Comparing Minecraft Bedrock Beta 1.19.80.23 against version 1.19.80.2
Comparing Minecraft Beta 1.19.80.23 against Minecraft 1.19.80.2 (the previous stable release)
*Note: The data below ignores files located within the Chemistry,
Education, Education Demo, Font, Persona, Vanilla Trial, Vanilla VR and Preview directories
as these are not affecting of the vanilla game.
Data Folders
Version 1.19.80.23 has a total of 13,697 files within the data folders
Version 1.19.80.2 has a total of 13,687 files within the data folders
There are 10 more files in the 1.19.80.23 data folders than 1.19.80.2
File Changes
There are 11 new files in the data folders.
No files have been removed from the data folders.
39 files have changed inside the data folders.
Which files have been added/removed and changed?
New Files- 2 script files from behavior_packs have added
- behavior_packs/editor/scripts/Main.js
- behavior_packs/server_editor_library/scripts/minecraft-server-editor.0.1.0-beta.js
- 4 gui files have added
- gui/dist/hbui/editor-070fd.js
- gui/dist/hbui/editor-cf0b3.css
- gui/dist/hbui/editor-cf0b3.rtl.css
- gui/dist/hbui/editor.html
- 5 texture files from resource_packs have added
- resource_packs/editor/textures/editor/Cube.png
- resource_packs/editor/textures/editor/marquee.png
- resource_packs/editor/textures/editor/Paste.png
- resource_packs/editor/textures/editor/Select-Fill.png
- resource_packs/editor/textures/editor/Tile-View.png
Changed Files
- 1 entity file from behavior_packs has changed
- behavior_packs/vanilla_1.19.80/entities/allay.json
- 36 renderer files have changed
- renderer/materials/Actor.material.bin
- renderer/materials/ActorBanner.material.bin
- renderer/materials/ActorBannerPrepass.material.bin
- renderer/materials/ActorBase.material.bin
- renderer/materials/ActorGlint.material.bin
- renderer/materials/ActorGlintPrepass.material.bin
- renderer/materials/ActorMultiTexture.material.bin
- renderer/materials/ActorMultiTexturePrepass.material.bin
- renderer/materials/ActorPattern.material.bin
- renderer/materials/ActorPatternGlint.material.bin
- renderer/materials/ActorPrepass.material.bin
- renderer/materials/ActorTint.material.bin
- renderer/materials/ActorTintPrepass.material.bin
- renderer/materials/Basic.material.bin
- renderer/materials/BeaconBeam.material.bin
- renderer/materials/Clouds.material.bin
- renderer/materials/DeferredShading.material.bin
- renderer/materials/EndSky.material.bin
- renderer/materials/Entity.material.bin
- renderer/materials/ItemInHandColor.material.bin
- renderer/materials/ItemInHandColorGlint.material.bin
- renderer/materials/ItemInHandPrepass.material.bin
- renderer/materials/ItemInHandPrepassGlint.material.bin
- renderer/materials/ItemInHandPrepassTextured.material.bin
- renderer/materials/ItemInHandTextured.material.bin
- renderer/materials/materials.index.json
- renderer/materials/MeshFallbackPosUVNormalColor.material.bin
- renderer/materials/MinecraftColor.material.bin
- renderer/materials/RenderChunk.material.bin
- renderer/materials/RenderChunkPrepass.material.bin
- renderer/materials/RTXStub.material.bin
- renderer/materials/Sky.material.bin
- renderer/materials/StandardRed.material.bin
- renderer/materials/UISprite.material.bin
- renderer/materials/UIText.material.bin
- renderer/materials/Weather.material.bin
- 1 text file has changed
- texts/en_US.lang
- 1 ui file from resource_packs has changed
- resource_packs/vanilla/ui/how_to_play_common.json
Comparison Deep Dive
A list of all of the changes to the existing vanilla behavior pack and resource pack files between versions...
Note: This does not include new files or entries that have been added
between versions. It just compares entries that exist between each version.
