Comparing Minecraft Bedrock Beta 1.20.20.22 against version 1.20.15.1

Comparing Minecraft Beta 1.20.20.22 against Minecraft 1.20.15.1 (the previous stable release)

*Note: The data below ignores files located within the Chemistry, Education, Education Demo, Font, Persona, Vanilla Trial, Vanilla VR and Preview directories as these are not affecting of the vanilla game.

Data Folders

Version 1.20.20.22 has a total of 15,130 files within the data folders
Version 1.20.15.1 has a total of 15,023 files within the data folders
There are 107 more files in the 1.20.20.22 data folders than 1.20.15.1

File Changes

There are 33 new files in the data folders.
6 files have been removed from the data folders.
225 files have changed inside the data folders.

Which files have been added/removed and changed?


    • behavior_packs/editor/scripts/Main.js
    • behavior_packs/server_editor_library/scripts/minecraft-server-editor.0.1.0-beta.js
    • gui/dist/hbui/assets/arrowBackDisabled-df022.png
    • gui/dist/hbui/assets/navbar-friends-icon-1-42130.png
    • gui/dist/hbui/assets/navbar-friends-icon-2-6a99b.png
    • gui/dist/hbui/assets/navbar-friends-icon-3-1fd21.png
    • gui/dist/hbui/assets/no-internet-art-6e094.png
    • gui/dist/hbui/assets/plus-icon-432ff.png
    • gui/dist/hbui/editor-33d93.css
    • gui/dist/hbui/editor-33d93.rtl.css
    • gui/dist/hbui/editor-8091e.js
    • gui/dist/hbui/editor.html
    • gui/dist/hbui/gameplay-7972b.js
    • gui/dist/hbui/gameplay-ac7ce.css
    • gui/dist/hbui/gameplay-ac7ce.rtl.css
    • gui/dist/hbui/index-0c4dd.css
    • gui/dist/hbui/index-0c4dd.rtl.css
    • gui/dist/hbui/index-6da1a.js
    • renderer/materials/SimpleOccluder.material.bin
    • renderer/materials/StarsForwardPBR.material.bin
    • resource_packs/vanilla/sounds/enchant/thorns/hit1.fsb
    • resource_packs/vanilla/sounds/enchant/thorns/hit2.fsb
    • resource_packs/vanilla/sounds/enchant/thorns/hit3.fsb
    • resource_packs/vanilla/sounds/enchant/thorns/hit4.fsb
    • resource_packs/vanilla/sounds/random/toast_recipe_unlocking_in.fsb
    • resource_packs/vanilla/sounds/random/toast_recipe_unlocking_out.fsb
    • resource_packs/editor/textures/editor/Cube.png
    • resource_packs/editor/textures/editor/marquee.png
    • resource_packs/editor/textures/editor/Paste.png
    • resource_packs/editor/textures/editor/Select-Fill.png
    • resource_packs/editor/textures/editor/Tile-View.png
    • resource_packs/vanilla_1.20.20/textures/entity/zombie_villager2/professions/unskilled.tga
    • resource_packs/vanilla/textures/ui/glyph_persona.png


    • gui/dist/hbui/gameplay-6cf32.css
    • gui/dist/hbui/gameplay-6cf32.rtl.css
    • gui/dist/hbui/gameplay-a449f.js
    • gui/dist/hbui/index-6a534.js
    • gui/dist/hbui/index-8dfda.css
    • gui/dist/hbui/index-8dfda.rtl.css


