Version History for the Armor Stand Entity
<< back to entity list
Note: Version history only goes as far back as the earliest version on file (Minecraft 1.12.0.28 ). View Detailed Entity Information >>
Changes in version 1.20.10.21
- Resource Packs > Animations > armor_stand.animation.json
- New Value:
"rightitem": {
"rotation": [
"-this",
"query.get_equipped_item_name == 'shield' ? -this + 90 : -this + 180",
"-this"
]
}Previous Value:"rightitem": {
"rotation": [
"-this",
"-this + 180",
"-this"
]
}
Changes in version 1.20.10.20
- Resource Packs > Animations > armor_stand.animation.json
- New Value:
"rightitem": {
"rotation": [
"-this",
"-this + 180",
"-this"
]
}Previous Value:"rightitem": {
"rotation": [
"-this",
"query.get_equipped_item_name == 'shield' ? -this + 90 : -this + 180",
"-this"
]
}
Changes in version 1.20.10.1
- Resource Packs > Animations > armor_stand.animation.json
- New Value:
"rightitem": {
"rotation": [
"-this",
"query.get_equipped_item_name == 'shield' ? -this + 90 : -this + 180",
"-this"
]
}Previous Value:"rightitem": {
"rotation": [
"-this",
"-this + 180",
"-this"
]
}
Changes in version 1.19.80.2
- Resource Packs > Animations > armor_stand.animation.json
- New Value:
"leftleg": {
"rotation": [
"-this",
"-this-0.1",
"-this-0.01"
]
}Previous Value:"leftleg": {
"rotation": [
"-this",
"-this",
"-this"
]
} - New Value:
"rightarm": {
"rotation": [
"-this",
"-this+0.01",
"-this+0.01"
]
}Previous Value:"rightarm": {
"rotation": [
"-this",
"-this",
"-this"
]
}
- Resource Packs > Render Controllers > armor_stand.render_controllers.json
- New Value:
"part_visibility": [
{
"baseplate": "!query.is_in_ui"
}
]
Changes in version 1.19.50.2
- Resource Packs > Materials > armor_stand
- New Value:
"variants": [
{
"skinning": {
"+defines": [
"USE_SKINNING"
],
"vertexFields": [
{
"field": "Position"
},
{
"field": "BoneId0"
},
{
"field": "Normal"
},
{
"field": "UV0"
}
]
}
},
{
"skinning_color": {
"+defines": [
"USE_SKINNING",
"USE_OVERLAY"
],
"+states": [
"Blending"
],
"vertexFields": [
{
"field": "Position"
},
{
"field": "BoneId0"
},
{
"field": "Color"
},
{
"field": "Normal"
},
{
"field": "UV0"
}
]
}
},
{
"skinning_alphatest": {
"+defines": [
"USE_SKINNING",
"ALPHA_TEST"
],
"+states": [
"DisableCulling"
],
"vertexFields": [
{
"field": "Position"
},
{
"field": "BoneId0"
},
{
"field": "Normal"
},
{
"field": "UV0"
}
]
}
}
]Previous Value:"variants": [
{
"skinning": {
"+defines": [
"USE_SKINNING"
],
"vertexFields": [
{
"field": "Position"
},
{
"field": "BoneId0"
},
{
"field": "Normal"
},
{
"field": "UV0"
}
]
}
},
{
"skinning_color": {
"+defines": [
"USE_SKINNING",
"USE_OVERLAY"
],
"+states": [
"Blending"
],
"vertexFields": [
{
"field": "Position"
},
{
"field": "BoneId0"
},
{
"field": "Color"
},
{
"field": "Normal"
},
{
"field": "UV0"
}
]
}
}
]
Changes in version 1.18.10.4
- Resource Packs > Textures > armor_stand.png
- Hover/Tap to zoom...
Changes in version 1.16.210.05
- Behavior Packs > Entities > armor_stand.json
- New Value:
"minecraft:knockback_resistance": {
"value": 1
} - New Value:
"format_version": "1.16.210"
Previous Value:"format_version": "1.13.0"
Changes in version 1.16.100.04
- Behavior Packs > Entities > armor_stand.json
- New Value:
"minecraft:conditional_bandwidth_optimization": []
Changes in version 1.16.0.2
- Resource Packs > Textures > armor_stand.png
- Hover/Tap to zoom...
