Version History for the Pillager Entity
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Note: Version history only goes as far back as the earliest version on file (Minecraft 1.12.0.28 ). View Detailed Entity Information >>
Changes in version 1.20.10.23
- Resource Packs > Animation Controllers > humanoid.animation_controllers.json
- New Value:
"default": {
"animations": [
"look_at_target_default"
],
"transitions": [
{
"gliding": "query.is_gliding"
},
{
"swimming": "query.is_swimming || query.is_crawling"
}
]
}Previous Value:"default": {
"animations": [
"look_at_target_default"
],
"transitions": [
{
"gliding": "query.is_gliding"
},
{
"swimming": "query.is_swimming"
}
]
} - New Value:
"swimming": {
"animations": [
"look_at_target_swimming"
],
"transitions": [
{
"gliding": "query.is_gliding"
},
{
"default": "!query.is_swimming && !query.is_crawling"
}
]
}Previous Value:"swimming": {
"animations": [
"look_at_target_swimming"
],
"transitions": [
{
"gliding": "query.is_gliding"
},
{
"default": "!query.is_swimming"
}
]
} - New Value:
"gliding": {
"animations": [
"look_at_target_gliding"
],
"transitions": [
{
"swimming": "query.is_swimming || query.is_crawling"
},
{
"default": "!query.is_gliding"
}
]
}Previous Value:"gliding": {
"animations": [
"look_at_target_gliding"
],
"transitions": [
{
"swimming": "query.is_swimming"
},
{
"default": "!query.is_gliding"
}
]
}
Changes in version 1.20.10.20
- Resource Packs > Animation Controllers > humanoid.animation_controllers.json
- New Value:
"default": {
"animations": [
"look_at_target_default"
],
"transitions": [
{
"gliding": "query.is_gliding"
},
{
"swimming": "query.is_swimming"
}
]
}Previous Value:"default": {
"animations": [
"look_at_target_default"
],
"transitions": [
{
"gliding": "query.is_gliding"
},
{
"swimming": "query.is_swimming || query.is_crawling"
}
]
} - New Value:
"swimming": {
"animations": [
"look_at_target_swimming"
],
"transitions": [
{
"gliding": "query.is_gliding"
},
{
"default": "!query.is_swimming"
}
]
}Previous Value:"swimming": {
"animations": [
"look_at_target_swimming"
],
"transitions": [
{
"gliding": "query.is_gliding"
},
{
"default": "!query.is_swimming && !query.is_crawling"
}
]
} - New Value:
"gliding": {
"animations": [
"look_at_target_gliding"
],
"transitions": [
{
"swimming": "query.is_swimming"
},
{
"default": "!query.is_gliding"
}
]
}Previous Value:"gliding": {
"animations": [
"look_at_target_gliding"
],
"transitions": [
{
"swimming": "query.is_swimming || query.is_crawling"
},
{
"default": "!query.is_gliding"
}
]
}
Changes in version 1.20.10.1
- Resource Packs > Animation Controllers > humanoid.animation_controllers.json
- New Value:
"default": {
"animations": [
"look_at_target_default"
],
"transitions": [
{
"gliding": "query.is_gliding"
},
{
"swimming": "query.is_swimming || query.is_crawling"
}
]
}Previous Value:"default": {
"animations": [
"look_at_target_default"
],
"transitions": [
{
"gliding": "query.is_gliding"
},
{
"swimming": "query.is_swimming"
}
]
} - New Value:
"swimming": {
"animations": [
"look_at_target_swimming"
],
"transitions": [
{
"gliding": "query.is_gliding"
},
{
"default": "!query.is_swimming && !query.is_crawling"
}
]
}Previous Value:"swimming": {
"animations": [
"look_at_target_swimming"
],
"transitions": [
{
"gliding": "query.is_gliding"
},
{
"default": "!query.is_swimming"
}
]
} - New Value:
"gliding": {
"animations": [
"look_at_target_gliding"
],
"transitions": [
{
"swimming": "query.is_swimming || query.is_crawling"
},
{
"default": "!query.is_gliding"
}
]
}Previous Value:"gliding": {
"animations": [
"look_at_target_gliding"
],
"transitions": [
{
"swimming": "query.is_swimming"
},
{
"default": "!query.is_gliding"
}
]
}
Changes in version 1.20.0.21
- Resource Packs > Animations > humanoid.animation.json
- New Value:
"animation.humanoid.brushing": {
"loop": true,
"bones": {
"rightarm": {
"rotation": [
"math.clamp(query.target_x_rotation, -43, 14) - 50",
"math.clamp(query.target_y_rotation, -37, 43)",
5
]
},
"rightitem": {
"position": {
"0.0": [
0,
0,
0
],
"0.1": {
"pre": [
0,
0,
0
],
"post": [
1.5,
0,
-3
]
},
"0.2": {
"pre": [
1.5,
0,
-3
],
"post": [
0,
0,
0
]
},
"0.3": {
"pre": [
0,
0,
0
],
"post": [
1.5,
0,
3
]
},
"0.4": {
"pre": [
1.5,
0,
3
],
"post": [
0,
0,
0
]
},
"0.5": {
"pre": [
0,
0,
0
],
"post": [
0,
0,
0
]
}
},
"rotation": {
"0.0": [
0,
0,
0
],
"0.1": {
"pre": [
0,
0,
0
],
"post": [
0,
-30,
0
]
},
"0.2": {
"pre": [
0,
-30,
0
],
"post": [
0,
0,
0
]
},
"0.3": {
"pre": [
0,
0,
0
],
"post": [
0,
30,
0
]
},
"0.4": {
"pre": [
0,
30,
0
],
"post": [
0,
0,
0
]
},
"0.5": {
"pre": [
0,
0,
0
],
"post": [
0,
0,
0
]
}
}
}
}
} - New Value:
"animation.humanoid.holding_brush": {
"loop": true,
"bones": {
"rightitem": {
"scale": 1.5,
"position": {
"0.0": [
-7,
-1,
-1
]
},
"rotation": {
"0.0": [
20,
-30,
-10
]
}
}
}
}
Changes in version 1.20.0.20
- Resource Packs > Animations > humanoid.animation.json
- Previous Value:
"animation.humanoid.brushing": {
"loop": true,
"bones": {
"rightarm": {
"rotation": [
"math.clamp(query.target_x_rotation, -43, 14) - 50",
"math.clamp(query.target_y_rotation, -37, 43)",
5
]
},
"rightitem": {
"position": {
"0.0": [
0,
0,
0
],
"0.1": {
"pre": [
0,
0,
0
],
"post": [
1.5,
0,
-3
]
},
"0.2": {
"pre": [
1.5,
0,
-3
],
"post": [
0,
0,
0
]
},
"0.3": {
"pre": [
0,
0,
0
],
"post": [
1.5,
0,
3
]
},
"0.4": {
"pre": [
1.5,
0,
3
],
"post": [
0,
0,
0
]
},
"0.5": {
"pre": [
0,
0,
0
],
"post": [
0,
0,
0
]
}
},
"rotation": {
"0.0": [
0,
0,
0
],
"0.1": {
"pre": [
0,
0,
0
],
"post": [
0,
-30,
0
]
},
"0.2": {
"pre": [
0,
-30,
0
],
"post": [
0,
0,
0
]
},
"0.3": {
"pre": [
0,
0,
0
],
"post": [
0,
30,
0
]
},
"0.4": {
"pre": [
0,
30,
0
],
"post": [
0,
0,
0
]
},
"0.5": {
"pre": [
0,
0,
0
],
"post": [
0,
0,
0
]
}
}
}
}
} - Previous Value:
"animation.humanoid.holding_brush": {
"loop": true,
"bones": {
"rightitem": {
"scale": 1.5,
"position": {
"0.0": [
-7,
-1,
-1
]
},
"rotation": {
"0.0": [
20,
-30,
-10
]
}
}
}
}
Changes in version 1.20.0.1
- Resource Packs > Animations > humanoid.animation.json
- New Value:
"animation.humanoid.brushing": {
"loop": true,
"bones": {
"rightarm": {
"rotation": [
"math.clamp(query.target_x_rotation, -43, 14) - 50",
