Version History for the Pillager Entity

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Note: Version history only goes as far back as the earliest version on file (Minecraft 1.12.0.28 ). View Detailed Entity Information >>


Changes in version 1.20.10.23

    • New Value:
      "default": {
          "animations": [
              "look_at_target_default"
          ],
          "transitions": [
              {
               "gliding": "query.is_gliding"
              },
              {
               "swimming": "query.is_swimming || query.is_crawling"
              }
          ]
      }
      Previous Value:
      "default": {
          "animations": [
              "look_at_target_default"
          ],
          "transitions": [
              {
               "gliding": "query.is_gliding"
              },
              {
               "swimming": "query.is_swimming"
              }
          ]
      }
    • New Value:
      "swimming": {
          "animations": [
              "look_at_target_swimming"
          ],
          "transitions": [
              {
               "gliding": "query.is_gliding"
              },
              {
               "default": "!query.is_swimming && !query.is_crawling"
              }
          ]
      }
      Previous Value:
      "swimming": {
          "animations": [
              "look_at_target_swimming"
          ],
          "transitions": [
              {
               "gliding": "query.is_gliding"
              },
              {
               "default": "!query.is_swimming"
              }
          ]
      }
    • New Value:
      "gliding": {
          "animations": [
              "look_at_target_gliding"
          ],
          "transitions": [
              {
               "swimming": "query.is_swimming || query.is_crawling"
              },
              {
               "default": "!query.is_gliding"
              }
          ]
      }
      Previous Value:
      "gliding": {
          "animations": [
              "look_at_target_gliding"
          ],
          "transitions": [
              {
               "swimming": "query.is_swimming"
              },
              {
               "default": "!query.is_gliding"
              }
          ]
      }

Changes in version 1.20.10.20

    • New Value:
      "default": {
          "animations": [
              "look_at_target_default"
          ],
          "transitions": [
              {
               "gliding": "query.is_gliding"
              },
              {
               "swimming": "query.is_swimming"
              }
          ]
      }
      Previous Value:
      "default": {
          "animations": [
              "look_at_target_default"
          ],
          "transitions": [
              {
               "gliding": "query.is_gliding"
              },
              {
               "swimming": "query.is_swimming || query.is_crawling"
              }
          ]
      }
    • New Value:
      "swimming": {
          "animations": [
              "look_at_target_swimming"
          ],
          "transitions": [
              {
               "gliding": "query.is_gliding"
              },
              {
               "default": "!query.is_swimming"
              }
          ]
      }
      Previous Value:
      "swimming": {
          "animations": [
              "look_at_target_swimming"
          ],
          "transitions": [
              {
               "gliding": "query.is_gliding"
              },
              {
               "default": "!query.is_swimming && !query.is_crawling"
              }
          ]
      }
    • New Value:
      "gliding": {
          "animations": [
              "look_at_target_gliding"
          ],
          "transitions": [
              {
               "swimming": "query.is_swimming"
              },
              {
               "default": "!query.is_gliding"
              }
          ]
      }
      Previous Value:
      "gliding": {
          "animations": [
              "look_at_target_gliding"
          ],
          "transitions": [
              {
               "swimming": "query.is_swimming || query.is_crawling"
              },
              {
               "default": "!query.is_gliding"
              }
          ]
      }

Changes in version 1.20.10.1

    • New Value:
      "default": {
          "animations": [
              "look_at_target_default"
          ],
          "transitions": [
              {
               "gliding": "query.is_gliding"
              },
              {
               "swimming": "query.is_swimming || query.is_crawling"
              }
          ]
      }
      Previous Value:
      "default": {
          "animations": [
              "look_at_target_default"
          ],
          "transitions": [
              {
               "gliding": "query.is_gliding"
              },
              {
               "swimming": "query.is_swimming"
              }
          ]
      }
    • New Value:
      "swimming": {
          "animations": [
              "look_at_target_swimming"
          ],
          "transitions": [
              {
               "gliding": "query.is_gliding"
              },
              {
               "default": "!query.is_swimming && !query.is_crawling"
              }
          ]
      }
      Previous Value:
      "swimming": {
          "animations": [
              "look_at_target_swimming"
          ],
          "transitions": [
              {
               "gliding": "query.is_gliding"
              },
              {
               "default": "!query.is_swimming"
              }
          ]
      }
    • New Value:
      "gliding": {
          "animations": [
              "look_at_target_gliding"
          ],
          "transitions": [
              {
               "swimming": "query.is_swimming || query.is_crawling"
              },
              {
               "default": "!query.is_gliding"
              }
          ]
      }
      Previous Value:
      "gliding": {
          "animations": [
              "look_at_target_gliding"
          ],
          "transitions": [
              {
               "swimming": "query.is_swimming"
              },
              {
               "default": "!query.is_gliding"
              }
          ]
      }

