Version History for the Armor Stand Entity

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Note: Version history only goes as far back as the earliest version on file (Minecraft 1.12.0.28 ). View Detailed Entity Information >>


Changes in version 1.20.10.21

Changes in version 1.20.10.20

Changes in version 1.20.10.1

Changes in version 1.19.80.2

Changes in version 1.19.50.2

    • New Value:
      "variants": [
          {
              "skinning": {
               "+defines": [
                  "USE_SKINNING"
               ],
               "vertexFields": [
                  {
                      "field": "Position"
                  },
                  {
                      "field": "BoneId0"
                  },
                  {
                      "field": "Normal"
                  },
                  {
                      "field": "UV0"
                  }
               ]
              }
          },
          {
              "skinning_color": {
               "+defines": [
                  "USE_SKINNING",
                  "USE_OVERLAY"
               ],
               "+states": [
                  "Blending"
               ],
               "vertexFields": [
                  {
                      "field": "Position"
                  },
                  {
                      "field": "BoneId0"
                  },
                  {
                      "field": "Color"
                  },
                  {
                      "field": "Normal"
                  },
                  {
                      "field": "UV0"
                  }
               ]
              }
          },
          {
              "skinning_alphatest": {
               "+defines": [
                  "USE_SKINNING",
                  "ALPHA_TEST"
               ],
               "+states": [
                  "DisableCulling"
               ],
               "vertexFields": [
                  {
                      "field": "Position"
                  },
                  {
                      "field": "BoneId0"
                  },
                  {
                      "field": "Normal"
                  },
                  {
                      "field": "UV0"
                  }
               ]
              }
          }
      ]
      Previous Value:
      "variants": [
          {
              "skinning": {
               "+defines": [
                  "USE_SKINNING"
               ],
               "vertexFields": [
                  {
                      "field": "Position"
                  },
                  {
                      "field": "BoneId0"
                  },
                  {
                      "field": "Normal"
                  },
                  {
                      "field": "UV0"
                  }
               ]
              }
          },
          {
              "skinning_color": {
               "+defines": [
                  "USE_SKINNING",
                  "USE_OVERLAY"
               ],
               "+states": [
                  "Blending"
               ],
               "vertexFields": [
                  {
                      "field": "Position"
                  },
                  {
                      "field": "BoneId0"
                  },
                  {
                      "field": "Color"
                  },
                  {
                      "field": "Normal"
                  },
                  {
                      "field": "UV0"
                  }
               ]
              }
          }
      ]

Changes in version 1.18.10.4

Changes in version 1.16.210.05

Changes in version 1.16.100.04

Changes in version 1.16.0.2

Changes in version 1.13.0.34

    • New Value:
      "initial_state": "default"
    • New Value:
      "initial_state": "default"
    • New Value:
      "cancan_a": {
          "animations": [
              "cancan_a_pose"
          ],
          "blend_transition": 0.1,
          "blend_via_shortest_path": true,
          "transitions": [
              {
               "default": "variable.armor_stand.pose_index == 0"
              },
              {
               "none": "variable.armor_stand.pose_index == 1"
              },
              {
               "solemn": "variable.armor_stand.pose_index == 2"
              },
              {
               "athena": "variable.armor_stand.pose_index == 3"
              },
              {
               "brandish": "variable.armor_stand.pose_index == 4"
              },
              {
               "honor": "variable.armor_stand.pose_index == 5"
              },
              {
               "entertain": "variable.armor_stand.pose_index == 6"
              },
              {
               "salute": "variable.armor_stand.pose_index == 7"
              },
              {
               "riposte": "variable.armor_stand.pose_index == 8"
              },
              {
               "zombie": "variable.armor_stand.pose_index == 9"
              },
              {
               "cancan_b": "variable.armor_stand.pose_index == 11"
              },
              {
               "hero": "variable.armor_stand.pose_index == 12"
              }
          ]
      }
      Previous Value:
      "cancan_a": {
          "animations": [
              {
               "cancan_a_pose": []
              }
          ],
          "transitions": [
              {
               "default": "variable.armor_stand.pose_index == 0"
              },
              {
               "none": "variable.armor_stand.pose_index == 1"
              },
              {
               "solemn": "variable.armor_stand.pose_index == 2"
              },
              {
               "athena": "variable.armor_stand.pose_index == 3"
              },
              {
               "brandish": "variable.armor_stand.pose_index == 4"
              },
              {
               "honor": "variable.armor_stand.pose_index == 5"
              },
              {
               "entertain": "variable.armor_stand.pose_index == 6"
              },
              {
               "salute": "variable.armor_stand.pose_index == 7"
              },
              {
               "riposte": "variable.armor_stand.pose_index == 8"
              },
              {
               "zombie": "variable.armor_stand.pose_index == 9"
              },
              {
               "cancan_b": "variable.armor_stand.pose_index == 11"
              },
              {
               "hero": "variable.armor_stand.pose_index == 12"
              }
          ]
      }
    • New Value:
      "cancan_b": {
          "animations": [
              "cancan_b_pose"
          ],
          "blend_transition": 0.1,
          "blend_via_shortest_path": true,
          "transitions": [
              {
               "default": "variable.armor_stand.pose_index == 0"
              },
              {
               "none": "variable.armor_stand.pose_index == 1"
              },
              {
               "solemn": "variable.armor_stand.pose_index == 2"
              },
              {
               "athena": "variable.armor_stand.pose_index == 3"
              },
              {
               "brandish": "variable.armor_stand.pose_index == 4"
              },
              {
               "honor": "variable.armor_stand.pose_index == 5"
