Version History for the Salmon Entity
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Note: Version history only goes as far back as the earliest version on file (Minecraft 1.12.0.28 ). View Detailed Entity Information >>
Changes in version 1.19.50.2
- Resource Packs > Materials > salmon
- New Value:
"variants": [
{
"skinning": {
"+defines": [
"USE_SKINNING"
],
"vertexFields": [
{
"field": "Position"
},
{
"field": "BoneId0"
},
{
"field": "Normal"
},
{
"field": "UV0"
}
]
}
},
{
"skinning_color": {
"+defines": [
"USE_SKINNING",
"USE_OVERLAY"
],
"+states": [
"Blending"
],
"vertexFields": [
{
"field": "Position"
},
{
"field": "BoneId0"
},
{
"field": "Color"
},
{
"field": "Normal"
},
{
"field": "UV0"
}
]
}
},
{
"skinning_alphatest": {
"+defines": [
"USE_SKINNING",
"ALPHA_TEST"
],
"+states": [
"DisableCulling"
],
"vertexFields": [
{
"field": "Position"
},
{
"field": "BoneId0"
},
{
"field": "Normal"
},
{
"field": "UV0"
}
]
}
}
]Previous Value:"variants": [
{
"skinning": {
"+defines": [
"USE_SKINNING"
],
"vertexFields": [
{
"field": "Position"
},
{
"field": "BoneId0"
},
{
"field": "Normal"
},
{
"field": "UV0"
}
]
}
},
{
"skinning_color": {
"+defines": [
"USE_SKINNING",
"USE_OVERLAY"
],
"+states": [
"Blending"
],
"vertexFields": [
{
"field": "Position"
},
{
"field": "BoneId0"
},
{
"field": "Color"
},
{
"field": "Normal"
},
{
"field": "UV0"
}
]
}
}
]
Changes in version 1.19.10.3
- Behavior Packs > Entities > salmon.json
- New Value:
"minecraft:health": {
"value": 3,
"max": 3
} - Previous Value:
"minecraft:health": {
"value": 6,
"max": 6
} - Previous Value:
"minecraft:health": {
"value": 6,
"max": 6
} - Previous Value:
"minecraft:health": {
"value": 6,
"max": 6
}
Changes in version 1.18.30.4
- Behavior Packs > Spawn Rules > salmon.json
- New Value:
"minecraft:height_filter": {
"min": 0,
"max": 64
}Previous Value:"minecraft:height_filter": {
"min": 50,
"max": 64
}
Changes in version 1.18.0.2
- Behavior Packs > Entities > salmon.json
- New Value:
"minecraft:behavior.avoid_mob_type": {
"priority": 1,
"entity_types": [
{
"filters": {
"any_of": [
{
"test": "is_family",
"subject": "other",
"value": "player"
},
{
"test": "is_family",
"subject": "other",
"value": "axolotl"
}
]
},
"max_dist": 3,
"max_flee": 10,
"walk_speed_multiplier": 1.5,
"sprint_speed_multiplier": 2
}
]
}Previous Value:"minecraft:behavior.avoid_mob_type": {
"priority": 1,
"entity_types": [
{
"filters": {
"test": "is_family",
"subject": "other",
"value": "player"
},
"max_dist": 3,
"max_flee": 10,
"walk_speed_multiplier": 1.5,
"sprint_speed_multiplier": 2
}
]
}
- Behavior Packs > Spawn Rules > salmon.json
- New Value:
"minecraft:height_filter": {
"min": 50,
"max": 64
}
Changes in version 1.17.0.2
- Behavior Packs > Entities > salmon.json
- New Value:
"minecraft:is_hidden_when_invisible": []
Changes in version 1.16.100.04
- Behavior Packs > Entities > salmon.json
- New Value:
"minecraft:conditional_bandwidth_optimization": []
- Behavior Packs > Loot Tables > salmon_large.json
- New Value:
"entry": {
"type": "item",
"name": "minecraft:salmon",
"weight": 1,
"functions": [
{
"function": "furnace_smelt",
"conditions": [
{
"condition": "entity_properties",
"entity": "this",
"properties": {
"on_fire": true
}
}
]
}
]
