Version History for the Splash Potion Entity
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Note: Version history only goes as far back as the earliest version on file (Minecraft 1.12.0.28 ). View Detailed Entity Information >>
Changes in version 1.20.0.1
- Resource Packs > Textures                                                    > potion_bottle_splash.png
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- Resource Packs > Textures                                                    > potion_bottle_splash_blindness.png
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- Resource Packs > Textures                                                    > potion_bottle_splash_damageBoost.png
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- Resource Packs > Textures                                                    > potion_bottle_splash_fireResistance.png
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- Resource Packs > Textures                                                    > potion_bottle_splash_harm.png
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- Resource Packs > Textures                                                    > potion_bottle_splash_heal.png
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- Resource Packs > Textures                                                    > potion_bottle_splash_invisibility.png
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- Resource Packs > Textures                                                    > potion_bottle_splash_jump.png
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- Resource Packs > Textures                                                    > potion_bottle_splash_levitation.png
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- Resource Packs > Textures                                                    > potion_bottle_splash_moveSlowdown.png
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- Resource Packs > Textures                                                    > potion_bottle_splash_moveSpeed.png
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- Resource Packs > Textures                                                    > potion_bottle_splash_nightVision.png
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- Resource Packs > Textures                                                    > potion_bottle_splash_poison.png
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- Resource Packs > Textures                                                    > potion_bottle_splash_regeneration.png
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- Resource Packs > Textures                                                    > potion_bottle_splash_resistance.png
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- Resource Packs > Textures                                                    > potion_bottle_splash_saturation.png
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- Resource Packs > Textures                                                    > potion_bottle_splash_slowFall.png
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- Resource Packs > Textures                                                    > potion_bottle_splash_turtleMaster.png
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- Resource Packs > Textures                                                    > potion_bottle_splash_waterBreathing.png
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- Resource Packs > Textures                                                    > potion_bottle_splash_weakness.png
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- Resource Packs > Textures                                                    > potion_bottle_splash_wither.png
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 Changes in version 1.19.50.2- Resource Packs > Materials                                                    > splash_potion_enchanted
                                                - New Value:"variants": [
 {
 "skinning": {
 "+defines": [
 "USE_SKINNING"
 ],
 "vertexFields": [
 {
 "field": "Position"
 },
 {
 "field": "BoneId0"
 },
 {
 "field": "Normal"
 },
 {
 "field": "UV0"
 }
 ]
 }
 },
 {
 "skinning_color": {
 "+defines": [
 "USE_SKINNING",
 "USE_OVERLAY"
 ],
 "+states": [
 "Blending"
 ],
 "vertexFields": [
 {
 "field": "Position"
 },
 {
 "field": "BoneId0"
 },
 {
 "field": "Color"
 },
 {
 "field": "Normal"
 },
 {
 "field": "UV0"
 }
 ]
 }
 },
 {
 "skinning_alphatest": {
 "+defines": [
 "USE_SKINNING",
 "ALPHA_TEST"
 ],
 "+states": [
 "DisableCulling"
 ],
 "vertexFields": [
 {
 "field": "Position"
 },
 {
 "field": "BoneId0"
 },
 {
 "field": "Normal"
 },
 {
 "field": "UV0"
 }
 ]
 }
 }
 ]Previous Value:"variants": [
 {
 "skinning": {
 "+defines": [
 "USE_SKINNING"
 ],
 "vertexFields": [
 {
 "field": "Position"
 },
 {
 "field": "BoneId0"
 },
 {
 "field": "Normal"
 },
 {
 "field": "UV0"
 }
 ]
 }
 },
 {
 "skinning_color": {
 "+defines": [
 "USE_SKINNING",
 "USE_OVERLAY"
 ],
 "+states": [
 "Blending"
 ],
 "vertexFields": [
 {
 "field": "Position"
 },
 {
 "field": "BoneId0"
 },
 {
 "field": "Color"
 },
 {
 "field": "Normal"
 },
 {
 "field": "UV0"
 }
 ]
 }
 }
 ]
 
 Changes in version 1.18.0.2- Behavior Packs > Entities                                                    > splash_potion.json
                                                - New Value:"minecraft:conditional_bandwidth_optimization": {
 "default_values": {
 "max_optimized_distance": 80,
 "max_dropped_ticks": 5,
 "use_motion_prediction_hints": true
 }
 }Previous Value:"minecraft:conditional_bandwidth_optimization": {
 "default_values": {
 "max_optimized_distance": 80,
 "max_dropped_ticks": 7,
 "use_motion_prediction_hints": true
 }
 }
 
 Changes in version 1.17.30.4- Behavior Packs > Entities                                                    > splash_potion.json
                                                - New Value:"minecraft:conditional_bandwidth_optimization": {
 "default_values": {
 "max_optimized_distance": 80,
 "max_dropped_ticks": 7,
 "use_motion_prediction_hints": true
 }
 }Previous Value:"minecraft:conditional_bandwidth_optimization": {
 "default_values": {
 "max_optimized_distance": 80,
 "max_dropped_ticks": 10,
 "use_motion_prediction_hints": true
 }
 }
 
 Changes in version 1.16.100.04- Behavior Packs > Entities                                                    > splash_potion.json
                                                - New Value:"minecraft:conditional_bandwidth_optimization": {
 "default_values": {
 "max_optimized_distance": 80,
 "max_dropped_ticks": 10,
 "use_motion_prediction_hints": true
 }
 }
 
 Changes in version 1.13.0.34- Behavior Packs > Entities                                                    > splash_potion.json
                                                - New Value:"minecraft:pushable": {
 "is_pushable": true,
 "is_pushable_by_piston": true
 }
- New Value:"format_version": "1.12.0"Previous Value:"format_version": "1.8.0"
- New Value:"minecraft:projectile": {
 "on_hit": {
 "douse_fire": [],
 "thrown_potion_effect": [],
 "remove_on_hit": []
 },
 "power": 0.5,
 "gravity": 0.05,
 "angle_offset": -20,
 "hit_sound": "glass"
 }Previous Value:"minecraft:projectile": {
 "onHit": {
 "douse_fire": [],
 "thrown_potion_effect": [],
 "remove_on_hit": []
 },
 "power": 0.5,
 "gravity": 0.05,
 "angleoffset": -20,
 "hitSound": "glass"
 }
 
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