Version History for the Vex Entity
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Note: Version history only goes as far back as the earliest version on file (Minecraft 1.12.0.28 ). View Detailed Entity Information >>
Changes in version 1.20.10.23
- Resource Packs > Animation Controllers > humanoid.animation_controllers.json
- New Value:
"default": {
"animations": [
"look_at_target_default"
],
"transitions": [
{
"gliding": "query.is_gliding"
},
{
"swimming": "query.is_swimming || query.is_crawling"
}
]
}Previous Value:"default": {
"animations": [
"look_at_target_default"
],
"transitions": [
{
"gliding": "query.is_gliding"
},
{
"swimming": "query.is_swimming"
}
]
} - New Value:
"swimming": {
"animations": [
"look_at_target_swimming"
],
"transitions": [
{
"gliding": "query.is_gliding"
},
{
"default": "!query.is_swimming && !query.is_crawling"
}
]
}Previous Value:"swimming": {
"animations": [
"look_at_target_swimming"
],
"transitions": [
{
"gliding": "query.is_gliding"
},
{
"default": "!query.is_swimming"
}
]
} - New Value:
"gliding": {
"animations": [
"look_at_target_gliding"
],
"transitions": [
{
"swimming": "query.is_swimming || query.is_crawling"
},
{
"default": "!query.is_gliding"
}
]
}Previous Value:"gliding": {
"animations": [
"look_at_target_gliding"
],
"transitions": [
{
"swimming": "query.is_swimming"
},
{
"default": "!query.is_gliding"
}
]
}
Changes in version 1.20.10.20
- Resource Packs > Animation Controllers > humanoid.animation_controllers.json
- New Value:
"default": {
"animations": [
"look_at_target_default"
],
"transitions": [
{
"gliding": "query.is_gliding"
},
{
"swimming": "query.is_swimming"
}
]
}Previous Value:"default": {
"animations": [
"look_at_target_default"
],
"transitions": [
{
"gliding": "query.is_gliding"
},
{
"swimming": "query.is_swimming || query.is_crawling"
}
]
} - New Value:
"swimming": {
"animations": [
"look_at_target_swimming"
],
"transitions": [
{
"gliding": "query.is_gliding"
},
{
"default": "!query.is_swimming"
}
]
}Previous Value:"swimming": {
"animations": [
"look_at_target_swimming"
],
"transitions": [
{
"gliding": "query.is_gliding"
},
{
"default": "!query.is_swimming && !query.is_crawling"
}
]
} - New Value:
"gliding": {
"animations": [
"look_at_target_gliding"
],
"transitions": [
{
"swimming": "query.is_swimming"
},
{
"default": "!query.is_gliding"
}
]
}Previous Value:"gliding": {
"animations": [
"look_at_target_gliding"
],
"transitions": [
{
"swimming": "query.is_swimming || query.is_crawling"
},
{
"default": "!query.is_gliding"
}
]
}
Changes in version 1.20.10.1
- Resource Packs > Animation Controllers > humanoid.animation_controllers.json
- New Value:
"default": {
"animations": [
"look_at_target_default"
],
"transitions": [
{
"gliding": "query.is_gliding"
},
{
"swimming": "query.is_swimming || query.is_crawling"
}
]
}Previous Value:"default": {
"animations": [
"look_at_target_default"
],
"transitions": [
{
"gliding": "query.is_gliding"
},
{
"swimming": "query.is_swimming"
}
]
} - New Value:
"swimming": {
"animations": [
"look_at_target_swimming"
],
"transitions": [
{
"gliding": "query.is_gliding"
},
{
"default": "!query.is_swimming && !query.is_crawling"
}
]
}Previous Value:"swimming": {
"animations": [
"look_at_target_swimming"
],
"transitions": [
{
"gliding": "query.is_gliding"
},
{
"default": "!query.is_swimming"
}
]
} - New Value:
"gliding": {
"animations": [
"look_at_target_gliding"
],
"transitions": [
{
"swimming": "query.is_swimming || query.is_crawling"
},
{
"default": "!query.is_gliding"
}
]
}Previous Value:"gliding": {
"animations": [
"look_at_target_gliding"
],
"transitions": [
{
"swimming": "query.is_swimming"
},
{
"default": "!query.is_gliding"
}
]
}
Changes in version 1.20.0.21
- Resource Packs > Animations > humanoid.animation.json
- New Value:
"animation.humanoid.brushing": {
"loop": true,
"bones": {
"rightarm": {
"rotation": [
"math.clamp(query.target_x_rotation, -43, 14) - 50",
"math.clamp(query.target_y_rotation, -37, 43)",
5
]
},
"rightitem": {
"position": {
"0.0": [
0,
0,
0
],
"0.1": {
"pre": [
0,
0,
0
],
"post": [
1.5,
0,
-3
]
},
"0.2": {
"pre": [
1.5,
0,
-3
],
"post": [
0,
0,
0
]
},
"0.3": {
"pre": [
0,
0,
0
],
"post": [
1.5,
0,
3
]
},
"0.4": {