}Previous Value:"entry": {
"type": "item",
"name": "minecraft:salmon",
"weight": 1
}
- Behavior Packs > Loot Tables > salmon_normal.json
- New Value:
"entry": {
"type": "item",
"name": "minecraft:salmon",
"weight": 1,
"functions": [
{
"function": "furnace_smelt",
"conditions": [
{
"condition": "entity_properties",
"entity": "this",
"properties": {
"on_fire": true
}
}
]
}
]
}Previous Value:"entry": {
"type": "item",
"name": "minecraft:salmon",
"weight": 1
}
Changes in version 1.16.0.2
- Behavior Packs > Entities > salmon.json
- New Value:
"minecraft:despawn": {
"despawn_from_distance": {
"min_distance": 32,
"max_distance": 40
}
} - New Value:
"format_version": "1.16.0"
Previous Value:"format_version": "1.13.0"
- New Value:
"minecraft:behavior.swim_idle": {
"priority": 5,
"idle_time": 5,
"success_rate": 0.1
}Previous Value:"minecraft:behavior.swim_idle": {
"priority": 5
} - New Value:
"minecraft:behavior.swim_wander": {
"priority": 4,
"interval": 0.0166,
"look_ahead": 5,
"speed_multiplier": 0.014,
"wander_time": 5
}Previous Value:"minecraft:behavior.swim_wander": {
"priority": 4,
"speed_multiplier": 0.014,
"interval": 60
}
- Resource Packs > Textures > salmon.png
- Hover/Tap to zoom...
Changes in version 1.13.0.34
- Behavior Packs > Entities > salmon.json
- New Value:
"minecraft:experience_reward": {
"on_death": "query.last_hit_by_player ? Math.Random(1,3) : 0"
} - New Value:
"minecraft:flocking": {
"in_water": true,
"match_variants": false,
"use_center_of_mass": false,
"low_flock_limit": 4,
"high_flock_limit": 8,
"goal_weight": 2,
"loner_chance": 0.1,
"influence_radius": 3,
"breach_influence": 7,
"separation_weight": 0.65,
"separation_threshold": 0.15,
"cohesion_weight": 2.25,
"cohesion_threshold": 1.5,
"innner_cohesion_threshold": 1.5,
"min_height": 4,
"max_height": 4,
"block_distance": 1,
"block_weight": 0.75
} - New Value:
"minecraft:hurt_on_condition": {
"damage_conditions": [
{
"filters": {
"test": "in_lava",
"subject": "self",
"operator": "==",
"value": true
},
"cause": "lava",
"damage_per_tick": 4
}
]
} - New Value:
"minecraft:pushable": {
"is_pushable": true,
"is_pushable_by_piston": true
} - New Value:
"format_version": "1.13.0"
Previous Value:"format_version": "1.8.0"
- New Value:
"minecraft:breathable": {
"total_supply": 15,
"suffocate_time": 0,
"breathes_air": false,
"breathes_water": true
}Previous Value:"minecraft:breathable": {
"totalSupply": 15,
"suffocateTime": 0,
"breathesAir": false,
"breathesWater": true
}
- Resource Packs > Animation Controllers > fish.animation_controllers.json
- New Value:
"initial_state": "flopping"
- New Value:
"flopping": {
"animations": [
"flop"
],
"transitions": [
{
"swimming": "query.is_in_water || query.is_levitating"
}
]
}Previous Value:"flopping": {
"animations": [
{
"flop": []
}
],
"transitions": [
{
"swimming": "query.is_in_water"
}
]
} - New Value:
"format_version": "1.10.0"
Previous Value:"format_version": "1.8.0"
- New Value:
"swimming": {
"animations": [
"swim"
],
"transitions": [
{
"flopping": "!query.is_in_water && !query.is_levitating"
}
]
}Previous Value:"swimming": {
"animations": [
{
"swim": []
}
],
"transitions": [
{
"flopping": "!query.is_in_water"
}
]
}
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