              },
              {
               "entertain": "variable.armor_stand.pose_index == 6"
              },
              {
               "salute": "variable.armor_stand.pose_index == 7"
              },
              {
               "riposte": "variable.armor_stand.pose_index == 8"
              },
              {
               "zombie": "variable.armor_stand.pose_index == 9"
              },
              {
               "cancan_a": "variable.armor_stand.pose_index == 10"
              },
              {
               "hero": "variable.armor_stand.pose_index == 12"
              }
          ]
      }
      Previous Value:
      "cancan_b": {
          "animations": [
              {
               "cancan_b_pose": []
              }
          ],
          "transitions": [
              {
               "default": "variable.armor_stand.pose_index == 0"
              },
              {
               "none": "variable.armor_stand.pose_index == 1"
              },
              {
               "solemn": "variable.armor_stand.pose_index == 2"
              },
              {
               "athena": "variable.armor_stand.pose_index == 3"
              },
              {
               "brandish": "variable.armor_stand.pose_index == 4"
              },
              {
               "honor": "variable.armor_stand.pose_index == 5"
              },
              {
               "entertain": "variable.armor_stand.pose_index == 6"
              },
              {
               "salute": "variable.armor_stand.pose_index == 7"
              },
              {
               "riposte": "variable.armor_stand.pose_index == 8"
              },
              {
               "zombie": "variable.armor_stand.pose_index == 9"
              },
              {
               "cancan_a": "variable.armor_stand.pose_index == 10"
              },
              {
               "hero": "variable.armor_stand.pose_index == 12"
              }
          ]
      }
    • New Value:
      "default": {
          "animations": [
              "default_pose"
          ],
          "blend_transition": 0.1,
          "blend_via_shortest_path": true,
          "transitions": [
              {
               "none": "variable.armor_stand.pose_index == 1"
              },
              {
               "solemn": "variable.armor_stand.pose_index == 2"
              },
              {
               "athena": "variable.armor_stand.pose_index == 3"
              },
              {
               "brandish": "variable.armor_stand.pose_index == 4"
              },
              {
               "honor": "variable.armor_stand.pose_index == 5"
              },
              {
               "entertain": "variable.armor_stand.pose_index == 6"
              },
              {
               "salute": "variable.armor_stand.pose_index == 7"
              },
              {
               "riposte": "variable.armor_stand.pose_index == 8"
              },
              {
               "zombie": "variable.armor_stand.pose_index == 9"
              },
              {
               "cancan_a": "variable.armor_stand.pose_index == 10"
              },
              {
               "cancan_b": "variable.armor_stand.pose_index == 11"
              },
              {
               "hero": "variable.armor_stand.pose_index == 12"
              }
          ]
      }
      Previous Value:
      "default": {
          "animations": [
              {
               "default_pose": []
              }
          ],
          "transitions": [
              {
               "none": "variable.armor_stand.pose_index == 1"
              },
              {
               "solemn": "variable.armor_stand.pose_index == 2"
              },
              {
               "athena": "variable.armor_stand.pose_index == 3"
              },
              {
               "brandish": "variable.armor_stand.pose_index == 4"
              },
              {
               "honor": "variable.armor_stand.pose_index == 5"
              },
              {
               "entertain": "variable.armor_stand.pose_index == 6"
              },
              {
               "salute": "variable.armor_stand.pose_index == 7"
              },
              {
               "riposte": "variable.armor_stand.pose_index == 8"
              },
              {
               "zombie": "variable.armor_stand.pose_index == 9"
              },
              {
               "cancan_a": "variable.armor_stand.pose_index == 10"
              },
              {
               "cancan_b": "variable.armor_stand.pose_index == 11"
              },
              {
               "hero": "variable.armor_stand.pose_index == 12"
              }
          ]
      }
    • New Value:
      "entertain": {
          "animations": [
              "entertain_pose"
          ],
          "blend_transition": 0.1,
          "blend_via_shortest_path": true,
          "transitions": [
              {
               "default": "variable.armor_stand.pose_index == 0"
              },
              {
               "none": "variable.armor_stand.pose_index == 1"
              },
              {
               "solemn": "variable.armor_stand.pose_index == 2"
              },
              {
               "athena": "variable.armor_stand.pose_index == 3"
              },
              {
               "brandish": "variable.armor_stand.pose_index == 4"
              },
              {
               "honor": "variable.armor_stand.pose_index == 5"
              },
              {
               "salute": "variable.armor_stand.pose_index == 7"
              },
              {
               "riposte": "variable.armor_stand.pose_index == 8"
              },
              {
               "zombie": "variable.armor_stand.pose_index == 9"
              },
              {
               "cancan_a": "variable.armor_stand.pose_index == 10"
              },
              {
               "cancan_b": "variable.armor_stand.pose_index == 11"
              },
              {
               "hero": "variable.armor_stand.pose_index == 12"
              }
          ]
      }
      Previous Value:
      "entertain": {
          "animations": [
              {
               "entertain_pose": []
              }
          ],
          "transitions": [
              {
               "default": "variable.armor_stand.pose_index == 0"
              },
              {
               "none": "variable.armor_stand.pose_index == 1"
              },
              {
               "solemn": "variable.armor_stand.pose_index == 2"
              },
              {
               "athena": "variable.armor_stand.pose_index == 3"
              },
              {
               "brandish": "variable.armor_stand.pose_index == 4"
              },
              {
               "honor": "variable.armor_stand.pose_index == 5"
              },
              {
               "salute": "variable.armor_stand.pose_index == 7"
              },
              {
               "riposte": "variable.armor_stand.pose_index == 8"
              },
              {
               "zombie": "variable.armor_stand.pose_index == 9"
              },
              {
               "cancan_a": "variable.armor_stand.pose_index == 10"
              },
              {
               "cancan_b": "variable.armor_stand.pose_index == 11"
              },