    • behavior_packs/vanilla_1.19.70/entities/donkey.json
    • behavior_packs/vanilla_1.20.10/entities/drowned.json
    • behavior_packs/vanilla_1.19.70/entities/horse.json
    • behavior_packs/vanilla_1.19.60/entities/iron_golem.json
    • behavior_packs/vanilla_1.19.70/entities/llama.json
    • behavior_packs/vanilla_1.19.60/entities/mule.json
    • behavior_packs/vanilla_1.18.20/entities/skeleton.json
    • behavior_packs/vanilla_1.19.10/entities/trader_llama.json
    • behavior_packs/vanilla_1.20.10/entities/villager_v2.json
    • behavior_packs/vanilla_1.20.10/entities/zombie_villager_v2.json
    • behavior_packs/vanilla_1.20.10/recipes/black_stained_glass.json
    • behavior_packs/vanilla_1.20.10/recipes/black_stained_glass_from_ink_sac.json
    • behavior_packs/vanilla_1.20.10/recipes/black_stained_glass_pane.json
    • behavior_packs/vanilla_1.20.10/recipes/black_stained_glass_pane_from_pane.json
    • behavior_packs/vanilla_1.20.10/recipes/blue_stained_glass.json
    • behavior_packs/vanilla_1.20.10/recipes/blue_stained_glass_from_lapis_lazuli.json
    • behavior_packs/vanilla_1.20.10/recipes/blue_stained_glass_pane.json
    • behavior_packs/vanilla_1.20.10/recipes/blue_stained_glass_pane_from_pane.json
    • behavior_packs/vanilla_1.20.10/recipes/brown_stained_glass.json
    • behavior_packs/vanilla_1.20.10/recipes/brown_stained_glass_from_cocoa_beans.json
    • behavior_packs/vanilla_1.20.10/recipes/brown_stained_glass_pane.json
    • behavior_packs/vanilla_1.20.10/recipes/brown_stained_glass_pane_from_pane.json
    • behavior_packs/vanilla_1.20.10/recipes/cyan_stained_glass.json
    • behavior_packs/vanilla_1.20.10/recipes/cyan_stained_glass_pane.json
    • behavior_packs/vanilla_1.20.10/recipes/cyan_stained_glass_pane_from_pane.json
    • behavior_packs/vanilla_1.20.10/recipes/gray_stained_glass.json
    • behavior_packs/vanilla_1.20.10/recipes/gray_stained_glass_pane.json
    • behavior_packs/vanilla_1.20.10/recipes/gray_stained_glass_pane_from_pane.json
    • behavior_packs/vanilla_1.20.10/recipes/green_stained_glass.json
    • behavior_packs/vanilla_1.20.10/recipes/green_stained_glass_pane.json
    • behavior_packs/vanilla_1.20.10/recipes/green_stained_glass_pane_from_pane.json
    • behavior_packs/vanilla_1.20.10/recipes/light_blue_stained_glass.json
    • behavior_packs/vanilla_1.20.10/recipes/light_blue_stained_glass_pane.json
    • behavior_packs/vanilla_1.20.10/recipes/light_blue_stained_glass_pane_from_pane.json
    • behavior_packs/vanilla_1.20.10/recipes/light_gray_stained_glass.json
    • behavior_packs/vanilla_1.20.10/recipes/light_gray_stained_glass_pane.json
    • behavior_packs/vanilla_1.20.10/recipes/light_gray_stained_glass_pane_from_pane.json
    • behavior_packs/vanilla_1.20.10/recipes/lime_stained_glass.json
    • behavior_packs/vanilla_1.20.10/recipes/lime_stained_glass_pane.json
    • behavior_packs/vanilla_1.20.10/recipes/lime_stained_glass_pane_from_pane.json
    • behavior_packs/vanilla_1.20.10/recipes/magenta_stained_glass.json
    • behavior_packs/vanilla_1.20.10/recipes/magenta_stained_glass_pane.json
    • behavior_packs/vanilla_1.20.10/recipes/magenta_stained_glass_pane_from_pane.json
    • behavior_packs/vanilla_1.20.10/recipes/orange_stained_glass.json
    • behavior_packs/vanilla_1.20.10/recipes/orange_stained_glass_pane.json
    • behavior_packs/vanilla_1.20.10/recipes/orange_stained_glass_pane_from_pane.json
    • behavior_packs/vanilla_1.20.10/recipes/pink_stained_glass.json
    • behavior_packs/vanilla_1.20.10/recipes/pink_stained_glass_pane.json