"math.clamp(query.target_y_rotation, -37, 43)",
5
]
},
"rightitem": {
"position": {
"0.0": [
0,
0,
0
],
"0.1": {
"pre": [
0,
0,
0
],
"post": [
1.5,
0,
-3
]
},
"0.2": {
"pre": [
1.5,
0,
-3
],
"post": [
0,
0,
0
]
},
"0.3": {
"pre": [
0,
0,
0
],
"post": [
1.5,
0,
3
]
},
"0.4": {
"pre": [
1.5,
0,
3
],
"post": [
0,
0,
0
]
},
"0.5": {
"pre": [
0,
0,
0
],
"post": [
0,
0,
0
]
}
},
"rotation": {
"0.0": [
0,
0,
0
],
"0.1": {
"pre": [
0,
0,
0
],
"post": [
0,
-30,
0
]
},
"0.2": {
"pre": [
0,
-30,
0
],
"post": [
0,
0,
0
]
},
"0.3": {
"pre": [
0,
0,
0
],
"post": [
0,
30,
0
]
},
"0.4": {
"pre": [
0,
30,
0
],
"post": [
0,
0,
0
]
},
"0.5": {
"pre": [
0,
0,
0
],
"post": [
0,
0,
0
]
}
}
}
}
} - New Value:
"animation.humanoid.holding_brush": {
"loop": true,
"bones": {
"rightitem": {
"scale": 1.5,
"position": {
"0.0": [
-7,
-1,
-1
]
},
"rotation": {
"0.0": [
20,
-30,
-10
]
}
}
}
}
Changes in version 1.19.80.2
- Resource Packs > Animations > humanoid.animation.json
- New Value:
"leftleg": {
"rotation": [
"45.0-this",
"-0.1-this",
"-0.1-this"
]
}Previous Value:"leftleg": {
"rotation": [
"45.0-this",
"-this",
"-this"
]
} - New Value:
"leftleg": {
"position": [
0,
-3.1,
3.9
]
}Previous Value:"leftleg": {
"position": [
0,
-3,
4
]
} - New Value:
"rightleg": {
"rotation": [
"-45.0-this",
"0.1-this",
"0.1-this"
]
}Previous Value:"rightleg": {
"rotation": [
"-45.0-this",
"-this",
"-this"
]
}
Changes in version 1.19.60.3
- Resource Packs > Animation Controllers > humanoid.animation_controllers.json
- New Value:
"controller.animation.humanoid.riding_legs_only": {
"initial_state": "default",
"states": {
"default": {
"transitions": [
{
"riding": "query.is_riding"
}
]
},
"riding": {
"animations": [
"riding.legs"
],
"transitions": [
{
"default": "!query.is_riding"
}
]
}
}
} - Previous Value:
"controller.animation.humanoid.holding_spyglass": {
"initial_state": "default",
"states": {
"holding_spyglass": {
"animations": [
"holding_spyglass"
],
"transitions": [
{
"default": "!variable.is_holding_spyglass"
}
]
},
"default": {
"transitions": [
{
"holding_spyglass": "variable.is_holding_spyglass"
}
]
}
}
}
Changes in version 1.19.50.2
- Resource Packs > Materials > pillager
- New Value:
"variants": [
{
"skinning": {
"+defines": [
"USE_SKINNING"
],
"vertexFields": [
{
"field": "Position"
},
{
"field": "BoneId0"
},
{
"field": "Normal"
},
{
"field": "UV0"
}
]
}
},
{
"skinning_color": {
"+defines": [
"USE_SKINNING",
"USE_OVERLAY"
],
"+states": [
"Blending"
],
"vertexFields": [
{
"field": "Position"
},
{
"field": "BoneId0"
},
{
"field": "Color"
},
{
"field": "Normal"
},
{
"field": "UV0"
}
]
}
},
{
"skinning_alphatest": {
"+defines": [
"USE_SKINNING",
"ALPHA_TEST"
],
"+states": [
"DisableCulling"
],
"vertexFields": [
{
"field": "Position"
},
{
"field": "BoneId0"
},
{
"field": "Normal"
},
{
"field": "UV0"
}
]
}
}
]Previous Value:"variants": [
{
"skinning": {
"+defines": [
"USE_SKINNING"
],
"vertexFields": [
{
"field": "Position"
},
{
"field": "BoneId0"
},
{
"field": "Normal"
},
{
"field": "UV0"
}
]
}
},
{
"skinning_color": {
"+defines": [
"USE_SKINNING",
"USE_OVERLAY"
],
"+states": [
"Blending"
],
"vertexFields": [
{
"field": "Position"
},
{
"field": "BoneId0"
},
{
"field": "Color"
},
{
"field": "Normal"
},
{
"field": "UV0"
}
]
}
}
]
Changes in version 1.19.10.3
- Behavior Packs > Entities > pillager.json
- New Value:
"minecraft:promote_to_illager_captain": {
"add": {
"component_groups": [
"minecraft:ranged_attack",
"minecraft:illager_squad_captain"
]
},
"remove": {
"component_groups": [
"minecraft:patrol_follower"
]
}
}Previous Value:"minecraft:promote_to_illager_captain": {
"add": {
"component_groups": [
"minecraft:illager_squad_captain"
]
},
"remove": {
"component_groups": [
"minecraft:patrol_follower"
]
}
} - New Value:
"minecraft:promote_to_patrol_captain": {
"add": {
"component_groups": [
"minecraft:ranged_attack",
"minecraft:patrol_captain"
]
},
"remove": {
"component_groups": [
"minecraft:patrol_follower"
]
}
}Previous Value:"minecraft:promote_to_patrol_captain": {
"add": {
"component_groups": [
"minecraft:patrol_captain"
]
},
"remove": {
"component_groups": [
"minecraft:patrol_follower"
]
}
} - New Value:
"minecraft:spawn_as_patrol_follower": {
"add": {
"component_groups": [
"minecraft:ranged_attack",
"minecraft:patrol_follower"
]
}
}Previous Value:"minecraft:spawn_as_patrol_follower": {
"add": {
"component_groups": [
"minecraft:patrol_follower"
]
}
}
Changes in version 1.19.0.5
- Behavior Packs > Entities > pillager.json
- New Value:
"minecraft:dweller": {
"dwelling_type": "village",
"dweller_role": "hostile",
"update_interval_base": 60,
"update_interval_variant": 40,
"can_find_poi": false,
"can_migrate": true,
"first_founding_reward": 0
}Previous Value:"minecraft:dweller": {
"dwelling_type": "village",
"dweller_role": "hostile",
"update_interval_base": 60,
"update_interval_variant": 40,
"can_find_poi": false,
"can_migrate": false,
"first_founding_reward": 0
}
Changes in version 1.18.30.4
- Resource Packs > Animations > humanoid.animation.json
- New Value:
"animation.humanoid.tooting_goat_horn": {
"loop": true,
"bones": {
"rightarm": {
"rotation": [
"math.clamp(query.target_x_rotation, -43, 14) - 75",
"math.clamp(query.target_y_rotation, -37, 43) - 30",
5
]
},
"rightitem": {
"rotation": [
15,
0,
100
],
"position": [
4,
0,
1
]
}
}
}
Changes in version 1.18.0.2
- Behavior Packs > Entities > pillager.json
- New Value:
"minecraft:raid_persistence": {
"minecraft:persistent": []
} - New Value:
"minecraft:raid_expired": {
"sequence": [
{
"filters": {
"test": "has_nametag",
"value": false
},
"remove": {
"component_groups": [
"minecraft:raid_persistence"
]
}
}
]
} - New Value:
"minecraft:spawn_for_raid": {
"add": {
"component_groups": [
"minecraft:ranged_attack",
"minecraft:raid_configuration",
"minecraft:raid_persistence"
]
}
}Previous Value:"minecraft:spawn_for_raid": {
"add": {
"component_groups": [
"minecraft:ranged_attack",
"minecraft:raid_configuration"
]
}
} - New Value:
"minecraft:start_celebrating": {
"sequence": [
{
"add": {
"component_groups": [
"minecraft:celebrate"
]
}
},
{
"filters": {
"test": "has_nametag",
"value": false
},