              {
               "hero": "variable.armor_stand.pose_index == 12"
              }
          ]
      }
    • New Value:
      "athena": {
          "animations": [
              "athena_pose"
          ],
          "blend_transition": 0.1,
          "blend_via_shortest_path": true,
          "transitions": [
              {
               "default": "variable.armor_stand.pose_index == 0"
              },
              {
               "none": "variable.armor_stand.pose_index == 1"
              },
              {
               "solemn": "variable.armor_stand.pose_index == 2"
              },
              {
               "brandish": "variable.armor_stand.pose_index == 4"
              },
              {
               "honor": "variable.armor_stand.pose_index == 5"
              },
              {
               "entertain": "variable.armor_stand.pose_index == 6"
              },
              {
               "salute": "variable.armor_stand.pose_index == 7"
              },
              {
               "riposte": "variable.armor_stand.pose_index == 8"
              },
              {
               "zombie": "variable.armor_stand.pose_index == 9"
              },
              {
               "cancan_a": "variable.armor_stand.pose_index == 10"
              },
              {
               "cancan_b": "variable.armor_stand.pose_index == 11"
              },
              {
               "hero": "variable.armor_stand.pose_index == 12"
              }
          ]
      }
      Previous Value:
      "athena": {
          "animations": [
              {
               "athena_pose": []
              }
          ],
          "transitions": [
              {
               "default": "variable.armor_stand.pose_index == 0"
              },
              {
               "none": "variable.armor_stand.pose_index == 1"
              },
              {
               "solemn": "variable.armor_stand.pose_index == 2"
              },
              {
               "brandish": "variable.armor_stand.pose_index == 4"
              },
              {
               "honor": "variable.armor_stand.pose_index == 5"
              },
              {
               "entertain": "variable.armor_stand.pose_index == 6"
              },
              {
               "salute": "variable.armor_stand.pose_index == 7"
              },
              {
               "riposte": "variable.armor_stand.pose_index == 8"
              },
              {
               "zombie": "variable.armor_stand.pose_index == 9"
              },
              {
               "cancan_a": "variable.armor_stand.pose_index == 10"
              },
              {
               "cancan_b": "variable.armor_stand.pose_index == 11"
              },
              {
               "hero": "variable.armor_stand.pose_index == 12"
              }
          ]
      }
    • New Value:
      "hero": {
          "animations": [
              "hero_pose"
          ],
          "blend_transition": 0.1,
          "blend_via_shortest_path": true,
          "transitions": [
              {
               "default": "variable.armor_stand.pose_index == 0"
              },
              {
               "none": "variable.armor_stand.pose_index == 1"
              },
              {
               "solemn": "variable.armor_stand.pose_index == 2"
              },
              {
               "athena": "variable.armor_stand.pose_index == 3"
              },
              {
               "brandish": "variable.armor_stand.pose_index == 4"
              },
              {
               "honor": "variable.armor_stand.pose_index == 5"
              },
              {
               "entertain": "variable.armor_stand.pose_index == 6"
              },
              {
               "salute": "variable.armor_stand.pose_index == 7"
              },
              {
               "riposte": "variable.armor_stand.pose_index == 8"
              },
              {
               "zombie": "variable.armor_stand.pose_index == 9"
              },
              {
               "cancan_a": "variable.armor_stand.pose_index == 10"
              },
              {
               "cancan_b": "variable.armor_stand.pose_index == 11"
              }
          ]
      }
      Previous Value:
      "hero": {
          "animations": [
              {
               "hero_pose": []
              }
          ],
          "transitions": [
              {
               "default": "variable.armor_stand.pose_index == 0"
              },
              {
               "none": "variable.armor_stand.pose_index == 1"
              },
              {
               "solemn": "variable.armor_stand.pose_index == 2"
              },
              {
               "athena": "variable.armor_stand.pose_index == 3"
              },
              {
               "brandish": "variable.armor_stand.pose_index == 4"
              },
              {
               "honor": "variable.armor_stand.pose_index == 5"
              },
              {
               "entertain": "variable.armor_stand.pose_index == 6"
              },
              {
               "salute": "variable.armor_stand.pose_index == 7"
              },
              {
               "riposte": "variable.armor_stand.pose_index == 8"
              },
              {
               "zombie": "variable.armor_stand.pose_index == 9"
              },
              {
               "cancan_a": "variable.armor_stand.pose_index == 10"
              },
              {
               "cancan_b": "variable.armor_stand.pose_index == 11"
              }
          ]
      }
    • New Value:
      "honor": {
          "animations": [
              "honor_pose"
          ],
          "blend_transition": 0.1,
          "blend_via_shortest_path": true,
          "transitions": [
              {
               "default": "variable.armor_stand.pose_index == 0"
              },
              {
               "none": "variable.armor_stand.pose_index == 1"
              },
              {
               "solemn": "variable.armor_stand.pose_index == 2"
              },
              {
               "athena": "variable.armor_stand.pose_index == 3"
              },
              {
               "brandish": "variable.armor_stand.pose_index == 4"
              },
              {
               "entertain": "variable.armor_stand.pose_index == 6"
              },
              {
               "salute": "variable.armor_stand.pose_index == 7"
              },
              {
               "riposte": "variable.armor_stand.pose_index == 8"
              },
              {
               "zombie": "variable.armor_stand.pose_index == 9"
              },
              {
               "cancan_a": "variable.armor_stand.pose_index == 10"
              },
              {
               "cancan_b": "variable.armor_stand.pose_index == 11"
              },
              {
               "hero": "variable.armor_stand.pose_index == 12"
              }
          ]
      }
      Previous Value:
      "honor": {
          "animations": [
              {
               "honor_pose": []
              }
          ],
          "transitions": [
              {
               "default": "variable.armor_stand.pose_index == 0"
              },
              {
               "none": "variable.armor_stand.pose_index == 1"
              },
              {
