus_amount": 1,
               "priority": 4
              },
              {
               "item": "minecraft:leather_helmet",
               "want_amount": 1,
               "surplus_amount": 1,
               "priority": 5
              },
              {
               "item": "minecraft:turtle_helmet",
               "want_amount": 1,
               "surplus_amount": 1,
               "priority": 6
              },
              {
               "item": "minecraft:skull:0",
               "want_amount": 1,
               "surplus_amount": 1,
               "priority": 7
              },
              {
               "item": "minecraft:skull:1",
               "want_amount": 1,
               "surplus_amount": 1,
               "priority": 7
              },
              {
               "item": "minecraft:carved_pumpkin",
               "want_amount": 1,
               "surplus_amount": 1,
               "priority": 7
              },
              {
               "item": "minecraft:netherite_chestplate",
               "want_amount": 1,
               "surplus_amount": 1,
               "priority": 0
              },
              {
               "item": "minecraft:diamond_chestplate",
               "want_amount": 1,
               "surplus_amount": 1,
               "priority": 1
              },
              {
               "item": "minecraft:iron_chestplate",
               "want_amount": 1,
               "surplus_amount": 1,
               "priority": 2
              },
              {
               "item": "minecraft:chainmail_chestplate",
               "want_amount": 1,
               "surplus_amount": 1,
               "priority": 3
              },
              {
               "item": "minecraft:golden_chestplate",
               "want_amount": 1,
               "surplus_amount": 1,
               "priority": 4
              },
              {
               "item": "minecraft:leather_chestplate",
               "want_amount": 1,
               "surplus_amount": 1,
               "priority": 5
              },
              {
               "item": "minecraft:netherite_leggings",
               "want_amount": 1,
               "surplus_amount": 1,
               "priority": 0
              },
              {
               "item": "minecraft:diamond_leggings",
               "want_amount": 1,
               "surplus_amount": 1,
               "priority": 1
              },
              {
               "item": "minecraft:iron_leggings",
               "want_amount": 1,
               "surplus_amount": 1,
               "priority": 2
              },
              {
               "item": "minecraft:chainmail_leggings",
               "want_amount": 1,
               "surplus_amount": 1,
               "priority": 3
              },
              {
               "item": "minecraft:golden_leggings",
               "want_amount": 1,
               "surplus_amount": 1,
               "priority": 4
              },
              {
               "item": "minecraft:leather_leggings",
               "want_amount": 1,
               "surplus_amount": 1,
               "priority": 5
              },
              {
               "item": "minecraft:netherite_boots",
               "want_amount": 1,
               "surplus_amount": 1,
               "priority": 0
              },
              {
               "item": "minecraft:diamond_boots",
               "want_amount": 1,
               "surplus_amount": 1,
               "priority": 1
              },
              {
               "item": "minecraft:iron_boots",
               "want_amount": 1,
               "surplus_amount": 1,
               "priority": 2
              },
              {
               "item": "minecraft:chainmail_boots",
               "want_amount": 1,
               "surplus_amount": 1,
               "priority": 3
              },
              {
               "item": "minecraft:golden_boots",
               "want_amount": 1,
               "surplus_amount": 1,
               "priority": 4
              },
              {
               "item": "minecraft:leather_boots",
               "want_amount": 1,
               "surplus_amount": 1,
               "priority": 5
              }
          ]
      }
    • New Value:
      "format_version": "1.16.0"
      Previous Value:
      "format_version": "1.13.0"
    • New Value:
      "minecraft:behavior.look_at_player": {
          "priority": 10,
          "look_distance": 6,
          "probability": 0.02
      }
      Previous Value:
      "minecraft:behavior.look_at_player": {
          "priority": 9,
          "look_distance": 6,
          "probability": 0.02
      }
    • New Value:
      "minecraft:behavior.melee_attack": {
          "priority": 6
      }
      Previous Value:
      "minecraft:behavior.melee_attack": {
          "priority": 6,
          "speed_multiplier": 1,
          "track_target": false
      }
    • New Value:
      "minecraft:behavior.random_look_around": {
          "priority": 11
      }
      Previous Value:
      "minecraft:behavior.random_look_around": {
          "priority": 9
      }
    • New Value:
      "minecraft:behavior.random_stroll": {
          "priority": 9,
          "speed_multiplier": 1
      }
      Previous Value:
      "minecraft:behavior.random_stroll": {
          "priority": 8,
          "speed_multiplier": 1
      }
    • New Value:
      "minecraft:behavior.stomp_turtle_egg": {
          "priority": 4,
          "speed_multiplier": 1,
          "search_range": 10,
          "search_height": 2,
          "goal_radius": 1.14,
          "interval": 20
      }
      Previous Value:
      "minecraft:behavior.stomp_turtle_egg": {
          "priority": 4,
          "speed_multiplier": 1,
          "search_range": 24,
          "search_height": 3,
          "goal_radius": 1.14,
          "search_count": 4,
          "interval": 20
      }
    • New Value:
      "body": {
          "position": [
              0,
              "variable.swim_amount * -10.0 - this",
              "variable.swim_amount * 9.0 - this"
          ],
          "rotation": [
              "variable.swim_amount * (90.0 + query.target_x_rotation)",
              0,
              0
          ]
      }
    • New Value:
      "leftleg": {
          "rotation": [
              "math.lerp(this, math.cos(query.life_time * 390.0 + 180.0) * 0.3, variable.swim_amount)",
              0,
              0
          ]
      }
    • New Value:
      "rightleg": {
          "rotation": [
              "math.lerp(this, math.cos(query.life_time * 390.0) * 0.3, variable.swim_amount)",
              0,
              0
          ]
      }
    • New Value:
      "leftarm": {
          "rotation": [
              "-90.0 - ((math.sin(variable.attack_time * 180.0) * 57.3) * 1.2 - (math.sin((1.0 - (1.0 - variable.attack_time) * (1.0 - variable.attack_time)) * 180.0) * 57.3) * 0.4) - (math.sin(query.life_time * 76.776372) * 2.865) - this",
              "5.73 - ((math.sin(variable.attack_time * 180.0) * 57.3) * 0.6) - this",
              "math.cos(query.life_time * 103.13244) * -2.865 - 2.865 - this"
          ]
      }
      Previous Value:
      "leftarm": {
          "rotation": [
              "-90 - ((math.sin(variable.attack_time * 180.0) * 57.3) * 1.2 - (math.sin((1.0 - (1.0 - variable.attack_time) * (1.0 - variable.attack_time)) * 180.0) * 57.3) * 0.4) - (math.sin(query.life_time * 76.776372) * 2.865) - this",
              "5.73 - ((math.sin(variable.attack_time * 180.0) * 57.3) * 0.6) - this",
              "math.cos(query.life_time * 103.13244) * -2.865 - 2.865 - this"
          ]
      }
    • New Value:
      "leftarm": {
          "rotation": [
              "math.lerp(this, -180.0, variable.swim_amount) - (variable.swim_amount * ((math.sin(variable.attack_time * 180.0) * 57.3) * 1.2 - (math.sin((1.0 - (1.0 - variable.attack_time) * (1.0 - variable.attack_time)) * 180.0) * 57.3) * 0.4)) - (variable.swim_amount * (math.sin(query.life_time * 76.776372) * 2.865)) - this",
              "math.lerp(this, 14.325, variable.swim_amount) - this",
              "math.lerp(this, 14.325, variable.swim_amount) - (variable.swim_amount * (math.cos(query.life_time * 103.13244) * 2.865 + 2.865)) - this"
          ]
      }
      Previous Value:
      "leftarm": {
          "rotation": [
              "math.lerprotate(this, -180.0, variable.swim_amount) - (variable.swim_amount * ((math.sin(variable.attack_time * 180.0) * 57.3) * 1.2 - (math.sin((1.0 - (1.0 - variable.attack_time) * (1.0 - variable.attack_time)) * 180.0) * 57.3) * 0.4)) - (variable.swim_amount * (math.sin(query.life_time * 76.776372) * 2.865)) - this",
              "math.lerprotate(this, 14.325, variable.swim_amount) - this",