Changes in version 1.20.0.21

    • New Value:
      "animation.humanoid.brushing": {
          "loop": true,
          "bones": {
              "rightarm": {
               "rotation": [
                  "math.clamp(query.target_x_rotation, -43, 14) - 50",
                  "math.clamp(query.target_y_rotation, -37, 43)",
                  5
               ]
              },
              "rightitem": {
               "position": {
                  "0.0": [
                      0,
                      0,
                      0
                  ],
                  "0.1": {
                      "pre": [
                       0,
                       0,
                       0
                      ],
                      "post": [
                       1.5,
                       0,
                       -3
                      ]
                  },
                  "0.2": {
                      "pre": [
                       1.5,
                       0,
                       -3
                      ],
                      "post": [
                       0,
                       0,
                       0
                      ]
                  },
                  "0.3": {
                      "pre": [
                       0,
                       0,
                       0
                      ],
                      "post": [
                       1.5,
                       0,
                       3
                      ]
                  },
                  "0.4": {
                      "pre": [
                       1.5,
                       0,
                       3
                      ],
                      "post": [
                       0,
                       0,
                       0
                      ]
                  },
                  "0.5": {
                      "pre": [
                       0,
                       0,
                       0
                      ],
                      "post": [
                       0,
                       0,
                       0
                      ]
                  }
               },
               "rotation": {
                  "0.0": [
                      0,
                      0,
                      0
                  ],
                  "0.1": {
                      "pre": [
                       0,
                       0,
                       0
                      ],
                      "post": [
                       0,
                       -30,
                       0
                      ]
                  },
                  "0.2": {
                      "pre": [
                       0,
                       -30,
                       0
                      ],
                      "post": [
                       0,
                       0,
                       0
                      ]
                  },
                  "0.3": {
                      "pre": [
                       0,
                       0,
                       0
                      ],
                      "post": [
                       0,
                       30,
                       0
                      ]
                  },
                  "0.4": {
                      "pre": [
                       0,
                       30,
                       0
                      ],
                      "post": [
                       0,
                       0,
                       0
                      ]
                  },
                  "0.5": {
                      "pre": [
                       0,
                       0,
                       0
                      ],
                      "post": [
                       0,
                       0,
                       0
                      ]
                  }
               }
              }
          }
      }
    • New Value:
      "animation.humanoid.holding_brush": {
          "loop": true,
          "bones": {
              "rightitem": {
               "scale": 1.5,
               "position": {
                  "0.0": [
                      -7,
                      -1,
                      -1
                  ]
               },
               "rotation": {
                  "0.0": [
                      20,
                      -30,
                      -10
                  ]
               }
              }
          }
      }

Changes in version 1.20.0.20

    • Previous Value:
      "animation.humanoid.brushing": {
          "loop": true,
          "bones": {
              "rightarm": {
               "rotation": [
                  "math.clamp(query.target_x_rotation, -43, 14) - 50",
                  "math.clamp(query.target_y_rotation, -37, 43)",
                  5
               ]
              },
              "rightitem": {
               "position": {
                  "0.0": [
                      0,
                      0,
                      0
                  ],
                  "0.1": {
                      "pre": [
                       0,
                       0,
                       0
                      ],
                      "post": [
                       1.5,
                       0,
                       -3
                      ]
                  },
                  "0.2": {
                      "pre": [
                       1.5,
                       0,
                       -3
                      ],
                      "post": [
                       0,
                       0,
                       0
                      ]
                  },
                  "0.3": {
                      "pre": [
                       0,
                       0,
                       0
                      ],
                      "post": [
                       1.5,
                       0,
                       3
                      ]
                  },
                  "0.4": {
                      "pre": [
                       1.5,
                       0,
                       3
                      ],
                      "post": [
                       0,
                       0,
                       0
                      ]
                  },
                  "0.5": {
                      "pre": [
                       0,
                       0,
                       0
                      ],
                      "post": [
                       0,
                       0,
                       0
                      ]
                  }
               },
               "rotation": {
                  "0.0": [
                      0,
                      0,
                      0
                  ],
                  "0.1": {
                      "pre": [
                       0,
                       0,
                       0
                      ],
                      "post": [
                       0,
                       -30,
                       0
                      ]
                  },
                  "0.2": {
                      "pre": [
                       0,
                       -30,
                       0
                      ],
                      "post": [
                       0,
                       0,
                       0
                      ]
                  },
                  "0.3": {
                      "pre": [
                       0,
                       0,
                       0
                      ],
                      "post": [
                       0,
                       30,
                       0
                      ]
                  },
                  "0.4": {
                      "pre": [
                       0,
                       30,
                       0
                      ],
                      "post": [
                       0,
                       0,
                       0
                      ]
                  },
                  "0.5": {
                      "pre": [
                       0,
                       0,
                       0
                      ],
                      "post": [
                       0,
                       0,
                       0
                      ]
                  }
               }
              }
          }
      }
    • Previous Value:
      "animation.humanoid.holding_brush": {
          "loop": true,
          "bones": {
              "rightitem": {
               "scale": 1.5,
               "position": {
                  "0.0": [
                      -7,
                      -1,
                      -1
                  ]
               },
               "rotation": {
                  "0.0": [
                      20,
                      -30,
                      -10
                  ]
               }
              }
          }
      }

