Comparing Minecraft Bedrock Beta 1.19.40.24 against version 1.19.31.1

Comparing Minecraft Beta 1.19.40.24 against Minecraft 1.19.31.1 (the previous stable release)

*Note: The data below ignores files located within the Chemistry, Education, Education Demo, Font, Persona, Vanilla Trial, Vanilla VR and Preview directories as these are not affecting of the vanilla game.

Data Folders

Version 1.19.40.24 has a total of 12,621 files within the data folders
Version 1.19.31.1 has a total of 12,916 files within the data folders
There are -295 less files in the 1.19.40.24 data folders than 1.19.31.1

File Changes

There are 108 new files in the data folders.
443 files have been removed from the data folders.
164 files have changed inside the data folders.

Which files have been added/removed and changed?


    • behavior_packs/vanilla_1.19.40/recipes/bookshelf.json
    • behavior_packs/vanilla_1.19.40/recipes/bowl.json
    • behavior_packs/vanilla_1.19.40/recipes/chest.json
    • behavior_packs/vanilla_1.19.40/recipes/crafting_table.json
    • behavior_packs/vanilla_1.19.40/recipes/daylight_detector.json
    • behavior_packs/vanilla_1.19.40/recipes/fire_charge.json
    • behavior_packs/vanilla/recipes/fire_charge_charcoal.json
    • behavior_packs/vanilla/recipes/fire_charge_coal.json
    • behavior_packs/vanilla_1.19.40/recipes/furnace_log.json
    • behavior_packs/vanilla_1.19.40/recipes/jukebox.json
    • behavior_packs/vanilla_1.19.40/recipes/loom.json
    • behavior_packs/vanilla_1.19.40/recipes/noteblock.json
    • behavior_packs/vanilla_1.19.40/recipes/painting.json
    • behavior_packs/vanilla_1.19.40/recipes/piston.json
    • behavior_packs/vanilla_1.19.40/recipes/soul_campfire.json
    • behavior_packs/vanilla_1.19.40/recipes/soul_torch.json
    • behavior_packs/vanilla_1.19.40/recipes/stick.json
    • behavior_packs/vanilla_1.19.40/recipes/torch.json
    • behavior_packs/vanilla/recipes/torch_charcoal.json
    • behavior_packs/vanilla/recipes/torch_coal.json
    • behavior_packs/vanilla_1.19.40/recipes/tripwire_hook.json
    • behavior_packs/vanilla_1.19.40/recipes/wooden_axe.json
    • behavior_packs/vanilla_1.19.40/recipes/wooden_hoe.json
    • behavior_packs/vanilla_1.19.40/recipes/wooden_pickaxe.json
    • behavior_packs/vanilla_1.19.40/recipes/wooden_shovel.json
    • behavior_packs/vanilla_1.19.40/recipes/wooden_sword.json
    • behavior_packs/vanilla/structures/bastion/treasure/bases/centers__center_0.nbt
    • behavior_packs/vanilla/structures/bastion/treasure/bases/centers__center_1.nbt
    • behavior_packs/vanilla/structures/bastion/treasure/bases/centers__center_2.nbt
    • behavior_packs/vanilla/structures/bastion/treasure/bases/centers__center_3.nbt
    • behavior_packs/vanilla/structures/bastion/treasure/corners/bottom__corner_0.nbt
    • behavior_packs/vanilla/structures/bastion/treasure/corners/bottom__corner_1.nbt
    • behavior_packs/vanilla/structures/bastion/treasure/corners/edges__bottom.nbt
    • behavior_packs/vanilla/structures/bastion/treasure/corners/edges__middle.nbt
    • behavior_packs/vanilla/structures/bastion/treasure/corners/edges__top.nbt
    • behavior_packs/vanilla/structures/bastion/treasure/corners/middle__corner_0.nbt
    • behavior_packs/vanilla/structures/bastion/treasure/corners/middle__corner_1.nbt
    • behavior_packs/vanilla/structures/bastion/treasure/corners/top__corner_0.nbt
    • behavior_packs/vanilla/structures/bastion/treasure/corners/top__corner_1.nbt
    • behavior_packs/vanilla/structures/bastion/treasure/walls/bottom__wall_0.nbt
    • behavior_packs/vanilla/structures/bastion/treasure/walls/bottom__wall_1.nbt
    • behavior_packs/vanilla/structures/bastion/treasure/walls/bottom__wall_2.nbt
    • behavior_packs/vanilla/structures/bastion/treasure/walls/bottom__wall_3.nbt
    • behavior_packs/vanilla/structures/bastion/treasure/walls/mid__wall_0.nbt
    • behavior_packs/vanilla/structures/bastion/treasure/walls/mid__wall_1.nbt
    • behavior_packs/vanilla/structures/bastion/treasure/walls/mid__wall_2.nbt
    • behavior_packs/vanilla/structures/bastion/treasure/walls/outer__bottom_corner.nbt
    • behavior_packs/vanilla/structures/bastion/treasure/walls/outer__medium_outer_wall.nbt
    • behavior_packs/vanilla/structures/bastion/treasure/walls/outer__mid_corner.nbt
    • behavior_packs/vanilla/structures/bastion/treasure/walls/outer__outer_wall.nbt
    • behavior_packs/vanilla/structures/bastion/treasure/walls/outer__tall_outer_wall.nbt
    • behavior_packs/vanilla/structures/bastion/treasure/walls/outer__top_corner.nbt
    • behavior_packs/vanilla/structures/bastion/treasure/walls/top__main_entrance.nbt
    • behavior_packs/vanilla/structures/bastion/treasure/walls/top__wall_0.nbt
    • behavior_packs/vanilla/structures/bastion/treasure/walls/top__wall_1.nbt
    • behavior_packs/vanilla/structures/bastion/units/stages/rot__stage_1_0.nbt
    • gui/dist/hbui/assets/Crosshair-07028.png
    • gui/dist/hbui/assets/Cursor-02257.png
    • gui/dist/hbui/assets/experimental-features-icon-661db.png
    • gui/dist/hbui/assets/missing-pack-icon-9734b.png
    • gui/dist/hbui/assets/Selection-Rectangle-eba61.png
    • gui/dist/hbui/assets/Selection-Square-dfdef.png
    • gui/dist/hbui/assets/video_classic-a9827.webm
    • gui/dist/hbui/assets/video_crosshair-dcfd8.webm
    • gui/dist/hbui/assets/video_touch-b3a98.webm
    • gui/dist/hbui/index-4b72c.css
    • gui/dist/hbui/index-4b72c.js
    • gui/dist/hbui/index-4b72c.rtl.css
    • icu/full.dat
    • icu/partial.dat
    • renderer/materials/ActorBannerPrepass.material.bin
    • resource_packs/vanilla/textures/entity/npc/npc_Agriculture_1.png
    • resource_packs/vanilla/textures/entity/npc/npc_Agriculture_10.png
    • resource_packs/vanilla/textures/entity/npc/npc_Agriculture_2.png
    • resource_packs/vanilla/textures/entity/npc/npc_Agriculture_3.png
    • resource_packs/vanilla/textures/entity/npc/npc_Agriculture_4.png
    • resource_packs/vanilla/textures/entity/npc/npc_Agriculture_5.png
    • resource_packs/vanilla/textures/entity/npc/npc_Agriculture_6.png
    • resource_packs/vanilla/textures/entity/npc/npc_Agriculture_7.png
    • resource_packs/vanilla/textures/entity/npc/npc_Agriculture_8.png
    • resource_packs/vanilla/textures/entity/npc/npc_Agriculture_9.png
    • resource_packs/vanilla/textures/entity/npc/npc_BusinessMobs_1.png
    • resource_packs/vanilla/textures/entity/npc/npc_BusinessMobs_2.png
    • resource_packs/vanilla/textures/entity/npc/npc_BusinessMobs_3.png
    • resource_packs/vanilla/textures/entity/npc/npc_BusinessMobs_4.png
    • resource_packs/vanilla/textures/entity/npc/npc_BusinessMobs_5.png
    • resource_packs/vanilla/textures/entity/npc/npc_EverydayBusiness_1.png
    • resource_packs/vanilla/textures/entity/npc/npc_EverydayBusiness_2.png
    • resource_packs/vanilla/textures/entity/npc/npc_EverydayBusiness_3.png
    • resource_packs/vanilla/textures/entity/npc/npc_EverydayBusiness_4.png
    • resource_packs/vanilla/textures/entity/npc/npc_EverydayBusiness_5.png
    • resource_packs/vanilla/textures/entity/npc/npc_Kiosk_1.png
    • resource_packs/vanilla/textures/entity/npc/npc_Kiosk_2.png
    • resource_packs/vanilla/textures/entity/npc/npc_Kiosk_3.png
    • resource_packs/vanilla/textures/entity/npc/npc_Kiosk_4.png
    • resource_packs/vanilla/textures/entity/npc/npc_Kiosk_5.png
    • resource_packs/vanilla/textures/ui/mobile_data_icon_android.png
    • resource_packs/vanilla/textures/ui/mobile_data_icon_ios.png
    • resource_packs/vanilla/textures/ui/stack_progress_bar_down_arrow.png
    • resource_packs/vanilla/textures/ui/stack_progress_bar_fill.png
    • resource_packs/vanilla/textures/ui/stack_progress_bar_left_side_arrow.png
    • resource_packs/vanilla/textures/ui/stack_progress_bar_right_side_arrow.png
    • resource_packs/vanilla/textures/ui/stack_progress_bar_up_arrow.png
    • resource_packs/vanilla/textures/ui/thumbnail_classic.png
    • resource_packs/vanilla/textures/ui/thumbnail_crosshair.png
    • resource_packs/vanilla/textures/ui/thumbnail_touch.png
    • resource_packs/vanilla/textures/ui/world-preview-flat-fixed-pixels.png
    • resource_packs/vanilla/ui/display_logged_error_screen.json


    • behavior_packs/vanilla_gametest/scripts/AllayTests.js
    • behavior_packs/vanilla_gametest/scripts/APITests.js
    • behavior_packs/vanilla_gametest/scripts/BigMobTests.js
    • behavior_packs/vanilla_gametest/scripts/BlockEventTests.js
    • behavior_packs/vanilla_gametest/scripts/BlockTests.js
    • behavior_packs/vanilla_gametest/scripts/CommandTests.js
    • behavior_packs/vanilla_gametest/scripts/ComponentTests.js
    • behavior_packs/vanilla_gametest/scripts/DebugTests.js
    • behavior_packs/vanilla_gametest/scripts/DispenserTests.js
    • behavior_packs/vanilla_gametest/scripts/DoorTests.js
    • behavior_packs/vanilla_gametest/scripts/DripstoneTests.js
    • behavior_packs/vanilla_gametest/scripts/DuplicationTests.js
    • behavior_packs/vanilla_gametest/scripts/EnchantmentTests.js
    • behavior_packs/vanilla_gametest/scripts/EntityQueryTests.js
    • behavior_packs/vanilla_gametest/scripts/EntityTests.js
    • behavior_packs/vanilla_gametest/scripts/ExtensionTests.js
    • behavior_packs/vanilla_gametest/scripts/FireAvoidTests.js
    • behavior_packs/vanilla_gametest/scripts/FlyingMachineTests.js
    • behavior_packs/vanilla_gametest/scripts/FrogTests.js
    • behavior_packs/vanilla_gametest/scripts/GameTestExtensions.js
    • behavior_packs/vanilla_gametest/scripts/ItemEnchantmentsTests.js
    • behavior_packs/vanilla_gametest/scripts/ItemTests.js
    • behavior_packs/vanilla_gametest/scripts/Main.js
    • behavior_packs/vanilla_gametest/scripts/MinecartTests.js
    • behavior_packs/vanilla_gametest/scripts/MobTests.js
    • behavior_packs/vanilla_gametest/scripts/MultifaceTests.js
    • behavior_packs/vanilla_gametest/scripts/PathFindingTests.js
    • behavior_packs/vanilla_gametest/scripts/PistonTests.js
    • behavior_packs/vanilla_gametest/scripts/PlaceSeedsTests.js
    • behavior_packs/vanilla_gametest/scripts/RaycastingTests.js
    • behavior_packs/vanilla_gametest/scripts/RedstoneTests.js
    • behavior_packs/vanilla_gametest/scripts/RespawnAnchorTests.js
    • behavior_packs/vanilla_gametest/scripts/SculkTests.js
    • behavior_packs/vanilla_gametest/scripts/SimulatedPlayerTests.js
    • behavior_packs/vanilla_gametest/scripts/SmallMobTests.js
    • behavior_packs/vanilla_gametest/scripts/TntTests.js
    • behavior_packs/vanilla_gametest/scripts/VibrationTests.js
    • behavior_packs/vanilla_gametest/scripts/WardenTests.js
    • behavior_packs/vanilla_gametest/scripts/WaterPathfindingTests.js
    • behavior_packs/vanilla_gametest/structures/AllayTests/allay_pickup_item.mcstructure
    • behavior_packs/vanilla_gametest/structures/AllayTests/allay_unstucks_from_fence.mcstructure
    • behavior_packs/vanilla_gametest/structures/AllayTests/allay_unstucks_from_lantern.mcstructure
    • behavior_packs/vanilla_gametest/structures/APITests/armor_stand.mcstructure
    • behavior_packs/vanilla_gametest/structures/APITests/assert_can_reach_location.mcstructure