Changes in version 1.13.0.34
- Behavior Packs > Entities > armor_stand.json
- New Value:
"minecraft:hurt_on_condition": {
"damage_conditions": [
{
"filters": {
"test": "in_lava",
"subject": "self",
"operator": "==",
"value": true
},
"cause": "lava",
"damage_per_tick": 4
}
]
} - New Value:
"minecraft:persistent": []
- New Value:
"minecraft:pushable": {
"is_pushable": false,
"is_pushable_by_piston": true
} - New Value:
"format_version": "1.13.0"
Previous Value:"format_version": "1.8.0"
- New Value:
"minecraft:type_family": {
"family": [
"armor_stand",
"inanimate",
"mob"
]
}Previous Value:"minecraft:type_family": {
"family": [
"armor_stand",
"inanimate"
]
}
- Resource Packs > Animation Controllers > armor_stand.animation_controllers.json
- New Value:
"initial_state": "default"
- New Value:
"initial_state": "default"
- New Value:
"cancan_a": {
"animations": [
"cancan_a_pose"
],
"blend_transition": 0.1,
"blend_via_shortest_path": true,
"transitions": [
{
"default": "variable.armor_stand.pose_index == 0"
},
{
"none": "variable.armor_stand.pose_index == 1"
},
{
"solemn": "variable.armor_stand.pose_index == 2"
},
{
"athena": "variable.armor_stand.pose_index == 3"
},
{
"brandish": "variable.armor_stand.pose_index == 4"
},
{
"honor": "variable.armor_stand.pose_index == 5"
},
{
"entertain": "variable.armor_stand.pose_index == 6"
},
{
"salute": "variable.armor_stand.pose_index == 7"
},
{
"riposte": "variable.armor_stand.pose_index == 8"
},
{
"zombie": "variable.armor_stand.pose_index == 9"
},
{
"cancan_b": "variable.armor_stand.pose_index == 11"
},
{
"hero": "variable.armor_stand.pose_index == 12"
}
]
}Previous Value:"cancan_a": {
"animations": [
{
"cancan_a_pose": []
}
],
"transitions": [
{
"default": "variable.armor_stand.pose_index == 0"
},
{
"none": "variable.armor_stand.pose_index == 1"
},
{
"solemn": "variable.armor_stand.pose_index == 2"
},
{
"athena": "variable.armor_stand.pose_index == 3"
},
{
"brandish": "variable.armor_stand.pose_index == 4"
},
{
"honor": "variable.armor_stand.pose_index == 5"
},
{
"entertain": "variable.armor_stand.pose_index == 6"
},
{
"salute": "variable.armor_stand.pose_index == 7"
},
{
"riposte": "variable.armor_stand.pose_index == 8"
},
{
"zombie": "variable.armor_stand.pose_index == 9"
},
{
"cancan_b": "variable.armor_stand.pose_index == 11"
},
{
"hero": "variable.armor_stand.pose_index == 12"
}
]
} - New Value:
"cancan_b": {
"animations": [
"cancan_b_pose"
],
"blend_transition": 0.1,
"blend_via_shortest_path": true,
"transitions": [
{
"default": "variable.armor_stand.pose_index == 0"
},
{
"none": "variable.armor_stand.pose_index == 1"
},
{
"solemn": "variable.armor_stand.pose_index == 2"
},
{
"athena": "variable.armor_stand.pose_index == 3"
},
{
"brandish": "variable.armor_stand.pose_index == 4"
},
{
"honor": "variable.armor_stand.pose_index == 5"
},
{
"entertain": "variable.armor_stand.pose_index == 6"
},
{
"salute": "variable.armor_stand.pose_index == 7"
},
{
"riposte": "variable.armor_stand.pose_index == 8"
},
{
"zombie": "variable.armor_stand.pose_index == 9"
},
{
"cancan_a": "variable.armor_stand.pose_index == 10"
},
{
"hero": "variable.armor_stand.pose_index == 12"
}
]
}Previous Value:"cancan_b": {
"animations": [
{
"cancan_b_pose": []
}
],
"transitions": [
{
"default": "variable.armor_stand.pose_index == 0"
},
{
"none": "variable.armor_stand.pose_index == 1"
},
{
"solemn": "variable.armor_stand.pose_index == 2"
},
{
"athena": "variable.armor_stand.pose_index == 3"
},
{
"brandish": "variable.armor_stand.pose_index == 4"
},
{
"honor": "variable.armor_stand.pose_index == 5"
},
{
"entertain": "variable.armor_stand.pose_index == 6"
},
{
"salute": "variable.armor_stand.pose_index == 7"
},
{
"riposte": "variable.armor_stand.pose_index == 8"
},
{
"zombie": "variable.armor_stand.pose_index == 9"
},
{
"cancan_a": "variable.armor_stand.pose_index == 10"
},
{
"hero": "variable.armor_stand.pose_index == 12"
}
]
} - New Value:
"default": {
"animations": [
"default_pose"
],
"blend_transition": 0.1,
"blend_via_shortest_path": true,
"transitions": [
{
"none": "variable.armor_stand.pose_index == 1"
},
{