    • behavior_packs/vanilla_1.20.10/recipes/pink_stained_glass_pane_from_pane.json
    • behavior_packs/vanilla_1.20.10/recipes/purple_stained_glass.json
    • behavior_packs/vanilla_1.20.10/recipes/purple_stained_glass_pane.json
    • behavior_packs/vanilla_1.20.10/recipes/purple_stained_glass_pane_from_pane.json
    • behavior_packs/vanilla_1.20.10/recipes/red_stained_glass.json
    • behavior_packs/vanilla_1.20.10/recipes/red_stained_glass_pane.json
    • behavior_packs/vanilla_1.20.10/recipes/red_stained_glass_pane_from_pane.json
    • behavior_packs/vanilla_1.20.10/recipes/white_stained_glass.json
    • behavior_packs/vanilla_1.20.10/recipes/white_stained_glass_from_bonemeal.json
    • behavior_packs/vanilla_1.20.10/recipes/white_stained_glass_pane.json
    • behavior_packs/vanilla_1.20.10/recipes/white_stained_glass_pane_from_pane.json
    • behavior_packs/vanilla_1.20.10/recipes/yellow_stained_glass.json
    • behavior_packs/vanilla_1.20.10/recipes/yellow_stained_glass_pane.json
    • behavior_packs/vanilla_1.20.10/recipes/yellow_stained_glass_pane_from_pane.json
    • behavior_packs/vanilla_1.19.60/trading/economy_trades/wandering_trader_trades.json
    • gui/dist/hbui/gameplay.html
    • gui/dist/hbui/index.html
    • gui/dist/hbui/LASTCOMMITDATETIME
    • gui/dist/hbui/NOTICE.txt
    • gui/dist/hbui/routes.json
    • renderer/materials/Actor.material.bin
    • renderer/materials/ActorBanner.material.bin
    • renderer/materials/ActorBannerForwardPBR.material.bin
    • renderer/materials/ActorBannerPrepass.material.bin
    • renderer/materials/ActorBase.material.bin
    • renderer/materials/ActorForwardPBR.material.bin
    • renderer/materials/ActorGlint.material.bin
    • renderer/materials/ActorGlintForwardPBR.material.bin
    • renderer/materials/ActorGlintPrepass.material.bin
    • renderer/materials/ActorMultiTexture.material.bin
    • renderer/materials/ActorMultiTextureForwardPBR.material.bin
    • renderer/materials/ActorMultiTexturePrepass.material.bin
    • renderer/materials/ActorPattern.material.bin
    • renderer/materials/ActorPatternGlint.material.bin
    • renderer/materials/ActorPrepass.material.bin
    • renderer/materials/ActorTint.material.bin
    • renderer/materials/ActorTintForwardPBR.material.bin
    • renderer/materials/ActorTintPrepass.material.bin
    • renderer/materials/Basic.material.bin
    • renderer/materials/BeaconBeam.material.bin
    • renderer/materials/Blit.material.bin
    • renderer/materials/BlitColor.material.bin
    • renderer/materials/BlockOutlineSelection.material.bin
    • renderer/materials/BlockSelectionOutline.material.bin
    • renderer/materials/BlockSelectionOverlay.material.bin
    • renderer/materials/BlockSelectionOverlayBlockEntity.material.bin
    • renderer/materials/Bloom.material.bin
    • renderer/materials/BRDF.material.bin
    • renderer/materials/Builtins.material.bin
    • renderer/materials/Checkerboarding.material.bin
    • renderer/materials/Clouds.material.bin
    • renderer/materials/CloudsForwardPBR.material.bin
    • renderer/materials/Color.material.bin
    • renderer/materials/Cracks.material.bin
    • renderer/materials/CracksBlockEntity.material.bin
    • renderer/materials/Cubemap.material.bin
    • renderer/materials/CubemapHDRi.material.bin
    • renderer/materials/DeferredShading.material.bin
    • renderer/materials/displaymap.material.bin
    • renderer/materials/EditorBlockVolumeHull.material.bin
    • renderer/materials/EditorBlockVolumeWireframe.material.bin