    • behavior_packs/vanilla_gametest/structures/APITests/assert_entity_present.mcstructure
    • behavior_packs/vanilla_gametest/structures/APITests/assert_is_waterlogged.mcstructure
    • behavior_packs/vanilla_gametest/structures/APITests/assert_item_entity_count_is.mcstructure
    • behavior_packs/vanilla_gametest/structures/APITests/assert_redstone_power.mcstructure
    • behavior_packs/vanilla_gametest/structures/APITests/cauldron.mcstructure
    • behavior_packs/vanilla_gametest/structures/APITests/connectivity.mcstructure
    • behavior_packs/vanilla_gametest/structures/APITests/create_explosion_advanced.mcstructure
    • behavior_packs/vanilla_gametest/structures/APITests/create_explosion_basic.mcstructure
    • behavior_packs/vanilla_gametest/structures/APITests/grow_pointed_dripstone.mcstructure
    • behavior_packs/vanilla_gametest/structures/APITests/jukebox.mcstructure
    • behavior_packs/vanilla_gametest/structures/APITests/maybe_fill_cauldron.mcstructure
    • behavior_packs/vanilla_gametest/structures/APITests/piston.mcstructure
    • behavior_packs/vanilla_gametest/structures/APITests/pulse_redstone.mcstructure
    • behavior_packs/vanilla_gametest/structures/APITests/rotate_direction.mcstructure
    • behavior_packs/vanilla_gametest/structures/APITests/sneaking.mcstructure
    • behavior_packs/vanilla_gametest/structures/APITests/spawn_item.mcstructure
    • behavior_packs/vanilla_gametest/structures/APITests/spread_from_face_toward_direction.mcstructure
    • behavior_packs/vanilla_gametest/structures/APITests/teleport_keep_velocity_mob.mcstructure
    • behavior_packs/vanilla_gametest/structures/APITests/vines.mcstructure
    • behavior_packs/vanilla_gametest/structures/APITests/walk_to_location_far.mcstructure
    • behavior_packs/vanilla_gametest/structures/BigMobTests/altitude_change_wall_on_left.mcstructure
    • behavior_packs/vanilla_gametest/structures/BigMobTests/altitude_change_wall_on_right.mcstructure
    • behavior_packs/vanilla_gametest/structures/BlockTests/concrete_pops_off_waterlogged_chest.mcstructure
    • behavior_packs/vanilla_gametest/structures/BlockTests/concrete_solidifies_in_deep_water.mcstructure
    • behavior_packs/vanilla_gametest/structures/BlockTests/concrete_solidifies_in_shallow_water.mcstructure
    • behavior_packs/vanilla_gametest/structures/BlockTests/concrete_solidifies_next_to_water.mcstructure
    • behavior_packs/vanilla_gametest/structures/BlockTests/dispenser_light_candles.mcstructure
    • behavior_packs/vanilla_gametest/structures/BlockTests/explosion_drop_location.mcstructure
    • behavior_packs/vanilla_gametest/structures/BlockTests/falling_sand_template.mcstructure
    • behavior_packs/vanilla_gametest/structures/BlockTests/put_out_candles.mcstructure
    • behavior_packs/vanilla_gametest/structures/BlockTests/sand_fall_boats.mcstructure
    • behavior_packs/vanilla_gametest/structures/BlockTests/sand_fall_shulker.mcstructure
    • behavior_packs/vanilla_gametest/structures/BlockTests/turtle_eggs_squish.mcstructure
    • behavior_packs/vanilla_gametest/structures/BlockTests/turtle_eggs_squished_by_mob.mcstructure
    • behavior_packs/vanilla_gametest/structures/BlockTests/turtle_eggs_survive_item.mcstructure
    • behavior_packs/vanilla_gametest/structures/BlockTests/turtle_eggs_survive_xp.mcstructure
    • behavior_packs/vanilla_gametest/structures/BlockTests/waterlogged_slab.mcstructure
    • behavior_packs/vanilla_gametest/structures/CommandTests/commands_teleport.mcstructure
    • behavior_packs/vanilla_gametest/structures/CommandTests/doublecage.mcstructure
    • behavior_packs/vanilla_gametest/structures/ComponentTests/animal_pen.mcstructure
    • behavior_packs/vanilla_gametest/structures/ComponentTests/aquarium.mcstructure
    • behavior_packs/vanilla_gametest/structures/ComponentTests/glass_cage.mcstructure
    • behavior_packs/vanilla_gametest/structures/ComponentTests/health_component.mcstructure
    • behavior_packs/vanilla_gametest/structures/ComponentTests/large_animal_pen.mcstructure
    • behavior_packs/vanilla_gametest/structures/ComponentTests/large_glass_cage.mcstructure
    • behavior_packs/vanilla_gametest/structures/ComponentTests/leashable_component.mcstructure
    • behavior_packs/vanilla_gametest/structures/ComponentTests/platform.mcstructure
    • behavior_packs/vanilla_gametest/structures/ComponentTests/rideable_component.mcstructure
    • behavior_packs/vanilla_gametest/structures/DebugTests/always_fail.mcstructure
    • behavior_packs/vanilla_gametest/structures/DebugTests/always_succeed.mcstructure
    • behavior_packs/vanilla_gametest/structures/DispenserTests/dispenser_arrow_trap.mcstructure
    • behavior_packs/vanilla_gametest/structures/DispenserTests/dispenser_carpet_on_llama.mcstructure
    • behavior_packs/vanilla_gametest/structures/DispenserTests/dispenser_charge_respawn_anchor.mcstructure
    • behavior_packs/vanilla_gametest/structures/DispenserTests/dispenser_chest_on_llama.mcstructure
    • behavior_packs/vanilla_gametest/structures/DispenserTests/dispenser_fire.mcstructure
    • behavior_packs/vanilla_gametest/structures/DispenserTests/dispenser_fire_crash.mcstructure
    • behavior_packs/vanilla_gametest/structures/DispenserTests/dispenser_horsearmor_on_horse.mcstructure
    • behavior_packs/vanilla_gametest/structures/DispenserTests/dispenser_minecart.mcstructure
    • behavior_packs/vanilla_gametest/structures/DispenserTests/dispenser_minecart_track.mcstructure
    • behavior_packs/vanilla_gametest/structures/DispenserTests/dispenser_saddle_on_horse.mcstructure
    • behavior_packs/vanilla_gametest/structures/DispenserTests/dispenser_saddle_on_pig.mcstructure
    • behavior_packs/vanilla_gametest/structures/DispenserTests/dispenser_shears_mooshroom.mcstructure
    • behavior_packs/vanilla_gametest/structures/DispenserTests/dispenser_shears_sheep.mcstructure
    • behavior_packs/vanilla_gametest/structures/DispenserTests/dispenser_shears_snowgolem.mcstructure
    • behavior_packs/vanilla_gametest/structures/DispenserTests/dispenser_water.mcstructure
    • behavior_packs/vanilla_gametest/structures/DoorTests/close_door_after_passing_through.mcstructure
    • behavior_packs/vanilla_gametest/structures/DoorTests/close_door_even_if_near_bed.mcstructure
    • behavior_packs/vanilla_gametest/structures/DoorTests/door_maze.mcstructure
    • behavior_packs/vanilla_gametest/structures/DoorTests/door_maze_3d.mcstructure
    • behavior_packs/vanilla_gametest/structures/DoorTests/door_maze_crowded.mcstructure
    • behavior_packs/vanilla_gametest/structures/DoorTests/four_villagers_one_door.mcstructure
    • behavior_packs/vanilla_gametest/structures/DoorTests/inverted_door.mcstructure
    • behavior_packs/vanilla_gametest/structures/DoorTests/villagers_cant_pass_closed_iron_door.mcstructure
    • behavior_packs/vanilla_gametest/structures/DoorTests/villagers_can_pass_open_iron_door.mcstructure
    • behavior_packs/vanilla_gametest/structures/DripstoneTests/stalactite_fall.mcstructure
    • behavior_packs/vanilla_gametest/structures/DripstoneTests/stalactite_fall_bedrock.mcstructure
    • behavior_packs/vanilla_gametest/structures/DripstoneTests/stalactite_fall_no_dupe.mcstructure
    • behavior_packs/vanilla_gametest/structures/DripstoneTests/stalactite_hurt.mcstructure
    • behavior_packs/vanilla_gametest/structures/DripstoneTests/stalagmite_break.mcstructure
    • behavior_packs/vanilla_gametest/structures/DripstoneTests/stalagmite_hurt.mcstructure
    • behavior_packs/vanilla_gametest/structures/DripstoneTests/stalagmite_stalactite_separation.mcstructure
    • behavior_packs/vanilla_gametest/structures/DripstoneTests/thickness_update.mcstructure
    • behavior_packs/vanilla_gametest/structures/DuplicationTests/detector_rail.mcstructure
    • behavior_packs/vanilla_gametest/structures/DuplicationTests/powered_rail_straight.mcstructure
    • behavior_packs/vanilla_gametest/structures/DuplicationTests/powered_rail_twist.mcstructure
    • behavior_packs/vanilla_gametest/structures/DuplicationTests/rail_classic.mcstructure
    • behavior_packs/vanilla_gametest/structures/EnchantmentTests/FrostWalkerFreezesWater.mcstructure
    • behavior_packs/vanilla_gametest/structures/EnchantmentTests/SpecFrstWlkFreeze.mcstructure
    • behavior_packs/vanilla_gametest/structures/EntityQueryTests/dimension_entity_query.mcstructure
    • behavior_packs/vanilla_gametest/structures/EntityTests/items_float_up.mcstructure
    • behavior_packs/vanilla_gametest/structures/EntityTests/shallow_item_stream.mcstructure
    • behavior_packs/vanilla_gametest/structures/EntityTests/shallow_item_stream_bedrock.mcstructure
    • behavior_packs/vanilla_gametest/structures/FireAvoidTests/can_walk_around_lava.mcstructure
    • behavior_packs/vanilla_gametest/structures/FireAvoidTests/dont_cut_corner_over_fire.mcstructure
    • behavior_packs/vanilla_gametest/structures/FireAvoidTests/dont_cut_corner_over_fire_far.mcstructure
    • behavior_packs/vanilla_gametest/structures/FireAvoidTests/dont_walk_into_magma.mcstructure
    • behavior_packs/vanilla_gametest/structures/FireAvoidTests/dont_walk_into_magma_diagonal.mcstructure
    • behavior_packs/vanilla_gametest/structures/FireAvoidTests/fire_maze.mcstructure
    • behavior_packs/vanilla_gametest/structures/FireAvoidTests/fire_maze_3d.mcstructure
    • behavior_packs/vanilla_gametest/structures/FireAvoidTests/golem_chase_zombie_over_fire.mcstructure
    • behavior_packs/vanilla_gametest/structures/FireAvoidTests/villager_dont_flee_over_fire.mcstructure
    • behavior_packs/vanilla_gametest/structures/FireAvoidTests/walk_far_out_of_magma.mcstructure
    • behavior_packs/vanilla_gametest/structures/FireAvoidTests/walk_far_out_of_magma_diagonal.mcstructure
    • behavior_packs/vanilla_gametest/structures/FireAvoidTests/walk_out_of_magma.mcstructure
    • behavior_packs/vanilla_gametest/structures/FireAvoidTests/walk_out_of_magma_diagonal.mcstructure
    • behavior_packs/vanilla_gametest/structures/FireAvoidTests/zombie_chase_villager_over_fire.mcstructure
    • behavior_packs/vanilla_gametest/structures/FlyingMachineTests/m2_bedrock.mcstructure
    • behavior_packs/vanilla_gametest/structures/FlyingMachineTests/m3_bedrock.mcstructure
    • behavior_packs/vanilla_gametest/structures/FlyingMachineTests/machine_a.mcstructure
    • behavior_packs/vanilla_gametest/structures/FlyingMachineTests/machine_b.mcstructure
    • behavior_packs/vanilla_gametest/structures/FlyingMachineTests/machine_c.mcstructure
    • behavior_packs/vanilla_gametest/structures/FlyingMachineTests/machine_d.mcstructure
    • behavior_packs/vanilla_gametest/structures/FlyingMachineTests/machine_e.mcstructure
    • behavior_packs/vanilla_gametest/structures/FlyingMachineTests/machine_f.mcstructure
    • behavior_packs/vanilla_gametest/structures/FlyingMachineTests/machine_g.mcstructure
    • behavior_packs/vanilla_gametest/structures/FlyingMachineTests/machine_h.mcstructure
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    • structures/bastion/treasure/bases/centers/center_0.nbt
    • structures/bastion/treasure/bases/centers/center_1.nbt
    • structures/bastion/treasure/bases/centers/center_2.nbt