"solemn": "variable.armor_stand.pose_index == 2"
},
{
"athena": "variable.armor_stand.pose_index == 3"
},
{
"brandish": "variable.armor_stand.pose_index == 4"
},
{
"honor": "variable.armor_stand.pose_index == 5"
},
{
"entertain": "variable.armor_stand.pose_index == 6"
},
{
"salute": "variable.armor_stand.pose_index == 7"
},
{
"riposte": "variable.armor_stand.pose_index == 8"
},
{
"zombie": "variable.armor_stand.pose_index == 9"
},
{
"cancan_a": "variable.armor_stand.pose_index == 10"
},
{
"cancan_b": "variable.armor_stand.pose_index == 11"
},
{
"hero": "variable.armor_stand.pose_index == 12"
}
]
}Previous Value:"default": {
"animations": [
{
"default_pose": []
}
],
"transitions": [
{
"none": "variable.armor_stand.pose_index == 1"
},
{
"solemn": "variable.armor_stand.pose_index == 2"
},
{
"athena": "variable.armor_stand.pose_index == 3"
},
{
"brandish": "variable.armor_stand.pose_index == 4"
},
{
"honor": "variable.armor_stand.pose_index == 5"
},
{
"entertain": "variable.armor_stand.pose_index == 6"
},
{
"salute": "variable.armor_stand.pose_index == 7"
},
{
"riposte": "variable.armor_stand.pose_index == 8"
},
{
"zombie": "variable.armor_stand.pose_index == 9"
},
{
"cancan_a": "variable.armor_stand.pose_index == 10"
},
{
"cancan_b": "variable.armor_stand.pose_index == 11"
},
{
"hero": "variable.armor_stand.pose_index == 12"
}
]
} - New Value:
"entertain": {
"animations": [
"entertain_pose"
],
"blend_transition": 0.1,
"blend_via_shortest_path": true,
"transitions": [
{
"default": "variable.armor_stand.pose_index == 0"
},
{
"none": "variable.armor_stand.pose_index == 1"
},
{
"solemn": "variable.armor_stand.pose_index == 2"
},
{
"athena": "variable.armor_stand.pose_index == 3"
},
{
"brandish": "variable.armor_stand.pose_index == 4"
},
{
"honor": "variable.armor_stand.pose_index == 5"
},
{
"salute": "variable.armor_stand.pose_index == 7"
},
{
"riposte": "variable.armor_stand.pose_index == 8"
},
{
"zombie": "variable.armor_stand.pose_index == 9"
},
{
"cancan_a": "variable.armor_stand.pose_index == 10"
},
{
"cancan_b": "variable.armor_stand.pose_index == 11"
},
{
"hero": "variable.armor_stand.pose_index == 12"
}
]
}Previous Value:"entertain": {
"animations": [
{
"entertain_pose": []
}
],
"transitions": [
{
"default": "variable.armor_stand.pose_index == 0"
},
{
"none": "variable.armor_stand.pose_index == 1"
},
{
"solemn": "variable.armor_stand.pose_index == 2"
},
{
"athena": "variable.armor_stand.pose_index == 3"
},
{
"brandish": "variable.armor_stand.pose_index == 4"
},
{
"honor": "variable.armor_stand.pose_index == 5"
},
{
"salute": "variable.armor_stand.pose_index == 7"
},
{
"riposte": "variable.armor_stand.pose_index == 8"
},
{
"zombie": "variable.armor_stand.pose_index == 9"
},
{
"cancan_a": "variable.armor_stand.pose_index == 10"
},
{
"cancan_b": "variable.armor_stand.pose_index == 11"
},
{
"hero": "variable.armor_stand.pose_index == 12"
}
]
} - New Value:
"athena": {
"animations": [
"athena_pose"
],
"blend_transition": 0.1,
"blend_via_shortest_path": true,
"transitions": [
{
"default": "variable.armor_stand.pose_index == 0"
},
{
"none": "variable.armor_stand.pose_index == 1"
},
{
"solemn": "variable.armor_stand.pose_index == 2"
},
{
"brandish": "variable.armor_stand.pose_index == 4"
},
{
"honor": "variable.armor_stand.pose_index == 5"
},
{
"entertain": "variable.armor_stand.pose_index == 6"
},
{
"salute": "variable.armor_stand.pose_index == 7"
},
{
"riposte": "variable.armor_stand.pose_index == 8"
},
{
"zombie": "variable.armor_stand.pose_index == 9"
},
{
"cancan_a": "variable.armor_stand.pose_index == 10"
},
{
"cancan_b": "variable.armor_stand.pose_index == 11"
},
{
"hero": "variable.armor_stand.pose_index == 12"
}
]
}Previous Value:"athena": {
"animations": [
{
"athena_pose": []
}
],
"transitions": [
{
"default": "variable.armor_stand.pose_index == 0"
},
{
"none": "variable.armor_stand.pose_index == 1"
},
{
"solemn": "variable.armor_stand.pose_index == 2"
},
{
"brandish": "variable.armor_stand.pose_index == 4"
},
{
"honor": "variable.armor_stand.pose_index == 5"
},
{
"entertain": "variable.armor_stand.pose_index == 6"
},
{
"salute": "variable.armor_stand.pose_index == 7"