Changes in version 1.20.0.1

    • New Value:
      "animation.humanoid.brushing": {
          "loop": true,
          "bones": {
              "rightarm": {
               "rotation": [
                  "math.clamp(query.target_x_rotation, -43, 14) - 50",
                  "math.clamp(query.target_y_rotation, -37, 43)",
                  5
               ]
              },
              "rightitem": {
               "position": {
                  "0.0": [
                      0,
                      0,
                      0
                  ],
                  "0.1": {
                      "pre": [
                       0,
                       0,
                       0
                      ],
                      "post": [
                       1.5,
                       0,
                       -3
                      ]
                  },
                  "0.2": {
                      "pre": [
                       1.5,
                       0,
                       -3
                      ],
                      "post": [
                       0,
                       0,
                       0
                      ]
                  },
                  "0.3": {
                      "pre": [
                       0,
                       0,
                       0
                      ],
                      "post": [
                       1.5,
                       0,
                       3
                      ]
                  },
                  "0.4": {
                      "pre": [
                       1.5,
                       0,
                       3
                      ],
                      "post": [
                       0,
                       0,
                       0
                      ]
                  },
                  "0.5": {
                      "pre": [
                       0,
                       0,
                       0
                      ],
                      "post": [
                       0,
                       0,
                       0
                      ]
                  }
               },
               "rotation": {
                  "0.0": [
                      0,
                      0,
                      0
                  ],
                  "0.1": {
                      "pre": [
                       0,
                       0,
                       0
                      ],
                      "post": [
                       0,
                       -30,
                       0
                      ]
                  },
                  "0.2": {
                      "pre": [
                       0,
                       -30,
                       0
                      ],
                      "post": [
                       0,
                       0,
                       0
                      ]
                  },
                  "0.3": {
                      "pre": [
                       0,
                       0,
                       0
                      ],
                      "post": [
                       0,
                       30,
                       0
                      ]
                  },
                  "0.4": {
                      "pre": [
                       0,
                       30,
                       0
                      ],
                      "post": [
                       0,
                       0,
                       0
                      ]
                  },
                  "0.5": {
                      "pre": [
                       0,
                       0,
                       0
                      ],
                      "post": [
                       0,
                       0,
                       0
                      ]
                  }
               }
              }
          }
      }
    • New Value:
      "animation.humanoid.holding_brush": {
          "loop": true,
          "bones": {
              "rightitem": {
               "scale": 1.5,
               "position": {
                  "0.0": [
                      -7,
                      -1,
                      -1
                  ]
               },
               "rotation": {
                  "0.0": [
                      20,
                      -30,
                      -10
                  ]
               }
              }
          }
      }

Changes in version 1.19.80.2

Changes in version 1.19.60.3

    • New Value:
      "controller.animation.humanoid.riding_legs_only": {
          "initial_state": "default",
          "states": {
              "default": {
               "transitions": [
                  {
                      "riding": "query.is_riding"
                  }
               ]
              },
              "riding": {
               "animations": [
                  "riding.legs"
               ],
               "transitions": [
                  {
                      "default": "!query.is_riding"
                  }
               ]
              }
          }
      }
    • Previous Value:
      "controller.animation.humanoid.holding_spyglass": {
          "initial_state": "default",
          "states": {
              "holding_spyglass": {
               "animations": [
                  "holding_spyglass"
               ],
               "transitions": [
                  {
                      "default": "!variable.is_holding_spyglass"
                  }
               ]
              },
              "default": {
               "transitions": [
                  {
                      "holding_spyglass": "variable.is_holding_spyglass"
                  }
               ]
              }
          }
      }

Changes in version 1.19.50.2

    • New Value:
      "variants": [
          {
              "skinning": {
               "+defines": [
                  "USE_SKINNING"
               ],
               "vertexFields": [
                  {
                      "field": "Position"
                  },
                  {
                      "field": "BoneId0"
                  },
                  {
                      "field": "Normal"
                  },
                  {
                      "field": "UV0"
                  }
               ]
              }
          },
          {
              "skinning_color": {
               "+defines": [
                  "USE_SKINNING",
                  "USE_OVERLAY"
               ],
               "+states": [
                  "Blending"
               ],
               "vertexFields": [
                  {
                      "field": "Position"
                  },
                  {
                      "field": "BoneId0"
                  },
                  {
                      "field": "Color"
                  },
                  {
                      "field": "Normal"
                  },
                  {
                      "field": "UV0"
                  }
               ]
              }
          },
          {
              "skinning_alphatest": {
               "+defines": [
                  "USE_SKINNING",
                  "ALPHA_TEST"
               ],
               "+states": [
                  "DisableCulling"
               ],
               "vertexFields": [
                  {
                      "field": "Position"
                  },
                  {
                      "field": "BoneId0"
                  },
                  {
                      "field": "Normal"
                  },
                  {
                      "field": "UV0"
                  }
               ]
              }
          }
      ]
      Previous Value:
      "variants": [
          {
              "skinning": {
               "+defines": [
                  "USE_SKINNING"
               ],
               "vertexFields": [
                  {
                      "field": "Position"
                  },
                  {
                      "field": "BoneId0"
                  },
                  {
                      "field": "Normal"
                  },
                  {
                      "field": "UV0"
                  }
               ]
              }
          },
          {
              "skinning_color": {
               "+defines": [
                  "USE_SKINNING",
                  "USE_OVERLAY"
               ],
               "+states": [
                  "Blending"
               ],
               "vertexFields": [
                  {
                      "field": "Position"
                  },
                  {
                      "field": "BoneId0"
                  },
                  {
                      "field": "Color"
                  },
                  {
                      "field": "Normal"
                  },
                  {
                      "field": "UV0"
                  }
               ]
              }
          }
      ]

Changes in version 1.19.10.3

    • New Value:
      "minecraft:promote_to_illager_captain": {
          "add": {
              "component_groups": [
               "minecraft:ranged_attack",
               "minecraft:illager_squad_captain"
              ]
          },
          "remove": {
              "component_groups": [
               "minecraft:patrol_follower"
              ]
          }
      }
      Previous Value:
      "minecraft:promote_to_illager_captain": {
          "add": {
              "component_groups": [
               "minecraft:illager_squad_captain"
              ]
          },
          "remove": {
              "component_groups": [
               "minecraft:patrol_follower"
              ]
          }
      }
    • New Value:
      "minecraft:promote_to_patrol_captain": {
          "add": {
              "component_groups": [
               "minecraft:ranged_attack",
               "minecraft:patrol_captain"
              ]
          },
          "remove": {
              "component_groups": [
               "minecraft:patrol_follower"
              ]
          }
      }
      Previous Value:
      "minecraft:promote_to_patrol_captain": {
          "add": {
              "component_groups": [
               "minecraft:patrol_captain"
              ]
          },
          "remove": {
              "component_groups": [
               "minecraft:patrol_follower"
              ]
          }
      }
    • New Value:
      "minecraft:spawn_as_patrol_follower": {
          "add": {
              "component_groups": [
               "minecraft:ranged_attack",
               "minecraft:patrol_follower"
              ]
          }
      }
      Previous Value:
      "minecraft:spawn_as_patrol_follower": {
          "add": {
              "component_groups": [
               "minecraft:patrol_follower"
              ]
          }
      }