    • renderer/materials/EditorSelectionCursor.material.bin
    • renderer/materials/EndPortal.material.bin
    • renderer/materials/EndSky.material.bin
    • renderer/materials/Entity.material.bin
    • renderer/materials/FlameBillboard.material.bin
    • renderer/materials/Flipbook.material.bin
    • renderer/materials/FloatingPointClear.material.bin
    • renderer/materials/GamefaceClearQuad.material.bin
    • renderer/materials/GamefacePath.material.bin
    • renderer/materials/GamefaceRenoir.material.bin
    • renderer/materials/GamefaceStandard.material.bin
    • renderer/materials/GamefaceStandardBatched.material.bin
    • renderer/materials/GamefaceStandardRare.material.bin
    • renderer/materials/GamefaceStencil.material.bin
    • renderer/materials/GamefaceStencilPath.material.bin
    • renderer/materials/GamefaceStencilRare.material.bin
    • renderer/materials/GamefaceTexturesWithColorMix.material.bin
    • renderer/materials/GPUDebugUtils.material.bin
    • renderer/materials/ImGui.material.bin
    • renderer/materials/ItemInHandColor.material.bin
    • renderer/materials/ItemInHandColorGlint.material.bin
    • renderer/materials/ItemInHandForwardPBR.material.bin
    • renderer/materials/ItemInHandForwardPBRGlint.material.bin
    • renderer/materials/ItemInHandForwardPBRTextured.material.bin
    • renderer/materials/ItemInHandPrepass.material.bin
    • renderer/materials/ItemInHandPrepassGlint.material.bin
    • renderer/materials/ItemInHandPrepassTextured.material.bin
    • renderer/materials/ItemInHandTextured.material.bin
    • renderer/materials/LegacyCubemap.material.bin
    • renderer/materials/LightClustering.material.bin
    • renderer/materials/LuminanceHistogram.material.bin
    • renderer/materials/materials.index.json
    • renderer/materials/MeshFallbackPosUVNormalColor.material.bin
    • renderer/materials/MinecraftColor.material.bin
    • renderer/materials/Mip.material.bin
    • renderer/materials/Particle.material.bin
    • renderer/materials/PopulateVolume.material.bin
    • renderer/materials/PostFX.Debug.material.bin
    • renderer/materials/PrepassFallback.material.bin
    • renderer/materials/RenderChunk.material.bin
    • renderer/materials/RenderChunkForwardPBR.material.bin
    • renderer/materials/RenderChunkPrepass.material.bin
    • renderer/materials/RTXPostFX.Bloom.material.bin
    • renderer/materials/RTXPostFX.Tonemapping.material.bin
    • renderer/materials/RTXStub.material.bin
    • renderer/materials/ScreenBlit.material.bin
    • renderer/materials/ScreenUV.material.bin
    • renderer/materials/ShadowOverlay.material.bin
    • renderer/materials/ShadowVolume.material.bin
    • renderer/materials/Sky.material.bin
    • renderer/materials/SpecularConvolution.material.bin
    • renderer/materials/StandardRed.material.bin
    • renderer/materials/Stars.material.bin
    • renderer/materials/SunMoon.material.bin
    • renderer/materials/SunMoonForwardPBR.material.bin
    • renderer/materials/ToneMapping.material.bin
    • renderer/materials/UIBase.material.bin
    • renderer/materials/UIBlit.material.bin
    • renderer/materials/UIFill.material.bin
    • renderer/materials/UIGlint.material.bin
    • renderer/materials/UISprite.material.bin
    • renderer/materials/UIText.material.bin
    • renderer/materials/Upscaling.material.bin
    • renderer/materials/VolumeScattering.material.bin
    • renderer/materials/Weather.material.bin
    • shaders/glsl/hb_batched.fragment
    • shaders/glsl/hb_renoir.fragment