},
{
"riposte": "variable.armor_stand.pose_index == 8"
},
{
"zombie": "variable.armor_stand.pose_index == 9"
},
{
"cancan_a": "variable.armor_stand.pose_index == 10"
},
{
"cancan_b": "variable.armor_stand.pose_index == 11"
},
{
"hero": "variable.armor_stand.pose_index == 12"
}
]
} - New Value:
"hero": {
"animations": [
"hero_pose"
],
"blend_transition": 0.1,
"blend_via_shortest_path": true,
"transitions": [
{
"default": "variable.armor_stand.pose_index == 0"
},
{
"none": "variable.armor_stand.pose_index == 1"
},
{
"solemn": "variable.armor_stand.pose_index == 2"
},
{
"athena": "variable.armor_stand.pose_index == 3"
},
{
"brandish": "variable.armor_stand.pose_index == 4"
},
{
"honor": "variable.armor_stand.pose_index == 5"
},
{
"entertain": "variable.armor_stand.pose_index == 6"
},
{
"salute": "variable.armor_stand.pose_index == 7"
},
{
"riposte": "variable.armor_stand.pose_index == 8"
},
{
"zombie": "variable.armor_stand.pose_index == 9"
},
{
"cancan_a": "variable.armor_stand.pose_index == 10"
},
{
"cancan_b": "variable.armor_stand.pose_index == 11"
}
]
}Previous Value:"hero": {
"animations": [
{
"hero_pose": []
}
],
"transitions": [
{
"default": "variable.armor_stand.pose_index == 0"
},
{
"none": "variable.armor_stand.pose_index == 1"
},
{
"solemn": "variable.armor_stand.pose_index == 2"
},
{
"athena": "variable.armor_stand.pose_index == 3"
},
{
"brandish": "variable.armor_stand.pose_index == 4"
},
{
"honor": "variable.armor_stand.pose_index == 5"
},
{
"entertain": "variable.armor_stand.pose_index == 6"
},
{
"salute": "variable.armor_stand.pose_index == 7"
},
{
"riposte": "variable.armor_stand.pose_index == 8"
},
{
"zombie": "variable.armor_stand.pose_index == 9"
},
{
"cancan_a": "variable.armor_stand.pose_index == 10"
},
{
"cancan_b": "variable.armor_stand.pose_index == 11"
}
]
} - New Value:
"honor": {
"animations": [
"honor_pose"
],
"blend_transition": 0.1,
"blend_via_shortest_path": true,
"transitions": [
{
"default": "variable.armor_stand.pose_index == 0"
},
{
"none": "variable.armor_stand.pose_index == 1"
},
{
"solemn": "variable.armor_stand.pose_index == 2"
},
{
"athena": "variable.armor_stand.pose_index == 3"
},
{
"brandish": "variable.armor_stand.pose_index == 4"
},
{
"entertain": "variable.armor_stand.pose_index == 6"
},
{
"salute": "variable.armor_stand.pose_index == 7"
},
{
"riposte": "variable.armor_stand.pose_index == 8"
},
{
"zombie": "variable.armor_stand.pose_index == 9"
},
{
"cancan_a": "variable.armor_stand.pose_index == 10"
},
{
"cancan_b": "variable.armor_stand.pose_index == 11"
},
{
"hero": "variable.armor_stand.pose_index == 12"
}
]
}Previous Value:"honor": {
"animations": [
{
"honor_pose": []
}
],
"transitions": [
{
"default": "variable.armor_stand.pose_index == 0"
},
{
"none": "variable.armor_stand.pose_index == 1"
},
{
"solemn": "variable.armor_stand.pose_index == 2"
},
{
"athena": "variable.armor_stand.pose_index == 3"
},
{
"brandish": "variable.armor_stand.pose_index == 4"
},
{
"entertain": "variable.armor_stand.pose_index == 6"
},
{
"salute": "variable.armor_stand.pose_index == 7"
},
{
"riposte": "variable.armor_stand.pose_index == 8"
},
{
"zombie": "variable.armor_stand.pose_index == 9"
},
{
"cancan_a": "variable.armor_stand.pose_index == 10"
},
{
"cancan_b": "variable.armor_stand.pose_index == 11"
},
{
"hero": "variable.armor_stand.pose_index == 12"
}
]
} - New Value:
"format_version": "1.10.0"
Previous Value:"format_version": "1.8.0"
- New Value:
"none": {
"animations": [
"no_pose"
],
"blend_transition": 0.1,
"blend_via_shortest_path": true,
"transitions": [
{
"default": "variable.armor_stand.pose_index == 0"
},
{
"solemn": "variable.armor_stand.pose_index == 2"
},
{
"athena": "variable.armor_stand.pose_index == 3"
},
{
"brandish": "variable.armor_stand.pose_index == 4"
},
{
"honor": "variable.armor_stand.pose_index == 5"
},
{
"entertain": "variable.armor_stand.pose_index == 6"
},
{
"salute": "variable.armor_stand.pose_index == 7"
},
{
"riposte": "variable.armor_stand.pose_index == 8"
},
{
"zombie": "variable.armor_stand.pose_index == 9"
},
{
"cancan_a": "variable.armor_stand.pose_index == 10"
},