"remove": {
"component_groups": [
"minecraft:raid_persistence"
]
}
}
]
}Previous Value:"minecraft:start_celebrating": {
"add": {
"component_groups": [
"minecraft:celebrate"
]
}
}
Changes in version 1.17.40.6
- Resource Packs > Entity > pillager.entity.json
- New Value:
"hide_armor": true
Changes in version 1.17.30.4
- Resource Packs > Animations > humanoid.animation.json
- New Value:
"rightarm": {
"rotation": [
"this * -0.5 - 143.5 - 22.5 * variable.charge_amount",
"-this",
"-((math.cos(query.life_time * 103.2) * 2.865) + 2.865)"
]
}Previous Value:"rightarm": {
"rotation": [
"this * -0.5 - 157.5 - 22.5 * variable.charge_amount",
"-this",
0
]
}
Changes in version 1.17.0.2
- Behavior Packs > Entities > pillager.json
- New Value:
"minecraft:is_hidden_when_invisible": []
- Resource Packs > Animations > humanoid.animation.json
- An entry was added into the animation.humanoid.holding_spyglass subsection of the animations sectionNew Value:
"animation.humanoid.holding_spyglass": {
"loop": true,
"bones": {
"rightarm": {
"rotation": [
"math.clamp(query.target_x_rotation - 105 - (variable.is_sneaking ? 15 : 0), -170, 180)",
"math.clamp(query.target_y_rotation - 15, -60, 90)",
5
]
}
}
} - Previous Value:
"animation.humanoid.fishing_rod": {
"loop": true,
"bones": {
"rightarm": {
"rotation": [
" -19.0 - this",
"-this",
"-this"
]
}
}
} - New Value:
"rightarm": {
"rotation": [
"math.sin(1.0 - math.pow(1.0 - variable.attack_time, 3.0) * 180.0) * (variable.is_brandishing_spear || variable.is_holding_spyglass ? -1.0 : 1.0 )",
"variable.is_brandishing_spear || variable.is_holding_spyglass ? 0.0 : (math.sin(math.sqrt(variable.attack_time) * 360) * 11.46) * 2.0",
0
]
}Previous Value:"rightarm": {
"rotation": [
"math.sin(1.0 - math.pow(1.0 - variable.attack_time, 3.0) * 180.0) * (variable.is_brandishing_spear ? -1.0 : 1.0 )",
"variable.is_brandishing_spear ? 0.0 : (math.sin(math.sqrt(variable.attack_time) * 360) * 11.46) * 2.0",
0
]
}
- Resource Packs > Animation Controllers > humanoid.animation_controllers.json
- New Value:
"controller.animation.humanoid.holding_spyglass": {
"initial_state": "default",
"states": {
"holding_spyglass": {
"animations": [
"holding_spyglass"
],
"transitions": [
{
"default": "!variable.is_holding_spyglass"
}
]
},
"default": {
"transitions": [
{
"holding_spyglass": "variable.is_holding_spyglass"
}
]
}
}
}
Changes in version 1.16.220.02
- Resource Packs > Models > pillager.geo.json
- New Value:
"bones": [
{
"name": "head",
"pivot": [
0,
24,
0
],
"locators": {
"lead": [
0,
0,
0
]
},
"cubes": [
{
"origin": [
-4,
24,
-4
],
"size": [
8,
10,
8
],
"uv": [
0,
0
]
}
],
"parent": "body"
},
{
"name": "nose",
"pivot": [
0,
26,
0
],
"cubes": [
{
"origin": [
-1,
23,
-6
],
"size": [
2,
4,
2
],
"uv": [
24,
0
]
}
],
"parent": "head"
},
{
"name": "body",
"parent": "waist",
"pivot": [
0,
0,
0
],
"cubes": [
{
"origin": [
-4,
12,
-3
],
"size": [
8,
12,
6
],
"uv": [
16,
20
]
},
{
"origin": [
-4,
6,
-3
],
"size": [
8,
18,
6
],
"uv": [
0,
38
],
"inflate": 0.5
}
]
},
{
"name": "waist",
"neverRender": true,
"pivot": [
0,
12,
0
]
},
{
"name": "leftLeg",
"parent": "body",
"pivot": [
2,
12,
0
],
"cubes": [
{
"origin": [
0,
0,
-2
],
"size": [
4,
12,
4
],
"uv": [
0,
22
]
}
]
},
{
"name": "rightLeg",
"parent": "body",
"pivot": [
-2,
12,
0
],
"mirror": true,
"cubes": [
{
"origin": [
-4,
0,
-2
],
"size": [
4,
12,
4
],
"uv": [
0,
22
]
}
]
},
{
"name": "rightarm",
"parent": "body",
"pivot": [
-5,
22,
0
],
"cubes": [
{
"origin": [
-8,
12,
-2
],
"size": [
4,
12,
4
],
"uv": [
40,
46
]
}
]
},
{
"name": "rightItem",
"pivot": [
-6,
15,
1
],
"neverRender": true,
"parent": "rightArm"
},
{
"name": "leftarm",
"parent": "body",
"pivot": [
5,
22,
0
],
"mirror": true,
"cubes": [
{
"origin": [
4,
12,
-2
],
"size": [
4,
12,
4
],
"uv": [
40,
46
]
}
]
},
{
"name": "leftItem",
"pivot": [
6,
15,
1
],
"neverRender": true,
"parent": "leftArm"
}
]Previous Value:"bones": [
{
"name": "head",
"pivot": [
0,
24,
0
],
"locators": {
"lead": [
0,
0,
0
]
},
"cubes": [
{
"origin": [
-4,
24,
-4
],
"size": [
8,
10,
8
],
"uv": [
0,
0
]
}
],
"parent": "body"
},
{
"name": "nose",
"pivot": [
0,
26,
0
],
"cubes": [
{
"origin": [
-1,
23,
-6
],
"size": [
2,
4,
2
],
"uv": [
24,
0
]
}
],
"parent": "head"
},
{
"name": "body",
"parent": "waist",
"pivot": [
0,
0,
0
],
"cubes": [
{
"origin": [
-4,
12,
-3
],
"size": [
8,
12,
6
],
"uv": [
16,
20
]
},
{
"origin": [
-4,
6,
-3
],
"size": [
8,
18,
6
],
"uv": [
0,
38
],
"inflate": 0.5
}
]
},
{
"name": "waist",
"neverRender": true,
"pivot": [
0,
12,
0
]
},
{
"name": "leftLeg",
"parent": "body",
"pivot": [
2,
12,
0
],
"cubes": [
{
"origin": [
0,
0,
-2
],
"size": [
4,
12,
4
],
"uv": [
0,
22
]
}
]
},
{
"name": "rightLeg",
"parent": "body",
"pivot": [
-2,
12,
0
],
"mirror": true,
"cubes": [
{
"origin": [
-4,
0,
-2
],
"size": [
4,
12,
4
],
"uv": [
0,
22
]
}
]
},
{
"name": "rightarm",
"parent": "body",
"pivot": [
-5,
22,
0
],
"cubes": [
{
"origin": [
-8,
12,
-2
],
"size": [
4,
12,
4
],
"uv": [
40,
46
]
}
]
},
{
"name": "rightItem",
"pivot": [
-6,
15,
1
],
"neverRender": true,
"parent": "rightArm"
},
{
"name": "leftarm",
"parent": "body",
"pivot": [
5,
22,
0
],
"mirror": true,
"cubes": [
{
"origin": [
4,
12,
-2
],
"size": [
4,
12,
4
],
"uv": [
40,
46
]
}
]
}
]
Changes in version 1.16.100.04
- Behavior Packs > Entities > pillager.json
- New Value:
"minecraft:conditional_bandwidth_optimization": []
- Behavior Packs > Loot Tables > raider_drops.json
- New Value:
"entry": {
"type": "item",
"name": "minecraft:iron_pickaxe",
"weight": 10,
"functions": [
{
"function": "enchant_random_gear",
"chance": 0.5
},
{
"function": "set_damage",
"damage": {
"min": 0.3,
"max": 0.9
}
}
]
} - Previous Value:
"entry": {
"type": "item",
"name": "minecraft:iron_pick",
"weight": 10,
"functions": [
{
"function": "enchant_random_gear",
"chance": 0.5
},
{
"function": "set_damage",
"damage": {
"min": 0.3,
"max": 0.9
}
}
]
} - New Value:
"entry": {
"type": "item",
"name": "minecraft:emerald",
"weight": 40,
"functions": [
{
"function": "set_count",
"count": {
"min": 0,
"max": 1
}
},
{
"function": "looting_enchant",
"count": {
"min": 0,
"max": 1
}
}
]
}Previous Value:"entry": {
"type": "item",