    • structures/bastion/treasure/bases/centers/center_3.nbt
    • structures/bastion/treasure/corners/bottom/corner_0.nbt
    • structures/bastion/treasure/corners/bottom/corner_1.nbt
    • structures/bastion/treasure/corners/edges/bottom.nbt
    • structures/bastion/treasure/corners/edges/middle.nbt
    • structures/bastion/treasure/corners/edges/top.nbt
    • structures/bastion/treasure/corners/middle/corner_0.nbt
    • structures/bastion/treasure/corners/middle/corner_1.nbt
    • structures/bastion/treasure/corners/top/corner_0.nbt
    • structures/bastion/treasure/corners/top/corner_1.nbt
    • structures/bastion/treasure/walls/bottom/wall_0.nbt
    • structures/bastion/treasure/walls/bottom/wall_1.nbt
    • structures/bastion/treasure/walls/bottom/wall_2.nbt
    • structures/bastion/treasure/walls/bottom/wall_3.nbt
    • structures/bastion/treasure/walls/mid/wall_0.nbt
    • structures/bastion/treasure/walls/mid/wall_1.nbt
    • structures/bastion/treasure/walls/mid/wall_2.nbt
    • structures/bastion/treasure/walls/outer/bottom_corner.nbt
    • structures/bastion/treasure/walls/outer/medium_outer_wall.nbt
    • structures/bastion/treasure/walls/outer/mid_corner.nbt
    • structures/bastion/treasure/walls/outer/outer_wall.nbt
    • structures/bastion/treasure/walls/outer/tall_outer_wall.nbt
    • structures/bastion/treasure/walls/outer/top_corner.nbt
    • structures/bastion/treasure/walls/top/main_entrance.nbt
    • structures/bastion/treasure/walls/top/wall_0.nbt
    • structures/bastion/treasure/walls/top/wall_1.nbt
    • structures/bastion/units/stages/rot/stage_1_0.nbt
    • resource_packs/vanilla/textures/ui/banner_minecraft_live.jpg
    • resource_packs/vanilla/textures/ui/banner_mob_vote.png
    • resource_packs/vanilla/textures/ui/flyout.json
    • resource_packs/vanilla/textures/ui/flyout.png
    • resource_packs/vanilla/textures/ui/tiny_agnes.png
    • resource_packs/vanilla/ui/persona_screen_deprecated.json
    • resource_packs/vanilla/ui/profile_screen_deprecated.json


    • behavior_packs/vanilla_1.19.20/entities/drowned.json
    • behavior_packs/vanilla_1.19.30/entities/npc.json
    • behavior_packs/vanilla_1.18.20/entities/player.json
    • behavior_packs/vanilla_1.19.20/entities/ravager.json
    • behavior_packs/vanilla_1.19.20/entities/villager_v2.json
    • behavior_packs/vanilla/recipes/barrel.json
    • behavior_packs/vanilla_1.14/recipes/beehive.json
    • behavior_packs/vanilla/recipes/brewing_stand.json
    • behavior_packs/vanilla_1.16/recipes/campfire.json
    • behavior_packs/vanilla/recipes/cartography_table.json
    • behavior_packs/vanilla/recipes/composter.json
    • behavior_packs/vanilla/recipes/fletching_table.json
    • behavior_packs/vanilla/recipes/furnace.json
    • behavior_packs/vanilla/recipes/grindstone.json
    • behavior_packs/vanilla/recipes/lectern.json
    • behavior_packs/vanilla/recipes/shield.json
    • behavior_packs/vanilla/recipes/smithing_table.json
    • behavior_packs/vanilla/recipes/smoker.json
    • behavior_packs/vanilla/recipes/stone_axe.json
    • behavior_packs/vanilla/recipes/stone_hoe.json
    • behavior_packs/vanilla/recipes/stone_pickaxe.json
    • behavior_packs/vanilla/recipes/stone_shovel.json
    • behavior_packs/vanilla/recipes/stone_sword.json
    • gui/dist/hbui/index.html
    • gui/dist/hbui/routes.json
    • renderer/materials/Actor.material.bin
    • renderer/materials/ActorBanner.material.bin
    • renderer/materials/ActorGlint.material.bin
    • renderer/materials/ActorGlintPrepass.material.bin
    • renderer/materials/ActorMultiTexture.material.bin
    • renderer/materials/ActorMultiTexturePrepass.material.bin
    • renderer/materials/ActorPrepass.material.bin
    • renderer/materials/ActorTint.material.bin
    • renderer/materials/ActorTintPrepass.material.bin
    • renderer/materials/Basic.material.bin
    • renderer/materials/BeaconBeam.material.bin
    • renderer/materials/Blit.material.bin
    • renderer/materials/BlitColor.material.bin
    • renderer/materials/BlockOutlineSelection.material.bin
    • renderer/materials/BlockSelectionOutline.material.bin
    • renderer/materials/BlockSelectionOverlay.material.bin
    • renderer/materials/BlockSelectionOverlayBlockEntity.material.bin
    • renderer/materials/BRDF.material.bin
    • renderer/materials/Builtins.material.bin
    • renderer/materials/Checkerboarding.material.bin
    • renderer/materials/Clouds.material.bin
    • renderer/materials/Color.material.bin
    • renderer/materials/Cracks.material.bin
    • renderer/materials/CracksBlockEntity.material.bin
    • renderer/materials/Cubemap.material.bin
    • renderer/materials/DeferredShading.material.bin
    • renderer/materials/displaymap.material.bin
    • renderer/materials/EditorBlockVolumeHull.material.bin
    • renderer/materials/EditorBlockVolumeWireframe.material.bin
    • renderer/materials/EndPortal.material.bin
    • renderer/materials/EndSky.material.bin
    • renderer/materials/Entity.material.bin
    • renderer/materials/FlameBillboard.material.bin
    • renderer/materials/Flipbook.material.bin
    • renderer/materials/FloatingPointClear.material.bin
    • renderer/materials/GamefaceClearQuad.material.bin
    • renderer/materials/GamefacePath.material.bin
    • renderer/materials/GamefaceRenoir.material.bin
    • renderer/materials/GamefaceStandard.material.bin
    • renderer/materials/GamefaceStandardBatched.material.bin
    • renderer/materials/GamefaceStandardRare.material.bin
    • renderer/materials/GamefaceStencil.material.bin
    • renderer/materials/GamefaceStencilPath.material.bin
    • renderer/materials/GamefaceStencilRare.material.bin
    • renderer/materials/GamefaceTexturesWithColorMix.material.bin
    • renderer/materials/ImGui.material.bin
    • renderer/materials/ItemInHandColor.material.bin
    • renderer/materials/ItemInHandColorGlint.material.bin
    • renderer/materials/ItemInHandPrepass.material.bin
    • renderer/materials/ItemInHandPrepassGlint.material.bin
    • renderer/materials/ItemInHandPrepassTextured.material.bin
    • renderer/materials/ItemInHandTextured.material.bin
    • renderer/materials/LegacyCubemap.material.bin
    • renderer/materials/LightClustering.material.bin
    • renderer/materials/materials.index.json
    • renderer/materials/MeshFallbackPosUVNormalColor.material.bin
    • renderer/materials/MinecraftColor.material.bin
    • renderer/materials/Mip.material.bin
    • renderer/materials/Particle.material.bin
    • renderer/materials/PostFX.Bloom.material.bin
    • renderer/materials/PostFX.Debug.material.bin
    • renderer/materials/PostFX.Tonemapping.material.bin
    • renderer/materials/PrepassFallback.material.bin
    • renderer/materials/RenderChunk.material.bin
    • renderer/materials/RenderChunkPrepass.material.bin
    • renderer/materials/RTXStub.material.bin
    • renderer/materials/ScreenBlit.material.bin
    • renderer/materials/ScreenUV.material.bin
    • renderer/materials/ShadowOverlay.material.bin
    • renderer/materials/ShadowVolume.material.bin
    • renderer/materials/Sky.material.bin
    • renderer/materials/StandardRed.material.bin
    • renderer/materials/Stars.material.bin
    • renderer/materials/SunMoon.material.bin
    • renderer/materials/TDR.material.bin
    • renderer/materials/UIBase.material.bin
    • renderer/materials/UIBlit.material.bin
    • renderer/materials/UIFill.material.bin
    • renderer/materials/UIGlint.material.bin
    • renderer/materials/UISprite.material.bin
    • renderer/materials/UIText.material.bin
    • renderer/materials/Weather.material.bin
    • texts/en_US.lang
    • definitions/biomes/birch_forest_mutated.biome.json
    • definitions/biomes/grove.biome.json
    • definitions/biomes/savanna_mutated.biome.json
    • resource_packs/vanilla/cameras/first_person.json
    • resource_packs/vanilla/cameras/third_person.json
    • resource_packs/vanilla/cameras/third_person_front.json
    • resource_packs/vanilla/entity/npc.entity.json
    • resource_packs/vanilla/loading_messages.json
    • resource_packs/vanilla/render_controllers/npc.render_controllers.json
    • resource_packs/vanilla/textures/ui/subcategory_icons/arms.png
    • resource_packs/vanilla/textures/ui/subcategory_icons/back_accessory.png
    • resource_packs/vanilla/textures/ui/subcategory_icons/body_size.png
    • resource_packs/vanilla/textures/ui/subcategory_icons/bottoms.png
    • resource_packs/vanilla/textures/ui/subcategory_icons/eyes.png
    • resource_packs/vanilla/textures/ui/subcategory_icons/face_accessory.png
    • resource_packs/vanilla/textures/ui/subcategory_icons/facial_hair.png
    • resource_packs/vanilla/textures/ui/subcategory_icons/feet.png
    • resource_packs/vanilla/textures/ui/subcategory_icons/hair.png
    • resource_packs/vanilla/textures/ui/subcategory_icons/hands.png
    • resource_packs/vanilla/textures/ui/subcategory_icons/head.png
    • resource_packs/vanilla/textures/ui/subcategory_icons/legs.png
    • resource_packs/vanilla/textures/ui/subcategory_icons/mouth.png
    • resource_packs/vanilla/textures/ui/subcategory_icons/outerwear.png
    • resource_packs/vanilla/textures/ui/subcategory_icons/skin_texture.png
    • resource_packs/vanilla/textures/ui/subcategory_icons/tops.png
    • resource_packs/vanilla/ui/chat_screen.json
    • resource_packs/vanilla/ui/death_screen.json
    • resource_packs/vanilla/ui/emote_wheel_screen.json
    • resource_packs/vanilla/ui/expanded_skin_pack_screen.json
    • resource_packs/vanilla/ui/gathering_info_screen.json
    • resource_packs/vanilla/ui/horse_screen_pocket.json
    • resource_packs/vanilla/ui/hud_screen.json
    • resource_packs/vanilla/ui/inventory_screen.json
    • resource_packs/vanilla/ui/inventory_screen_pocket.json
    • resource_packs/vanilla/ui/persona_cast_character_screen.json
    • resource_packs/vanilla/ui/persona_common.json
    • resource_packs/vanilla/ui/persona_screen.json
    • resource_packs/vanilla/ui/portfolio_screen.json
    • resource_packs/vanilla/ui/profile_screen.json
    • resource_packs/vanilla/ui/progress_screen.json
    • resource_packs/vanilla/ui/settings_screen.json
    • resource_packs/vanilla/ui/settings_sections/controls_section.json
    • resource_packs/vanilla/ui/settings_sections/general_section.json
    • resource_packs/vanilla/ui/settings_sections/settings_common.json
    • resource_packs/vanilla/ui/settings_sections/world_section.json
    • resource_packs/vanilla/ui/skin_picker_screen.json
    • resource_packs/vanilla/ui/start_screen.json
    • resource_packs/vanilla/ui/storage_management.json
    • resource_packs/vanilla/ui/store_common.json
    • resource_packs/vanilla/ui/store_data_driven_screen.json
    • resource_packs/vanilla/ui/store_item_list_screen.json
    • resource_packs/vanilla/ui/ui_common.json
    • resource_packs/vanilla/ui/ui_edu_common.json
    • resource_packs/vanilla/ui/ui_template_dialogs.json
    • resource_packs/vanilla/ui/_global_variables.json
    • resource_packs/vanilla/ui/_ui_defs.json

Comparison Deep Dive

A list of all of the changes to the existing vanilla behavior pack and resource pack files between versions...