{
"cancan_b": "variable.armor_stand.pose_index == 11"
},
{
"hero": "variable.armor_stand.pose_index == 12"
}
]
}Previous Value:"none": {
"animations": [
{
"no_pose": []
}
],
"transitions": [
{
"default": "variable.armor_stand.pose_index == 0"
},
{
"solemn": "variable.armor_stand.pose_index == 2"
},
{
"athena": "variable.armor_stand.pose_index == 3"
},
{
"brandish": "variable.armor_stand.pose_index == 4"
},
{
"honor": "variable.armor_stand.pose_index == 5"
},
{
"entertain": "variable.armor_stand.pose_index == 6"
},
{
"salute": "variable.armor_stand.pose_index == 7"
},
{
"riposte": "variable.armor_stand.pose_index == 8"
},
{
"zombie": "variable.armor_stand.pose_index == 9"
},
{
"cancan_a": "variable.armor_stand.pose_index == 10"
},
{
"cancan_b": "variable.armor_stand.pose_index == 11"
},
{
"hero": "variable.armor_stand.pose_index == 12"
}
]
} - New Value:
"riposte": {
"animations": [
"riposte_pose"
],
"blend_transition": 0.1,
"blend_via_shortest_path": true,
"transitions": [
{
"default": "variable.armor_stand.pose_index == 0"
},
{
"none": "variable.armor_stand.pose_index == 1"
},
{
"solemn": "variable.armor_stand.pose_index == 2"
},
{
"athena": "variable.armor_stand.pose_index == 3"
},
{
"brandish": "variable.armor_stand.pose_index == 4"
},
{
"honor": "variable.armor_stand.pose_index == 5"
},
{
"entertain": "variable.armor_stand.pose_index == 6"
},
{
"salute": "variable.armor_stand.pose_index == 7"
},
{
"zombie": "variable.armor_stand.pose_index == 9"
},
{
"cancan_a": "variable.armor_stand.pose_index == 10"
},
{
"cancan_b": "variable.armor_stand.pose_index == 11"
},
{
"hero": "variable.armor_stand.pose_index == 12"
}
]
}Previous Value:"riposte": {
"animations": [
{
"riposte_pose": []
}
],
"transitions": [
{
"default": "variable.armor_stand.pose_index == 0"
},
{
"none": "variable.armor_stand.pose_index == 1"
},
{
"solemn": "variable.armor_stand.pose_index == 2"
},
{
"athena": "variable.armor_stand.pose_index == 3"
},
{
"brandish": "variable.armor_stand.pose_index == 4"
},
{
"honor": "variable.armor_stand.pose_index == 5"
},
{
"entertain": "variable.armor_stand.pose_index == 6"
},
{
"salute": "variable.armor_stand.pose_index == 7"
},
{
"zombie": "variable.armor_stand.pose_index == 9"
},
{
"cancan_a": "variable.armor_stand.pose_index == 10"
},
{
"cancan_b": "variable.armor_stand.pose_index == 11"
},
{
"hero": "variable.armor_stand.pose_index == 12"
}
]
} - New Value:
"salute": {
"animations": [
"salute_pose"
],
"blend_transition": 0.1,
"blend_via_shortest_path": true,
"transitions": [
{
"default": "variable.armor_stand.pose_index == 0"
},
{
"none": "variable.armor_stand.pose_index == 1"
},
{
"solemn": "variable.armor_stand.pose_index == 2"
},
{
"athena": "variable.armor_stand.pose_index == 3"
},
{
"brandish": "variable.armor_stand.pose_index == 4"
},
{
"honor": "variable.armor_stand.pose_index == 5"
},
{
"entertain": "variable.armor_stand.pose_index == 6"
},
{
"riposte": "variable.armor_stand.pose_index == 8"
},
{
"zombie": "variable.armor_stand.pose_index == 9"
},
{
"cancan_a": "variable.armor_stand.pose_index == 10"
},
{
"cancan_b": "variable.armor_stand.pose_index == 11"
},
{
"hero": "variable.armor_stand.pose_index == 12"
}
]
}Previous Value:"salute": {
"animations": [
{
"salute_pose": []
}
],
"transitions": [
{
"default": "variable.armor_stand.pose_index == 0"
},
{
"none": "variable.armor_stand.pose_index == 1"
},
{
"solemn": "variable.armor_stand.pose_index == 2"
},
{
"athena": "variable.armor_stand.pose_index == 3"
},
{
"brandish": "variable.armor_stand.pose_index == 4"
},
{
"honor": "variable.armor_stand.pose_index == 5"
},
{
"entertain": "variable.armor_stand.pose_index == 6"
},
{
"riposte": "variable.armor_stand.pose_index == 8"
},
{
"zombie": "variable.armor_stand.pose_index == 9"
},
{
"cancan_a": "variable.armor_stand.pose_index == 10"
},
{
"cancan_b": "variable.armor_stand.pose_index == 11"
},
{
"hero": "variable.armor_stand.pose_index == 12"
}
]
} - New Value:
"solemn": {
"animations": [
"solemn_pose"
],
"blend_transition": 0.1,
"blend_via_shortest_path": true,
"transitions": [
{
"default": "variable.armor_stand.pose_index == 0"