"pre": [
1.5,
0,
3
],
"post": [
0,
0,
0
]
},
"0.5": {
"pre": [
0,
0,
0
],
"post": [
0,
0,
0
]
}
},
"rotation": {
"0.0": [
0,
0,
0
],
"0.1": {
"pre": [
0,
0,
0
],
"post": [
0,
-30,
0
]
},
"0.2": {
"pre": [
0,
-30,
0
],
"post": [
0,
0,
0
]
},
"0.3": {
"pre": [
0,
0,
0
],
"post": [
0,
30,
0
]
},
"0.4": {
"pre": [
0,
30,
0
],
"post": [
0,
0,
0
]
},
"0.5": {
"pre": [
0,
0,
0
],
"post": [
0,
0,
0
]
}
}
}
}
} - New Value:
"animation.humanoid.holding_brush": {
"loop": true,
"bones": {
"rightitem": {
"scale": 1.5,
"position": {
"0.0": [
-7,
-1,
-1
]
},
"rotation": {
"0.0": [
20,
-30,
-10
]
}
}
}
}
Changes in version 1.20.0.20
- Resource Packs > Animations > humanoid.animation.json
- Previous Value:
"animation.humanoid.brushing": {
"loop": true,
"bones": {
"rightarm": {
"rotation": [
"math.clamp(query.target_x_rotation, -43, 14) - 50",
"math.clamp(query.target_y_rotation, -37, 43)",
5
]
},
"rightitem": {
"position": {
"0.0": [
0,
0,
0
],
"0.1": {
"pre": [
0,
0,
0
],
"post": [
1.5,
0,
-3
]
},
"0.2": {
"pre": [
1.5,
0,
-3
],
"post": [
0,
0,
0
]
},
"0.3": {
"pre": [
0,
0,
0
],
"post": [
1.5,
0,
3
]
},
"0.4": {
"pre": [
1.5,
0,
3
],
"post": [
0,
0,
0
]
},
"0.5": {
"pre": [
0,
0,
0
],
"post": [
0,
0,
0
]
}
},
"rotation": {
"0.0": [
0,
0,
0
],
"0.1": {
"pre": [
0,
0,
0
],
"post": [
0,
-30,
0
]
},
"0.2": {
"pre": [
0,
-30,
0
],
"post": [
0,
0,
0
]
},
"0.3": {
"pre": [
0,
0,
0
],
"post": [
0,
30,
0
]
},
"0.4": {
"pre": [
0,
30,
0
],
"post": [
0,
0,
0
]
},
"0.5": {
"pre": [
0,
0,
0
],
"post": [
0,
0,
0
]
}
}
}
}
} - Previous Value:
"animation.humanoid.holding_brush": {
"loop": true,
"bones": {
"rightitem": {
"scale": 1.5,
"position": {
"0.0": [
-7,
-1,
-1
]
},
"rotation": {
"0.0": [
20,
-30,
-10
]
}
}
}
}
Changes in version 1.20.0.1
- Resource Packs > Animations > humanoid.animation.json
- New Value:
"animation.humanoid.brushing": {
"loop": true,
"bones": {
"rightarm": {
"rotation": [
"math.clamp(query.target_x_rotation, -43, 14) - 50",
"math.clamp(query.target_y_rotation, -37, 43)",
5
]
},
"rightitem": {
"position": {
"0.0": [
0,
0,
0
],
"0.1": {
"pre": [
0,
0,
0
],
"post": [
1.5,
0,
-3
]
},
"0.2": {
"pre": [
1.5,
0,
-3
],
"post": [
0,
0,
0
]
},
"0.3": {
"pre": [
0,
0,
0
],
"post": [
1.5,
0,
3
]
},
"0.4": {
"pre": [
1.5,
0,
3
],
"post": [
0,
0,
0
]
},
"0.5": {
"pre": [
0,
0,
0
],
"post": [
0,
0,
0
]
}
},
"rotation": {
"0.0": [
0,
0,
0
],
"0.1": {
"pre": [
0,
0,
0
],
"post": [
0,
-30,
0
]
},
"0.2": {
"pre": [
0,
-30,
0
],
"post": [
0,
0,
0
]
},
"0.3": {
"pre": [
0,
0,
0
],
"post": [
0,
30,
0
]
},
"0.4": {
"pre": [
0,
30,
0
],
"post": [
0,
0,
0
]
},
"0.5": {
"pre": [
0,
0,
0
],
"post": [
0,
0,
0
]
}
}
}
}
} - New Value:
"animation.humanoid.holding_brush": {
"loop": true,
"bones": {
"rightitem": {
"scale": 1.5,
"position": {
"0.0": [
-7,
-1,
-1
]
},
"rotation": {
"0.0": [
20,
-30,
-10
]
}
}
}
}
Changes in version 1.19.80.2
- Resource Packs > Animations > humanoid.animation.json
- New Value:
"leftleg": {
"rotation": [
"45.0-this",
"-0.1-this",
"-0.1-this"
]
}Previous Value:"leftleg": {
"rotation": [
"45.0-this",
"-this",
"-this"
]
} - New Value:
"leftleg": {
"position": [
0,
-3.1,
3.9
]
}Previous Value:"leftleg": {
"position": [
0,
-3,
4
]
} - New Value:
"rightleg": {
"rotation": [
"-45.0-this",
"0.1-this",
"0.1-this"
]
}Previous Value:"rightleg": {
"rotation": [
"-45.0-this",
"-this",
"-this"
]
}
Changes in version 1.19.60.3
- Resource Packs > Animations > vex.animation.json
- New Value:
"leftarm": {
"rotation": [
"variable.empty_handed ? -70.0 - this : (query.is_item_equipped(1) ? 210.0 - this : this)",
"variable.empty_handed ? this : (query.is_item_equipped(1) ? -15.0 - this : this)",
"variable.empty_handed ? this : (query.is_item_equipped(1) ? 25.0 + 32.34 - this : this)"
]
} - New Value:
"leftItem": {
"scale": 0.7
} - New Value:
"rightarm": {
"rotation": [
"variable.empty_handed ? -70.0 - this : (query.is_item_equipped(0) ? 210.0 - this : this)",
"variable.empty_handed ? this : (query.is_item_equipped(0) ? 15.0 - this : this)",
"variable.empty_handed ? this : (query.is_item_equipped(0) ? -25.0 - 32.34 - this : this)"
]
}Previous Value:"rightarm": {
"rotation": [
"210.0 - this",
"15.0 - this",
"-25.0 - 32.34 - this"
]
}