Note: This does not include new files or entries that have been added between versions. It just compares entries that exist between each version.


      • Previous Value:
        "minecraft:equipment": {
            "table": "loot_tables/entities/drowned_equipment.json",
            "slot_drop_chance": [
                {
                 "slot": "slot.weapon.offhand",
                 "drop_chance": 1
                }
            ]
        }
      • New Value:
        "minecraft:melee_equipment": {
            "minecraft:equipment": {
                "table": "loot_tables/entities/drowned_equipment.json",
                "slot_drop_chance": [
                 {
                    "slot": "slot.weapon.offhand",
                    "drop_chance": 1
                 }
                ]
            }
        }
      • New Value:
        "minecraft:ranged_equipment": {
            "minecraft:equipment": {
                "table": "loot_tables/entities/drowned_ranged_equipment.json",
                "slot_drop_chance": [
                 {
                    "slot": "slot.weapon.offhand",
                    "drop_chance": 1
                 }
                ]
            }
        }
      • New Value:
        "minecraft:as_adult": {
            "add": {
                "component_groups": [
                 "minecraft:melee_equipment",
                 "minecraft:melee_mode",
                 "minecraft:adult_drowned"
                ]
            }
        }
        Previous Value:
        "minecraft:as_adult": {
            "add": {
                "component_groups": [
                 "minecraft:melee_mode",
                 "minecraft:adult_drowned"
                ]
            }
        }
      • New Value:
        "minecraft:as_baby": {
            "add": {
                "component_groups": [
                 "minecraft:melee_equipment",
                 "minecraft:melee_mode",
                 "minecraft:baby_drowned"
                ]
            }
        }
        Previous Value:
        "minecraft:as_baby": {
            "add": {
                "component_groups": [
                 "minecraft:melee_mode",
                 "minecraft:baby_drowned"
                ]
            }
        }
      • New Value:
        "minecraft:entity_spawned": {
            "sequence": [
                {
                 "randomize": [
                    {
                        "weight": 15,
                        "remove": [],
                        "add": {
                         "component_groups": [
                            "minecraft:mode_switcher",
                            "minecraft:ranged_equipment",
                            "minecraft:ranged_mode",
                            "minecraft:adult_drowned"
                         ]
                        }
                    },
                    {
                        "weight": 85,
                        "randomize": [
                         {
                            "weight": 95,
                            "remove": [],
                            "add": {
                                "component_groups": [
                                 "minecraft:melee_equipment",
                                 "minecraft:melee_mode",
                                 "minecraft:adult_drowned"
                                ]
                            }
                         },
                         {
                            "weight": 5,
                            "remove": [],
                            "add": {
                                "component_groups": [
                                 "minecraft:melee_equipment",
                                 "minecraft:melee_mode",
                                 "minecraft:baby_drowned"
                                ]
                            }
                         }
                        ]
                    }
                 ]
                },
                {
                 "randomize": [
                    {
                        "weight": 10,
                        "add": {
                         "component_groups": [
                            "minecraft:can_break_doors"
                         ]
                        }
                    },
                    {
                        "weight": 90
                    }
                 ]
                }
            ]
        }
        Previous Value:
        "minecraft:entity_spawned": {
            "sequence": [
                {
                 "randomize": [
                    {
                        "weight": 15,
                        "remove": [],
                        "add": {
                         "component_groups": [
                            "minecraft:mode_switcher",
                            "minecraft:ranged_mode",
                            "minecraft:adult_drowned"
                         ]
                        }
                    },
                    {
                        "weight": 85,
                        "randomize": [
                         {
                            "weight": 95,
                            "remove": [],
                            "add": {
                                "component_groups": [
                                 "minecraft:melee_mode",
                                 "minecraft:adult_drowned"
                                ]
                            }
                         },
                         {
                            "weight": 5,
                            "remove": [],
                            "add": {
                                "component_groups": [
                                 "minecraft:melee_mode",
                                 "minecraft:baby_drowned"
                                ]
                            }
                         }
                        ]
                    }
                 ]
                },
                {
                 "randomize": [
                    {
                        "weight": 10,
                        "add": {
                         "component_groups": [
                            "minecraft:can_break_doors"
                         ]
                        }
                    },
                    {
                        "weight": 90
                    }
                 ]
                }
            ]
        }
      • Previous Value:
        "minecraft:equipment": {
            "table": "loot_tables/entities/drowned_ranged_equipment.json",
            "slot_drop_chance": [
                {
                 "slot": "slot.weapon.offhand",
                 "drop_chance": 1
                }
            ]
        }
      • New Value:
        "minecraft:npc": {
            "npc_data": {
                "portrait_offsets": {
                 "translate": [
                    -7,
                    50,
                    0
                 ],
                 "scale": [
                    1.75,
                    1.75,
                    1.75
                 ]
                },
                "picker_offsets": {
                 "translate": [
                    0,
                    20,
                    0
                 ],
                 "scale": [
                    1.7,
                    1.7,
                    1.7
                 ]
                },
                "skin_list": [
                 {
                    "variant": 0
                 },
                 {
                    "variant": 1
                 },
                 {
                    "variant": 2
                 },
                 {
                    "variant": 3
                 },
                 {
                    "variant": 4
                 },
                 {
                    "variant": 5
                 },
                 {
                    "variant": 6
                 },
                 {
                    "variant": 7
                 },
                 {
                    "variant": 8
                 },
                 {
                    "variant": 9
                 },
                 {
                    "variant": 10
                 },
                 {
                    "variant": 11
                 },
                 {
                    "variant": 12
                 },
                 {
                    "variant": 13
                 },
                 {
                    "variant": 14
                 },
                 {
                    "variant": 15
                 },
                 {
                    "variant": 16
                 },
                 {
                    "variant": 17
                 },
                 {
                    "variant": 18
                 },
                 {
                    "variant": 19
                 },
                 {
                    "variant": 25
                 },
                 {
                    "variant": 26
                 },
                 {
                    "variant": 27
                 },
                 {
                    "variant": 28
                 },
                 {
                    "variant": 29
                 },
                 {
                    "variant": 30
                 },
                 {
                    "variant": 31
                 },
                 {
                    "variant": 32
                 },
                 {
                    "variant": 33
                 },
                 {
                    "variant": 34
                 },
                 {
                    "variant": 20
                 },
                 {
                    "variant": 21
                 },
                 {
                    "variant": 22
                 },
                 {
                    "variant": 23
                 },
                 {
                    "variant": 24
                 },
                 {
                    "variant": 35
                 },
                 {
                    "variant": 36
                 },
                 {
                    "variant": 37
                 },
                 {
                    "variant": 38
                 },
                 {
                    "variant": 39
                 },
                 {
                    "variant": 40
                 },
                 {
                    "variant": 41
                 },
                 {
                    "variant": 42
                 },
                 {
                    "variant": 43
                 },
                 {
                    "variant": 44
                 },
                 {
                    "variant": 50
                 },
                 {
                    "variant": 51
                 },
                 {
                    "variant": 52
                 },
                 {
                    "variant": 53
                 },
                 {
                    "variant": 54
                 },
                 {
                    "variant": 45
                 },
                 {
                    "variant": 46
                 },
                 {
                    "variant": 47
                 },
                 {
                    "variant": 48
                 },
                 {
                    "variant": 49
                 },
                 {
                    "variant": 55
                 },
                 {
                    "variant": 56
                 },
                 {
                    "variant": 57
                 },
                 {
                    "variant": 58
                 },
                 {
                    "variant": 59
                 }
                ]
            }
        }
        Previous Value:
        "minecraft:npc": {
            "npc_data": {
                "portrait_offsets": {
                 "translate": [
                    -7,
                    50,
                    0
                 ],
                 "scale": [
                    1.75,
                    1.75,
                    1.75
                 ]
                },
                "picker_offsets": {
                 "translate": [
                    0,
                    20,
                    0
                 ],
                 "scale": [
                    1.7,
                    1.7,
                    1.7
                 ]
                },
                "skin_list": [
                 {
                    "variant": 0
                 },
                 {
                    "variant": 1
                 },
                 {
                    "variant": 2
                 },
                 {
                    "variant": 3
                 },
                 {
                    "variant": 4
                 },
                 {
                    "variant": 5
                 },
                 {
                    "variant": 6
                 },
                 {
                    "variant": 7
                 },
                 {
                    "variant": 8
                 },
                 {
                    "variant": 9
                 },
                 {
                    "variant": 10
                 },
                 {
                    "variant": 11
                 },
                 {
                    "variant": 12
                 },
                 {
                    "variant": 13
                 },
                 {
                    "variant": 14
                 },
                 {
                    "variant": 15
                 },
                 {
                    "variant": 16
                 },
                 {
                    "variant": 17
                 },
                 {
                    "variant": 18
                 },
                 {
                    "variant": 19
                 },
                 {
                    "variant": 25
                 },
                 {
                    "variant": 26
                 },
                 {
                    "variant": 27
                 },
                 {
                    "variant": 28
                 },
                 {
                    "variant": 29
                 },
                 {
                    "variant": 30
                 },
                 {
                    "variant": 31
                 },
                 {
                    "variant": 32
                 },
                 {
                    "variant": 33
                 },
                 {
                    "variant": 34
                 },
                 {
                    "variant": 20
                 },
                 {
                    "variant": 21
                 },
                 {
                    "variant": 22
                 },
                 {
                    "variant": 23
                 },
                 {
                    "variant": 24
                 }
                ]
            }
        }
      • New Value:
        "minecraft:exhaustion_values": {
            "heal": 6,
            "jump": 0.05,
            "sprint_jump": 0.2,
            "mine": 0.005,
            "attack": 0.1,
            "damage": 0.1,
            "walk": 0,
            "sprint": 0.1,
            "swim": 0.01
        }
        Previous Value:
        "minecraft:exhaustion_values": {
            "heal": 6,
            "jump": 0.05,
            "sprint_jump": 0.2,
            "mine": 0.005,
            "attack": 0.1,
            "damage": 0.1,
            "walk": 0,
            "sprint": 0.01,
            "swim": 0.01
        }
      • Previous Value:
        "minecraft:behavior.receive_love": {
            "priority": 6
        }
      • Previous Value:
        "minecraft:behavior.make_love": {
            "priority": 5
        }
      • New Value:
        "minecraft:behavior.play": {
            "priority": 8,
            "speed_multiplier": 0.32,
            "friend_types": [
                {
                 "filters": {
                    "all_of": [
                        {
                         "test": "is_family",
                         "subject": "other",
                         "value": "villager"
                        },
                        {
                         "test": "is_baby",
                         "subject": "other",
                         "operator": "==",
                         "value": true
                        }
                    ]
                 }
                }
            ]
        }
        Previous Value:
        "minecraft:behavior.play": {
            "priority": 8,
            "speed_multiplier": 0.32
        }
      • New Value:
        "make_and_receive_love": {
            "minecraft:behavior.make_love": {
                "priority": 5
            },
            "minecraft:behavior.receive_love": {
                "priority": 6
            }
        }
      • New Value:
        "minecraft:ageable_grow_up": {
            "randomize": [
                {
                 "weight": 10,
                 "remove": {
                    "component_groups": [
                        "baby",
                        "child_schedule"
                    ]
                 },
                 "add": {
                    "component_groups": [
                        "adult",
                        "make_and_receive_love",
                        "nitwit",
                        "behavior_peasant",
                        "jobless_schedule"
                    ]
                 }
                },
                {
                 "weight": 90,
                 "remove": {
                    "component_groups": [
                        "baby",
                        "child_schedule"
                    ]
                 },
                 "add": {
                    "component_groups": [
                        "adult",
                        "make_and_receive_love",
                        "unskilled",
                        "behavior_peasant",
                        "basic_schedule"
                    ]
                 }
                }
            ]
        }
        Previous Value:
        "minecraft:ageable_grow_up": {
            "randomize": [
                {
                 "weight": 10,
                 "remove": {
                    "component_groups": [
                        "baby",
                        "child_schedule"
                    ]
                 },
                 "add": {
                    "component_groups": [
                        "adult",
                        "nitwit",
                        "behavior_peasant",
                        "jobless_schedule"
                    ]
                 }
                },
                {
                 "weight": 90,
                 "remove": {
                    "component_groups": [
                        "baby",
                        "child_schedule"
                    ]
                 },
                 "add": {