"name": "minecraft:emerald",
"weight": 20,
"functions": [
{
"function": "set_count",
"count": {
"min": 2,
"max": 3
}
},
{
"function": "looting_enchant",
"count": {
"min": 0,
"max": 1
}
}
]
}
Changes in version 1.16.0.2
- Behavior Packs > Entities > pillager.json
- New Value:
"minecraft:on_hurt_by_player": {
"event": "minecraft:ranged_mode",
"target": "self"
} - New Value:
"minecraft:behavior.equip_item": {
"priority": 3
} - New Value:
"minecraft:behavior.pickup_items": {
"priority": 7,
"max_dist": 3,
"goal_radius": 2,
"speed_multiplier": 1
} - New Value:
"minecraft:despawn": {
"despawn_from_distance": []
} - New Value:
"minecraft:equip_item": []
- New Value:
"minecraft:shareables": {
"items": [
{
"item": "minecraft:banner:15",
"want_amount": 1,
"surplus_amount": 1,
"priority": 0
}
]
} - New Value:
"minecraft:on_hurt": {
"event": "minecraft:ranged_mode",
"target": "self"
} - Previous Value:
"minecraft:synchronized_ranged_attack": {
"minecraft:angry": {
"duration": -1,
"broadcast_anger": true,
"broadcast_range": 8
}
} - Previous Value:
"minecraft:synchronized_ranged_mode": {
"add": {
"component_groups": [
"minecraft:synchronized_ranged_attack",
"minecraft:ranged_attack"
]
}
} - Previous Value:
"minecraft:on_friendly_anger": {
"event": "minecraft:synchronized_ranged_mode",
"target": "self"
} - New Value:
"minecraft:behavior.melee_attack": {
"priority": 4,
"track_target": true
}Previous Value:"minecraft:behavior.melee_attack": {
"priority": 4,
"target_dist": 1.2,
"speed_multiplier": 1,
"track_target": true
} - New Value:
"format_version": "1.16.0"
Previous Value:"format_version": "1.13.0"
- New Value:
"minecraft:on_hurt": {
"event": "minecraft:ranged_mode",
"target": "self"
}Previous Value:"minecraft:on_hurt": {
"event": "minecraft:synchronized_ranged_mode",
"target": "self"
} - New Value:
"minecraft:on_hurt_by_player": {
"event": "minecraft:ranged_mode",
"target": "self"
}Previous Value:"minecraft:on_hurt_by_player": {
"event": "minecraft:synchronized_ranged_mode",
"target": "self"
} - New Value:
"minecraft:on_hurt_by_player": {
"event": "minecraft:ranged_mode",
"target": "self"
}Previous Value:"minecraft:on_hurt_by_player": {
"event": "minecraft:synchronized_ranged_mode",
"target": "self"
} - New Value:
"minecraft:behavior.look_at_player": {
"priority": 9,
"look_distance": 8
}Previous Value:"minecraft:behavior.look_at_player": {
"priority": 8,
"look_distance": 8
} - New Value:
"minecraft:behavior.random_look_around": {
"priority": 10
}Previous Value:"minecraft:behavior.random_look_around": {
"priority": 8
} - New Value:
"minecraft:behavior.random_stroll": {
"priority": 8,
"speed_multiplier": 1
}Previous Value:"minecraft:behavior.random_stroll": {
"priority": 7,
"speed_multiplier": 1
} - New Value:
"minecraft:calm": {
"remove": {
"component_groups": [
"minecraft:melee_attack",
"minecraft:ranged_attack"
]
}
}Previous Value:"minecraft:calm": {
"remove": {
"component_groups": [
"minecraft:ranged_attack",
"minecraft:melee_attack",
"minecraft:synchronized_ranged_attack"
]
}
} - New Value:
"minecraft:spawn_as_illager_captain": {
"add": {
"component_groups": [
"minecraft:ranged_attack",
"minecraft:illager_squad_captain"
]
}
}Previous Value:"minecraft:spawn_as_illager_captain": {
"add": {
"component_groups": [
"minecraft:illager_squad_captain"
]
}
} - New Value:
"minecraft:on_hurt": {
"event": "minecraft:ranged_mode",
"target": "self"
}Previous Value:"minecraft:on_hurt": {
"event": "minecraft:synchronized_ranged_mode",
"target": "self"
} - New Value:
"minecraft:behavior.hold_ground": {
"priority": 5,
"min_radius": 10,
"broadcast": true,
"broadcast_range": 8,
"within_radius_event": {
"event": "minecraft:ranged_mode",
"target": "self"
}
}Previous Value:"minecraft:behavior.hold_ground": {
"priority": 5,
"min_radius": 10,
"broadcast": true,
"broadcast_range": 8,
"within_radius_event": {
"event": "minecraft:synchronized_ranged_mode",
"target": "self"
},
"hurt_by_target_event": {
"event": "minecraft:synchronized_ranged_mode",
"target": "self"
}
} - New Value:
"minecraft:behavior.hold_ground": {
"priority": 6,
"min_radius": 10,
"broadcast": true,
"broadcast_range": 8,
"within_radius_event": {
"event": "minecraft:ranged_mode",
"target": "self"
}
}Previous Value:"minecraft:behavior.hold_ground": {
"priority": 6,
"min_radius": 10,
"broadcast": true,
"broadcast_range": 8,
"within_radius_event": {
"event": "minecraft:synchronized_ranged_mode",
"target": "self"
},
"hurt_by_target_event": {
"event": "minecraft:synchronized_ranged_mode",
"target": "self"
}
} - New Value:
"minecraft:shooter": {
"def": "minecraft:arrow"
}Previous Value:"minecraft:shooter": {
"type": "Arrow",
"def": "minecraft:arrow"
}
- Resource Packs > Animations > humanoid.animation.json
- New Value:
"animation.humanoid.fishing_rod": {
"loop": true,
"bones": {
"rightarm": {
"rotation": [
" -19.0 - this",
"-this",
"-this"
]
}
}
}
Changes in version 1.13.0.34
- Behavior Packs > Entities > pillager.json
- New Value:
"minecraft:on_hurt": {
"event": "minecraft:synchronized_ranged_mode",
"target": "self"
} - New Value:
"minecraft:on_hurt_by_player": {
"event": "minecraft:synchronized_ranged_mode",
"target": "self"
} - New Value:
"minecraft:on_hurt_by_player": {
"event": "minecraft:synchronized_ranged_mode",
"target": "self"
} - New Value:
"minecraft:experience_reward": {
"on_death": "query.last_hit_by_player ? (query.is_baby ? 12 : 5) + (Math.die_roll(query.equipment_count,1,3)) : 0"
} - New Value:
"minecraft:hurt_on_condition": {
"damage_conditions": [
{
"filters": {
"test": "in_lava",
"subject": "self",
"operator": "==",
"value": true
},
"cause": "lava",
"damage_per_tick": 4
}
]
} - New Value:
"minecraft:pushable": {
"is_pushable": true,
"is_pushable_by_piston": true
} - New Value:
"minecraft:celebrate": {
"minecraft:behavior.celebrate": {
"priority": 5,
"celebration_sound": "celebrate",
"sound_interval": {
"range_min": 2,
"range_max": 7
},
"jump_interval": {
"range_min": 1,
"range_max": 3.5
},
"duration": 30,
"on_celebration_end_event": {
"event": "minecraft:stop_celebrating",
"target": "self"
}
}
} - New Value:
"minecraft:synchronized_ranged_attack": {
"minecraft:angry": {