- Resource Packs > Animation Controllers > humanoid.animation_controllers.json
- New Value:
"controller.animation.humanoid.riding_legs_only": {
"initial_state": "default",
"states": {
"default": {
"transitions": [
{
"riding": "query.is_riding"
}
]
},
"riding": {
"animations": [
"riding.legs"
],
"transitions": [
{
"default": "!query.is_riding"
}
]
}
}
} - Previous Value:
"controller.animation.humanoid.holding_spyglass": {
"initial_state": "default",
"states": {
"holding_spyglass": {
"animations": [
"holding_spyglass"
],
"transitions": [
{
"default": "!variable.is_holding_spyglass"
}
]
},
"default": {
"transitions": [
{
"holding_spyglass": "variable.is_holding_spyglass"
}
]
}
}
}
- Resource Packs > Entity > vex.entity.json
- New Value:
"held_item_ignores_lighting": true
- New Value:
"scripts": {
"pre_animation": [
"variable.tcos0 = (Math.cos(query.modified_distance_moved * 38.17) * query.modified_move_speed / variable.gliding_speed_value) * 57.3;",
"variable.empty_handed = !query.is_item_equipped(0) && !query.is_item_equipped(1);"
],
"scale": "1.0"
}Previous Value:"scripts": {
"pre_animation": [
"variable.tcos0 = (Math.cos(query.modified_distance_moved * 38.17) * query.modified_move_speed / variable.gliding_speed_value) * 57.3;"
],
"scale": "1.0"
}
- Resource Packs > Models > vex.geo.json
- New Value:
"bones": [
{
"name": "body",
"pivot": [
0,
2,
0
],
"cubes": [
{
"origin": [
-1.5,
2,
-1
],
"size": [
3,
4,
2
],
"uv": [
0,
10
]
},
{
"origin": [
-1.5,
0,
-1
],
"size": [
3,
5,
2
],
"inflate": -0.2,
"uv": [
0,
16
]
}
]
},
{
"name": "head",
"parent": "body",
"pivot": [
0,
6,
0
],
"cubes": [
{
"origin": [
-2.5,
6,
-2.5
],
"size": [
5,
5,
5
],
"uv": [
0,
0
]
}
]
},
{
"name": "rightArm",
"parent": "body",
"pivot": [
-1.75,
5.75,
0
],
"cubes": [
{
"origin": [
-3,
2.25,
-1
],
"size": [
2,
4,
2
],
"inflate": -0.1,
"uv": [
23,
0
]
}
]
},
{
"name": "rightItem",
"parent": "rightArm",
"pivot": [
-2,
3,
0
]
},
{
"name": "leftArm",
"parent": "body",
"pivot": [
1.75,
5.75,
0
],
"cubes": [
{
"origin": [
1,
2.25,
-1
],
"size": [
2,
4,
2
],
"inflate": -0.1,
"uv": [
23,
6
]
}
]
},
{
"name": "leftItem",
"parent": "leftArm",
"pivot": [
2,
3,
0
]
},
{
"name": "leftWing",
"parent": "body",
"pivot": [
0.5,
5,
1
],
"cubes": [
{
"origin": [
0.5,
0,
1
],
"size": [
8,
5,
0
],
"uv": [
16,
22
],
"mirror": true
}
]
},
{
"name": "rightWing",
"parent": "body",
"pivot": [
-0.5,
5,
1
],
"cubes": [
{
"origin": [
-8.5,
0,
1
],
"size": [
8,
5,
0
],
"uv": [
16,
22
]
}
]
}
]Previous Value:"bones": [
{
"name": "body",
"pivot": [
0,
0,
0
],
"cubes": [
{
"origin": [
-1.5,
0,
-1
],
"size": [
3,
4,
2
],
"uv": [
0,
10
]
},
{
"origin": [
-1.5,
-2,
-1
],
"size": [
3,
5,
2
],
"inflate": -0.2,
"uv": [
0,
16
]
}
]
},
{
"name": "head",
"parent": "body",
"pivot": [
0,
4,
0
],
"cubes": [
{
"origin": [
-2.5,
4,
-2.5
],
"size": [
5,
5,
5
],
"uv": [
0,
0
]
}
]
},
{
"name": "rightArm",
"parent": "body",
"pivot": [
-1.75,
3.75,
0
],
"cubes": [
{
"origin": [
-3,
0.25,
-1
],
"size": [
2,
4,
2
],
"inflate": -0.1,
"uv": [
23,
0
]
}
]
},
{
"name": "rightItem",
"parent": "rightArm",
"pivot": [
-2,
1,
0
]
},
{
"name": "leftArm",
"parent": "body",
"pivot": [
1.75,
3.75,
0
],
"cubes": [
{
"origin": [
1,
0.25,
-1
],
"size": [
2,
4,
2
],
"inflate": -0.1,
"uv": [
23,
6
]
}
]
},
{
"name": "leftWing",
"parent": "body",
"pivot": [
0.5,
3,
1
],
"cubes": [
{
"origin": [
0.5,
-2,
1
],
"size": [
8,
5,
0
],
"uv": [
16,
22
],
"mirror": true
}
]
},
{
"name": "rightWing",
"parent": "body",
"pivot": [
-0.5,
3,
1
],
"cubes": [
{
"origin": [
-8.5,
-2,
1
],
"size": [
8,
5,
0
],
"uv": [
16,
22
]
}
]
}
] - New Value:
"description": {
"identifier": "geometry.vex.v1.8",
"texture_width": 32,
"texture_height": 32,
"visible_bounds_width": 1.3,
"visible_bounds_height": 1,
"visible_bounds_offset": [
0,
0.4,
0
]
}Previous Value:"description": {
"identifier": "geometry.vex.v1.8",
"texture_width": 32,
"texture_height": 32,
"visible_bounds_width": 1.5,
"visible_bounds_height": 1,
"visible_bounds_offset": [
0,
0.5,
0
]
}
- Resource Packs > Render Controllers > vex.render_controllers.json
- New Value:
"ignore_lighting": true
- Resource Packs > Textures > vex.png
- Hover/Tap to zoom...
- Resource Packs > Textures > vex_charging.png
- Hover/Tap to zoom...