Changes in version 1.19.0.5

Changes in version 1.18.30.4

    • New Value:
      "animation.humanoid.tooting_goat_horn": {
          "loop": true,
          "bones": {
              "rightarm": {
               "rotation": [
                  "math.clamp(query.target_x_rotation, -43, 14) - 75",
                  "math.clamp(query.target_y_rotation, -37, 43) - 30",
                  5
               ]
              },
              "rightitem": {
               "rotation": [
                  15,
                  0,
                  100
               ],
               "position": [
                  4,
                  0,
                  1
               ]
              }
          }
      }

Changes in version 1.18.0.2

Changes in version 1.17.40.6

Changes in version 1.17.30.4

Changes in version 1.17.0.2

Changes in version 1.16.220.02

    • New Value:
      "bones": [
          {
              "name": "head",
              "pivot": [
               0,
               24,
               0
              ],
              "locators": {
               "lead": [
                  0,
                  0,
                  0
               ]
              },
              "cubes": [
               {
                  "origin": [
                      -4,
                      24,
                      -4
                  ],
                  "size": [
                      8,
                      10,
                      8
                  ],
                  "uv": [
                      0,
                      0
                  ]
               }
              ],
              "parent": "body"
          },
          {
              "name": "nose",
              "pivot": [
               0,
               26,
               0
              ],
              "cubes": [
               {
                  "origin": [
                      -1,
                      23,
                      -6
                  ],
                  "size": [
                      2,
                      4,
                      2
                  ],
                  "uv": [
                      24,
                      0
                  ]
               }
              ],
              "parent": "head"
          },
          {
              "name": "body",
              "parent": "waist",
              "pivot": [
               0,
               0,
               0
              ],
              "cubes": [
               {
                  "origin": [
                      -4,
                      12,
                      -3
                  ],
                  "size": [
                      8,
                      12,
                      6
                  ],
                  "uv": [
                      16,
                      20
                  ]
               },
               {
                  "origin": [
                      -4,
                      6,
                      -3
                  ],
                  "size": [
                      8,
                      18,
                      6
                  ],
                  "uv": [
                      0,
                      38
                  ],
                  "inflate": 0.5
               }
              ]
          },
          {
              "name": "waist",
              "neverRender": true,
              "pivot": [
               0,
               12,
               0
              ]
          },
          {
              "name": "leftLeg",
              "parent": "body",
              "pivot": [
               2,
               12,
               0
              ],
              "cubes": [
               {
                  "origin": [
                      0,
                      0,
                      -2
                  ],
                  "size": [
                      4,
                      12,
                      4
                  ],
                  "uv": [
                      0,
                      22
                  ]
               }
              ]
          },
          {
              "name": "rightLeg",
              "parent": "body",
              "pivot": [
               -2,
               12,
               0
              ],
              "mirror": true,
              "cubes": [
               {
                  "origin": [
                      -4,
                      0,
                      -2
                  ],
                  "size": [
                      4,
                      12,
                      4
                  ],
                  "uv": [
                      0,
                      22
                  ]
               }
              ]
          },
          {
              "name": "rightarm",
              "parent": "body",
              "pivot": [
               -5,
               22,
               0
              ],
              "cubes": [
               {
                  "origin": [
                      -8,
                      12,
                      -2
                  ],
                  "size": [
                      4,
                      12,
                      4
                  ],
                  "uv": [
                      40,
                      46
                  ]
               }
              ]
          },
          {
              "name": "rightItem",
              "pivot": [
               -6,
               15,
               1
              ],
              "neverRender": true,
              "parent": "rightArm"
          },
          {
              "name": "leftarm",
              "parent": "body",
              "pivot": [
               5,
               22,
               0
              ],
              "mirror": true,
              "cubes": [
               {
                  "origin": [
                      4,
                      12,
                      -2
                  ],
                  "size": [
                      4,
                      12,
                      4
                  ],
                  "uv": [
                      40,
                      46
                  ]
               }
              ]
          },
          {
              "name": "leftItem",
              "pivot": [
               6,
               15,
               1
              ],
              "neverRender": true,
              "parent": "leftArm"
          }
      ]
      Previous Value:
      "bones": [
          {
              "name": "head",
              "pivot": [
               0,
               24,
               0
              ],
              "locators": {
               "lead": [
                  0,
                  0,
                  0
               ]
              },
              "cubes": [
               {
                  "origin": [
                      -4,
                      24,
                      -4
                  ],
                  "size": [
                      8,
                      10,
                      8
                  ],
                  "uv": [
                      0,
                      0
                  ]
               }
              ],
              "parent": "body"
          },
          {
              "name": "nose",
              "pivot": [
               0,
               26,
               0
              ],
              "cubes": [
               {
                  "origin": [
                      -1,
                      23,
                      -6
                  ],
                  "size": [
                      2,
                      4,
                      2
                  ],
                  "uv": [
                      24,
                      0
                  ]
               }
              ],
              "parent": "head"
          },
          {
              "name": "body",
              "parent": "waist",
              "pivot": [
               0,
               0,
               0
              ],
              "cubes": [
               {
                  "origin": [
                      -4,
                      12,
                      -3
                  ],
                  "size": [
                      8,
                      12,
                      6
                  ],
                  "uv": [
                      16,
                      20
                  ]
               },
               {
                  "origin": [
                      -4,
                      6,
                      -3
                  ],
                  "size": [
                      8,
                      18,
                      6
                  ],
                  "uv": [
                      0,
                      38
                  ],
                  "inflate": 0.5
               }
              ]
          },
          {
              "name": "waist",
              "neverRender": true,
              "pivot": [
               0,
               12,
               0
              ]
          },
          {
              "name": "leftLeg",
              "parent": "body",
              "pivot": [
               2,
               12,
               0
              ],
              "cubes": [
               {
                  "origin": [
                      0,
                      0,
                      -2
                  ],
                  "size": [
                      4,
                      12,
                      4
                  ],
                  "uv": [
                      0,
                      22
                  ]
               }
              ]
          },
          {
              "name": "rightLeg",
              "parent": "body",
              "pivot": [
               -2,
               12,
               0
              ],
              "mirror": true,
              "cubes": [
               {
                  "origin": [
                      -4,
                      0,
                      -2
                  ],
                  "size": [
                      4,
                      12,
                      4
                  ],
                  "uv": [
                      0,
                      22
                  ]
               }
              ]
          },
          {
              "name": "rightarm",
              "parent": "body",
              "pivot": [
               -5,
               22,
               0
              ],
              "cubes": [
               {
                  "origin": [
                      -8,
                      12,
                      -2
                  ],
                  "size": [
                      4,
                      12,
                      4
                  ],
                  "uv": [
                      40,
                      46
                  ]
               }
              ]
          },
          {
              "name": "rightItem",
              "pivot": [
               -6,
               15,
               1
              ],
              "neverRender": true,
              "parent": "rightArm"
          },
          {
              "name": "leftarm",
              "parent": "body",
              "pivot": [
               5,
               22,
               0
              ],
              "mirror": true,
              "cubes": [
               {
                  "origin": [
                      4,
                      12,
                      -2
                  ],
                  "size": [
                      4,
                      12,
                      4
                  ],
                  "uv": [
                      40,
                      46
                  ]
               }
              ]
          }
      ]