"duration": -1,
"broadcast_anger": true,
"broadcast_range": 8
}
} - New Value:
"minecraft:calm": {
"remove": {
"component_groups": [
"minecraft:ranged_attack",
"minecraft:melee_attack",
"minecraft:synchronized_ranged_attack"
]
}
} - New Value:
"minecraft:start_celebrating": {
"add": {
"component_groups": [
"minecraft:celebrate"
]
}
} - New Value:
"minecraft:stop_celebrating": {
"remove": {
"component_groups": [
"minecraft:celebrate"
]
}
} - New Value:
"minecraft:synchronized_ranged_mode": {
"add": {
"component_groups": [
"minecraft:synchronized_ranged_attack",
"minecraft:ranged_attack"
]
}
} - New Value:
"minecraft:on_hurt": {
"event": "minecraft:synchronized_ranged_mode",
"target": "self"
} - New Value:
"minecraft:behavior.hold_ground": {
"priority": 5,
"min_radius": 10,
"broadcast": true,
"broadcast_range": 8,
"within_radius_event": {
"event": "minecraft:synchronized_ranged_mode",
"target": "self"
},
"hurt_by_target_event": {
"event": "minecraft:synchronized_ranged_mode",
"target": "self"
}
} - New Value:
"minecraft:on_friendly_anger": {
"event": "minecraft:synchronized_ranged_mode",
"target": "self"
} - New Value:
"minecraft:on_target_escape": {
"event": "minecraft:calm",
"target": "self"
} - New Value:
"minecraft:behavior.hold_ground": {
"priority": 6,
"min_radius": 10,
"broadcast": true,
"broadcast_range": 8,
"within_radius_event": {
"event": "minecraft:synchronized_ranged_mode",
"target": "self"
},
"hurt_by_target_event": {
"event": "minecraft:synchronized_ranged_mode",
"target": "self"
}
} - New Value:
"format_version": "1.13.0"
Previous Value:"format_version": "1.8.0"
- New Value:
"minecraft:environment_sensor": {
"triggers": {
"filters": {
"test": "in_water",
"subject": "self",
"operator": "==",
"value": false
},
"event": "minecraft:ranged_mode"
}
}Previous Value:"minecraft:environment_sensor": {
"on_environment": {
"filters": {
"test": "in_water",
"subject": "self",
"operator": "==",
"value": false
},
"event": "minecraft:ranged_mode"
}
} - New Value:
"minecraft:environment_sensor": {
"triggers": {
"filters": {
"test": "is_underwater",
"subject": "self",
"operator": "==",
"value": true
},
"event": "minecraft:melee_mode"
}
}Previous Value:"minecraft:environment_sensor": {
"on_environment": {
"filters": {
"test": "is_underwater",
"subject": "self",
"operator": "==",
"value": true
},
"event": "minecraft:melee_mode"
}
} - New Value:
"minecraft:behavior.look_at_player": {
"priority": 8,
"look_distance": 8
}Previous Value:"minecraft:behavior.look_at_player": {
"priority": 7,
"look_distance": 8
} - New Value:
"minecraft:behavior.random_look_around": {
"priority": 8
}Previous Value:"minecraft:behavior.random_look_around": {
"priority": 7
} - New Value:
"minecraft:behavior.random_stroll": {
"priority": 7,
"speed_multiplier": 1
}Previous Value:"minecraft:behavior.random_stroll": {
"priority": 6,
"speed_multiplier": 1
} - New Value:
"minecraft:breathable": {
"total_supply": 15,
"suffocate_time": 0
}Previous Value:"minecraft:breathable": {
"totalSupply": 15,
"suffocateTime": 0
} - New Value:
"minecraft:type_family": {
"family": [
"pillager",
"monster",
"illager",
"mob"
]
}Previous Value:"minecraft:type_family": {
"family": [
"pillager",
"monster",
"illager"
]
} - New Value:
"minecraft:spawn_as_illager_captain": {
"add": {
"component_groups": [
"minecraft:illager_squad_captain"
]
}
}Previous Value:"minecraft:spawn_as_illager_captain": {
"add": {
"component_groups": [
"minecraft:ranged_attack",
"minecraft:illager_squad_captain"
]
}
} - New Value:
"minecraft:spawn_as_patrol_follower": {
"add": {
"component_groups": [
"minecraft:patrol_follower"
]
}
}Previous Value:"minecraft:spawn_as_patrol_follower": {
"add": {
"component_groups": [
"minecraft:ranged_attack",
"minecraft:patrol_follower"
]
}
} - New Value:
"minecraft:behavior.move_to_random_block": {
"priority": 6,
"speed_multiplier": 0.55,
"within_radius": 8,
"block_distance": 512
}Previous Value:"minecraft:behavior.move_to_random_block": {
"priority": 5,
"speed_multiplier": 0.55,
"within_radius": 8,
"block_distance": 512
} - New Value:
"minecraft:behavior.move_to_village": {
"priority": 5,
"speed_multiplier": 1,
"goal_radius": 2
}Previous Value:"minecraft:behavior.move_to_village": {
"priority": 5,
"speed_multiplier": 1
} - New Value:
"minecraft:damage_sensor": {
"triggers": {
"on_damage": {
"filters": {
"all_of": [
{
"test": "has_damage",
"value": "fatal"
},
{
"test": "is_family",
"subject": "other",
"value": "player"
}
]
},
"event": "minecraft:gain_bad_omen",
"target": "other"
}
}
}Previous Value:"minecraft:damage_sensor": {
"on_damage": {
"filters": {
"all_of": [
{
"test": "has_damage",
"value": "fatal"
},
{
"test": "is_family",
"subject": "other",
"value": "player"
}
]
},
"event": "minecraft:gain_bad_omen",
"target": "other"
}
}
- Resource Packs > Animations > humanoid.animation.json
- New Value:
"animation.humanoid.celebrating": {
"loop": true,
"bones": {
"leftarm": {
"rotation": [
"(math.cos(query.life_time * 800.0) * 2.865)",
180,
-135
]
},
"rightarm": {
"rotation": [
"(math.cos(query.life_time * 800.0) * 2.865)",
180,
153
]
}
}
} - Previous Value:
"leftleg": {
"rotation": [
"-math.sin(query.life_time * 76.8) * 2.865",
0,
0
]
} - New Value:
"body": {
"rotation": [
0,
"math.sin(math.sqrt(variable.attack_time) * 360) * 11.46 - this",
0
]
}Previous Value:"body": {
"rotation": [
0,
"variable.attack_body_rot_y - this",
0
]
} - New Value:
"head": {
"scale": 1.4
}Previous Value:"head": {
"scale": 1.399999976158142
} - New Value:
"head": {
"relative_to": {
"rotation": "entity"
},
"rotation": [
"query.target_x_rotation",
"query.target_y_rotation",
0
]
}Previous Value:"head": {
"rotation": [
"query.target_x_rotation",
"query.target_y_rotation",
0
]
} - The leftarm component was changed in the bones subsection of the animation.humanoid.swimming sectionNew Value:
"leftarm": {
"rotation": {
"0.7": {
"post": [
"math.lerp(this, 11.25 * math.mod(query.modified_distance_moved, 26.0), variable.leftarmswim_amount)",
"math.lerp(this, 180.0, variable.leftarmswim_amount)",
"math.lerp(this, 72.77 + 13.4 * math.mod(query.modified_distance_moved, 26.0), variable.leftarmswim_amount)"
],