Behavior Packs- New Value:
"minecraft:interact": {
"interactions": [
{
"on_interact": {
"filters": {
"all_of": [
{
"test": "is_family",
"subject": "other",
"value": "player"
}
]
}
},
"give_item": true,
"take_item": true,
"interact_text": "action.interact.allay"
}
]
}Previous Value:"minecraft:interact": {
"interactions": [
{
"on_interact": {
"filters": {
"all_of": [
{
"test": "is_family",
"subject": "other",
"value": "player"
},
{
"test": "is_sneaking",
"subject": "other",
"value": false
}
]
}
},
"give_item": true,
"take_item": true,
"interact_text": "action.interact.allay"
}
]
}
- The Actor.material.bin file has been changed
- The ActorBanner.material.bin file has been changed
- The ActorBannerPrepass.material.bin file has been changed
- The ActorBase.material.bin file has been changed
- The ActorGlint.material.bin file has been changed
- The ActorGlintPrepass.material.bin file has been changed
- The ActorMultiTexture.material.bin file has been changed
- The ActorMultiTexturePrepass.material.bin file has been changed
- The ActorPattern.material.bin file has been changed
- The ActorPatternGlint.material.bin file has been changed
- The ActorPrepass.material.bin file has been changed
- The ActorTint.material.bin file has been changed
- The ActorTintPrepass.material.bin file has been changed
- The Basic.material.bin file has been changed
- The BeaconBeam.material.bin file has been changed
- The Clouds.material.bin file has been changed
- The DeferredShading.material.bin file has been changed
- The EndSky.material.bin file has been changed
- The Entity.material.bin file has been changed
- The ItemInHandColor.material.bin file has been changed
- The ItemInHandColorGlint.material.bin file has been changed
- The ItemInHandPrepass.material.bin file has been changed
- The ItemInHandPrepassGlint.material.bin file has been changed
- The ItemInHandPrepassTextured.material.bin file has been changed
- The ItemInHandTextured.material.bin file has been changed
- The MeshFallbackPosUVNormalColor.material.bin file has been changed
- The MinecraftColor.material.bin file has been changed
- The RenderChunk.material.bin file has been changed
- The RenderChunkPrepass.material.bin file has been changed
- The RTXStub.material.bin file has been changed
- The Sky.material.bin file has been changed
- The StandardRed.material.bin file has been changed
- The UISprite.material.bin file has been changed
- The UIText.material.bin file has been changed
- The Weather.material.bin file has been changed
- New Value:
commands.editor.project.beginExport=Exporting...
- New Value:
commands.editor.project.description=Manipulate the currently loaded project
- New Value:
commands.editor.project.export=project export
- New Value:
commands.editor.project.exportComplete=Export complete, files written to %s
- New Value:
commands.editor.project.exportCopyFailed=Failed to copy level data %s
- New Value:
commands.editor.project.unknownSubcommand=Unknown Subcommand
- New Value:
resourcePack.editor.client.description=Editor Client Resources
- New Value:
resourcePack.editor.client.name=Editor Resources
- New Value:
resourcePack.editor.menuBar.edit=Edit
- New Value:
resourcePack.editor.menuBar.edit.copy=Copy
- New Value:
resourcePack.editor.menuBar.edit.cut=Cut
- New Value:
resourcePack.editor.menuBar.edit.delete=Delete
- New Value:
resourcePack.editor.menuBar.edit.deselect=Deselect
- New Value:
resourcePack.editor.menuBar.edit.quickFill=Quick Fill
- New Value:
resourcePack.editor.menuBar.edit.quickPaste=Quick Paste
- New Value:
resourcePack.editor.menuBar.edit.redo=Redo
- New Value:
resourcePack.editor.menuBar.edit.undo=Undo
- New Value:
resourcePack.editor.menuBar.file=File
- New Value:
resourcePack.editor.menuBar.file.export=Export as
- New Value:
resourcePack.editor.menuBar.file.export.project=Editor Project
- New Value:
resourcePack.editor.menuBar.file.export.world=Playable world