               "solemn": "variable.armor_stand.pose_index == 2"
              },
              {
               "athena": "variable.armor_stand.pose_index == 3"
              },
              {
               "brandish": "variable.armor_stand.pose_index == 4"
              },
              {
               "entertain": "variable.armor_stand.pose_index == 6"
              },
              {
               "salute": "variable.armor_stand.pose_index == 7"
              },
              {
               "riposte": "variable.armor_stand.pose_index == 8"
              },
              {
               "zombie": "variable.armor_stand.pose_index == 9"
              },
              {
               "cancan_a": "variable.armor_stand.pose_index == 10"
              },
              {
               "cancan_b": "variable.armor_stand.pose_index == 11"
              },
              {
               "hero": "variable.armor_stand.pose_index == 12"
              }
          ]
      }
    • New Value:
      "format_version": "1.10.0"
      Previous Value:
      "format_version": "1.8.0"
    • New Value:
      "none": {
          "animations": [
              "no_pose"
          ],
          "blend_transition": 0.1,
          "blend_via_shortest_path": true,
          "transitions": [
              {
               "default": "variable.armor_stand.pose_index == 0"
              },
              {
               "solemn": "variable.armor_stand.pose_index == 2"
              },
              {
               "athena": "variable.armor_stand.pose_index == 3"
              },
              {
               "brandish": "variable.armor_stand.pose_index == 4"
              },
              {
               "honor": "variable.armor_stand.pose_index == 5"
              },
              {
               "entertain": "variable.armor_stand.pose_index == 6"
              },
              {
               "salute": "variable.armor_stand.pose_index == 7"
              },
              {
               "riposte": "variable.armor_stand.pose_index == 8"
              },
              {
               "zombie": "variable.armor_stand.pose_index == 9"
              },
              {
               "cancan_a": "variable.armor_stand.pose_index == 10"
              },
              {
               "cancan_b": "variable.armor_stand.pose_index == 11"
              },
              {
               "hero": "variable.armor_stand.pose_index == 12"
              }
          ]
      }
      Previous Value:
      "none": {
          "animations": [
              {
               "no_pose": []
              }
          ],
          "transitions": [
              {
               "default": "variable.armor_stand.pose_index == 0"
              },
              {
               "solemn": "variable.armor_stand.pose_index == 2"
              },
              {
               "athena": "variable.armor_stand.pose_index == 3"
              },
              {
               "brandish": "variable.armor_stand.pose_index == 4"
              },
              {
               "honor": "variable.armor_stand.pose_index == 5"
              },
              {
               "entertain": "variable.armor_stand.pose_index == 6"
              },
              {
               "salute": "variable.armor_stand.pose_index == 7"
              },
              {
               "riposte": "variable.armor_stand.pose_index == 8"
              },
              {
               "zombie": "variable.armor_stand.pose_index == 9"
              },
              {
               "cancan_a": "variable.armor_stand.pose_index == 10"
              },
              {
               "cancan_b": "variable.armor_stand.pose_index == 11"
              },
              {
               "hero": "variable.armor_stand.pose_index == 12"
              }
          ]
      }
    • New Value:
      "riposte": {
          "animations": [
              "riposte_pose"
          ],
          "blend_transition": 0.1,
          "blend_via_shortest_path": true,
          "transitions": [
              {
               "default": "variable.armor_stand.pose_index == 0"
              },
              {
               "none": "variable.armor_stand.pose_index == 1"
              },
              {
               "solemn": "variable.armor_stand.pose_index == 2"
              },
              {
               "athena": "variable.armor_stand.pose_index == 3"
              },
              {
               "brandish": "variable.armor_stand.pose_index == 4"
              },
              {
               "honor": "variable.armor_stand.pose_index == 5"
              },
              {
               "entertain": "variable.armor_stand.pose_index == 6"
              },
              {
               "salute": "variable.armor_stand.pose_index == 7"
              },
              {
               "zombie": "variable.armor_stand.pose_index == 9"
              },
              {
               "cancan_a": "variable.armor_stand.pose_index == 10"
              },
              {
               "cancan_b": "variable.armor_stand.pose_index == 11"
              },
              {
               "hero": "variable.armor_stand.pose_index == 12"
              }
          ]
      }
      Previous Value:
      "riposte": {
          "animations": [
              {
               "riposte_pose": []
              }
          ],
          "transitions": [
              {
               "default": "variable.armor_stand.pose_index == 0"
              },
              {
               "none": "variable.armor_stand.pose_index == 1"
              },
              {
               "solemn": "variable.armor_stand.pose_index == 2"
              },
              {
               "athena": "variable.armor_stand.pose_index == 3"
              },
              {
               "brandish": "variable.armor_stand.pose_index == 4"
              },
              {
               "honor": "variable.armor_stand.pose_index == 5"
              },
              {
               "entertain": "variable.armor_stand.pose_index == 6"
              },
              {
               "salute": "variable.armor_stand.pose_index == 7"
              },
              {
               "zombie": "variable.armor_stand.pose_index == 9"
              },
              {
               "cancan_a": "variable.armor_stand.pose_index == 10"
              },
              {
               "cancan_b": "variable.armor_stand.pose_index == 11"
              },
              {
               "hero": "variable.armor_stand.pose_index == 12"
              }
          ]
      }
    • New Value:
      "salute": {
          "animations": [
              "salute_pose"
          ],
          "blend_transition": 0.1,
          "blend_via_shortest_path": true,
          "transitions": [
              {
               "default": "variable.armor_stand.pose_index == 0"
              },
              {
               "none": "variable.armor_stand.pose_index == 1"
              },
              {
               "solemn": "variable.armor_stand.pose_index == 2"
              },
              {
               "athena": "variable.armor_stand.pose_index == 3"
              },
              {
               "brandish": "variable.armor_stand.pose_index == 4"
              },
              {
               "honor": "variable.armor_stand.pose_index == 5"
              },