Changes in version 1.19.50.2
- Resource Packs > Animations > vex.animation.json
- New Value:
"animation.vex.charge": {
"anim_time_update": "query.modified_distance_moved",
"loop": true,
"bones": {
"rightarm": {
"rotation": [
"210.0 - this",
"15.0 - this",
"-25.0 - 32.34 - this"
]
}
}
} - New Value:
"animation.vex.idle": {
"loop": true,
"bones": {
"leftarm": {
"rotation": {
"0.0": [
0,
0,
-32.34
],
"0.75": [
0,
0,
-45
],
"2.0": [
0,
0,
-32.34
]
}
},
"rightarm": {
"rotation": {
"0.0": [
0,
0,
32.34
],
"0.75": [
0,
0,
45
],
"2.0": [
0,
0,
32.34
]
}
},
"leftwing": {
"rotation": [
"27.0 - this",
"-(15.0 + math.cos(query.life_time * 916.8) * 9.0) - this",
"-45.0 - this"
]
},
"rightwing": {
"rotation": [
"27.0 - this",
"15.0 + math.cos(query.life_time * 916.8) * 9.0 - this",
"45.0 - this"
]
},
"rightItem": {
"scale": 0.7
}
}
} - Previous Value:
"animation.vex.attack.rotations.v1.0": {
"loop": true,
"bones": {
"body": {
"rotation": [
0,
"variable.attackbodyroty - this",
0
]
},
"leftarm": {
"rotation": [
"variable.attackbodyroty",
"variable.attackbodyroty",
0
]
},
"rightarm": {
"rotation": [
"math.sin(1.0 - math.pow(1.0 - variable.attack_time, 3.0) * 180.0) * (variable.is_brandishing_spear ? -1.0 : 1.0 )",
"(variable.is_brandishing_spear ? 0.0 : variable.attackbodyroty * 2.0) + variable.attackbodyroty",
0
]
}
}
} - Previous Value:
"animation.vex.move": {
"anim_time_update": "query.modified_distance_moved",
"loop": true,
"bones": {
"leftwing": {
"position": [
0,
"-1.0 - this",
"2.0 - this"
],
"rotation": [
"27.0 - this",
"-(27.0 + math.cos(query.life_time * 916.8) * 9.0) - this",
"-27.0 - this"
]
},
"leg0": {
"rotation": [
"variable.tcos0 * 1.4 + 36.0",
0,
0
]
},
"rightarm": {
"rotation": [
"query.is_charging ? (216.0 - this) : 0.0",
0,
0
]
},
"rightwing": {
"position": [
0,
"-1.0 - this",
"2.0 - this"
],
"rotation": [
"27.0 - this",
"27.0 + math.cos(query.life_time * 916.8) * 9.0 - this",
"27.0 - this"
]
}
}
}
- Resource Packs > Animation Controllers > vex.animation_controllers.json
- New Value:
"controller.animation.vex.charge": {
"initial_state": "default",
"states": {
"default": {
"transitions": [
{
"charging": "query.is_charging"
}
]
},
"charging": {
"animations": [
"vex_charge"
],
"transitions": [
{
"default": "!query.is_charging"
}
]
}
}
} - New Value:
"controller.animation.vex.idle": {
"initial_state": "default",
"states": {
"default": {
"animations": [
"vex_idle"
]
}
}
} - Previous Value:
"controller.animation.vex.move": {
"initial_state": "default",
"states": {
"default": {
"animations": [
"vex_move"
]
}
}
}
- Resource Packs > Entity > vex.entity.json
- New Value:
"animations": {
"look_at_target_default": "animation.humanoid.look_at_target.default",
"vex_charge": "animation.vex.charge",
"vex_idle": "animation.vex.idle"
}Previous Value:"animations": {
"look_at_target_default": "animation.humanoid.look_at_target.default",
"look_at_target_gliding": "animation.humanoid.look_at_target.gliding",
"look_at_target_swimming": "animation.humanoid.look_at_target.swimming",
"move": "animation.humanoid.move",
"riding.arms": "animation.humanoid.riding.arms",
"riding.legs": "animation.humanoid.riding.legs",
"holding": "animation.humanoid.holding",
"brandish_spear": "animation.humanoid.brandish_spear",
"charging": "animation.humanoid.charging",
"attack.rotations": "animation.humanoid.attack.rotations",
"sneaking": "animation.humanoid.sneaking",
"bob": "animation.humanoid.bob",
"damage_nearby_mobs": "animation.humanoid.damage_nearby_mobs",
"bow_and_arrow": "animation.humanoid.bow_and_arrow",
"swimming": "animation.humanoid.swimming",
"use_item_progress": "animation.humanoid.use_item_progress",
"vex_move": "animation.vex.move"
} - New Value:
"animation_controllers": [
{
"look_at_target": "controller.animation.humanoid.look_at_target"
},
{
"vex_charge": "controller.animation.vex.charge"
},
{
"vex_idle": "controller.animation.vex.idle"
}
]Previous Value:"animation_controllers": [
{
"look_at_target": "controller.animation.humanoid.look_at_target"
},
{
"move": "controller.animation.humanoid.move"
},
{
"riding": "controller.animation.humanoid.riding"
},
{
"holding": "controller.animation.humanoid.holding"
},
{
"brandish_spear": "controller.animation.humanoid.brandish_spear"
},
{
"charging": "controller.animation.humanoid.charging"
},
{
"attack": "controller.animation.humanoid.attack"
},
{
"sneaking": "controller.animation.humanoid.sneaking"
},
{
"bob": "controller.animation.humanoid.bob"
},
{
"damage_nearby_mobs": "controller.animation.humanoid.damage_nearby_mobs"
},
{
"bow_and_arrow": "controller.animation.humanoid.bow_and_arrow"
},
{
"swimming": "controller.animation.humanoid.swimming"
},
{
"use_item_progress": "controller.animation.humanoid.use_item_progress"
},
{
"vex_move": "controller.animation.vex.move"
}
] - New Value:
"scripts": {
"pre_animation": [
"variable.tcos0 = (Math.cos(query.modified_distance_moved * 38.17) * query.modified_move_speed / variable.gliding_speed_value) * 57.3;"
],
"scale": "1.0"
}Previous Value:"scripts": {
"pre_animation": [
"variable.tcos0 = (Math.cos(query.modified_distance_moved * 38.17) * query.modified_move_speed / variable.gliding_speed_value) * 57.3;"
],
"scale": "0.4"
}
- Resource Packs > Materials > vex
- New Value:
"variants": [
{
"skinning": {
"+defines": [
"USE_SKINNING"
],
"vertexFields": [
{
"field": "Position"