                    "component_groups": [
                        "adult",
                        "unskilled",
                        "behavior_peasant",
                        "basic_schedule"
                    ]
                 }
                }
            ]
        }
      • New Value:
        "minecraft:become_armorer": {
            "remove": {
                "component_groups": [
                 "baby",
                 "child_schedule",
                 "job_specific_goals",
                 "trade_components"
                ]
            },
            "add": {
                "component_groups": [
                 "armorer",
                 "adult",
                 "make_and_receive_love",
                 "behavior_non_peasant",
                 "work_schedule"
                ]
            }
        }
        Previous Value:
        "minecraft:become_armorer": {
            "remove": {
                "component_groups": [
                 "baby",
                 "child_schedule",
                 "job_specific_goals",
                 "trade_components"
                ]
            },
            "add": {
                "component_groups": [
                 "armorer",
                 "adult",
                 "behavior_non_peasant",
                 "work_schedule"
                ]
            }
        }
      • New Value:
        "minecraft:become_butcher": {
            "remove": {
                "component_groups": [
                 "baby",
                 "child_schedule",
                 "job_specific_goals",
                 "trade_components"
                ]
            },
            "add": {
                "component_groups": [
                 "butcher",
                 "adult",
                 "make_and_receive_love",
                 "behavior_non_peasant",
                 "work_schedule"
                ]
            }
        }
        Previous Value:
        "minecraft:become_butcher": {
            "remove": {
                "component_groups": [
                 "baby",
                 "child_schedule",
                 "job_specific_goals",
                 "trade_components"
                ]
            },
            "add": {
                "component_groups": [
                 "butcher",
                 "adult",
                 "behavior_non_peasant",
                 "work_schedule"
                ]
            }
        }
      • New Value:
        "minecraft:become_cartographer": {
            "remove": {
                "component_groups": [
                 "baby",
                 "child_schedule",
                 "job_specific_goals",
                 "trade_components"
                ]
            },
            "add": {
                "component_groups": [
                 "cartographer",
                 "adult",
                 "make_and_receive_love",
                 "behavior_non_peasant",
                 "work_schedule"
                ]
            }
        }
        Previous Value:
        "minecraft:become_cartographer": {
            "remove": {
                "component_groups": [
                 "baby",
                 "child_schedule",
                 "job_specific_goals",
                 "trade_components"
                ]
            },
            "add": {
                "component_groups": [
                 "cartographer",
                 "adult",
                 "behavior_non_peasant",
                 "work_schedule"
                ]
            }
        }
      • New Value:
        "minecraft:become_cleric": {
            "remove": {
                "component_groups": [
                 "baby",
                 "child_schedule",
                 "job_specific_goals",
                 "trade_components"
                ]
            },
            "add": {
                "component_groups": [
                 "cleric",
                 "adult",
                 "make_and_receive_love",
                 "behavior_non_peasant",
                 "work_schedule"
                ]
            }
        }
        Previous Value:
        "minecraft:become_cleric": {
            "remove": {
                "component_groups": [
                 "baby",
                 "child_schedule",
                 "job_specific_goals",
                 "trade_components"
                ]
            },
            "add": {
                "component_groups": [
                 "cleric",
                 "adult",
                 "behavior_non_peasant",
                 "work_schedule"
                ]
            }
        }
      • New Value:
        "minecraft:become_farmer": {
            "remove": {
                "component_groups": [
                 "baby",
                 "child_schedule",
                 "job_specific_goals",
                 "trade_components"
                ]
            },
            "add": {
                "component_groups": [
                 "farmer",
                 "adult",
                 "make_and_receive_love",
                 "behavior_peasant",
                 "farmer_schedule"
                ]
            }
        }
        Previous Value:
        "minecraft:become_farmer": {
            "remove": {
                "component_groups": [
                 "baby",
                 "child_schedule",
                 "job_specific_goals",
                 "trade_components"
                ]
            },
            "add": {
                "component_groups": [
                 "farmer",
                 "adult",
                 "behavior_peasant",
                 "farmer_schedule"
                ]
            }
        }
      • New Value:
        "minecraft:become_fisherman": {
            "remove": {
                "component_groups": [
                 "baby",
                 "child_schedule",
                 "job_specific_goals",
                 "trade_components"
                ]
            },
            "add": {
                "component_groups": [
                 "fisherman",
                 "adult",
                 "make_and_receive_love",
                 "behavior_non_peasant",
                 "fisher_schedule"
                ]
            }
        }
        Previous Value:
        "minecraft:become_fisherman": {
            "remove": {
                "component_groups": [
                 "baby",
                 "child_schedule",
                 "job_specific_goals",
                 "trade_components"
                ]
            },
            "add": {
                "component_groups": [
                 "fisherman",
                 "adult",
                 "behavior_non_peasant",
                 "fisher_schedule"
                ]
            }
        }
      • New Value:
        "minecraft:become_fletcher": {
            "remove": {
                "component_groups": [
                 "baby",
                 "child_schedule",
                 "job_specific_goals",
                 "trade_components"
                ]
            },
            "add": {
                "component_groups": [
                 "fletcher",
                 "adult",
                 "make_and_receive_love",
                 "behavior_non_peasant",
                 "work_schedule"
                ]
            }
        }
        Previous Value:
        "minecraft:become_fletcher": {
            "remove": {
                "component_groups": [
                 "baby",
                 "child_schedule",
                 "job_specific_goals",
                 "trade_components"
                ]
            },
            "add": {
                "component_groups": [
                 "fletcher",
                 "adult",
                 "behavior_non_peasant",
                 "work_schedule"
                ]
            }
        }
      • New Value:
        "minecraft:become_leatherworker": {
            "remove": {
                "component_groups": [
                 "baby",
                 "child_schedule",
                 "job_specific_goals",
                 "trade_components"
                ]
            },
            "add": {
                "component_groups": [
                 "leatherworker",
                 "adult",
                 "make_and_receive_love",
                 "behavior_non_peasant",
                 "work_schedule"
                ]
            }
        }
        Previous Value:
        "minecraft:become_leatherworker": {
            "remove": {
                "component_groups": [
                 "baby",
                 "child_schedule",
                 "job_specific_goals",
                 "trade_components"
                ]
            },
            "add": {
                "component_groups": [
                 "leatherworker",
                 "adult",
                 "behavior_non_peasant",
                 "work_schedule"
                ]
            }
        }
      • New Value:
        "minecraft:become_librarian": {
            "remove": {
                "component_groups": [
                 "baby",
                 "child_schedule",
                 "job_specific_goals",
                 "trade_components"
                ]
            },
            "add": {
                "component_groups": [
                 "librarian",
                 "adult",
                 "make_and_receive_love",
                 "behavior_non_peasant",
                 "librarian_schedule"
                ]
            }
        }
        Previous Value:
        "minecraft:become_librarian": {
            "remove": {
                "component_groups": [
                 "baby",
                 "child_schedule",
                 "job_specific_goals",
                 "trade_components"
                ]
            },
            "add": {
                "component_groups": [
                 "librarian",
                 "adult",
                 "behavior_non_peasant",
                 "librarian_schedule"
                ]
            }
        }
      • New Value:
        "minecraft:become_mason": {
            "remove": {
                "component_groups": [
                 "baby",
                 "child_schedule",
                 "job_specific_goals",
                 "trade_components"
                ]
            },
            "add": {
                "component_groups": [
                 "mason",
                 "adult",
                 "make_and_receive_love",
                 "behavior_non_peasant",
                 "work_schedule"
                ]
            }
        }
        Previous Value:
        "minecraft:become_mason": {
            "remove": {
                "component_groups": [
                 "baby",
                 "child_schedule",
                 "job_specific_goals",
                 "trade_components"
                ]
            },
            "add": {
                "component_groups": [
                 "mason",
                 "adult",
                 "behavior_non_peasant",
                 "work_schedule"
                ]
            }
        }
      • New Value:
        "minecraft:become_sheperd": {
            "remove": {
                "component_groups": [
                 "baby",
                 "child_schedule",
                 "job_specific_goals",
                 "trade_components"
                ]
            },
            "add": {
                "component_groups": [
                 "shepherd",
                 "adult",
                 "make_and_receive_love",
                 "behavior_non_peasant",
                 "work_schedule"
                ]
            }
        }
        Previous Value:
        "minecraft:become_sheperd": {
            "remove": {
                "component_groups": [
                 "baby",
                 "child_schedule",
                 "job_specific_goals",
                 "trade_components"
                ]
            },
            "add": {
                "component_groups": [
                 "shepherd",
                 "adult",
                 "behavior_non_peasant",
                 "work_schedule"
                ]
            }
        }
      • New Value:
        "minecraft:become_toolsmith": {
            "remove": {
                "component_groups": [
                 "baby",
                 "child_schedule",
                 "job_specific_goals",
                 "trade_components"
                ]
            },
            "add": {
                "component_groups": [
                 "toolsmith",
                 "adult",
                 "make_and_receive_love",
                 "behavior_non_peasant",
                 "work_schedule"
                ]
            }
        }
        Previous Value:
        "minecraft:become_toolsmith": {
            "remove": {
                "component_groups": [
                 "baby",
                 "child_schedule",
                 "job_specific_goals",
                 "trade_components"
                ]
            },
            "add": {
                "component_groups": [
                 "toolsmith",
                 "adult",
                 "behavior_non_peasant",
                 "work_schedule"
                ]
            }
        }
      • New Value:
        "minecraft:become_unskilled": {
            "remove": {
                "component_groups": [
                 "baby",
                 "child_schedule",
                 "job_specific_goals",
                 "trade_components"
                ]
            },
            "add": {
                "component_groups": [
                 "adult",
                 "make_and_receive_love",
                 "unskilled",
                 "behavior_peasant",
                 "basic_schedule"
                ]
            }
        }
        Previous Value:
        "minecraft:become_unskilled": {
            "remove": {
                "component_groups": [
                 "baby",
                 "child_schedule",
                 "job_specific_goals",
                 "trade_components"
                ]
            },
            "add": {
                "component_groups": [
                 "adult",
                 "unskilled",
                 "behavior_peasant",
                 "basic_schedule"
                ]
            }
        }
      • New Value:
        "minecraft:become_weaponsmith": {
            "remove": {
                "component_groups": [
                 "baby",
                 "child_schedule",
                 "job_specific_goals",
                 "trade_components"
                ]
            },
            "add": {
                "component_groups": [
                 "weaponsmith",
                 "adult",
                 "make_and_receive_love",
                 "behavior_non_peasant",
                 "work_schedule"
                ]
            }
        }
        Previous Value:
        "minecraft:become_weaponsmith": {
            "remove": {
                "component_groups": [
                 "baby",
                 "child_schedule",
                 "job_specific_goals",
                 "trade_components"
                ]
            },
            "add": {
                "component_groups": [
                 "weaponsmith",
                 "adult",
                 "behavior_non_peasant",
                 "work_schedule"
                ]
            }
        }
      • New Value:
        "minecraft:entity_spawned": {
            "sequence": [
                {
                 "filters": {
                    "test": "has_component",
                    "operator": "!=",
                    "value": "minecraft:skin_id"
                 },
                 "randomize": [
                    {
                        "weight": 1,
                        "add": {
                         "component_groups": [
                            "villager_skin_0"
                         ]
                        }
                    },
                    {
                        "weight": 1,
                        "add": {
                         "component_groups": [
                            "villager_skin_1"
                         ]
                        }
                    },
                    {
                        "weight": 1,
                        "add": {
                         "component_groups": [
                            "villager_skin_2"
                         ]
                        }
                    },
                    {
                        "weight": 1,
                        "add": {
                         "component_groups": [
                            "villager_skin_3"
                         ]
                        }
                    },
                    {
                        "weight": 1,
                        "add": {
                         "component_groups": [
                            "villager_skin_4"
                         ]
                        }
                    },
                    {
                        "weight": 1,
                        "add": {
                         "component_groups": [
                            "villager_skin_5"
                         ]
                        }
                    }
                 ]
                },
                {
                 "filters": {
                    "test": "has_component",
                    "operator": "!=",
                    "value": "minecraft:variant"
                 },
                 "randomize": [
                    {
                        "weight": 5,
                        "add": {
                         "component_groups": [
                            "baby",
                            "child_schedule"
                         ]
                        }
                    },
                    {
                        "weight": 95,
                        "sequence": [
                         {
                            "add": {
                                "component_groups": [
                                 "adult",
                                 "make_and_receive_love"
                                ]
                            }
                         },
                         {
                            "randomize": [
                                {
                                 "weight": 1,
                                 "add": {
                                    "component_groups": [
                                        "farmer",
                                        "behavior_peasant",
                                        "basic_schedule"
                                    ]
                                 }
                                },
                                {
                                 "weight": 1,
                                 "add": {
                                    "component_groups": [
                                        "fisherman",
                                        "behavior_peasant",
                                        "basic_schedule"
                                    ]