              {
               "entertain": "variable.armor_stand.pose_index == 6"
              },
              {
               "riposte": "variable.armor_stand.pose_index == 8"
              },
              {
               "zombie": "variable.armor_stand.pose_index == 9"
              },
              {
               "cancan_a": "variable.armor_stand.pose_index == 10"
              },
              {
               "cancan_b": "variable.armor_stand.pose_index == 11"
              },
              {
               "hero": "variable.armor_stand.pose_index == 12"
              }
          ]
      }
      Previous Value:
      "salute": {
          "animations": [
              {
               "salute_pose": []
              }
          ],
          "transitions": [
              {
               "default": "variable.armor_stand.pose_index == 0"
              },
              {
               "none": "variable.armor_stand.pose_index == 1"
              },
              {
               "solemn": "variable.armor_stand.pose_index == 2"
              },
              {
               "athena": "variable.armor_stand.pose_index == 3"
              },
              {
               "brandish": "variable.armor_stand.pose_index == 4"
              },
              {
               "honor": "variable.armor_stand.pose_index == 5"
              },
              {
               "entertain": "variable.armor_stand.pose_index == 6"
              },
              {
               "riposte": "variable.armor_stand.pose_index == 8"
              },
              {
               "zombie": "variable.armor_stand.pose_index == 9"
              },
              {
               "cancan_a": "variable.armor_stand.pose_index == 10"
              },
              {
               "cancan_b": "variable.armor_stand.pose_index == 11"
              },
              {
               "hero": "variable.armor_stand.pose_index == 12"
              }
          ]
      }
    • New Value:
      "solemn": {
          "animations": [
              "solemn_pose"
          ],
          "blend_transition": 0.1,
          "blend_via_shortest_path": true,
          "transitions": [
              {
               "default": "variable.armor_stand.pose_index == 0"
              },
              {
               "none": "variable.armor_stand.pose_index == 1"
              },
              {
               "athena": "variable.armor_stand.pose_index == 3"
              },
              {
               "brandish": "variable.armor_stand.pose_index == 4"
              },
              {
               "honor": "variable.armor_stand.pose_index == 5"
              },
              {
               "entertain": "variable.armor_stand.pose_index == 6"
              },
              {
               "salute": "variable.armor_stand.pose_index == 7"
              },
              {
               "riposte": "variable.armor_stand.pose_index == 8"
              },
              {
               "zombie": "variable.armor_stand.pose_index == 9"
              },
              {
               "cancan_a": "variable.armor_stand.pose_index == 10"
              },
              {
               "cancan_b": "variable.armor_stand.pose_index == 11"
              },
              {
               "hero": "variable.armor_stand.pose_index == 12"
              }
          ]
      }
      Previous Value:
      "solemn": {
          "animations": [
              {
               "solemn_pose": []
              }
          ],
          "transitions": [
              {
               "default": "variable.armor_stand.pose_index == 0"
              },
              {
               "none": "variable.armor_stand.pose_index == 1"
              },
              {
               "athena": "variable.armor_stand.pose_index == 3"
              },
              {
               "brandish": "variable.armor_stand.pose_index == 4"
              },
              {
               "honor": "variable.armor_stand.pose_index == 5"
              },
              {
               "entertain": "variable.armor_stand.pose_index == 6"
              },
              {
               "salute": "variable.armor_stand.pose_index == 7"
              },
              {
               "riposte": "variable.armor_stand.pose_index == 8"
              },
              {
               "zombie": "variable.armor_stand.pose_index == 9"
              },
              {
               "cancan_a": "variable.armor_stand.pose_index == 10"
              },
              {
               "cancan_b": "variable.armor_stand.pose_index == 11"
              },
              {
               "hero": "variable.armor_stand.pose_index == 12"
              }
          ]
      }
    • New Value:
      "zombie": {
          "animations": [
              "zombie_pose"
          ],
          "blend_transition": 0.1,
          "blend_via_shortest_path": true,
          "transitions": [
              {
               "default": "variable.armor_stand.pose_index == 0"
              },
              {
               "none": "variable.armor_stand.pose_index == 1"
              },
              {
               "solemn": "variable.armor_stand.pose_index == 2"
              },
              {
               "athena": "variable.armor_stand.pose_index == 3"
              },
              {
               "brandish": "variable.armor_stand.pose_index == 4"
              },
              {
               "honor": "variable.armor_stand.pose_index == 5"
              },
              {
               "entertain": "variable.armor_stand.pose_index == 6"
              },
              {
               "salute": "variable.armor_stand.pose_index == 7"
              },
              {
               "riposte": "variable.armor_stand.pose_index == 8"
              },
              {
               "cancan_a": "variable.armor_stand.pose_index == 10"
              },
              {
               "cancan_b": "variable.armor_stand.pose_index == 11"
              },
              {
               "hero": "variable.armor_stand.pose_index == 12"
              }
          ]
      }
      Previous Value:
      "zombie": {
          "animations": [
              {
               "zombie_pose": []
              }
          ],
          "transitions": [
              {
               "default": "variable.armor_stand.pose_index == 0"
              },
              {
               "none": "variable.armor_stand.pose_index == 1"
              },
              {
               "solemn": "variable.armor_stand.pose_index == 2"
              },
              {
               "athena": "variable.armor_stand.pose_index == 3"
              },
              {
               "brandish": "variable.armor_stand.pose_index == 4"
              },
              {
               "honor": "variable.armor_stand.pose_index == 5"
              },
              {
               "entertain": "variable.armor_stand.pose_index == 6"
              },
              {
               "salute": "variable.armor_stand.pose_index == 7"
              },
              {
               "riposte": "variable.armor_stand.pose_index == 8"
              },
              {
               "cancan_a": "variable.armor_stand.pose_index == 10"
              },
              {
               "cancan_b": "variable.armor_stand.pose_index == 11"
              },
              {