},
{
"field": "BoneId0"
},
{
"field": "Normal"
},
{
"field": "UV0"
}
]
}
},
{
"skinning_color": {
"+defines": [
"USE_SKINNING",
"USE_OVERLAY"
],
"+states": [
"Blending"
],
"vertexFields": [
{
"field": "Position"
},
{
"field": "BoneId0"
},
{
"field": "Color"
},
{
"field": "Normal"
},
{
"field": "UV0"
}
]
}
},
{
"skinning_alphatest": {
"+defines": [
"USE_SKINNING",
"ALPHA_TEST"
],
"+states": [
"DisableCulling"
],
"vertexFields": [
{
"field": "Position"
},
{
"field": "BoneId0"
},
{
"field": "Normal"
},
{
"field": "UV0"
}
]
}
}
]Previous Value:"variants": [
{
"skinning": {
"+defines": [
"USE_SKINNING"
],
"vertexFields": [
{
"field": "Position"
},
{
"field": "BoneId0"
},
{
"field": "Normal"
},
{
"field": "UV0"
}
]
}
},
{
"skinning_color": {
"+defines": [
"USE_SKINNING",
"USE_OVERLAY"
],
"+states": [
"Blending"
],
"vertexFields": [
{
"field": "Position"
},
{
"field": "BoneId0"
},
{
"field": "Color"
},
{
"field": "Normal"
},
{
"field": "UV0"
}
]
}
}
]
- Resource Packs > Models > vex.geo.json
- New Value:
"minecraft:geometry": [
{
"description": {
"identifier": "geometry.vex.v1.8",
"texture_width": 32,
"texture_height": 32,
"visible_bounds_width": 1.5,
"visible_bounds_height": 1,
"visible_bounds_offset": [
0,
0.5,
0
]
},
"bones": [
{
"name": "body",
"pivot": [
0,
0,
0
],
"cubes": [
{
"origin": [
-1.5,
0,
-1
],
"size": [
3,
4,
2
],
"uv": [
0,
10
]
},
{
"origin": [
-1.5,
-2,
-1
],
"size": [
3,
5,
2
],
"inflate": -0.2,
"uv": [
0,
16
]
}
]
},
{
"name": "head",
"parent": "body",
"pivot": [
0,
4,
0
],
"cubes": [
{
"origin": [
-2.5,
4,
-2.5
],
"size": [
5,
5,
5
],
"uv": [
0,
0
]
}
]
},
{
"name": "rightArm",
"parent": "body",
"pivot": [
-1.75,
3.75,
0
],
"cubes": [
{
"origin": [
-3,
0.25,
-1
],
"size": [
2,
4,
2
],
"inflate": -0.1,
"uv": [
23,
0
]
}
]
},
{
"name": "rightItem",
"parent": "rightArm",
"pivot": [
-2,
1,
0
]
},
{
"name": "leftArm",
"parent": "body",
"pivot": [
1.75,
3.75,
0
],
"cubes": [
{
"origin": [
1,
0.25,
-1
],
"size": [
2,
4,
2
],
"inflate": -0.1,
"uv": [
23,
6
]
}
]
},
{
"name": "leftWing",
"parent": "body",
"pivot": [
0.5,
3,
1
],
"cubes": [
{
"origin": [
0.5,
-2,
1
],
"size": [
8,
5,
0
],
"uv": [
16,
22
],
"mirror": true
}
]
},
{
"name": "rightWing",
"parent": "body",
"pivot": [
-0.5,
3,
1
],
"cubes": [
{
"origin": [
-8.5,
-2,
1
],
"size": [
8,
5,
0
],
"uv": [
16,
22
]
}
]
}
]
}
] - Previous Value:
"geometry.vex.v1.8": {
"visible_bounds_width": 1.5,
"visible_bounds_height": 1,
"visible_bounds_offset": [
0,
0.5,
0
],
"texturewidth": 64,
"textureheight": 64,
"bones": [
{
"name": "head",
"parent": "body",
"pivot": [
0,
24,
0
],
"cubes": [
{
"origin": [
-4,
24,
-4
],
"size": [
8,
8,
8
],
"uv": [
0,
0
]
}
]
},
{
"name": "body",
"pivot": [
0,
24,
0
],
"cubes": [
{
"origin": [
-4,
12,
-2
],
"size": [
8,
12,
4
],
"uv": [
16,
16
]
}
]
},
{
"name": "rightArm",
"parent": "body",
"pivot": [
-5,
22,
0
],
"cubes": [
{
"origin": [
-8,
12,
-2
],
"size": [
4,
12,
4
],
"uv": [
40,
16
]
}
]
},
{
"name": "rightItem",
"pivot": [
-6,
13,
0
],
"neverRender": true,
"parent": "rightarm"
},
{
"name": "leftArm",
"parent": "body",
"pivot": [
5,
22,
0
],
"mirror": true,
"cubes": [
{
"origin": [
4,
12,
-2
],
"size": [
4,
12,
4
],
"uv": [
40,
16
]
}
]
},
{
"name": "leg0",
"parent": "body",
"pivot": [
-1.9,
12,
0
],
"cubes": [
{
"origin": [
-3.9,
0,
-2
],
"size": [
4,
12,
4
],
"uv": [
0,
16
]
},
{
"origin": [
-2.9,
3,
-2
],
"size": [
6,
10,
4
],
"uv": [
32,
0
]
}
]
},
{
"name": "leftwing",
"parent": "body",
"pivot": [
0,
24,
0
],
"mirror": true,
"cubes": [
{
"origin": [
0,
12,
0
],
"size": [
20,
12,
1
],
"uv": [
0,
32
]
}
]
},
{
"name": "rightwing",
"parent": "body",
"pivot": [
0,
24,
0
],
"cubes": [
{
"origin": [
-20,
12,
0
],
"size": [
20,
12,
1
],
"uv": [
0,
32
]
}
]
}
]
} - New Value:
"format_version": "1.12.0"
Previous Value:"format_version": "1.8.0"
- Resource Packs > Textures > vex.png
- Hover/Tap to zoom...
- Resource Packs > Textures > vex_charging.png
- Hover/Tap to zoom...
Changes in version 1.19.20.2
- Behavior Packs > Entities > vex.json
- New Value:
"minecraft:game_event_movement_tracking": {
"emit_move": false,
"emit_swim": false
}
Changes in version 1.18.30.4
- Resource Packs > Animations > humanoid.animation.json
- New Value:
"animation.humanoid.tooting_goat_horn": {
"loop": true,
"bones": {
"rightarm": {
"rotation": [
"math.clamp(query.target_x_rotation, -43, 14) - 75",
"math.clamp(query.target_y_rotation, -37, 43) - 30",
5
]
},
"rightitem": {
"rotation": [
15,
0,
100
],
"position": [
4,
0,
1
]
}
}
}
Changes in version 1.17.30.4
- Resource Packs > Animations > humanoid.animation.json
- New Value:
"rightarm": {
"rotation": [
"this * -0.5 - 143.5 - 22.5 * variable.charge_amount",
"-this",
"-((math.cos(query.life_time * 103.2) * 2.865) + 2.865)"
]
}Previous Value:"rightarm": {
"rotation": [
"this * -0.5 - 157.5 - 22.5 * variable.charge_amount",
"-this",
0
]
}
Changes in version 1.17.0.2
- Behavior Packs > Entities > vex.json
- New Value:
"minecraft:is_hidden_when_invisible": []
- Resource Packs > Animations > humanoid.animation.json
- An entry was added into the animation.humanoid.holding_spyglass subsection of the animations sectionNew Value:
"animation.humanoid.holding_spyglass": {
"loop": true,
"bones": {
"rightarm": {
"rotation": [
"math.clamp(query.target_x_rotation - 105 - (variable.is_sneaking ? 15 : 0), -170, 180)",