Changes in version 1.16.100.04

Changes in version 1.16.0.2

Changes in version 1.13.0.34

    • New Value:
      "animation.humanoid.celebrating": {
          "loop": true,
          "bones": {
              "leftarm": {
               "rotation": [
                  "(math.cos(query.life_time * 800.0) * 2.865)",
                  180,
                  -135
               ]
              },
              "rightarm": {
               "rotation": [
                  "(math.cos(query.life_time * 800.0) * 2.865)",
                  180,
                  153
               ]
              }
          }
      }
    • Previous Value:
      "leftleg": {
          "rotation": [
              "-math.sin(query.life_time * 76.8) * 2.865",
              0,
              0
          ]
      }
    • New Value:
      "body": {
          "rotation": [
              0,
              "math.sin(math.sqrt(variable.attack_time) * 360) * 11.46 - this",
              0
          ]
      }
      Previous Value:
      "body": {
          "rotation": [
              0,
              "variable.attack_body_rot_y - this",
              0
          ]
      }
    • New Value:
      "head": {
          "scale": 1.4
      }
      Previous Value:
      "head": {
          "scale": 1.399999976158142
      }
    • New Value:
      "head": {
          "relative_to": {
              "rotation": "entity"
          },
          "rotation": [
              "query.target_x_rotation",
              "query.target_y_rotation",
              0
          ]
      }
      Previous Value:
      "head": {
          "rotation": [
              "query.target_x_rotation",
              "query.target_y_rotation",
              0
          ]
      }
    • New Value:
      "leftarm": {
          "rotation": {
              "0.7": {
               "post": [
                  "math.lerp(this, 11.25 * math.mod(query.modified_distance_moved, 26.0), variable.leftarmswim_amount)",
                  "math.lerp(this, 180.0, variable.leftarmswim_amount)",
                  "math.lerp(this, 72.77 + 13.4 * math.mod(query.modified_distance_moved, 26.0), variable.leftarmswim_amount)"
               ],
               "pre": [
                  "math.lerp(this, 0.0, variable.leftarmswim_amount)",
                  "math.lerp(this, 180.0, variable.leftarmswim_amount)",
                  "math.lerp(this, 180.0 - 0.01877 * (-65.0 * math.mod(query.modified_distance_moved, 26.0) + math.mod(query.modified_distance_moved, 26.0) * math.mod(query.modified_distance_moved, 26.0)), variable.leftarmswim_amount)"
               ]
              },
              "1.1": [
               "math.lerp(this, 11.25 * math.mod(query.modified_distance_moved, 26.0), variable.leftarmswim_amount)",
               "math.lerp(this, 180.0, variable.leftarmswim_amount)",
               "math.lerp(this, 72.77 + 13.4 * math.mod(query.modified_distance_moved, 26.0), variable.leftarmswim_amount)"
              ],
              "1.3": {
               "post": [
                  "math.lerp(this, 90.0 - (22.5 * math.mod(query.modified_distance_moved, 26.0)), variable.leftarmswim_amount)",
                  "math.lerp(this, 180.0, variable.leftarmswim_amount)",
                  "math.lerp(this, 180.0, variable.leftarmswim_amount)"
               ],
               "pre": [
                  "math.lerp(this, 11.25 * math.mod(query.modified_distance_moved, 26.0), variable.leftarmswim_amount)",
                  "math.lerp(this, 180.0, variable.leftarmswim_amount)",
                  "math.lerp(this, 72.77 + 13.4 * math.mod(query.modified_distance_moved, 26.0), variable.leftarmswim_amount)"
               ]
              }
          }
      }
      Previous Value:
      "leftarm": {
          "rotation": {
              "0.7": {
               "post": [
                  "math.lerp(this, 11.25 * variable.internal_swim_pos, variable.leftarmswim_amount)",
                  "math.lerp(this, 180.0, variable.leftarmswim_amount)",
                  "math.lerp(this, 72.77 + 13.4 * variable.internal_swim_pos, variable.leftarmswim_amount)"
               ],
               "pre": [
                  "math.lerp(this, 0.0, variable.leftarmswim_amount)",
                  "math.lerp(this, 180.0, variable.leftarmswim_amount)",
                  "math.lerp(this, 180.0 - 0.01877 * (-65.0 * variable.internal_swim_pos + variable.internal_swim_pos * variable.internal_swim_pos), variable.leftarmswim_amount)"
               ]
              },
              "1.1": [
               "math.lerp(this, 11.25 * variable.internal_swim_pos, variable.leftarmswim_amount)",
               "math.lerp(this, 180.0, variable.leftarmswim_amount)",
               "math.lerp(this, 72.77 + 13.4 * variable.internal_swim_pos, variable.leftarmswim_amount)"
              ],
              "1.3": {
               "post": [
                  "math.lerp(this, 90.0 - (22.5 * variable.internal_swim_pos), variable.leftarmswim_amount)",
                  "math.lerp(this, 180.0, variable.leftarmswim_amount)",
                  "math.lerp(this, 180.0, variable.leftarmswim_amount)"
               ],
               "pre": [
                  "math.lerp(this, 11.25 * variable.internal_swim_pos, variable.leftarmswim_amount)",
                  "math.lerp(this, 180.0, variable.leftarmswim_amount)",
                  "math.lerp(this, 72.77 + 13.4 * variable.internal_swim_pos, variable.leftarmswim_amount)"
               ]
              }
          }
      }
    • New Value:
      "rightarm": {
          "rotation": [
              "variable.use_item_startup_progress * -60.0 + variable.use_item_interval_progress * 11.25",
              "variable.use_item_startup_progress * -22.5 + variable.use_item_interval_progress * 11.25",
              "variable.use_item_startup_progress * -5.625 + variable.use_item_interval_progress * 11.25"
          ]
      }
      Previous Value:
      "rightarm": {
          "rotation": [
              "variable.useitemstartupprogress * -60.0 + variable.useitemintervalprogress * 11.25",
              "variable.useitemstartupprogress * -22.5 + variable.useitemintervalprogress * 11.25",
              "variable.useitemstartupprogress * -5.625 + variable.useitemintervalprogress * 11.25"
          ]
      }
    • New Value:
      "animation_length": 1.3
      Previous Value:
      "animation_length": 1.299999952316284
    • New Value:
      "rightarm": {
          "rotation": [