               "hero": "variable.armor_stand.pose_index == 12"
              }
          ]
      }
    • New Value:
      "brandish": {
          "animations": [
              "brandish_pose"
          ],
          "blend_transition": 0.1,
          "blend_via_shortest_path": true,
          "transitions": [
              {
               "default": "variable.armor_stand.pose_index == 0"
              },
              {
               "none": "variable.armor_stand.pose_index == 1"
              },
              {
               "solemn": "variable.armor_stand.pose_index == 2"
              },
              {
               "athena": "variable.armor_stand.pose_index == 3"
              },
              {
               "honor": "variable.armor_stand.pose_index == 5"
              },
              {
               "entertain": "variable.armor_stand.pose_index == 6"
              },
              {
               "salute": "variable.armor_stand.pose_index == 7"
              },
              {
               "riposte": "variable.armor_stand.pose_index == 8"
              },
              {
               "zombie": "variable.armor_stand.pose_index == 9"
              },
              {
               "cancan_a": "variable.armor_stand.pose_index == 10"
              },
              {
               "cancan_b": "variable.armor_stand.pose_index == 11"
              },
              {
               "hero": "variable.armor_stand.pose_index == 12"
              }
          ]
      }
      Previous Value:
      "brandish": {
          "animations": [
              {
               "brandish_pose": []
              }
          ],
          "transitions": [
              {
               "default": "variable.armor_stand.pose_index == 0"
              },
              {
               "none": "variable.armor_stand.pose_index == 1"
              },
              {
               "solemn": "variable.armor_stand.pose_index == 2"
              },
              {
               "athena": "variable.armor_stand.pose_index == 3"
              },
              {
               "honor": "variable.armor_stand.pose_index == 5"
              },
              {
               "entertain": "variable.armor_stand.pose_index == 6"
              },
              {
               "salute": "variable.armor_stand.pose_index == 7"
              },
              {
               "riposte": "variable.armor_stand.pose_index == 8"
              },
              {
               "zombie": "variable.armor_stand.pose_index == 9"
              },
              {
               "cancan_a": "variable.armor_stand.pose_index == 10"
              },
              {
               "cancan_b": "variable.armor_stand.pose_index == 11"
              },
              {
               "hero": "variable.armor_stand.pose_index == 12"
              }
          ]
      }
    • New Value:
      "wiggling": {
          "animations": [
              "wiggle"
          ],
          "transitions": [
              {
               "default": "(variable.armor_stand.hurt_time - query.frame_alpha) >= 0"
              }
          ]
      }
      Previous Value:
      "wiggling": {
          "animations": [
              {
               "wiggle": []
              }
          ],
          "transitions": [
              {
               "default": "(variable.armor_stand.hurt_time - query.frame_alpha) >= 0"
              }
          ]
      }
    • New Value:
      "scripts": {
          "initialize": [
              "variable.armor_stand.pose_index = 0;",
              "variable.armor_stand.hurt_time = 0;"
          ],
          "animate": [
              "controller.pose",
              "controller.wiggling"
          ]
      }
    • Previous Value:
      "animation_controllers": [
          {
              "pose": "controller.animation.armor_stand.pose"
          },
          {
              "wiggling": "controller.animation.armor_stand.wiggle"
          }
      ]
    • New Value:
      "format_version": "1.10.0"
      Previous Value:
      "format_version": "1.8.0"
    • New Value:
      "animations": {
          "default_pose": "animation.armor_stand.default_pose",
          "no_pose": "animation.armor_stand.no_pose",
          "solemn_pose": "animation.armor_stand.solemn_pose",
          "athena_pose": "animation.armor_stand.athena_pose",
          "brandish_pose": "animation.armor_stand.brandish_pose",
          "honor_pose": "animation.armor_stand.honor_pose",
          "entertain_pose": "animation.armor_stand.entertain_pose",
          "salute_pose": "animation.armor_stand.salute_pose",
          "riposte_pose": "animation.armor_stand.riposte_pose",
          "zombie_pose": "animation.armor_stand.zombie_pose",
          "cancan_a_pose": "animation.armor_stand.cancan_a_pose",
          "cancan_b_pose": "animation.armor_stand.cancan_b_pose",
          "hero_pose": "animation.armor_stand.hero_pose",
          "wiggle": "animation.armor_stand.wiggle",
          "controller.pose": "controller.animation.armor_stand.pose",
          "controller.wiggling": "controller.animation.armor_stand.wiggle"
      }
      Previous Value:
      "animations": {
          "default_pose": "animation.armor_stand.default_pose",
          "no_pose": "animation.armor_stand.no_pose",
          "solemn_pose": "animation.armor_stand.solemn_pose",
          "athena_pose": "animation.armor_stand.athena_pose",
          "brandish_pose": "animation.armor_stand.brandish_pose",
          "honor_pose": "animation.armor_stand.honor_pose",
          "entertain_pose": "animation.armor_stand.entertain_pose",
          "salute_pose": "animation.armor_stand.salute_pose",
          "riposte_pose": "animation.armor_stand.riposte_pose",
          "zombie_pose": "animation.armor_stand.zombie_pose",
          "cancan_a_pose": "animation.armor_stand.cancan_a_pose",
          "cancan_b_pose": "animation.armor_stand.cancan_b_pose",
          "hero_pose": "animation.armor_stand.hero_pose",
          "wiggle": "animation.armor_stand.wiggle"
      }
    • New Value:
      "minecraft:geometry": [
          {
              "description": {
               "identifier": "geometry.armor_stand",
               "texture_width": 64,
               "texture_height": 64,
               "visible_bounds_offset": [
                  0,
                  0.5,
                  0
               ],
               "visible_bounds_width": 1.5
              },
              "bones": [
               {
                  "name": "baseplate",
                  "cubes": [
                      {
                       "origin": [
                          -6,
                          0,
                          -6
                       ],
                       "size": [
                          12,
                          1,
                          12
                       ],
                       "uv": [
                          0,
                          32
                       ]
                      }
                  ]
               },
               {
                  "name": "waist",
                  "parent": "baseplate",
                  "pivot": [
                      0,
                      12,
                      0
                  ]
               },
               {
                  "name": "body",
                  "parent": "waist",
                  "pivot": [