"pre": [
"math.lerp(this, 0.0, variable.leftarmswim_amount)",
"math.lerp(this, 180.0, variable.leftarmswim_amount)",
"math.lerp(this, 180.0 - 0.01877 * (-65.0 * math.mod(query.modified_distance_moved, 26.0) + math.mod(query.modified_distance_moved, 26.0) * math.mod(query.modified_distance_moved, 26.0)), variable.leftarmswim_amount)"
]
},
"1.1": [
"math.lerp(this, 11.25 * math.mod(query.modified_distance_moved, 26.0), variable.leftarmswim_amount)",
"math.lerp(this, 180.0, variable.leftarmswim_amount)",
"math.lerp(this, 72.77 + 13.4 * math.mod(query.modified_distance_moved, 26.0), variable.leftarmswim_amount)"
],
"1.3": {
"post": [
"math.lerp(this, 90.0 - (22.5 * math.mod(query.modified_distance_moved, 26.0)), variable.leftarmswim_amount)",
"math.lerp(this, 180.0, variable.leftarmswim_amount)",
"math.lerp(this, 180.0, variable.leftarmswim_amount)"
],
"pre": [
"math.lerp(this, 11.25 * math.mod(query.modified_distance_moved, 26.0), variable.leftarmswim_amount)",
"math.lerp(this, 180.0, variable.leftarmswim_amount)",
"math.lerp(this, 72.77 + 13.4 * math.mod(query.modified_distance_moved, 26.0), variable.leftarmswim_amount)"
]
}
}
}Previous Value:"leftarm": {
"rotation": {
"0.7": {
"post": [
"math.lerp(this, 11.25 * variable.internal_swim_pos, variable.leftarmswim_amount)",
"math.lerp(this, 180.0, variable.leftarmswim_amount)",
"math.lerp(this, 72.77 + 13.4 * variable.internal_swim_pos, variable.leftarmswim_amount)"
],
"pre": [
"math.lerp(this, 0.0, variable.leftarmswim_amount)",
"math.lerp(this, 180.0, variable.leftarmswim_amount)",
"math.lerp(this, 180.0 - 0.01877 * (-65.0 * variable.internal_swim_pos + variable.internal_swim_pos * variable.internal_swim_pos), variable.leftarmswim_amount)"
]
},
"1.1": [
"math.lerp(this, 11.25 * variable.internal_swim_pos, variable.leftarmswim_amount)",
"math.lerp(this, 180.0, variable.leftarmswim_amount)",
"math.lerp(this, 72.77 + 13.4 * variable.internal_swim_pos, variable.leftarmswim_amount)"
],
"1.3": {
"post": [
"math.lerp(this, 90.0 - (22.5 * variable.internal_swim_pos), variable.leftarmswim_amount)",
"math.lerp(this, 180.0, variable.leftarmswim_amount)",
"math.lerp(this, 180.0, variable.leftarmswim_amount)"
],
"pre": [
"math.lerp(this, 11.25 * variable.internal_swim_pos, variable.leftarmswim_amount)",
"math.lerp(this, 180.0, variable.leftarmswim_amount)",
"math.lerp(this, 72.77 + 13.4 * variable.internal_swim_pos, variable.leftarmswim_amount)"
]
}
}
} - New Value:
"rightarm": {
"rotation": [
"variable.use_item_startup_progress * -60.0 + variable.use_item_interval_progress * 11.25",
"variable.use_item_startup_progress * -22.5 + variable.use_item_interval_progress * 11.25",
"variable.use_item_startup_progress * -5.625 + variable.use_item_interval_progress * 11.25"
]
}Previous Value:"rightarm": {
"rotation": [
"variable.useitemstartupprogress * -60.0 + variable.useitemintervalprogress * 11.25",
"variable.useitemstartupprogress * -22.5 + variable.useitemintervalprogress * 11.25",
"variable.useitemstartupprogress * -5.625 + variable.useitemintervalprogress * 11.25"
]
} - New Value:
"animation_length": 1.3
Previous Value:"animation_length": 1.299999952316284
- New Value:
"rightarm": {
"rotation": [
"math.sin(1.0 - math.pow(1.0 - variable.attack_time, 3.0) * 180.0) * (variable.is_brandishing_spear ? -1.0 : 1.0 )",
"variable.is_brandishing_spear ? 0.0 : (math.sin(math.sqrt(variable.attack_time) * 360) * 11.46) * 2.0",
0
]
}Previous Value:"rightarm": {
"rotation": [
"math.sin(1.0 - math.pow(1.0 - variable.attack_time, 3.0) * 180.0) * (variable.is_brandishing_spear ? -1.0 : 1.0 )",
"variable.is_brandishing_spear ? 0.0 : variable.attack_body_rot_y * 2.0",
0
]
} - New Value:
"leftarm": {
"rotation": [
"math.sin(math.sqrt(variable.attack_time) * 360) * 11.46",
0,
0
]
}Previous Value:"leftarm": {
"rotation": [
"variable.attack_body_rot_y",
0,
0
]
} - New Value:
"leftleg": {
"rotation": [
"variable.tcos0 * -1.4",
0,
0
]
}Previous Value:"leftleg": {
"rotation": [
"variable.tcos1 * 1.4",
0,
0
]
} - New Value:
"rightarm": {
"rotation": [
"-variable.tcos0",
0,
0
]
}Previous Value:"rightarm": {
"rotation": [
"variable.tcos1",
0,
0
]
}
- Resource Packs > Animation Controllers > humanoid.animation_controllers.json
- New Value:
"initial_state": "default"
- New Value:
"initial_state": "default"
- New Value:
"initial_state": "default"
- New Value:
"initial_state": "default"
- New Value:
"initial_state": "default"
- New Value:
"initial_state": "default"
- New Value:
"initial_state": "default"
- New Value:
"initial_state": "default"
- New Value:
"initial_state": "default"
- New Value:
"initial_state": "default"
- New Value:
"initial_state": "default"
- New Value:
"initial_state": "default"
- New Value:
"initial_state": "default"
- New Value:
"initial_state": "default"
- New Value:
"initial_state": "default"
- New Value:
"attacking": {
"animations": [
"attack.rotations"
],
"transitions": [
{
"default": "variable.attack_time > 0.0"
}
]
}Previous Value:"attacking": {
"animations": [
{
"attack.rotations": []
}
],
"transitions": [
{
"default": "variable.attack_time > 0.0"
}
]
} - New Value:
"baby": {
"animations": [
"humanoid_big_head"
],
"transitions": [
{
"default": "!query.is_baby"
}
]
}Previous Value:"baby": {
"animations": [
{
"humanoid_big_head": []
}
],
"transitions": [
{
"default": "!query.is_baby"
}
]
} - New Value:
"default": {
"animations": [
"humanoid_base_pose"
]
}Previous Value:"default": {
"animations": [
{
"humanoid_base_pose": []
}
]
} - New Value:
"default": {
"animations": [
"bob"
]
}Previous Value:"default": {
"animations": [
{
"bob": []
}
]
} - New Value:
"bow_and_arrow": {
"animations": [
"bow_and_arrow"
],
"transitions": [
{
"default": "!query.has_target"
}
]
}Previous Value:"bow_and_arrow": {
"animations": [
{
"bow_and_arrow": []
}
],
"transitions": [
{
"default": "!query.has_target"
}
]
} - New Value:
"brandish_spear": {
"animations": [
"brandish_spear"
],
"transitions": [
{
"default": "!variable.is_brandishing_spear"
}
]
}Previous Value:"brandish_spear": {
"animations": [
{
"brandish_spear": []
}
],
"transitions": [
{
"default": "!variable.is_brandishing_spear"
}
]
} - New Value:
"charging": {