              "math.sin(1.0 - math.pow(1.0 - variable.attack_time, 3.0) * 180.0) * (variable.is_brandishing_spear ? -1.0 : 1.0 )",
              "variable.is_brandishing_spear ? 0.0 : (math.sin(math.sqrt(variable.attack_time) * 360) * 11.46) * 2.0",
              0
          ]
      }
      Previous Value:
      "rightarm": {
          "rotation": [
              "math.sin(1.0 - math.pow(1.0 - variable.attack_time, 3.0) * 180.0) * (variable.is_brandishing_spear ? -1.0 : 1.0 )",
              "variable.is_brandishing_spear ? 0.0 : variable.attack_body_rot_y * 2.0",
              0
          ]
      }
    • New Value:
      "leftarm": {
          "rotation": [
              "math.sin(math.sqrt(variable.attack_time) * 360) * 11.46",
              0,
              0
          ]
      }
      Previous Value:
      "leftarm": {
          "rotation": [
              "variable.attack_body_rot_y",
              0,
              0
          ]
      }
    • New Value:
      "leftleg": {
          "rotation": [
              "variable.tcos0 * -1.4",
              0,
              0
          ]
      }
      Previous Value:
      "leftleg": {
          "rotation": [
              "variable.tcos1 * 1.4",
              0,
              0
          ]
      }
    • New Value:
      "rightarm": {
          "rotation": [
              "-variable.tcos0",
              0,
              0
          ]
      }
      Previous Value:
      "rightarm": {
          "rotation": [
              "variable.tcos1",
              0,
              0
          ]
      }
    • New Value:
      "initial_state": "default"
    • New Value:
      "controller.animation.pillager.root": {
          "initial_state": "default",
          "states": {
              "default": {
               "blend_transition": 0.2,
               "blend_via_shortest_path": true,
               "animations": [
                  "controller_humanoid_base_pose",
                  "controller_look_at_target",
                  "controller_move",
                  "controller_riding",
                  "controller_attack",
                  "controller_bob",
                  "controller_pillager_attack"
               ],
               "transitions": [
                  {
                      "celebrating": "query.is_celebrating"
                  }
               ]
              },
              "celebrating": {
               "animations": [
                  "celebrating",
                  {
                      "riding.legs": "query.is_riding"
                  }
               ],
               "blend_transition": 0.2,
               "blend_via_shortest_path": true,
               "transitions": [
                  {
                      "default": "!query.is_celebrating"
                  }
               ]
              }
          }
      }
    • New Value:
      "hold": {
          "animations": [
              "crossbow_hold"
          ],
          "transitions": [
              {
               "default": "variable.attack_state == 0"
              },
              {
               "charge": "variable.attack_state == 2"
              }
          ]
      }
      Previous Value:
      "hold": {
          "animations": [
              {
               "crossbow_hold": []
              }
          ],
          "transitions": [
              {
               "default": "variable.attack_state == 0"
              },
              {
               "charge": "variable.attack_state == 2"
              }
          ]
      }
    • New Value:
      "charge": {
          "animations": [
              "crossbow_charge"
          ],
          "transitions": [
              {
               "default": "variable.attack_state == 0"
              },
              {
               "hold": "variable.attack_state == 1"
              }
          ]
      }
      Previous Value:
      "charge": {
          "animations": [
              {
               "crossbow_charge": []
              }
          ],
          "transitions": [
              {
               "default": "variable.attack_state == 0"
              },
              {
               "hold": "variable.attack_state == 1"
              }
          ]
      }
    • New Value:
      "format_version": "1.10.0"
      Previous Value:
      "format_version": "1.8.0"
    • Previous Value:
      "animation_controllers": [
          {
              "humanoid_base_pose": "controller.animation.humanoid.base_pose"
          },
          {
              "look_at_target": "controller.animation.humanoid.look_at_target"
          },
          {
              "move": "controller.animation.humanoid.move"
          },
          {
              "riding": "controller.animation.humanoid.riding"
          },
          {
              "attack": "controller.animation.humanoid.attack"
          },
          {
              "bob": "controller.animation.humanoid.bob"
          },
          {
              "pillager_attack": "controller.animation.pillager.attack"
          }
      ]
    • New Value:
      "format_version": "1.10.0"
      Previous Value:
      "format_version": "1.8.0"
    • New Value:
      "animations": {
          "humanoid_base_pose": "animation.humanoid.base_pose",
          "look_at_target_default": "animation.humanoid.look_at_target.default",
          "look_at_target_gliding": "animation.humanoid.look_at_target.gliding",
          "look_at_target_swimming": "animation.humanoid.look_at_target.swimming",
          "move": "animation.humanoid.move",
          "riding.arms": "animation.humanoid.riding.arms",
          "riding.legs": "animation.humanoid.riding.legs",
          "holding": "animation.humanoid.holding",
          "attack.rotations": "animation.humanoid.attack.rotations",
          "bob": "animation.humanoid.bob",
          "crossbow_hold": "animation.pillager.crossbow.hold",
          "crossbow_charge": "animation.pillager.crossbow.charge",
          "celebrating": "animation.humanoid.celebrating",
          "controller_humanoid_base_pose": "controller.animation.humanoid.base_pose",
          "controller_look_at_target": "controller.animation.humanoid.look_at_target",
          "controller_move": "controller.animation.humanoid.move",
          "controller_riding": "controller.animation.humanoid.riding",
          "controller_attack": "controller.animation.humanoid.attack",
          "controller_bob": "controller.animation.humanoid.bob",
          "controller_pillager_attack": "controller.animation.pillager.attack",