                                 }
                                },
                                {
                                 "weight": 1,
                                 "add": {
                                    "component_groups": [
                                        "shepherd",
                                        "behavior_peasant",
                                        "basic_schedule"
                                    ]
                                 }
                                },
                                {
                                 "weight": 1,
                                 "add": {
                                    "component_groups": [
                                        "fletcher",
                                        "behavior_peasant",
                                        "basic_schedule"
                                    ]
                                 }
                                },
                                {
                                 "weight": 1,
                                 "add": {
                                    "component_groups": [
                                        "librarian",
                                        "behavior_non_peasant",
                                        "basic_schedule"
                                    ]
                                 }
                                },
                                {
                                 "weight": 1,
                                 "add": {
                                    "component_groups": [
                                        "cartographer",
                                        "behavior_non_peasant",
                                        "basic_schedule"
                                    ]
                                 }
                                },
                                {
                                 "weight": 1,
                                 "add": {
                                    "component_groups": [
                                        "cleric",
                                        "behavior_non_peasant",
                                        "basic_schedule"
                                    ]
                                 }
                                },
                                {
                                 "weight": 1,
                                 "add": {
                                    "component_groups": [
                                        "armorer",
                                        "behavior_non_peasant",
                                        "basic_schedule"
                                    ]
                                 }
                                },
                                {
                                 "weight": 1,
                                 "add": {
                                    "component_groups": [
                                        "weaponsmith",
                                        "behavior_non_peasant",
                                        "basic_schedule"
                                    ]
                                 }
                                },
                                {
                                 "weight": 1,
                                 "add": {
                                    "component_groups": [
                                        "toolsmith",
                                        "behavior_non_peasant",
                                        "basic_schedule"
                                    ]
                                 }
                                },
                                {
                                 "weight": 1,
                                 "add": {
                                    "component_groups": [
                                        "butcher",
                                        "behavior_non_peasant",
                                        "basic_schedule"
                                    ]
                                 }
                                },
                                {
                                 "weight": 1,
                                 "add": {
                                    "component_groups": [
                                        "leatherworker",
                                        "behavior_non_peasant",
                                        "basic_schedule"
                                    ]
                                 }
                                },
                                {
                                 "weight": 1,
                                 "add": {
                                    "component_groups": [
                                        "mason",
                                        "behavior_non_peasant",
                                        "basic_schedule"
                                    ]
                                 }
                                },
                                {
                                 "weight": 1,
                                 "add": {
                                    "component_groups": [
                                        "nitwit",
                                        "behavior_peasant",
                                        "jobless_schedule"
                                    ]
                                 }
                                }
                            ]
                         }
                        ]
                    }
                 ]
                },
                {
                 "filters": {
                    "any_of": [
                        {
                         "test": "has_biome_tag",
                         "value": "desert"
                        },
                        {
                         "test": "has_biome_tag",
                         "value": "mesa"
                        }
                    ]
                 },
                 "add": {
                    "component_groups": [
                        "desert_villager"
                    ]
                 }
                },
                {
                 "filters": {
                    "test": "has_biome_tag",
                    "value": "jungle"
                 },
                 "add": {
                    "component_groups": [
                        "jungle_villager"
                    ]
                 }
                },
                {
                 "filters": {
                    "test": "has_biome_tag",
                    "value": "savanna"
                 },
                 "add": {
                    "component_groups": [
                        "savanna_villager"
                    ]
                 }
                },
                {
                 "filters": {
                    "any_of": [
                        {
                         "all_of": [
                            {
                                "test": "has_biome_tag",
                                "value": "cold"
                            },
                            {
                                "test": "has_biome_tag",
                                "operator": "!=",
                                "value": "ocean"
                            }
                         ]
                        },
                        {
                         "test": "has_biome_tag",
                         "value": "frozen"
                        }
                    ]
                 },
                 "add": {
                    "component_groups": [
                        "snow_villager"
                    ]
                 }
                },
                {
                 "filters": {
                    "any_of": [
                        {
                         "test": "has_biome_tag",
                         "value": "swamp"
                        },
                        {
                         "test": "has_biome_tag",
                         "value": "mangrove_swamp"
                        }
                    ]
                 },
                 "add": {
                    "component_groups": [
                        "swamp_villager"
                    ]
                 }
                },
                {
                 "filters": {
                    "all_of": [
                        {
                         "any_of": [
                            {
                                "test": "has_biome_tag",
                                "value": "taiga"
                            },
                            {
                                "test": "has_biome_tag",
                                "value": "extreme_hills"
                            }
                         ]
                        },
                        {
                         "test": "has_biome_tag",
                         "operator": "!=",
                         "value": "cold"
                        }
                    ]
                 },
                 "add": {
                    "component_groups": [
                        "taiga_villager"
                    ]
                 }
                }
            ]
        }
        Previous Value:
        "minecraft:entity_spawned": {
            "sequence": [
                {
                 "filters": {
                    "test": "has_component",
                    "operator": "!=",
                    "value": "minecraft:skin_id"
                 },
                 "randomize": [
                    {
                        "weight": 1,
                        "add": {
                         "component_groups": [
                            "villager_skin_0"
                         ]
                        }
                    },
                    {
                        "weight": 1,
                        "add": {
                         "component_groups": [
                            "villager_skin_1"
                         ]
                        }
                    },
                    {
                        "weight": 1,
                        "add": {
                         "component_groups": [
                            "villager_skin_2"
                         ]
                        }
                    },
                    {
                        "weight": 1,
                        "add": {
                         "component_groups": [
                            "villager_skin_3"
                         ]
                        }
                    },
                    {
                        "weight": 1,
                        "add": {
                         "component_groups": [
                            "villager_skin_4"
                         ]
                        }
                    },
                    {
                        "weight": 1,
                        "add": {
                         "component_groups": [
                            "villager_skin_5"
                         ]
                        }
                    }
                 ]
                },
                {
                 "filters": {
                    "test": "has_component",
                    "operator": "!=",
                    "value": "minecraft:variant"
                 },
                 "randomize": [
                    {
                        "weight": 5,
                        "add": {
                         "component_groups": [
                            "baby",
                            "child_schedule"
                         ]
                        }
                    },
                    {
                        "weight": 95,
                        "sequence": [
                         {
                            "add": {
                                "component_groups": [
                                 "adult"
                                ]
                            }
                         },
                         {
                            "randomize": [
                                {
                                 "weight": 1,
                                 "add": {
                                    "component_groups": [
                                        "farmer",
                                        "behavior_peasant",
                                        "basic_schedule"
                                    ]
                                 }
                                },
                                {
                                 "weight": 1,
                                 "add": {
                                    "component_groups": [
                                        "fisherman",
                                        "behavior_peasant",
                                        "basic_schedule"
                                    ]
                                 }
                                },
                                {
                                 "weight": 1,
                                 "add": {
                                    "component_groups": [
                                        "shepherd",
                                        "behavior_peasant",
                                        "basic_schedule"
                                    ]
                                 }
                                },
                                {
                                 "weight": 1,
                                 "add": {
                                    "component_groups": [
                                        "fletcher",
                                        "behavior_peasant",
                                        "basic_schedule"
                                    ]
                                 }
                                },
                                {
                                 "weight": 1,
                                 "add": {
                                    "component_groups": [
                                        "librarian",
                                        "behavior_non_peasant",
                                        "basic_schedule"
                                    ]
                                 }
                                },
                                {
                                 "weight": 1,
                                 "add": {
                                    "component_groups": [
                                        "cartographer",
                                        "behavior_non_peasant",
                                        "basic_schedule"
                                    ]
                                 }
                                },
                                {
                                 "weight": 1,
                                 "add": {
                                    "component_groups": [
                                        "cleric",
                                        "behavior_non_peasant",
                                        "basic_schedule"
                                    ]
                                 }
                                },
                                {
                                 "weight": 1,
                                 "add": {
                                    "component_groups": [
                                        "armorer",
                                        "behavior_non_peasant",
                                        "basic_schedule"
                                    ]
                                 }
                                },
                                {
                                 "weight": 1,
                                 "add": {
                                    "component_groups": [
                                        "weaponsmith",
                                        "behavior_non_peasant",
                                        "basic_schedule"
                                    ]
                                 }
                                },
                                {
                                 "weight": 1,
                                 "add": {
                                    "component_groups": [
                                        "toolsmith",
                                        "behavior_non_peasant",
                                        "basic_schedule"
                                    ]
                                 }
                                },
                                {
                                 "weight": 1,
                                 "add": {
                                    "component_groups": [
                                        "butcher",
                                        "behavior_non_peasant",
                                        "basic_schedule"
                                    ]
                                 }
                                },
                                {
                                 "weight": 1,
                                 "add": {
                                    "component_groups": [
                                        "leatherworker",
                                        "behavior_non_peasant",
                                        "basic_schedule"
                                    ]
                                 }
                                },
                                {
                                 "weight": 1,
                                 "add": {
                                    "component_groups": [
                                        "mason",
                                        "behavior_non_peasant",
                                        "basic_schedule"
                                    ]
                                 }
                                },
                                {
                                 "weight": 1,
                                 "add": {
                                    "component_groups": [
                                        "nitwit",
                                        "behavior_peasant",
                                        "jobless_schedule"
                                    ]
                                 }
                                }
                            ]
                         }
                        ]
                    }
                 ]
                },
                {
                 "filters": {
                    "any_of": [
                        {
                         "test": "has_biome_tag",
                         "value": "desert"
                        },
                        {
                         "test": "has_biome_tag",
                         "value": "mesa"