},
{
"none": "variable.armor_stand.pose_index == 1"
},
{
"athena": "variable.armor_stand.pose_index == 3"
},
{
"brandish": "variable.armor_stand.pose_index == 4"
},
{
"honor": "variable.armor_stand.pose_index == 5"
},
{
"entertain": "variable.armor_stand.pose_index == 6"
},
{
"salute": "variable.armor_stand.pose_index == 7"
},
{
"riposte": "variable.armor_stand.pose_index == 8"
},
{
"zombie": "variable.armor_stand.pose_index == 9"
},
{
"cancan_a": "variable.armor_stand.pose_index == 10"
},
{
"cancan_b": "variable.armor_stand.pose_index == 11"
},
{
"hero": "variable.armor_stand.pose_index == 12"
}
]
}Previous Value:"solemn": {
"animations": [
{
"solemn_pose": []
}
],
"transitions": [
{
"default": "variable.armor_stand.pose_index == 0"
},
{
"none": "variable.armor_stand.pose_index == 1"
},
{
"athena": "variable.armor_stand.pose_index == 3"
},
{
"brandish": "variable.armor_stand.pose_index == 4"
},
{
"honor": "variable.armor_stand.pose_index == 5"
},
{
"entertain": "variable.armor_stand.pose_index == 6"
},
{
"salute": "variable.armor_stand.pose_index == 7"
},
{
"riposte": "variable.armor_stand.pose_index == 8"
},
{
"zombie": "variable.armor_stand.pose_index == 9"
},
{
"cancan_a": "variable.armor_stand.pose_index == 10"
},
{
"cancan_b": "variable.armor_stand.pose_index == 11"
},
{
"hero": "variable.armor_stand.pose_index == 12"
}
]
} - New Value:
"zombie": {
"animations": [
"zombie_pose"
],
"blend_transition": 0.1,
"blend_via_shortest_path": true,
"transitions": [
{
"default": "variable.armor_stand.pose_index == 0"
},
{
"none": "variable.armor_stand.pose_index == 1"
},
{
"solemn": "variable.armor_stand.pose_index == 2"
},
{
"athena": "variable.armor_stand.pose_index == 3"
},
{
"brandish": "variable.armor_stand.pose_index == 4"
},
{
"honor": "variable.armor_stand.pose_index == 5"
},
{
"entertain": "variable.armor_stand.pose_index == 6"
},
{
"salute": "variable.armor_stand.pose_index == 7"
},
{
"riposte": "variable.armor_stand.pose_index == 8"
},
{
"cancan_a": "variable.armor_stand.pose_index == 10"
},
{
"cancan_b": "variable.armor_stand.pose_index == 11"
},
{
"hero": "variable.armor_stand.pose_index == 12"
}
]
}Previous Value:"zombie": {
"animations": [
{
"zombie_pose": []
}
],
"transitions": [
{
"default": "variable.armor_stand.pose_index == 0"
},
{
"none": "variable.armor_stand.pose_index == 1"
},
{
"solemn": "variable.armor_stand.pose_index == 2"
},
{
"athena": "variable.armor_stand.pose_index == 3"
},
{
"brandish": "variable.armor_stand.pose_index == 4"
},
{
"honor": "variable.armor_stand.pose_index == 5"
},
{
"entertain": "variable.armor_stand.pose_index == 6"
},
{
"salute": "variable.armor_stand.pose_index == 7"
},
{
"riposte": "variable.armor_stand.pose_index == 8"
},
{
"cancan_a": "variable.armor_stand.pose_index == 10"
},
{
"cancan_b": "variable.armor_stand.pose_index == 11"
},
{
"hero": "variable.armor_stand.pose_index == 12"
}
]
} - New Value:
"brandish": {
"animations": [
"brandish_pose"
],
"blend_transition": 0.1,
"blend_via_shortest_path": true,
"transitions": [
{
"default": "variable.armor_stand.pose_index == 0"
},
{
"none": "variable.armor_stand.pose_index == 1"
},
{
"solemn": "variable.armor_stand.pose_index == 2"
},
{
"athena": "variable.armor_stand.pose_index == 3"
},
{
"honor": "variable.armor_stand.pose_index == 5"
},
{
"entertain": "variable.armor_stand.pose_index == 6"
},
{
"salute": "variable.armor_stand.pose_index == 7"
},
{
"riposte": "variable.armor_stand.pose_index == 8"
},
{
"zombie": "variable.armor_stand.pose_index == 9"
},
{
"cancan_a": "variable.armor_stand.pose_index == 10"
},
{
"cancan_b": "variable.armor_stand.pose_index == 11"
},
{
"hero": "variable.armor_stand.pose_index == 12"
}
]
}Previous Value:"brandish": {
"animations": [
{
"brandish_pose": []
}
],
"transitions": [
{
"default": "variable.armor_stand.pose_index == 0"
},
{
"none": "variable.armor_stand.pose_index == 1"
},
{
"solemn": "variable.armor_stand.pose_index == 2"
},
{
"athena": "variable.armor_stand.pose_index == 3"
},
{
"honor": "variable.armor_stand.pose_index == 5"
},
{
"entertain": "variable.armor_stand.pose_index == 6"
},
{