    • shaders/glsl/hb_standard.vertex
    • shaders/glsl/hb_standard_stroke_circle.fragment
    • shaders/glsl/hb_standard_texture.fragment
    • texts/en_US.lang
    • resource_packs/vanilla/cameras/death.json
    • resource_packs/vanilla/cameras/third_person.json
    • resource_packs/vanilla/cameras/third_person_front.json
    • resource_packs/vanilla/entity/zombie_villager_v2.entity.json
    • resource_packs/vanilla_1.20.0/particles/cherry_leaves_particle.json
    • resource_packs/vanilla/render_controllers/zombie_villager_v2.render_controllers.json
    • resource_packs/vanilla/textures/entity/zombie_villager2/professions/armorer.tga
    • resource_packs/vanilla/textures/entity/zombie_villager2/professions/butcher.tga
    • resource_packs/vanilla/textures/entity/zombie_villager2/professions/cartographer.tga
    • resource_packs/vanilla/textures/entity/zombie_villager2/professions/cleric.tga
    • resource_packs/vanilla/textures/entity/zombie_villager2/professions/farmer.tga
    • resource_packs/vanilla/textures/entity/zombie_villager2/professions/fisherman.tga
    • resource_packs/vanilla/textures/entity/zombie_villager2/professions/fletcher.tga
    • resource_packs/vanilla/textures/entity/zombie_villager2/professions/leatherworker.tga
    • resource_packs/vanilla/textures/entity/zombie_villager2/professions/librarian.tga
    • resource_packs/vanilla/textures/entity/zombie_villager2/professions/nitwit.tga
    • resource_packs/vanilla/textures/entity/zombie_villager2/professions/shepherd.tga
    • resource_packs/vanilla/textures/entity/zombie_villager2/professions/stonemason.tga
    • resource_packs/vanilla/textures/entity/zombie_villager2/professions/toolsmith.tga
    • resource_packs/vanilla/textures/entity/zombie_villager2/professions/weaponsmith.tga
    • resource_packs/vanilla/textures/ui/lapis.png
    • resource_packs/vanilla/textures/ui/lapis_image.png
    • resource_packs/vanilla/ui/coin_purchase_screen.json
    • resource_packs/vanilla/ui/enchanting_screen_pocket.json
    • resource_packs/vanilla/ui/hud_screen.json
    • resource_packs/vanilla/ui/persona_screen.json
    • resource_packs/vanilla/ui/persona_sdl.json
    • resource_packs/vanilla/ui/profile_screen.json
    • resource_packs/vanilla/ui/realmsPlus_sections/content_section.json
    • resource_packs/vanilla/ui/realmsPlus_sections/landing_section.json
    • resource_packs/vanilla/ui/realms_settings_screen.json
    • resource_packs/vanilla/ui/safe_zone_screen.json
    • resource_packs/vanilla/ui/settings_sections/controls_section.json
    • resource_packs/vanilla/ui/settings_sections/general_section.json
    • resource_packs/vanilla/ui/settings_sections/realms_world_section.json
    • resource_packs/vanilla/ui/settings_sections/settings_common.json
    • resource_packs/vanilla/ui/settings_sections/world_section.json
    • resource_packs/vanilla/ui/start_screen.json
    • resource_packs/vanilla/ui/storage_management.json
    • resource_packs/vanilla/ui/store_common.json
    • resource_packs/vanilla/ui/store_promo_timeline_screen.json
    • resource_packs/vanilla/ui/toast_screen.json
    • resource_packs/vanilla/ui/ui_common.json
    • resource_packs/vanilla/ui/ui_edu_common.json
    • resource_packs/vanilla/ui/ui_template_buttons.json

Comparison Deep Dive

A list of all of the changes to the existing vanilla behavior pack and resource pack files between versions...

Note: This does not include new files or entries that have been added between versions. It just compares entries that exist between each version.