                        }
                    ]
                 },
                 "add": {
                    "component_groups": [
                        "desert_villager"
                    ]
                 }
                },
                {
                 "filters": {
                    "test": "has_biome_tag",
                    "value": "jungle"
                 },
                 "add": {
                    "component_groups": [
                        "jungle_villager"
                    ]
                 }
                },
                {
                 "filters": {
                    "test": "has_biome_tag",
                    "value": "savanna"
                 },
                 "add": {
                    "component_groups": [
                        "savanna_villager"
                    ]
                 }
                },
                {
                 "filters": {
                    "any_of": [
                        {
                         "all_of": [
                            {
                                "test": "has_biome_tag",
                                "value": "cold"
                            },
                            {
                                "test": "has_biome_tag",
                                "operator": "!=",
                                "value": "ocean"
                            }
                         ]
                        },
                        {
                         "test": "has_biome_tag",
                         "value": "frozen"
                        }
                    ]
                 },
                 "add": {
                    "component_groups": [
                        "snow_villager"
                    ]
                 }
                },
                {
                 "filters": {
                    "any_of": [
                        {
                         "test": "has_biome_tag",
                         "value": "swamp"
                        },
                        {
                         "test": "has_biome_tag",
                         "value": "mangrove_swamp"
                        }
                    ]
                 },
                 "add": {
                    "component_groups": [
                        "swamp_villager"
                    ]
                 }
                },
                {
                 "filters": {
                    "all_of": [
                        {
                         "any_of": [
                            {
                                "test": "has_biome_tag",
                                "value": "taiga"
                            },
                            {
                                "test": "has_biome_tag",
                                "value": "extreme_hills"
                            }
                         ]
                        },
                        {
                         "test": "has_biome_tag",
                         "operator": "!=",
                         "value": "cold"
                        }
                    ]
                 },
                 "add": {
                    "component_groups": [
                        "taiga_villager"
                    ]
                 }
                }
            ]
        }
      • New Value:
        "minecraft:entity_transformed": {
            "sequence": [
                {
                 "filters": {
                    "test": "has_component",
                    "subject": "other",
                    "operator": "==",
                    "value": "minecraft:is_baby"
                 },
                 "add": {
                    "component_groups": [
                        "baby",
                        "child_schedule"
                    ]
                 }
                },
                {
                 "filters": {
                    "test": "has_component",
                    "subject": "other",
                    "operator": "!=",
                    "value": "minecraft:is_baby"
                 },
                 "sequence": [
                    {
                        "add": {
                         "component_groups": [
                            "adult",
                            "make_and_receive_love"
                         ]
                        }
                    },
                    {
                        "filters": {
                         "test": "is_family",
                         "subject": "other",
                         "value": "farmer"
                        },
                        "add": {
                         "component_groups": [
                            "farmer",
                            "behavior_peasant",
                            "farmer_schedule"
                         ]
                        }
                    },
                    {
                        "filters": {
                         "test": "is_family",
                         "subject": "other",
                         "value": "fisherman"
                        },
                        "add": {
                         "component_groups": [
                            "fisherman",
                            "behavior_peasant",
                            "fisher_schedule"
                         ]
                        }
                    },
                    {
                        "filters": {
                         "test": "is_family",
                         "subject": "other",
                         "value": "shepherd"
                        },
                        "add": {
                         "component_groups": [
                            "shepherd",
                            "behavior_peasant",
                            "work_schedule"
                         ]
                        }
                    },
                    {
                        "filters": {
                         "test": "is_family",
                         "subject": "other",
                         "value": "fletcher"
                        },
                        "add": {
                         "component_groups": [
                            "fletcher",
                            "behavior_peasant",
                            "work_schedule"
                         ]
                        }
                    },
                    {
                        "filters": {
                         "test": "is_family",
                         "subject": "other",
                         "value": "librarian"
                        },
                        "add": {
                         "component_groups": [
                            "librarian",
                            "behavior_non_peasant",
                            "librarian_schedule"
                         ]
                        }
                    },
                    {
                        "filters": {
                         "test": "is_family",
                         "subject": "other",
                         "value": "cartographer"
                        },
                        "add": {
                         "component_groups": [
                            "cartographer",
                            "behavior_non_peasant",
                            "work_schedule"
                         ]
                        }
                    },
                    {
                        "filters": {
                         "test": "is_family",
                         "subject": "other",
                         "value": "cleric"
                        },
                        "add": {
                         "component_groups": [
                            "cleric",
                            "behavior_non_peasant",
                            "work_schedule"
                         ]
                        }
                    },
                    {
                        "filters": {
                         "test": "is_family",
                         "subject": "other",
                         "value": "armorer"
                        },
                        "add": {
                         "component_groups": [
                            "armorer",
                            "behavior_non_peasant",
                            "work_schedule"
                         ]
                        }
                    },
                    {
                        "filters": {
                         "test": "is_family",
                         "subject": "other",
                         "value": "weaponsmith"
                        },
                        "add": {
                         "component_groups": [
                            "weaponsmith",
                            "behavior_non_peasant",
                            "work_schedule"
                         ]
                        }
                    },
                    {
                        "filters": {
                         "test": "is_family",
                         "subject": "other",
                         "value": "toolsmith"
                        },
                        "add": {
                         "component_groups": [
                            "toolsmith",
                            "behavior_non_peasant",
                            "work_schedule"
                         ]
                        }
                    },
                    {
                        "filters": {
                         "test": "is_family",
                         "subject": "other",
                         "value": "butcher"
                        },
                        "add": {
                         "component_groups": [
                            "butcher",
                            "behavior_non_peasant",
                            "work_schedule"
                         ]
                        }
                    },
                    {
                        "filters": {
                         "test": "is_family",
                         "subject": "other",
                         "value": "leatherworker"
                        },
                        "add": {
                         "component_groups": [
                            "leatherworker",
                            "behavior_non_peasant",
                            "work_schedule"
                         ]
                        }
                    },
                    {
                        "filters": {
                         "test": "is_family",
                         "subject": "other",
                         "value": "stone_mason"
                        },
                        "add": {
                         "component_groups": [
                            "mason",
                            "behavior_non_peasant",
                            "work_schedule"
                         ]
                        }
                    }
                 ]
                },
                {
                 "filters": {
                    "test": "is_family",
                    "subject": "other",
                    "operator": "==",
                    "value": "zombie_villager"
                 },
                 "sequence": [
                    {
                        "filters": {
                         "test": "is_skin_id",
                         "subject": "other",
                         "value": 0
                        },
                        "add": {
                         "component_groups": [
                            "villager_skin_0"
                         ]
                        }
                    },
                    {
                        "filters": {
                         "test": "is_skin_id",
                         "subject": "other",
                         "value": 1
                        },
                        "add": {
                         "component_groups": [
                            "villager_skin_1"
                         ]
                        }
                    },
                    {
                        "filters": {
                         "test": "is_skin_id",
                         "subject": "other",
                         "value": 2
                        },
                        "add": {
                         "component_groups": [
                            "villager_skin_2"
                         ]
                        }
                    },
                    {
                        "filters": {
                         "test": "is_skin_id",
                         "subject": "other",
                         "value": 3
                        },
                        "add": {
                         "component_groups": [
                            "villager_skin_3"
                         ]
                        }
                    },
                    {
                        "filters": {
                         "test": "is_skin_id",
                         "subject": "other",
                         "value": 4
                        },
                        "add": {
                         "component_groups": [
                            "villager_skin_4"
                         ]
                        }
                    },
                    {
                        "filters": {
                         "test": "is_skin_id",
                         "subject": "other",
                         "value": 5
                        },
                        "add": {
                         "component_groups": [
                            "villager_skin_5"
                         ]
                        }
                    },
                    {
                        "filters": {
                         "test": "is_mark_variant",
                         "subject": "other",
                         "value": 1
                        },
                        "add": {
                         "component_groups": [
                            "desert_villager"
                         ]
                        }
                    },
                    {
                        "filters": {
                         "test": "is_mark_variant",
                         "subject": "other",
                         "value": 2
                        },
                        "add": {
                         "component_groups": [
                            "jungle_villager"
                         ]
                        }
                    },
                    {
                        "filters": {
                         "test": "is_mark_variant",
                         "subject": "other",
                         "value": 3
                        },
                        "add": {
                         "component_groups": [
                            "savanna_villager"
                         ]
                        }
                    },
                    {
                        "filters": {
                         "test": "is_mark_variant",
                         "subject": "other",
                         "value": 4
                        },
                        "add": {
                         "component_groups": [
                            "snow_villager"
                         ]
                        }
                    },
                    {
                        "filters": {
                         "test": "is_mark_variant",
                         "subject": "other",
                         "value": 5
                        },
                        "add": {
                         "component_groups": [
                            "swamp_villager"
                         ]
                        }
                    },
                    {
                        "filters": {
                         "test": "is_mark_variant",
                         "subject": "other",
                         "value": 6
                        },
                        "add": {
                         "component_groups": [
                            "taiga_villager"
                         ]
                        }
                    }
                 ]
                },
                {
                 "filters": {
                    "test": "is_family",
                    "subject": "other",
                    "operator": "==",
                    "value": "villager"
                 },
                 "sequence": [
                    {
                        "randomize": [
                         {
                            "weight": 1,
                            "add": {
                                "component_groups": [
                                 "villager_skin_0"
                                ]
                            }
                         },
                         {
                            "weight": 1,
                            "add": {
                                "component_groups": [
                                 "villager_skin_1"
                                ]
                            }
                         },
                         {
                            "weight": 1,
                            "add": {
                                "component_groups": [
                                 "villager_skin_2"
                                ]
                            }
                         },
                         {
                            "weight": 1,
                            "add": {
                                "component_groups": [
                                 "villager_skin_3"
                                ]
                            }
                         },
                         {
                            "weight": 1,
                            "add": {
                                "component_groups": [
                                 "villager_skin_4"
                                ]
                            }
                         },
                         {
                            "weight": 1,
                            "add": {
                                "component_groups": [
                                 "villager_skin_5"
                                ]
                            }
                         }
                        ]
                    },
                    {
                        "filters": {
                         "any_of": [
                            {
                                "test": "has_biome_tag",
                                "value": "desert"
                            },
                            {
                                "test": "has_biome_tag",
                                "value": "mesa"
                            }
                         ]
                        },
                        "add": {
                         "component_groups": [