              "math.lerprotate(this, 14.325, variable.swim_amount) - (variable.swim_amount * (math.cos(query.life_time * 103.13244) * 2.865 + 2.865)) - this"
          ]
      }
    • New Value:
      "rightarm": {
          "rotation": [
              "90.0 * (variable.is_brandishing_spear - 1.0) - ((math.sin(variable.attack_time * 180.0) * 57.3) * 1.2 - (math.sin((1.0 - (1.0 - variable.attack_time) * (1.0 - variable.attack_time)) * 180.0) * 57.3) * 0.4) + (math.sin(query.life_time * 76.776372) * 2.865) - this",
              "(math.sin(variable.attack_time * 180.0) * 57.3) * 0.6 - 5.73 - this",
              "math.cos(query.life_time * 103.13244) * 2.865 + 2.865 - this"
          ]
      }
      Previous Value:
      "rightarm": {
          "rotation": [
              "90 * (variable.is_brandishing_spear - 1.0) - ((math.sin(variable.attack_time * 180.0) * 57.3) * 1.2 - (math.sin((1.0 - (1.0 - variable.attack_time) * (1.0 - variable.attack_time)) * 180.0) * 57.3) * 0.4) + (math.sin(query.life_time * 76.776372) * 2.865) - this",
              "(math.sin(variable.attack_time * 180.0) * 57.3) * 0.6 - 5.73 - this",
              "math.cos(query.life_time * 103.13244) * 2.865 + 2.865 - this"
          ]
      }
    • New Value:
      "rightarm": {
          "rotation": [
              "math.lerp(this, -180.0, variable.swim_amount) - (variable.swim_amount * ((math.sin(variable.attack_time * 180.0) * 57.3) * 1.2 - (math.sin((1.0 - (1.0 - variable.attack_time) * (1.0 - variable.attack_time)) * 180.0) * 57.3) * 0.4)) + (variable.swim_amount * (math.sin(query.life_time * 76.776372) * 2.865)) - this",
              "math.lerp(this, 14.325, variable.swim_amount) - this",
              "math.lerp(this, -14.325, variable.swim_amount) + (variable.swim_amount * (math.cos(query.life_time * 103.13244) * 2.865 + 2.865)) - this"
          ]
      }
      Previous Value:
      "rightarm": {
          "rotation": [
              "math.lerprotate(this, -180.0, variable.swim_amount) - (variable.swim_amount * ((math.sin(variable.attack_time * 180.0) * 57.3) * 1.2 - (math.sin((1.0 - (1.0 - variable.attack_time) * (1.0 - variable.attack_time)) * 180.0) * 57.3) * 0.4)) + (variable.swim_amount * (math.sin(query.life_time * 76.776372) * 2.865)) - this",
              "math.lerprotate(this, 14.325, variable.swim_amount) - this",
              "math.lerprotate(this, -14.325, variable.swim_amount) + (variable.swim_amount * (math.cos(query.life_time * 103.13244) * 2.865 + 2.865)) - this"
          ]
      }
    • New Value:
      "is_swimming": {
          "animations": [
              "swimming"
          ],
          "transitions": [
              {
               "default": "variable.swim_amount >= 0.0"
              }
          ]
      }
      Previous Value:
      "is_swimming": {
          "animations": [
              "zombie_swimming"
          ],
          "transitions": [
              {
               "default": "variable.swim_amount >= 0.0"
              }
          ]
      }
    • New Value:
      "animations": {
          "humanoid_big_head": "animation.humanoid.big_head",
          "humanoid_base_pose": "animation.humanoid.base_pose",
          "look_at_target_default": "animation.humanoid.look_at_target.default",
          "look_at_target_gliding": "animation.humanoid.look_at_target.gliding",
          "look_at_target_swimming": "animation.humanoid.look_at_target.swimming",
          "move": "animation.humanoid.move",
          "riding.arms": "animation.humanoid.riding.arms",
          "riding.legs": "animation.humanoid.riding.legs",
          "holding": "animation.humanoid.holding",
          "brandish_spear": "animation.humanoid.brandish_spear",
          "charging": "animation.humanoid.charging",
          "attack.rotations": "animation.humanoid.attack.rotations",
          "sneaking": "animation.humanoid.sneaking",
          "bob": "animation.humanoid.bob",
          "damage_nearby_mobs": "animation.humanoid.damage_nearby_mobs",
          "bow_and_arrow": "animation.humanoid.bow_and_arrow",
          "use_item_progress": "animation.humanoid.use_item_progress",
          "zombie_attack_bare_hand": "animation.zombie.attack_bare_hand",
          "swimming": "animation.zombie.swimming"
      }
      Previous Value:
      "animations": {
          "humanoid_big_head": "animation.humanoid.big_head",