          "pillager_root_controller": "controller.animation.pillager.root"
      }
      Previous Value:
      "animations": {
          "humanoid_base_pose": "animation.humanoid.base_pose",
          "look_at_target_default": "animation.humanoid.look_at_target.default",
          "look_at_target_gliding": "animation.humanoid.look_at_target.gliding",
          "look_at_target_swimming": "animation.humanoid.look_at_target.swimming",
          "move": "animation.humanoid.move",
          "riding.arms": "animation.humanoid.riding.arms",
          "riding.legs": "animation.humanoid.riding.legs",
          "holding": "animation.humanoid.holding",
          "attack.rotations": "animation.humanoid.attack.rotations",
          "bob": "animation.humanoid.bob",
          "crossbow_hold": "animation.pillager.crossbow.hold",
          "crossbow_charge": "animation.pillager.crossbow.charge"
      }
    • New Value:
      "scripts": {
          "pre_animation": [
              "variable.tcos0 = (Math.cos(query.modified_distance_moved * 38.17) * query.modified_move_speed / variable.gliding_speed_value) * 57.3;"
          ],
          "animate": [
              "pillager_root_controller"
          ]
      }
      Previous Value:
      "scripts": {
          "pre_animation": [
              "variable.tcos0 = (Math.cos(query.modified_distance_moved * 38.17) * query.modified_move_speed / variable.gliding_speed_value) * 57.3;",
              "variable.tcos1 = -variable.tcos0;",
              "variable.attack_body_rot_y = Math.sin(Math.sqrt(variable.attack_time) * 360.0) * 11.46;",
              "variable.cos_attack_body_rot_y = Math.cos(variable.attack_body_rot_y);",
              "variable.sin_attack_body_rot_y = Math.sin(variable.attack_body_rot_y);",
              "variable.internal_swim_pos = Math.mod(query.modified_distance_moved, 26.0);",
              "variable.attack = Math.sin((1.0 - (1.0 - variable.attack_time) * (1.0 - variable.attack_time)) * 180.0) * 57.3;",
              "variable.attack2 = Math.sin(variable.attack_time * 180.0) * 57.3;"
          ]
      }
    • New Value:
      "spawn_egg": {
          "texture": "spawn_egg",
          "texture_index": 56
      }
      Previous Value:
      "spawn_egg": {
          "base_color": "#532f36",
          "overlay_color": "#959b9b"
      }
    • New Value:
      "bones": [
          {
              "name": "head",
              "pivot": [
               0,
               24,
               0
              ],
              "locators": {
               "lead": [
                  0,
                  0,
                  0
               ]
              },
              "cubes": [
               {
                  "origin": [
                      -4,
                      24,
                      -4
                  ],
                  "size": [
                      8,
                      10,
                      8
                  ],
                  "uv": [
                      0,
                      0
                  ]
               }
              ],
              "parent": "body"
          },
          {
              "name": "nose",
              "pivot": [
               0,
               26,
               0
              ],
              "cubes": [
               {
                  "origin": [
                      -1,
                      23,
                      -6
                  ],
                  "size": [
                      2,
                      4,
                      2
                  ],
                  "uv": [
                      24,
                      0
                  ]
               }
              ],
              "parent": "head"
          },
          {
              "name": "body",
              "parent": "waist",
              "pivot": [
               0,
               0,
               0
              ],
              "cubes": [
               {
                  "origin": [
                      -4,
                      12,
                      -3
                  ],
                  "size": [
                      8,
                      12,
                      6
                  ],
                  "uv": [
                      16,
                      20
                  ]
               },
               {
                  "origin": [
                      -4,
                      6,
                      -3
                  ],
                  "size": [
                      8,
                      18,
                      6
                  ],
                  "uv": [
                      0,
                      38
                  ],
                  "inflate": 0.5
               }
              ]
          },
          {
              "name": "waist",
              "neverRender": true,
              "pivot": [
               0,
               12,
               0
              ]
          },
          {
              "name": "leftLeg",
              "parent": "body",
              "pivot": [
               2,
               12,
               0
              ],
              "cubes": [
               {
                  "origin": [
                      0,
                      0,
                      -2
                  ],
                  "size": [
                      4,
                      12,
                      4
                  ],
                  "uv": [
                      0,
                      22
                  ]
               }
              ]
          },
          {
              "name": "rightLeg",
              "parent": "body",
              "pivot": [
               -2,
               12,
               0
              ],
              "mirror": true,
              "cubes": [
               {
                  "origin": [
                      -4,
                      0,
                      -2
                  ],
                  "size": [
                      4,
                      12,
                      4
                  ],
                  "uv": [
                      0,
                      22
                  ]
               }
              ]
          },
          {
              "name": "rightarm",
              "parent": "body",
              "pivot": [
               -5,
               22,
               0
              ],
              "cubes": [
               {
                  "origin": [
                      -8,
                      12,
                      -2