"animations": [
"charging"
],
"transitions": [
{
"default": "!query.is_charging"
}
]
}Previous Value:"charging": {
"animations": [
{
"charging": []
}
],
"transitions": [
{
"default": "!query.is_charging"
}
]
} - New Value:
"damage_nearby_mobs": {
"animations": [
"damage_nearby_mobs"
],
"transitions": [
{
"default": "!variable.damage_nearby_mobs"
}
]
}Previous Value:"damage_nearby_mobs": {
"animations": [
{
"damage_nearby_mobs": []
}
],
"transitions": [
{
"default": "!variable.damage_nearby_mobs"
}
]
} - New Value:
"default": {
"animations": [
"holding"
]
}Previous Value:"default": {
"animations": [
{
"holding": []
}
]
} - New Value:
"default": {
"animations": [
"look_at_target_default"
],
"transitions": [
{
"gliding": "query.is_gliding"
},
{
"swimming": "query.is_swimming"
}
]
}Previous Value:"default": {
"animations": [
{
"look_at_target_default": []
}
],
"transitions": [
{
"gliding": "query.is_gliding"
},
{
"swimming": "query.is_swimming"
}
]
} - New Value:
"default": {
"animations": [
"move"
]
}Previous Value:"default": {
"animations": [
{
"move": []
}
]
} - New Value:
"swimming": {
"animations": [
"look_at_target_swimming"
],
"transitions": [
{
"gliding": "query.is_gliding"
},
{
"default": "!query.is_swimming"
}
]
}Previous Value:"swimming": {
"animations": [
{
"look_at_target_swimming": []
}
],
"transitions": [
{
"gliding": "query.is_gliding"
},
{
"default": "!query.is_swimming"
}
]
} - New Value:
"format_version": "1.10.0"
Previous Value:"format_version": "1.8.0"
- New Value:
"gliding": {
"animations": [
"look_at_target_gliding"
],
"transitions": [
{
"swimming": "query.is_swimming"
},
{
"default": "!query.is_gliding"
}
]
}Previous Value:"gliding": {
"animations": [
{
"look_at_target_gliding": []
}
],
"transitions": [
{
"swimming": "query.is_swimming"
},
{
"default": "!query.is_gliding"
}
]
} - New Value:
"riding": {
"animations": [
"riding.arms",
"riding.legs"
],
"transitions": [
{
"default": "!query.is_riding"
}
]
}Previous Value:"riding": {
"animations": [
{
"riding.arms": []
},
{
"riding.legs": []
}
],
"transitions": [
{
"default": "!query.is_riding"
}
]
} - New Value:
"sneaking": {
"animations": [
"sneaking"
],
"transitions": [
{
"default": "!query.is_sneaking"
}
]
}Previous Value:"sneaking": {
"animations": [
{
"sneaking": []
}
],
"transitions": [
{
"default": "!query.is_sneaking"
}
]
} - New Value:
"swimming": {
"animations": [
"swimming"
],
"transitions": [
{
"default": "variable.swim_amount >= 0.0"
}
]
}Previous Value:"swimming": {
"animations": [
{
"swimming": []
}
],
"transitions": [
{
"default": "variable.swim_amount >= 0.0"
}
]
} - New Value:
"use_item_progress": {
"animations": [
"use_item_progress"
],
"transitions": [
{
"default": "( variable.use_item_interval_progress >= 0.0 ) && ( variable.use_item_startup_progress >= 0.0 )"
}
]
}Previous Value:"use_item_progress": {
"animations": [
{
"use_item_progress": []
}
],
"transitions": [
{
"default": "( variable.use_item_interval_progress >= 0.0 ) && ( variable.use_item_startup_progress >= 0.0 )"
}
]
}
- Resource Packs > Animation Controllers > pillager.animation_controllers.json
- New Value:
"initial_state": "default"
- New Value:
"controller.animation.pillager.root": {
"initial_state": "default",
"states": {
"default": {
"blend_transition": 0.2,
"blend_via_shortest_path": true,
"animations": [
"controller_humanoid_base_pose",
"controller_look_at_target",
"controller_move",
"controller_riding",
"controller_attack",
"controller_bob",
"controller_pillager_attack"
],
"transitions": [
{
"celebrating": "query.is_celebrating"
}
]
},
"celebrating": {
"animations": [
"celebrating",
{
"riding.legs": "query.is_riding"
}
],
"blend_transition": 0.2,
"blend_via_shortest_path": true,
"transitions": [
{
"default": "!query.is_celebrating"
}
]
}
}
} - New Value:
"hold": {
"animations": [
"crossbow_hold"
],
"transitions": [
{
"default": "variable.attack_state == 0"
},
{
"charge": "variable.attack_state == 2"
}
]
}Previous Value:"hold": {
"animations": [
{
"crossbow_hold": []
}
],
"transitions": [
{
"default": "variable.attack_state == 0"
},
{
"charge": "variable.attack_state == 2"
}
]
} - New Value:
"charge": {
"animations": [
"crossbow_charge"
],
"transitions": [
{
"default": "variable.attack_state == 0"
},
{
"hold": "variable.attack_state == 1"
}
]
}Previous Value:"charge": {
"animations": [
{
"crossbow_charge": []
}
],
"transitions": [
{
"default": "variable.attack_state == 0"
},
{
"hold": "variable.attack_state == 1"
}
]
} - New Value:
"format_version": "1.10.0"
Previous Value:"format_version": "1.8.0"
- Resource Packs > Entity > pillager.entity.json
- Previous Value:
"animation_controllers": [
{
"humanoid_base_pose": "controller.animation.humanoid.base_pose"
},
{
"look_at_target": "controller.animation.humanoid.look_at_target"
},
{
"move": "controller.animation.humanoid.move"
},
{
"riding": "controller.animation.humanoid.riding"
},
{
"attack": "controller.animation.humanoid.attack"
},
{
"bob": "controller.animation.humanoid.bob"
},
{
"pillager_attack": "controller.animation.pillager.attack"
}
] - New Value:
"format_version": "1.10.0"
Previous Value:"format_version": "1.8.0"
- New Value:
"animations": {
"humanoid_base_pose": "animation.humanoid.base_pose",
"look_at_target_default": "animation.humanoid.look_at_target.default",
"look_at_target_gliding": "animation.humanoid.look_at_target.gliding",
"look_at_target_swimming": "animation.humanoid.look_at_target.swimming",
"move": "animation.humanoid.move",
"riding.arms": "animation.humanoid.riding.arms",
"riding.legs": "animation.humanoid.riding.legs",
"holding": "animation.humanoid.holding",
"attack.rotations": "animation.humanoid.attack.rotations",
"bob": "animation.humanoid.bob",
"crossbow_hold": "animation.pillager.crossbow.hold",
"crossbow_charge": "animation.pillager.crossbow.charge",
"celebrating": "animation.humanoid.celebrating",
"controller_humanoid_base_pose": "controller.animation.humanoid.base_pose",
"controller_look_at_target": "controller.animation.humanoid.look_at_target",
"controller_move": "controller.animation.humanoid.move",
"controller_riding": "controller.animation.humanoid.riding",