"math.clamp(query.target_y_rotation - 15, -60, 90)",
5
]
}
}
} - Previous Value:
"animation.humanoid.fishing_rod": {
"loop": true,
"bones": {
"rightarm": {
"rotation": [
" -19.0 - this",
"-this",
"-this"
]
}
}
} - New Value:
"rightarm": {
"rotation": [
"math.sin(1.0 - math.pow(1.0 - variable.attack_time, 3.0) * 180.0) * (variable.is_brandishing_spear || variable.is_holding_spyglass ? -1.0 : 1.0 )",
"variable.is_brandishing_spear || variable.is_holding_spyglass ? 0.0 : (math.sin(math.sqrt(variable.attack_time) * 360) * 11.46) * 2.0",
0
]
}Previous Value:"rightarm": {
"rotation": [
"math.sin(1.0 - math.pow(1.0 - variable.attack_time, 3.0) * 180.0) * (variable.is_brandishing_spear ? -1.0 : 1.0 )",
"variable.is_brandishing_spear ? 0.0 : (math.sin(math.sqrt(variable.attack_time) * 360) * 11.46) * 2.0",
0
]
}
- Resource Packs > Animation Controllers > humanoid.animation_controllers.json
- New Value:
"controller.animation.humanoid.holding_spyglass": {
"initial_state": "default",
"states": {
"holding_spyglass": {
"animations": [
"holding_spyglass"
],
"transitions": [
{
"default": "!variable.is_holding_spyglass"
}
]
},
"default": {
"transitions": [
{
"holding_spyglass": "variable.is_holding_spyglass"
}
]
}
}
}
Changes in version 1.16.100.04
- Behavior Packs > Entities > vex.json
- New Value:
"minecraft:conditional_bandwidth_optimization": []
- New Value:
"minecraft:behavior.charge_attack": {
"priority": 4
}Previous Value:"minecraft:behavior.charge_attack": {
"priority": 4,
"speed_multiplier": 2
}
Changes in version 1.16.0.2
- Behavior Packs > Entities > vex.json
- New Value:
"minecraft:despawn": {
"despawn_from_distance": []
} - New Value:
"format_version": "1.16.0"
Previous Value:"format_version": "1.13.0"
- New Value:
"minecraft:behavior.charge_attack": {
"priority": 4,
"speed_multiplier": 2
}Previous Value:"minecraft:behavior.charge_attack": {
"priority": 4
} - New Value:
"minecraft:fire_immune": []
Previous Value:"minecraft:fire_immune": true
- Resource Packs > Animations > humanoid.animation.json
- New Value:
"animation.humanoid.fishing_rod": {
"loop": true,
"bones": {
"rightarm": {
"rotation": [
" -19.0 - this",
"-this",
"-this"
]
}
}
}
- Resource Packs > Textures > vex.png
- Hover/Tap to zoom...
- Resource Packs > Textures > vex_charging.png
- Hover/Tap to zoom...
Changes in version 1.13.0.34
- Behavior Packs > Entities > vex.json
- New Value:
"minecraft:experience_reward": {
"on_death": "query.last_hit_by_player ? 5 + (query.equipment_count * Math.Random(1,3)) : 0"
} - New Value:
"format_version": "1.13.0"
Previous Value:"format_version": "1.8.0"
- New Value:
"minecraft:type_family": {
"family": [
"vex",
"monster",
"mob"
]
}Previous Value:"minecraft:type_family": {
"family": [
"vex",
"monster"
]
}
- Resource Packs > Animations > humanoid.animation.json
- New Value:
"animation.humanoid.celebrating": {
"loop": true,
"bones": {
"leftarm": {
"rotation": [
"(math.cos(query.life_time * 800.0) * 2.865)",
180,
-135
]
},
"rightarm": {
"rotation": [
"(math.cos(query.life_time * 800.0) * 2.865)",
180,
153
]
}
}
} - Previous Value:
"leftleg": {
"rotation": [
"-math.sin(query.life_time * 76.8) * 2.865",
0,
0
]
} - New Value:
"body": {
"rotation": [
0,
"math.sin(math.sqrt(variable.attack_time) * 360) * 11.46 - this",
0
]
}Previous Value:"body": {
"rotation": [
0,
"variable.attack_body_rot_y - this",
0
]
} - New Value:
"head": {
"scale": 1.4
}Previous Value:"head": {
"scale": 1.399999976158142
} - New Value:
"head": {
"relative_to": {
"rotation": "entity"
},
"rotation": [
"query.target_x_rotation",
"query.target_y_rotation",
0
]
}Previous Value:"head": {
"rotation": [
"query.target_x_rotation",
"query.target_y_rotation",
0
]
} - The leftarm component was changed in the bones subsection of the animation.humanoid.swimming sectionNew Value:
"leftarm": {
"rotation": {
"0.7": {
"post": [
"math.lerp(this, 11.25 * math.mod(query.modified_distance_moved, 26.0), variable.leftarmswim_amount)",
"math.lerp(this, 180.0, variable.leftarmswim_amount)",
"math.lerp(this, 72.77 + 13.4 * math.mod(query.modified_distance_moved, 26.0), variable.leftarmswim_amount)"
],
"pre": [
"math.lerp(this, 0.0, variable.leftarmswim_amount)",
"math.lerp(this, 180.0, variable.leftarmswim_amount)",
"math.lerp(this, 180.0 - 0.01877 * (-65.0 * math.mod(query.modified_distance_moved, 26.0) + math.mod(query.modified_distance_moved, 26.0) * math.mod(query.modified_distance_moved, 26.0)), variable.leftarmswim_amount)"
]
},
"1.1": [
"math.lerp(this, 11.25 * math.mod(query.modified_distance_moved, 26.0), variable.leftarmswim_amount)",
"math.lerp(this, 180.0, variable.leftarmswim_amount)",
"math.lerp(this, 72.77 + 13.4 * math.mod(query.modified_distance_moved, 26.0), variable.leftarmswim_amount)"
],
"1.3": {
"post": [
"math.lerp(this, 90.0 - (22.5 * math.mod(query.modified_distance_moved, 26.0)), variable.leftarmswim_amount)",
"math.lerp(this, 180.0, variable.leftarmswim_amount)",
"math.lerp(this, 180.0, variable.leftarmswim_amount)"
],
"pre": [
"math.lerp(this, 11.25 * math.mod(query.modified_distance_moved, 26.0), variable.leftarmswim_amount)",
"math.lerp(this, 180.0, variable.leftarmswim_amount)",
"math.lerp(this, 72.77 + 13.4 * math.mod(query.modified_distance_moved, 26.0), variable.leftarmswim_amount)"
]
}
}
}Previous Value:"leftarm": {
"rotation": {
"0.7": {
"post": [