                      0,
                      24,
                      0
                  ],
                  "cubes": [
                      {
                       "origin": [
                          -6,
                          21,
                          -1.5
                       ],
                       "size": [
                          12,
                          3,
                          3
                       ],
                       "uv": [
                          0,
                          26
                       ]
                      },
                      {
                       "origin": [
                          -3,
                          14,
                          -1
                       ],
                       "size": [
                          2,
                          7,
                          2
                       ],
                       "uv": [
                          16,
                          0
                       ]
                      },
                      {
                       "origin": [
                          1,
                          14,
                          -1
                       ],
                       "size": [
                          2,
                          7,
                          2
                       ],
                       "uv": [
                          48,
                          16
                       ]
                      },
                      {
                       "origin": [
                          -4,
                          12,
                          -1
                       ],
                       "size": [
                          8,
                          2,
                          2
                       ],
                       "uv": [
                          0,
                          48
                       ]
                      }
                  ]
               },
               {
                  "name": "head",
                  "parent": "body",
                  "pivot": [
                      0,
                      24,
                      0
                  ],
                  "cubes": [
                      {
                       "origin": [
                          -1,
                          24,
                          -1
                       ],
                       "size": [
                          2,
                          7,
                          2
                       ],
                       "uv": [
                          0,
                          0
                       ]
                      }
                  ]
               },
               {
                  "name": "hat",
                  "parent": "head",
                  "pivot": [
                      0,
                      24,
                      0
                  ],
                  "cubes": [
                      {
                       "origin": [
                          -4,
                          24,
                          -4
                       ],
                       "size": [
                          8,
                          8,
                          8
                       ],
                       "uv": [
                          32,
                          0
                       ]
                      }
                  ]
               },
               {
                  "name": "leftarm",
                  "parent": "body",
                  "mirror": true,
                  "pivot": [
                      5,
                      22,
                      0
                  ],
                  "cubes": [
                      {
                       "origin": [
                          5,
                          12,
                          -1
                       ],
                       "size": [
                          2,
                          12,
                          2
                       ],
                       "uv": [
                          32,
                          16
                       ]
                      }
                  ]
               },
               {
                  "name": "leftitem",
                  "parent": "leftarm",
                  "pivot": [
                      6,
                      15,
                      1
                  ]
               },
               {
                  "name": "leftleg",
                  "parent": "body",
                  "mirror": true,
                  "pivot": [
                      1.9,
                      12,
                      0
                  ],
                  "cubes": [
                      {
                       "origin": [
                          0.9,
                          1,
                          -1
                       ],
                       "size": [
                          2,
                          11,
                          2
                       ],
                       "uv": [
                          40,
                          16
                       ]
                      }
                  ]
               },
               {
                  "name": "rightarm",
                  "parent": "body",
                  "pivot": [
                      -5,
                      22,
                      0
                  ],
                  "cubes": [
                      {
                       "origin": [
                          -7,
                          12,
                          -1
                       ],
                       "size": [
                          2,
                          12,
                          2
                       ],
                       "uv": [
                          24,
                          0
                       ]
                      }
                  ]
               },
               {
                  "name": "rightitem",
                  "parent": "rightarm",
                  "pivot": [
                      -6,
                      15,
                      1
                  ]
               },
               {
                  "name": "rightleg",
                  "parent": "body",
                  "pivot": [
                      -1.9,
                      12,
                      0
                  ],
                  "cubes": [
                      {
                       "origin": [
                          -2.9,
                          1,
                          -1
                       ],
                       "size": [
                          2,
                          11,
                          2
                       ],
                       "uv": [
                          8,
                          0
                       ]
                      }
                  ]
               }
              ]
          }
      ]
    • Previous Value:
      "geometry.armor_stand": {
          "visible_bounds_width": 1.5,
          "visible_bounds_height": 1,
          "visible_bounds_offset": [
              0,
              0.5,
              0
          ],
          "texturewidth": 64,
          "textureheight": 64,
          "bones": [
              {
               "name": "body",
               "pivot": [