"controller_attack": "controller.animation.humanoid.attack",
"controller_bob": "controller.animation.humanoid.bob",
"controller_pillager_attack": "controller.animation.pillager.attack",
"pillager_root_controller": "controller.animation.pillager.root"
}Previous Value:"animations": {
"humanoid_base_pose": "animation.humanoid.base_pose",
"look_at_target_default": "animation.humanoid.look_at_target.default",
"look_at_target_gliding": "animation.humanoid.look_at_target.gliding",
"look_at_target_swimming": "animation.humanoid.look_at_target.swimming",
"move": "animation.humanoid.move",
"riding.arms": "animation.humanoid.riding.arms",
"riding.legs": "animation.humanoid.riding.legs",
"holding": "animation.humanoid.holding",
"attack.rotations": "animation.humanoid.attack.rotations",
"bob": "animation.humanoid.bob",
"crossbow_hold": "animation.pillager.crossbow.hold",
"crossbow_charge": "animation.pillager.crossbow.charge"
} - New Value:
"scripts": {
"pre_animation": [
"variable.tcos0 = (Math.cos(query.modified_distance_moved * 38.17) * query.modified_move_speed / variable.gliding_speed_value) * 57.3;"
],
"animate": [
"pillager_root_controller"
]
}Previous Value:"scripts": {
"pre_animation": [
"variable.tcos0 = (Math.cos(query.modified_distance_moved * 38.17) * query.modified_move_speed / variable.gliding_speed_value) * 57.3;",
"variable.tcos1 = -variable.tcos0;",
"variable.attack_body_rot_y = Math.sin(Math.sqrt(variable.attack_time) * 360.0) * 11.46;",
"variable.cos_attack_body_rot_y = Math.cos(variable.attack_body_rot_y);",
"variable.sin_attack_body_rot_y = Math.sin(variable.attack_body_rot_y);",
"variable.internal_swim_pos = Math.mod(query.modified_distance_moved, 26.0);",
"variable.attack = Math.sin((1.0 - (1.0 - variable.attack_time) * (1.0 - variable.attack_time)) * 180.0) * 57.3;",
"variable.attack2 = Math.sin(variable.attack_time * 180.0) * 57.3;"
]
} - New Value:
"spawn_egg": {
"texture": "spawn_egg",
"texture_index": 56
}Previous Value:"spawn_egg": {
"base_color": "#532f36",
"overlay_color": "#959b9b"
}
- Resource Packs > Models > pillager.geo.json
- New Value:
"bones": [
{
"name": "head",
"pivot": [
0,
24,
0
],
"locators": {
"lead": [
0,
0,
0
]
},
"cubes": [
{
"origin": [
-4,
24,
-4
],
"size": [
8,
10,
8
],
"uv": [
0,
0
]
}
],
"parent": "body"
},
{
"name": "nose",
"pivot": [
0,
26,
0
],
"cubes": [
{
"origin": [
-1,
23,
-6
],
"size": [
2,
4,
2
],
"uv": [
24,
0
]
}
],
"parent": "head"
},
{
"name": "body",
"parent": "waist",
"pivot": [
0,
0,
0
],
"cubes": [
{
"origin": [
-4,
12,
-3
],
"size": [
8,
12,
6
],
"uv": [
16,
20
]
},
{
"origin": [
-4,
6,
-3
],
"size": [
8,
18,
6
],
"uv": [
0,
38
],
"inflate": 0.5
}
]
},
{
"name": "waist",
"neverRender": true,
"pivot": [
0,
12,
0
]
},
{
"name": "leftLeg",
"parent": "body",
"pivot": [
2,
12,
0
],
"cubes": [
{
"origin": [
0,
0,
-2
],
"size": [
4,
12,
4
],
"uv": [
0,
22
]
}
]
},
{
"name": "rightLeg",
"parent": "body",
"pivot": [
-2,
12,
0
],
"mirror": true,
"cubes": [
{
"origin": [
-4,
0,
-2
],
"size": [
4,
12,
4
],
"uv": [
0,
22
]
}
]
},
{
"name": "rightarm",
"parent": "body",
"pivot": [
-5,
22,
0
],
"cubes": [
{
"origin": [
-8,
12,
-2
],
"size": [
4,
12,
4
],
"uv": [
40,
46
]
}
]
},
{
"name": "rightItem",
"pivot": [
-6,
15,
1
],
"neverRender": true,
"parent": "rightArm"
},
{
"name": "leftarm",
"parent": "body",
"pivot": [
5,
22,
0
],
"mirror": true,
"cubes": [
{
"origin": [
4,
12,
-2
],
"size": [
4,
12,
4
],
"uv": [
40,
46
]
}
]
}
]Previous Value:"bones": [
{
"name": "head",
"pivot": [
0,
24,
0
],
"locators": {
"lead": [
0,
0,
0
]
},
"cubes": [
{
"origin": [
-4,
24,
-4
],
"size": [
8,
10,
8
],
"uv": [
0,
0
]
}
],
"parent": "body"
},
{
"name": "nose",
"pivot": [
0,
26,
0
],
"cubes": [
{
"origin": [
-1,
23,
-6
],
"size": [
2,
4,
2
],
"uv": [
24,
0
]
}
],
"parent": "head"
},
{
"name": "body",
"parent": "waist",
"pivot": [
0,
0,
0
],
"cubes": [
{
"origin": [
-4,
12,
-3
],
"size": [
8,
12,
6
],
"uv": [
16,
20
]
},
{
"origin": [
-4,
6,
-3
],
"size": [
8,
18,
6
],
"uv": [
0,
38
],
"inflate": 0.5
}
]
},
{
"name": "waist",
"neverRender": true,
"pivot": [
0,
12,
0
]
},
{
"name": "leftLeg",
"parent": "body",
"pivot": [
2,
12,
0
],
"cubes": [
{
"origin": [
0,
0,
-2
],
"size": [
4,
12,
4
],
"uv": [
0,
22
]
}
]
},
{
"name": "rightLeg",
"parent": "body",
"pivot": [
-2,
12,
0
],
"mirror": true,
"cubes": [
{
"origin": [
-4,
0,
-2
],
"size": [
4,
12,
4
],
"uv": [
0,
22
]
}
]
},
{
"name": "rightarm",
"parent": "body",
"pivot": [
-5,
22,
0
],
"cubes": [
{
"origin": [
-8,
12,
-2
],
"size": [
4,
12,
4
],
"uv": [
40,
46
]
}
]
},
{
"name": "rightItem",
"pivot": [
-6,
15,
-1
],
"neverRender": true,
"parent": "rightArm"
},
{
"name": "leftarm",
"parent": "body",
"pivot": [
5,
22,
0
],
"mirror": true,
"cubes": [
{
"origin": [
4,
12,
-2
],
"size": [
4,
12,
4
],
"uv": [
40,
46
]
}
]
}
]
Entity Histories...
- Agent
- Allay
- Area Effect Cloud
- Armor Stand
- Arrow
- Axolotl
- Bat
- Bee
- Blaze
- Boat
- Camel
- Cat
- Cave Spider
- Chest Boat
- Chest Minecart
- Chicken
- Cod
- Command Block Minecart
- Cow
- Creeper
- Dolphin
- Donkey
- Dragon Fireball
- Drowned
- Egg
- Elder Guardian
- Enderman
- Endermite
- Ender Crystal
- Ender Dragon
- Ender Pearl
- Evocation Illager
- Eye Of Ender Signal
- Fireball
- Fireworks Rocket
- Fishing Hook
- Fox
- Frog
- Ghast
- Glow Squid
- Goat
- Guardian
- Hoglin
- Hopper Minecart
- Horse
- Husk
- Iron Golem
- Lightning Bolt
- Lingering Potion
- Llama
- Llama Spit
- Magma Cube
- Minecart
- Mooshroom
- Mule
- Npc
- Ocelot
- Panda
- Parrot
- Phantom
- Pig
- Piglin
- Piglin Brute
- Pillager
- Player
- Polar Bear
- Pufferfish
- Rabbit
- Ravager
- Salmon
- Sheep
- Shulker
- Shulker Bullet
- Silverfish
- Skeleton
- Skeleton Horse
- Slime
- Small Fireball
- Sniffer
- Snowball
- Snow Golem
- Spider
- Splash Potion
- Squid
- Stray
- Strider
- Tadpole
- Thrown Trident
- Tnt
- Tnt Minecart
- Trader Llama
- Tripod Camera
- Tropicalfish
- Turtle
- Vex
- Villager
- Villager V2
- Vindicator
- Wandering Trader
- Warden
- Witch
- Wither
- Wither Skeleton
- Wither Skull
- Wither Skull Dangerous
- Wolf
- Xp Bottle
- Xp Orb
- Zoglin
- Zombie
- Zombie Horse
- Zombie Pigman
- Zombie Villager
- Zombie Villager V2