"math.lerp(this, 11.25 * variable.internal_swim_pos, variable.leftarmswim_amount)",
"math.lerp(this, 180.0, variable.leftarmswim_amount)",
"math.lerp(this, 72.77 + 13.4 * variable.internal_swim_pos, variable.leftarmswim_amount)"
],
"pre": [
"math.lerp(this, 0.0, variable.leftarmswim_amount)",
"math.lerp(this, 180.0, variable.leftarmswim_amount)",
"math.lerp(this, 180.0 - 0.01877 * (-65.0 * variable.internal_swim_pos + variable.internal_swim_pos * variable.internal_swim_pos), variable.leftarmswim_amount)"
]
},
"1.1": [
"math.lerp(this, 11.25 * variable.internal_swim_pos, variable.leftarmswim_amount)",
"math.lerp(this, 180.0, variable.leftarmswim_amount)",
"math.lerp(this, 72.77 + 13.4 * variable.internal_swim_pos, variable.leftarmswim_amount)"
],
"1.3": {
"post": [
"math.lerp(this, 90.0 - (22.5 * variable.internal_swim_pos), variable.leftarmswim_amount)",
"math.lerp(this, 180.0, variable.leftarmswim_amount)",
"math.lerp(this, 180.0, variable.leftarmswim_amount)"
],
"pre": [
"math.lerp(this, 11.25 * variable.internal_swim_pos, variable.leftarmswim_amount)",
"math.lerp(this, 180.0, variable.leftarmswim_amount)",
"math.lerp(this, 72.77 + 13.4 * variable.internal_swim_pos, variable.leftarmswim_amount)"
]
}
}
} - New Value:
"rightarm": {
"rotation": [
"variable.use_item_startup_progress * -60.0 + variable.use_item_interval_progress * 11.25",
"variable.use_item_startup_progress * -22.5 + variable.use_item_interval_progress * 11.25",
"variable.use_item_startup_progress * -5.625 + variable.use_item_interval_progress * 11.25"
]
}Previous Value:"rightarm": {
"rotation": [
"variable.useitemstartupprogress * -60.0 + variable.useitemintervalprogress * 11.25",
"variable.useitemstartupprogress * -22.5 + variable.useitemintervalprogress * 11.25",
"variable.useitemstartupprogress * -5.625 + variable.useitemintervalprogress * 11.25"
]
} - New Value:
"animation_length": 1.3
Previous Value:"animation_length": 1.299999952316284
- New Value:
"rightarm": {
"rotation": [
"math.sin(1.0 - math.pow(1.0 - variable.attack_time, 3.0) * 180.0) * (variable.is_brandishing_spear ? -1.0 : 1.0 )",
"variable.is_brandishing_spear ? 0.0 : (math.sin(math.sqrt(variable.attack_time) * 360) * 11.46) * 2.0",
0
]
}Previous Value:"rightarm": {
"rotation": [
"math.sin(1.0 - math.pow(1.0 - variable.attack_time, 3.0) * 180.0) * (variable.is_brandishing_spear ? -1.0 : 1.0 )",
"variable.is_brandishing_spear ? 0.0 : variable.attack_body_rot_y * 2.0",
0
]
} - New Value:
"leftarm": {
"rotation": [
"math.sin(math.sqrt(variable.attack_time) * 360) * 11.46",
0,
0
]
}Previous Value:"leftarm": {
"rotation": [
"variable.attack_body_rot_y",
0,
0
]
} - New Value:
"leftleg": {
"rotation": [
"variable.tcos0 * -1.4",
0,
0
]
}Previous Value:"leftleg": {
"rotation": [
"variable.tcos1 * 1.4",
0,
0
]
} - New Value:
"rightarm": {
"rotation": [
"-variable.tcos0",
0,
0
]
}Previous Value:"rightarm": {
"rotation": [
"variable.tcos1",
0,
0
]
}
- Resource Packs > Animation Controllers > humanoid.animation_controllers.json
- New Value:
"initial_state": "default"
- New Value:
"initial_state": "default"
- New Value:
"initial_state": "default"
- New Value:
"initial_state": "default"
- New Value:
"initial_state": "default"
- New Value:
"initial_state": "default"
- New Value:
"initial_state": "default"
- New Value:
"initial_state": "default"
- New Value:
"initial_state": "default"
- New Value:
"initial_state": "default"
- New Value:
"initial_state": "default"
- New Value:
"initial_state": "default"
- New Value:
"initial_state": "default"
- New Value:
"initial_state": "default"
- New Value:
"initial_state": "default"
- New Value:
"attacking": {
"animations": [
"attack.rotations"
],
"transitions": [
{
"default": "variable.attack_time > 0.0"
}
]
}Previous Value:"attacking": {
"animations": [
{
"attack.rotations": []
}
],
"transitions": [
{
"default": "variable.attack_time > 0.0"
}
]
} - New Value:
"baby": {
"animations": [
"humanoid_big_head"
],
"transitions": [
{
"default": "!query.is_baby"
}
]
}Previous Value:"baby": {
"animations": [
{
"humanoid_big_head": []
}
],
"transitions": [
{
"default": "!query.is_baby"
}
]
} - New Value:
"default": {
"animations": [
"humanoid_base_pose"
]
}Previous Value:"default": {
"animations": [
{
"humanoid_base_pose": []
}
]
} - New Value:
"default": {
"animations": [
"bob"
]
}Previous Value:"default": {
"animations": [
{
"bob": []
}
]
} - New Value:
"bow_and_arrow": {
"animations": [
"bow_and_arrow"
],
"transitions": [
{
"default": "!query.has_target"
}
]
}Previous Value:"bow_and_arrow": {
"animations": [
{
"bow_and_arrow": []
}
],
"transitions": [
{
"default": "!query.has_target"
}
]
} - New Value:
"brandish_spear": {
"animations": [
"brandish_spear"
],
"transitions": [
{
"default": "!variable.is_brandishing_spear"
}
]
}Previous Value:"brandish_spear": {
"animations": [
{
"brandish_spear": []
}
],
"transitions": [
{
"default": "!variable.is_brandishing_spear"
}
]
} - New Value:
"charging": {
"animations": [
"charging"
],
"transitions": [
{
"default": "!query.is_charging"
}
]
}Previous Value:"charging": {
"animations": [
{
"charging": []
}
],
"transitions": [
{
"default": "!query.is_charging"
}
]
} - New Value:
"damage_nearby_mobs": {
"animations": [
"damage_nearby_mobs"
],
"transitions": [
{
"default": "!variable.damage_nearby_mobs"
}
]
}Previous Value:"damage_nearby_mobs": {
"animations": [
{