"salute": "variable.armor_stand.pose_index == 7"
},
{
"riposte": "variable.armor_stand.pose_index == 8"
},
{
"zombie": "variable.armor_stand.pose_index == 9"
},
{
"cancan_a": "variable.armor_stand.pose_index == 10"
},
{
"cancan_b": "variable.armor_stand.pose_index == 11"
},
{
"hero": "variable.armor_stand.pose_index == 12"
}
]
} - New Value:
"wiggling": {
"animations": [
"wiggle"
],
"transitions": [
{
"default": "(variable.armor_stand.hurt_time - query.frame_alpha) >= 0"
}
]
}Previous Value:"wiggling": {
"animations": [
{
"wiggle": []
}
],
"transitions": [
{
"default": "(variable.armor_stand.hurt_time - query.frame_alpha) >= 0"
}
]
}
- Resource Packs > Entity > armor_stand.entity.json
- New Value:
"scripts": {
"initialize": [
"variable.armor_stand.pose_index = 0;",
"variable.armor_stand.hurt_time = 0;"
],
"animate": [
"controller.pose",
"controller.wiggling"
]
} - Previous Value:
"animation_controllers": [
{
"pose": "controller.animation.armor_stand.pose"
},
{
"wiggling": "controller.animation.armor_stand.wiggle"
}
] - New Value:
"format_version": "1.10.0"
Previous Value:"format_version": "1.8.0"
- New Value:
"animations": {
"default_pose": "animation.armor_stand.default_pose",
"no_pose": "animation.armor_stand.no_pose",
"solemn_pose": "animation.armor_stand.solemn_pose",
"athena_pose": "animation.armor_stand.athena_pose",
"brandish_pose": "animation.armor_stand.brandish_pose",
"honor_pose": "animation.armor_stand.honor_pose",
"entertain_pose": "animation.armor_stand.entertain_pose",
"salute_pose": "animation.armor_stand.salute_pose",
"riposte_pose": "animation.armor_stand.riposte_pose",
"zombie_pose": "animation.armor_stand.zombie_pose",
"cancan_a_pose": "animation.armor_stand.cancan_a_pose",
"cancan_b_pose": "animation.armor_stand.cancan_b_pose",
"hero_pose": "animation.armor_stand.hero_pose",
"wiggle": "animation.armor_stand.wiggle",
"controller.pose": "controller.animation.armor_stand.pose",
"controller.wiggling": "controller.animation.armor_stand.wiggle"
}Previous Value:"animations": {
"default_pose": "animation.armor_stand.default_pose",
"no_pose": "animation.armor_stand.no_pose",
"solemn_pose": "animation.armor_stand.solemn_pose",
"athena_pose": "animation.armor_stand.athena_pose",
"brandish_pose": "animation.armor_stand.brandish_pose",
"honor_pose": "animation.armor_stand.honor_pose",
"entertain_pose": "animation.armor_stand.entertain_pose",
"salute_pose": "animation.armor_stand.salute_pose",
"riposte_pose": "animation.armor_stand.riposte_pose",
"zombie_pose": "animation.armor_stand.zombie_pose",
"cancan_a_pose": "animation.armor_stand.cancan_a_pose",
"cancan_b_pose": "animation.armor_stand.cancan_b_pose",
"hero_pose": "animation.armor_stand.hero_pose",
"wiggle": "animation.armor_stand.wiggle"
}
- Resource Packs > Models > armor_stand.geo.json
- New Value:
"minecraft:geometry": [
{
"description": {
"identifier": "geometry.armor_stand",
"texture_width": 64,
"texture_height": 64,
"visible_bounds_offset": [
0,
0.5,
0
],
"visible_bounds_width": 1.5
},
"bones": [
{
"name": "baseplate",
"cubes": [
{
"origin": [
-6,
0,
-6
],
"size": [
12,
1,
12
],
"uv": [
0,
32
]
}
]
},
{
"name": "waist",
"parent": "baseplate",
"pivot": [
0,
12,
0
]
},
{
"name": "body",
"parent": "waist",
"pivot": [
0,
24,
0
],
"cubes": [
{
"origin": [
-6,
21,
-1.5
],
"size": [
12,
3,
3
],
"uv": [
0,
26
]
},
{
"origin": [
-3,
14,
-1
],
"size": [
2,
7,
2
],
"uv": [
16,
0
]
},
{
"origin": [
1,
14,
-1
],
"size": [
2,
7,
2
],
"uv": [
48,
16
]
},
{
"origin": [
-4,
12,
-1
],
"size": [
8,
2,
2
],
"uv": [
0,
48
]
}
]
},
{
"name": "head",
"parent": "body",
"pivot": [
0,
24,
0
],
"cubes": [
{
"origin": [
-1,
24,
-1
],
"size": [
2,
7,
2
],
"uv": [
0,
0
]
}
]
},
{
"name": "hat",
"parent": "head",
"pivot": [
0,
24,
0
],
"cubes": [
{
"origin": [
-4,
24,
-4
],
"size": [
8,
8,
8
],
"uv": [
32,
0
]
}
]
},
{
"name": "leftarm",
"parent": "body",
"mirror": true,
"pivot": [
5,
22,
0
],
"cubes": [
{
"origin": [
5,
12,
-1
],
"size": [
2,
12,
2
],
"uv": [
32,
16
]
}
]
},
{
"name": "leftitem",
"parent": "leftarm",
"pivot": [
6,
15,
1
]
},
{
"name": "leftleg",
"parent": "body",
"mirror": true,
"pivot": [
1.9,
12,