- New Value:
resourcePack.editor.menuBar.file.pauseScreen=Pause screen
- New Value:
resourcePack.editor.menuBar.file.settings=UI settings
- New Value:
resourcePack.editor.menuBar.help=Help
- New Value:
resourcePack.editor.menuBar.help.documentation=Documentation
- New Value:
resourcePack.editor.menuBar.help.feedback=Feedback
- New Value:
resourcePack.editor.menuBar.help.quickStart=Quick start
- New Value:
resourcePack.editor.menuBar.worldOptions=World Options
- New Value:
resourcePack.editor.menuBar.worldOptions.actors=Actors
- New Value:
resourcePack.editor.menuBar.worldOptions.changeDimension=Change dimension
- New Value:
resourcePack.editor.menuBar.worldOptions.changeDimension.end=End
- New Value:
resourcePack.editor.menuBar.worldOptions.changeDimension.nether=Nether
- New Value:
resourcePack.editor.menuBar.worldOptions.changeDimension.overworld=Overworld
- New Value:
resourcePack.editor.menuBar.worldOptions.daylightCycle=Daylight cycle
- New Value:
resourcePack.editor.menuBar.worldOptions.daylightCycle.turnOffDaylightCycle=Turn off
- New Value:
resourcePack.editor.menuBar.worldOptions.daylightCycle.turnOnDaylightCycle=Turn on
- New Value:
resourcePack.editor.menuBar.worldOptions.pause.pauseActors=Pause actors
- New Value:
resourcePack.editor.menuBar.worldOptions.pause.unpauseActors=Unpause actors
- New Value:
resourcePack.editor.paste.pane.submitButton=Confirm Paste
- New Value:
resourcePack.editor.paste.pane.title=Paste
- New Value:
resourcePack.editor.paste.pane.transform.mirrorX=Mirror X
- New Value:
resourcePack.editor.paste.pane.transform.mirrorZ=Mirror Z
- New Value:
resourcePack.editor.paste.pane.transform.origin.title=Origin
- New Value:
resourcePack.editor.paste.pane.transform.origin.x=Origin X
- New Value:
resourcePack.editor.paste.pane.transform.origin.y=Origin Y
- New Value:
resourcePack.editor.paste.pane.transform.origin.z=Origin Z
- New Value:
resourcePack.editor.paste.pane.transform.rotation.180=180°
- New Value:
resourcePack.editor.paste.pane.transform.rotation.270=270°
- New Value:
resourcePack.editor.paste.pane.transform.rotation.90=90°
- New Value:
resourcePack.editor.paste.pane.transform.rotation.none=0°
- New Value:
resourcePack.editor.paste.pane.transform.rotation.title=Rotate
- New Value:
resourcePack.editor.paste.pane.transform.title=Transform
- New Value:
resourcePack.editor.paste.toolRail.description=Left mouse click to select a block and then precisely paste a clipboard item
- New Value:
resourcePack.editor.paste.toolRail.title=Paste Preview (CTRL + SHIFT + V)
- New Value:
resourcePack.editor.playerPositionExtension.dimension=Dimension
- New Value:
resourcePack.editor.playerPositionExtension.menu.player=Player
- New Value:
resourcePack.editor.playerPositionExtension.menu.showPlayerSettings=Show Player Settings
- New Value:
resourcePack.editor.playerPositionExtension.nether=Nether
- New Value:
resourcePack.editor.playerPositionExtension.overworld=Overworld
- New Value:
resourcePack.editor.playerPositionExtension.pane=Player Settings
- New Value:
resourcePack.editor.playerPositionExtension.theEnd=The End
- New Value:
resourcePack.editor.playerPositionExtension.worldSettings=World Settings
- New Value:
resourcePack.editor.selectionTool.deselect=Deselect
- New Value:
resourcePack.editor.selectionTool.fillPane.blockType=Block Type
- New Value:
resourcePack.editor.selectionTool.fillPane.fillAction=Fill Selection
- New Value:
resourcePack.editor.selectionTool.fillPane.title=Fill Selection
- New Value:
resourcePack.editor.selectionTool.selectionMode=Mode
- New Value:
resourcePack.editor.selectionTool.selectionMode.adjacent=Adjacent
- New Value:
resourcePack.editor.selectionTool.selectionMode.fixedDistance=Fixed Distance
- New Value:
resourcePack.editor.selectionTool.selectionMode.mouseAndKeyboard=Freeform
- New Value:
resourcePack.editor.selectionTool.settingsPane.title=Selection
- New Value:
resourcePack.editor.selectionTool.toolRail.description=Left mouse click to create a selection; CTRL + D to deselect
- New Value:
resourcePack.editor.selectionTool.toolRail.title=Selection (CTRL + S)
- New Value:
resourcePack.editor.selectionTool.transformPane.origin=Origin
- New Value:
resourcePack.editor.selectionTool.transformPane.size=Size
- New Value:
resourcePack.editor.selectionTool.transformPane.title=Transform
- New Value:
resourcePack.editor.server.description=Editor Server Resources
- New Value:
resourcePack.editor.server.name=Editor Resources
- New Value:
resourcePack.editor.toolRail.blockInspectorSettings.actions.clear=Clear Selection
- New Value:
resourcePack.editor.toolRail.blockInspectorSettings.actions.reset=Reset Block Data
- New Value:
resourcePack.editor.toolRail.blockInspectorSettings.blockProperties=Block blockProperties
- New Value:
resourcePack.editor.toolRail.blockInspectorSettings.blockProperties.name=Property Name
- New Value:
resourcePack.editor.toolRail.blockInspectorSettings.blockProperties.value=Property Value
- New Value:
resourcePack.editor.toolRail.blockInspectorSettings.blockTags=Block Tags
- New Value:
resourcePack.editor.toolRail.blockInspectorSettings.specifics=Block Specifics
- New Value:
resourcePack.editor.toolRail.blockInspectorSettings.title=Block Inspector
- New Value:
resourcePack.editor.toolRail.blockInspectorTool.title=Block Inspector
- New Value:
resourcePack.editor.toolRail.blockInspectorTool.tooltip=Inspect block data
- New Value:
resourcePack.editor.toolRail.cubeBrushSettings.block=Block Type
- New Value:
resourcePack.editor.toolRail.cubeBrushSettings.face=Face Mode
- New Value:
resourcePack.editor.toolRail.cubeBrushSettings.hollow=Hollow
- New Value:
resourcePack.editor.toolRail.cubeBrushSettings.pane=Brush
- New Value:
resourcePack.editor.toolRail.cubeBrushSettings.run=Run!
- New Value:
resourcePack.editor.toolRail.cubeBrushSettings.size=Brush Size
- New Value:
resourcePack.editor.toolRail.cubeBrushTool.description=Left mouse click or drag-to-paint
- New Value:
resourcePack.editor.toolRail.cubeBrushTool.title=Brush (CTRL + B).
- New Value:
resourcePack.editor.toolRail.floodFillSelectionTool.description=Selects area currently you're currently looking at using flood fill algorithm.
- New Value:
resourcePack.editor.toolRail.floodFillSelectionTool.title=Flood Fill Selection Tool.
- New Value:
"section_toggle_button@common_toggles.light_ui_toggle": {
"anchor_from": "top_left",
"anchor_to": "top_left",
"size": [
"100%",
"30px"
],
"$button_type_panel": "how_to_play_common.toggle_button_control",
"$checked_control": "common_toggles.toggle_checked",
"$radio_toggle_group": true,
"$toggle_name": "navigation_tab",
"$toggle_group_default_selected": "$default_selector_toggle_index",
"$toggle_tab_focus_binding_type": "global",
"$toggle_tab_focus_binding_name": "#navigation_tab_focus_precedence",
"$toggle_on_hover_binding_type": "global",
"$toggle_on_hover_binding_name": "#toggle_on_hover",
"$toggle_view_binding_name": "($section_topic + '_button_toggle')",
"$toggle_property_bag": {
"#panel_title": "('howtoplay.' + $section_topic)"
}
}Previous Value:"section_toggle_button@common_toggles.light_ui_toggle": {
"anchor_from": "top_left",
"anchor_to": "top_left",
"size": [
"100%",
"30px"
],
"$button_type_panel": "how_to_play_common.toggle_button_control",
"$checked_control": "common_toggles.toggle_unchecked",
"$radio_toggle_group": true,
"$toggle_name": "navigation_tab",
"$toggle_group_default_selected": "$default_selector_toggle_index",
"$toggle_tab_focus_binding_type": "global",
"$toggle_tab_focus_binding_name": "#navigation_tab_focus_precedence",
"$toggle_on_hover_binding_type": "global",
"$toggle_on_hover_binding_name": "#toggle_on_hover",
"$toggle_view_binding_name": "($section_topic + '_button_toggle')",
"$toggle_property_bag": {
"#panel_title": "('howtoplay.' + $section_topic)"
}
}