"damage_nearby_mobs": []
}
],
"transitions": [
{
"default": "!variable.damage_nearby_mobs"
}
]
} - New Value:
"default": {
"animations": [
"holding"
]
}Previous Value:"default": {
"animations": [
{
"holding": []
}
]
} - New Value:
"default": {
"animations": [
"look_at_target_default"
],
"transitions": [
{
"gliding": "query.is_gliding"
},
{
"swimming": "query.is_swimming"
}
]
}Previous Value:"default": {
"animations": [
{
"look_at_target_default": []
}
],
"transitions": [
{
"gliding": "query.is_gliding"
},
{
"swimming": "query.is_swimming"
}
]
} - New Value:
"default": {
"animations": [
"move"
]
}Previous Value:"default": {
"animations": [
{
"move": []
}
]
} - New Value:
"swimming": {
"animations": [
"look_at_target_swimming"
],
"transitions": [
{
"gliding": "query.is_gliding"
},
{
"default": "!query.is_swimming"
}
]
}Previous Value:"swimming": {
"animations": [
{
"look_at_target_swimming": []
}
],
"transitions": [
{
"gliding": "query.is_gliding"
},
{
"default": "!query.is_swimming"
}
]
} - New Value:
"format_version": "1.10.0"
Previous Value:"format_version": "1.8.0"
- New Value:
"gliding": {
"animations": [
"look_at_target_gliding"
],
"transitions": [
{
"swimming": "query.is_swimming"
},
{
"default": "!query.is_gliding"
}
]
}Previous Value:"gliding": {
"animations": [
{
"look_at_target_gliding": []
}
],
"transitions": [
{
"swimming": "query.is_swimming"
},
{
"default": "!query.is_gliding"
}
]
} - New Value:
"riding": {
"animations": [
"riding.arms",
"riding.legs"
],
"transitions": [
{
"default": "!query.is_riding"
}
]
}Previous Value:"riding": {
"animations": [
{
"riding.arms": []
},
{
"riding.legs": []
}
],
"transitions": [
{
"default": "!query.is_riding"
}
]
} - New Value:
"sneaking": {
"animations": [
"sneaking"
],
"transitions": [
{
"default": "!query.is_sneaking"
}
]
}Previous Value:"sneaking": {
"animations": [
{
"sneaking": []
}
],
"transitions": [
{
"default": "!query.is_sneaking"
}
]
} - New Value:
"swimming": {
"animations": [
"swimming"
],
"transitions": [
{
"default": "variable.swim_amount >= 0.0"
}
]
}Previous Value:"swimming": {
"animations": [
{
"swimming": []
}
],
"transitions": [
{
"default": "variable.swim_amount >= 0.0"
}
]
} - New Value:
"use_item_progress": {
"animations": [
"use_item_progress"
],
"transitions": [
{
"default": "( variable.use_item_interval_progress >= 0.0 ) && ( variable.use_item_startup_progress >= 0.0 )"
}
]
}Previous Value:"use_item_progress": {
"animations": [
{
"use_item_progress": []
}
],
"transitions": [
{
"default": "( variable.use_item_interval_progress >= 0.0 ) && ( variable.use_item_startup_progress >= 0.0 )"
}
]
}
- Resource Packs > Animation Controllers > vex.animation_controllers.json
- New Value:
"initial_state": "default"
- New Value:
"default": {
"animations": [
"vex_move"
]
}Previous Value:"default": {
"animations": [
{
"vex_move": []
}
]
} - New Value:
"format_version": "1.10.0"
Previous Value:"format_version": "1.8.0"
- Resource Packs > Entity > vex.entity.json
- New Value:
"scripts": {
"pre_animation": [
"variable.tcos0 = (Math.cos(query.modified_distance_moved * 38.17) * query.modified_move_speed / variable.gliding_speed_value) * 57.3;"
],
"scale": "0.4"
}Previous Value:"scripts": {
"pre_animation": [
"variable.tcos0 = (Math.cos(query.modified_distance_moved * 38.17) * query.modified_move_speed / variable.gliding_speed_value) * 57.3;",
"variable.tcos1 = -variable.tcos0;",
"variable.attack_body_rot_y = Math.sin(Math.sqrt(variable.attack_time) * 360.0) * 11.46;",
"variable.cos_attack_body_rot_y = Math.cos(variable.attack_body_rot_y);",
"variable.sin_attack_body_rot_y = Math.sin(variable.attack_body_rot_y);",
"variable.internal_swim_pos = Math.mod(query.modified_distance_moved, 26.0);",
"variable.attack = Math.sin((1.0 - (1.0 - variable.attack_time) * (1.0 - variable.attack_time)) * 180.0) * 57.3;",
"variable.attack2 = Math.sin(variable.attack_time * 180.0) * 57.3;"
],
"scale": "0.4"
}
Entity Histories...
- Agent
- Allay
- Area Effect Cloud
- Armor Stand
- Arrow
- Axolotl
- Bat
- Bee
- Blaze
- Boat
- Camel
- Cat
- Cave Spider
- Chest Boat
- Chest Minecart
- Chicken
- Cod
- Command Block Minecart
- Cow
- Creeper
- Dolphin
- Donkey
- Dragon Fireball
- Drowned
- Egg
- Elder Guardian
- Enderman
- Endermite
- Ender Crystal
- Ender Dragon
- Ender Pearl
- Evocation Illager
- Eye Of Ender Signal
- Fireball
- Fireworks Rocket
- Fishing Hook
- Fox
- Frog
- Ghast
- Glow Squid
- Goat
- Guardian
- Hoglin
- Hopper Minecart
- Horse
- Husk
- Iron Golem
- Lightning Bolt
- Lingering Potion
- Llama
- Llama Spit
- Magma Cube
- Minecart
- Mooshroom
- Mule
- Npc
- Ocelot
- Panda
- Parrot
- Phantom
- Pig
- Piglin
- Piglin Brute
- Pillager
- Player
- Polar Bear
- Pufferfish
- Rabbit
- Ravager
- Salmon
- Sheep
- Shulker
- Shulker Bullet
- Silverfish
- Skeleton
- Skeleton Horse
- Slime
- Small Fireball
- Sniffer
- Snowball
- Snow Golem
- Spider
- Splash Potion
- Squid
- Stray
- Strider
- Tadpole
- Thrown Trident
- Tnt
- Tnt Minecart
- Trader Llama
- Tripod Camera
- Tropicalfish
- Turtle
- Vex
- Villager
- Villager V2
- Vindicator
- Wandering Trader
- Warden
- Witch
- Wither
- Wither Skeleton
- Wither Skull
- Wither Skull Dangerous
- Wolf
- Xp Bottle
- Xp Orb
- Zoglin
- Zombie
- Zombie Horse
- Zombie Pigman
- Zombie Villager
- Zombie Villager V2
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