0
],
"cubes": [
{
"origin": [
0.9,
1,
-1
],
"size": [
2,
11,
2
],
"uv": [
40,
16
]
}
]
},
{
"name": "rightarm",
"parent": "body",
"pivot": [
-5,
22,
0
],
"cubes": [
{
"origin": [
-7,
12,
-1
],
"size": [
2,
12,
2
],
"uv": [
24,
0
]
}
]
},
{
"name": "rightitem",
"parent": "rightarm",
"pivot": [
-6,
15,
1
]
},
{
"name": "rightleg",
"parent": "body",
"pivot": [
-1.9,
12,
0
],
"cubes": [
{
"origin": [
-2.9,
1,
-1
],
"size": [
2,
11,
2
],
"uv": [
8,
0
]
}
]
}
]
}
] - Previous Value:
"geometry.armor_stand": {
"visible_bounds_width": 1.5,
"visible_bounds_height": 1,
"visible_bounds_offset": [
0,
0.5,
0
],
"texturewidth": 64,
"textureheight": 64,
"bones": [
{
"name": "body",
"pivot": [
0,
24,
0
],
"cubes": [
{
"origin": [
-6,
21,
-1.5
],
"size": [
12,
3,
3
],
"uv": [
0,
26
]
},
{
"origin": [
-3,
14,
-1
],
"size": [
2,
7,
2
],
"uv": [
16,
0
]
},
{
"origin": [
1,
14,
-1
],
"size": [
2,
7,
2
],
"uv": [
48,
16
]
},
{
"origin": [
-4,
12,
-1
],
"size": [
8,
2,
2
],
"uv": [
0,
48
]
}
],
"parent": "waist"
},
{
"name": "waist",
"neverRender": true,
"pivot": [
0,
12,
0
],
"parent": "basePlate"
},
{
"name": "head",
"pivot": [
0,
24,
0
],
"cubes": [
{
"origin": [
-1,
24,
-1
],
"size": [
2,
7,
2
],
"uv": [
0,
0
]
}
],
"parent": "body"
},
{
"name": "hat",
"pivot": [
0,
24,
0
],
"cubes": [
{
"origin": [
-4,
24,
-4
],
"size": [
8,
8,
8
],
"uv": [
32,
0
],
"inflate": 0.5
}
],
"neverRender": true,
"parent": "head"
},
{
"name": "rightArm",
"pivot": [
-5,
22,
0
],
"cubes": [
{
"origin": [
-7,
12,
-1
],
"size": [
2,
12,
2
],
"uv": [
24,
0
]
}
],
"parent": "body"
},
{
"name": "rightItem",
"pivot": [
-6,
14.5,
1
],
"neverRender": false,
"parent": "rightArm"
},
{
"name": "leftArm",
"pivot": [
5,
22,
0
],
"cubes": [
{
"origin": [
5,
12,
-1
],
"size": [
2,
12,
2
],
"uv": [
32,
16
]
}
],
"parent": "body",
"mirror": true
},
{
"name": "leftItem",
"pivot": [
6,
14.5,
1
],
"neverRender": false,
"parent": "leftArm"
},
{
"name": "rightLeg",
"pivot": [
-1.9,
12,
0
],
"cubes": [
{
"origin": [
-2.9,
1,
-1
],
"size": [
2,
11,
2
],
"uv": [
8,
0
]
}
],
"parent": "body"
},
{
"name": "leftLeg",
"pivot": [
1.9,
12,
0
],
"cubes": [
{
"origin": [
0.9,
1,
-1
],
"size": [
2,
11,
2
],
"uv": [
40,
16
]
}
],
"parent": "body",
"mirror": true
},
{
"name": "basePlate",
"cubes": [
{
"origin": [
-6,
0,
-6
],
"size": [
12,
1,
12
],
"uv": [
0,
32
]
}
]
}
]
} - New Value:
"format_version": "1.12.0"
Previous Value:"format_version": "1.8.0"
- Resource Packs > Render Controllers > armor_stand.render_controllers.json
- Previous Value:
"rebuild_animation_matrices": true
- New Value:
"geometry": "geometry.default"
Previous Value:"geometry": "Geometry.default"
- New Value:
"textures": [
"texture.default"
]Previous Value:"textures": [
"Texture.default"
]
Entity Histories...
- Agent
- Allay
- Area Effect Cloud
- Armor Stand
- Arrow
- Axolotl
- Bat
- Bee
- Blaze
- Boat
- Camel
- Cat
- Cave Spider
- Chest Boat
- Chest Minecart
- Chicken
- Cod
- Command Block Minecart
- Cow
- Creeper
- Dolphin
- Donkey
- Dragon Fireball
- Drowned
- Egg
- Elder Guardian
- Enderman
- Endermite
- Ender Crystal
- Ender Dragon
- Ender Pearl
- Evocation Illager
- Eye Of Ender Signal
- Fireball
- Fireworks Rocket
- Fishing Hook
- Fox
- Frog
- Ghast
- Glow Squid
- Goat
- Guardian
- Hoglin
- Hopper Minecart
- Horse
- Husk
- Iron Golem
- Lightning Bolt
- Lingering Potion
- Llama
- Llama Spit
- Magma Cube
- Minecart
- Mooshroom
- Mule
- Npc
- Ocelot
- Panda
- Parrot
- Phantom
- Pig
- Piglin
- Piglin Brute
- Pillager
- Player
- Polar Bear
- Pufferfish
- Rabbit
- Ravager
- Salmon
- Sheep
- Shulker
- Shulker Bullet
- Silverfish
- Skeleton
- Skeleton Horse
- Slime
- Small Fireball
- Sniffer
- Snowball
- Snow Golem
- Spider
- Splash Potion
- Squid
- Stray
- Strider
- Tadpole
- Thrown Trident
- Tnt
- Tnt Minecart
- Trader Llama
- Tripod Camera
- Tropicalfish
- Turtle
- Vex
- Villager
- Villager V2
- Vindicator
- Wandering Trader
- Warden
- Witch
- Wither
- Wither Skeleton
- Wither Skull
- Wither Skull Dangerous
- Wolf
- Xp Bottle
- Xp Orb
- Zoglin
- Zombie
- Zombie Horse
- Zombie Pigman
- Zombie Villager
- Zombie Villager V2
Links
©
2024, FoxyNoTail