                  ],
                  "size": [
                      4,
                      12,
                      4
                  ],
                  "uv": [
                      40,
                      46
                  ]
               }
              ]
          },
          {
              "name": "rightItem",
              "pivot": [
               -6,
               15,
               1
              ],
              "neverRender": true,
              "parent": "rightArm"
          },
          {
              "name": "leftarm",
              "parent": "body",
              "pivot": [
               5,
               22,
               0
              ],
              "mirror": true,
              "cubes": [
               {
                  "origin": [
                      4,
                      12,
                      -2
                  ],
                  "size": [
                      4,
                      12,
                      4
                  ],
                  "uv": [
                      40,
                      46
                  ]
               }
              ]
          }
      ]
      Previous Value:
      "bones": [
          {
              "name": "head",
              "pivot": [
               0,
               24,
               0
              ],
              "locators": {
               "lead": [
                  0,
                  0,
                  0
               ]
              },
              "cubes": [
               {
                  "origin": [
                      -4,
                      24,
                      -4
                  ],
                  "size": [
                      8,
                      10,
                      8
                  ],
                  "uv": [
                      0,
                      0
                  ]
               }
              ],
              "parent": "body"
          },
          {
              "name": "nose",
              "pivot": [
               0,
               26,
               0
              ],
              "cubes": [
               {
                  "origin": [
                      -1,
                      23,
                      -6
                  ],
                  "size": [
                      2,
                      4,
                      2
                  ],
                  "uv": [
                      24,
                      0
                  ]
               }
              ],
              "parent": "head"
          },
          {
              "name": "body",
              "parent": "waist",
              "pivot": [
               0,
               0,
               0
              ],
              "cubes": [
               {
                  "origin": [
                      -4,
                      12,
                      -3
                  ],
                  "size": [
                      8,
                      12,
                      6
                  ],
                  "uv": [
                      16,
                      20
                  ]
               },
               {
                  "origin": [
                      -4,
                      6,
                      -3
                  ],
                  "size": [
                      8,
                      18,
                      6
                  ],
                  "uv": [
                      0,
                      38
                  ],
                  "inflate": 0.5
               }
              ]
          },
          {
              "name": "waist",
              "neverRender": true,
              "pivot": [
               0,
               12,
               0
              ]
          },
          {
              "name": "leftLeg",
              "parent": "body",
              "pivot": [
               2,
               12,
               0
              ],
              "cubes": [
               {
                  "origin": [
                      0,
                      0,
                      -2
                  ],
                  "size": [
                      4,
                      12,
                      4
                  ],
                  "uv": [
                      0,
                      22
                  ]
               }
              ]
          },
          {
              "name": "rightLeg",
              "parent": "body",
              "pivot": [
               -2,
               12,
               0
              ],
              "mirror": true,
              "cubes": [
               {
                  "origin": [
                      -4,
                      0,
                      -2
                  ],
                  "size": [
                      4,
                      12,
                      4
                  ],
                  "uv": [
                      0,
                      22
                  ]
               }
              ]
          },
          {
              "name": "rightarm",
              "parent": "body",
              "pivot": [
               -5,
               22,
               0
              ],
              "cubes": [
               {
                  "origin": [
                      -8,
                      12,
                      -2
                  ],
                  "size": [
                      4,
                      12,
                      4
                  ],
                  "uv": [
                      40,
                      46
                  ]
               }
              ]
          },
          {
              "name": "rightItem",
              "pivot": [
               -6,
               15,
               -1
              ],
              "neverRender": true,
              "parent": "rightArm"
          },
          {
              "name": "leftarm",
              "parent": "body",
              "pivot": [
               5,
               22,
               0
              ],
              "mirror": true,
              "cubes": [
               {
                  "origin": [
                      4,
                      12,
                      -2
                  ],
                  "size": [
                      4,
                      12,
                      4
                  ],
                  "uv": [
                      40,
                      46
                  ]
               }
              ]
          }
      ]