                  0,
                  24,
                  0
               ],
               "cubes": [
                  {
                      "origin": [
                       -6,
                       21,
                       -1.5
                      ],
                      "size": [
                       12,
                       3,
                       3
                      ],
                      "uv": [
                       0,
                       26
                      ]
                  },
                  {
                      "origin": [
                       -3,
                       14,
                       -1
                      ],
                      "size": [
                       2,
                       7,
                       2
                      ],
                      "uv": [
                       16,
                       0
                      ]
                  },
                  {
                      "origin": [
                       1,
                       14,
                       -1
                      ],
                      "size": [
                       2,
                       7,
                       2
                      ],
                      "uv": [
                       48,
                       16
                      ]
                  },
                  {
                      "origin": [
                       -4,
                       12,
                       -1
                      ],
                      "size": [
                       8,
                       2,
                       2
                      ],
                      "uv": [
                       0,
                       48
                      ]
                  }
               ],
               "parent": "waist"
              },
              {
               "name": "waist",
               "neverRender": true,
               "pivot": [
                  0,
                  12,
                  0
               ],
               "parent": "basePlate"
              },
              {
               "name": "head",
               "pivot": [
                  0,
                  24,
                  0
               ],
               "cubes": [
                  {
                      "origin": [
                       -1,
                       24,
                       -1
                      ],
                      "size": [
                       2,
                       7,
                       2
                      ],
                      "uv": [
                       0,
                       0
                      ]
                  }
               ],
               "parent": "body"
              },
              {
               "name": "hat",
               "pivot": [
                  0,
                  24,
                  0
               ],
               "cubes": [
                  {
                      "origin": [
                       -4,
                       24,
                       -4
                      ],
                      "size": [
                       8,
                       8,
                       8
                      ],
                      "uv": [
                       32,
                       0
                      ],
                      "inflate": 0.5
                  }
               ],
               "neverRender": true,
               "parent": "head"
              },
              {
               "name": "rightArm",
               "pivot": [
                  -5,
                  22,
                  0
               ],
               "cubes": [
                  {
                      "origin": [
                       -7,
                       12,
                       -1
                      ],
                      "size": [
                       2,
                       12,
                       2
                      ],
                      "uv": [
                       24,
                       0
                      ]
                  }
               ],
               "parent": "body"
              },
              {
               "name": "rightItem",
               "pivot": [
                  -6,
                  14.5,
                  1
               ],
               "neverRender": false,
               "parent": "rightArm"
              },
              {
               "name": "leftArm",
               "pivot": [
                  5,
                  22,
                  0
               ],
               "cubes": [
                  {
                      "origin": [
                       5,
                       12,
                       -1
                      ],
                      "size": [
                       2,
                       12,
                       2
                      ],
                      "uv": [
                       32,
                       16
                      ]
                  }
               ],
               "parent": "body",
               "mirror": true
              },
              {
               "name": "leftItem",
               "pivot": [
                  6,
                  14.5,
                  1
               ],
               "neverRender": false,
               "parent": "leftArm"
              },
              {
               "name": "rightLeg",
               "pivot": [
                  -1.9,
                  12,
                  0
               ],
               "cubes": [
                  {
                      "origin": [
                       -2.9,
                       1,
                       -1
                      ],
                      "size": [
                       2,
                       11,
                       2
                      ],
                      "uv": [
                       8,
                       0
                      ]
                  }
               ],
               "parent": "body"
              },
              {
               "name": "leftLeg",
               "pivot": [
                  1.9,
                  12,
                  0
               ],
               "cubes": [
                  {
                      "origin": [
                       0.9,
                       1,
                       -1
                      ],
                      "size": [
                       2,
                       11,
                       2
                      ],
                      "uv": [
                       40,
                       16
                      ]
                  }
               ],
               "parent": "body",
               "mirror": true
              },
              {
               "name": "basePlate",
               "cubes": [
                  {
                      "origin": [
                       -6,
                       0,
                       -6
                      ],
                      "size": [
                       12,
                       1,
                       12
                      ],
                      "uv": [
                       0,
                       32
                      ]
                  }
               ]
              }
          ]
      }
    • New Value:
      "format_version": "1.12.0"
      Previous Value:
      "format_version": "1.8.0"