          "humanoid_base_pose": "animation.humanoid.base_pose",
          "look_at_target_default": "animation.humanoid.look_at_target.default",
          "look_at_target_gliding": "animation.humanoid.look_at_target.gliding",
          "look_at_target_swimming": "animation.humanoid.look_at_target.swimming",
          "move": "animation.humanoid.move",
          "riding.arms": "animation.humanoid.riding.arms",
          "riding.legs": "animation.humanoid.riding.legs",
          "holding": "animation.humanoid.holding",
          "brandish_spear": "animation.humanoid.brandish_spear",
          "charging": "animation.humanoid.charging",
          "attack.rotations": "animation.humanoid.attack.rotations",
          "sneaking": "animation.humanoid.sneaking",
          "bob": "animation.humanoid.bob",
          "damage_nearby_mobs": "animation.humanoid.damage_nearby_mobs",
          "bow_and_arrow": "animation.humanoid.bow_and_arrow",
          "swimming": "animation.humanoid.swimming",
          "use_item_progress": "animation.humanoid.use_item_progress",
          "zombie_attack_bare_hand": "animation.zombie.attack_bare_hand"
      }
    • New Value:
      "animation_controllers": [
          {
              "humanoid_baby_big_head": "controller.animation.humanoid.baby_big_head"
          },
          {
              "humanoid_base_pose": "controller.animation.humanoid.base_pose"
          },
          {
              "look_at_target": "controller.animation.humanoid.look_at_target"
          },
          {
              "move": "controller.animation.humanoid.move"
          },
          {
              "riding": "controller.animation.humanoid.riding"
          },
          {
              "holding": "controller.animation.humanoid.holding"
          },
          {
              "brandish_spear": "controller.animation.humanoid.brandish_spear"
          },
          {
              "charging": "controller.animation.humanoid.charging"
          },
          {
              "attack": "controller.animation.humanoid.attack"
          },
          {
              "sneaking": "controller.animation.humanoid.sneaking"
          },
          {
              "bob": "controller.animation.humanoid.bob"
          },
          {
              "damage_nearby_mobs": "controller.animation.humanoid.damage_nearby_mobs"
          },
          {
              "bow_and_arrow": "controller.animation.humanoid.bow_and_arrow"
          },
          {
              "use_item_progress": "controller.animation.humanoid.use_item_progress"
          },
          {
              "zombie_attack_bare_hand": "controller.animation.zombie.attack_bare_hand"
          },
          {
              "swimming": "controller.animation.zombie.swimming"
          }
      ]
      Previous Value:
      "animation_controllers": [
          {
              "humanoid_baby_big_head": "controller.animation.humanoid.baby_big_head"
          },
          {
              "humanoid_base_pose": "controller.animation.humanoid.base_pose"
          },
          {
              "look_at_target": "controller.animation.humanoid.look_at_target"
          },
          {
              "move": "controller.animation.humanoid.move"
          },
          {
              "riding": "controller.animation.humanoid.riding"
          },
          {
              "holding": "controller.animation.humanoid.holding"
          },
          {
              "brandish_spear": "controller.animation.humanoid.brandish_spear"
          },
          {
              "charging": "controller.animation.humanoid.charging"
          },
          {
              "attack": "controller.animation.humanoid.attack"
          },
          {
              "sneaking": "controller.animation.humanoid.sneaking"
          },
          {
              "bob": "controller.animation.humanoid.bob"
          },
          {
              "damage_nearby_mobs": "controller.animation.humanoid.damage_nearby_mobs"
          },
          {
              "bow_and_arrow": "controller.animation.humanoid.bow_and_arrow"
          },
          {
              "swimming": "controller.animation.humanoid.swimming"
          },
          {
              "use_item_progress": "controller.animation.humanoid.use_item_progress"
          },
          {
              "zombie_attack_bare_hand": "controller.animation.zombie.attack_bare_hand"
          }
      ]

Changes in version 1.13.0.34