                            "desert_villager"
                         ]
                        }
                    },
                    {
                        "filters": {
                         "test": "has_biome_tag",
                         "value": "jungle"
                        },
                        "add": {
                         "component_groups": [
                            "jungle_villager"
                         ]
                        }
                    },
                    {
                        "filters": {
                         "test": "has_biome_tag",
                         "value": "savanna"
                        },
                        "add": {
                         "component_groups": [
                            "savanna_villager"
                         ]
                        }
                    },
                    {
                        "filters": {
                         "any_of": [
                            {
                                "all_of": [
                                 {
                                    "test": "has_biome_tag",
                                    "value": "cold"
                                 },
                                 {
                                    "test": "has_biome_tag",
                                    "operator": "!=",
                                    "value": "ocean"
                                 }
                                ]
                            },
                            {
                                "test": "has_biome_tag",
                                "value": "frozen"
                            }
                         ]
                        },
                        "add": {
                         "component_groups": [
                            "snow_villager"
                         ]
                        }
                    },
                    {
                        "filters": {
                         "any_of": [
                            {
                                "test": "has_biome_tag",
                                "value": "swamp"
                            },
                            {
                                "test": "has_biome_tag",
                                "value": "mangrove_swamp"
                            }
                         ]
                        },
                        "add": {
                         "component_groups": [
                            "swamp_villager"
                         ]
                        }
                    },
                    {
                        "filters": {
                         "all_of": [
                            {
                                "any_of": [
                                 {
                                    "test": "has_biome_tag",
                                    "value": "taiga"
                                 },
                                 {
                                    "test": "has_biome_tag",
                                    "value": "extreme_hills"
                                 }
                                ]
                            },
                            {
                                "test": "has_biome_tag",
                                "operator": "!=",
                                "value": "cold"
                            }
                         ]
                        },
                        "add": {
                         "component_groups": [
                            "taiga_villager"
                         ]
                        }
                    }
                 ]
                }
            ]
        }
        Previous Value:
        "minecraft:entity_transformed": {
            "sequence": [
                {
                 "filters": {
                    "test": "has_component",
                    "subject": "other",
                    "operator": "==",
                    "value": "minecraft:is_baby"
                 },
                 "add": {
                    "component_groups": [
                        "baby",
                        "child_schedule"
                    ]
                 }
                },
                {
                 "filters": {
                    "test": "has_component",
                    "subject": "other",
                    "operator": "!=",
                    "value": "minecraft:is_baby"
                 },
                 "sequence": [
                    {
                        "add": {
                         "component_groups": [
                            "adult"
                         ]
                        }
                    },
                    {
                        "filters": {
                         "test": "is_family",
                         "subject": "other",
                         "value": "farmer"
                        },
                        "add": {
                         "component_groups": [
                            "farmer",
                            "behavior_peasant",
                            "farmer_schedule"
                         ]
                        }
                    },
                    {
                        "filters": {
                         "test": "is_family",
                         "subject": "other",
                         "value": "fisherman"
                        },
                        "add": {
                         "component_groups": [
                            "fisherman",
                            "behavior_peasant",
                            "fisher_schedule"
                         ]
                        }
                    },
                    {
                        "filters": {
                         "test": "is_family",
                         "subject": "other",
                         "value": "shepherd"
                        },
                        "add": {
                         "component_groups": [
                            "shepherd",
                            "behavior_peasant",
                            "work_schedule"
                         ]
                        }
                    },
                    {
                        "filters": {
                         "test": "is_family",
                         "subject": "other",
                         "value": "fletcher"
                        },
                        "add": {
                         "component_groups": [
                            "fletcher",
                            "behavior_peasant",
                            "work_schedule"
                         ]
                        }
                    },
                    {
                        "filters": {
                         "test": "is_family",
                         "subject": "other",
                         "value": "librarian"
                        },
                        "add": {
                         "component_groups": [
                            "librarian",
                            "behavior_non_peasant",
                            "librarian_schedule"
                         ]
                        }
                    },
                    {
                        "filters": {
                         "test": "is_family",
                         "subject": "other",
                         "value": "cartographer"
                        },
                        "add": {
                         "component_groups": [
                            "cartographer",
                            "behavior_non_peasant",
                            "work_schedule"
                         ]
                        }
                    },
                    {
                        "filters": {
                         "test": "is_family",
                         "subject": "other",
                         "value": "cleric"
                        },
                        "add": {
                         "component_groups": [
                            "cleric",
                            "behavior_non_peasant",
                            "work_schedule"
                         ]
                        }
                    },
                    {
                        "filters": {
                         "test": "is_family",
                         "subject": "other",
                         "value": "armorer"
                        },
                        "add": {
                         "component_groups": [
                            "armorer",
                            "behavior_non_peasant",
                            "work_schedule"
                         ]
                        }
                    },
                    {
                        "filters": {
                         "test": "is_family",
                         "subject": "other",
                         "value": "weaponsmith"
                        },
                        "add": {
                         "component_groups": [
                            "weaponsmith",
                            "behavior_non_peasant",
                            "work_schedule"
                         ]
                        }
                    },
                    {
                        "filters": {
                         "test": "is_family",
                         "subject": "other",
                         "value": "toolsmith"
                        },
                        "add": {
                         "component_groups": [
                            "toolsmith",
                            "behavior_non_peasant",
                            "work_schedule"
                         ]
                        }
                    },
                    {
                        "filters": {
                         "test": "is_family",
                         "subject": "other",
                         "value": "butcher"
                        },
                        "add": {
                         "component_groups": [
                            "butcher",
                            "behavior_non_peasant",
                            "work_schedule"
                         ]
                        }
                    },
                    {
                        "filters": {
                         "test": "is_family",
                         "subject": "other",
                         "value": "leatherworker"
                        },
                        "add": {
                         "component_groups": [
                            "leatherworker",
                            "behavior_non_peasant",
                            "work_schedule"
                         ]
                        }
                    },
                    {
                        "filters": {
                         "test": "is_family",
                         "subject": "other",
                         "value": "stone_mason"
                        },
                        "add": {
                         "component_groups": [
                            "mason",
                            "behavior_non_peasant",
                            "work_schedule"
                         ]
                        }
                    }
                 ]
                },
                {
                 "filters": {
                    "test": "is_family",
                    "subject": "other",
                    "operator": "==",
                    "value": "zombie_villager"
                 },
                 "sequence": [
                    {
                        "filters": {
                         "test": "is_skin_id",
                         "subject": "other",
                         "value": 0
                        },
                        "add": {
                         "component_groups": [
                            "villager_skin_0"
                         ]
                        }
                    },
                    {
                        "filters": {
                         "test": "is_skin_id",
                         "subject": "other",
                         "value": 1
                        },
                        "add": {
                         "component_groups": [
                            "villager_skin_1"
                         ]
                        }
                    },
                    {
                        "filters": {
                         "test": "is_skin_id",
                         "subject": "other",
                         "value": 2
                        },
                        "add": {
                         "component_groups": [
                            "villager_skin_2"
                         ]
                        }
                    },
                    {
                        "filters": {
                         "test": "is_skin_id",
                         "subject": "other",
                         "value": 3
                        },
                        "add": {
                         "component_groups": [
                            "villager_skin_3"
                         ]
                        }
                    },
                    {
                        "filters": {
                         "test": "is_skin_id",
                         "subject": "other",
                         "value": 4
                        },
                        "add": {
                         "component_groups": [
                            "villager_skin_4"
                         ]
                        }
                    },
                    {
                        "filters": {
                         "test": "is_skin_id",
                         "subject": "other",
                         "value": 5
                        },
                        "add": {
                         "component_groups": [
                            "villager_skin_5"
                         ]
                        }
                    },
                    {
                        "filters": {
                         "test": "is_mark_variant",
                         "subject": "other",
                         "value": 1
                        },
                        "add": {
                         "component_groups": [
                            "desert_villager"
                         ]
                        }
                    },
                    {
                        "filters": {
                         "test": "is_mark_variant",
                         "subject": "other",
                         "value": 2
                        },
                        "add": {
                         "component_groups": [
                            "jungle_villager"
                         ]
                        }
                    },
                    {
                        "filters": {
                         "test": "is_mark_variant",
                         "subject": "other",
                         "value": 3
                        },
                        "add": {
                         "component_groups": [
                            "savanna_villager"
                         ]
                        }
                    },
                    {
                        "filters": {
                         "test": "is_mark_variant",
                         "subject": "other",
                         "value": 4
                        },
                        "add": {
                         "component_groups": [
                            "snow_villager"
                         ]
                        }
                    },
                    {
                        "filters": {
                         "test": "is_mark_variant",
                         "subject": "other",
                         "value": 5
                        },
                        "add": {
                         "component_groups": [
                            "swamp_villager"
                         ]
                        }
                    },
                    {
                        "filters": {
                         "test": "is_mark_variant",
                         "subject": "other",
                         "value": 6
                        },
                        "add": {
                         "component_groups": [
                            "taiga_villager"
                         ]
                        }
                    }
                 ]
                },
                {
                 "filters": {
                    "test": "is_family",
                    "subject": "other",
                    "operator": "==",
                    "value": "villager"
                 },
                 "sequence": [
                    {
                        "randomize": [
                         {
                            "weight": 1,
                            "add": {
                                "component_groups": [
                                 "villager_skin_0"
                                ]
                            }
                         },
                         {
                            "weight": 1,
                            "add": {
                                "component_groups": [
                                 "villager_skin_1"
                                ]
                            }
                         },
                         {
                            "weight": 1,
                            "add": {
                                "component_groups": [
                                 "villager_skin_2"
                                ]
                            }
                         },
                         {
                            "weight": 1,
                            "add": {
                                "component_groups": [
                                 "villager_skin_3"
                                ]
                            }
                         },
                         {
                            "weight": 1,
                            "add": {
                                "component_groups": [
                                 "villager_skin_4"
                                ]
                            }
                         },
                         {
                            "weight": 1,
                            "add": {
                                "component_groups": [
                                 "villager_skin_5"
                                ]
                            }
                         }
                        ]
                    },
                    {
                        "filters": {
                         "any_of": [
                            {
                                "test": "has_biome_tag",
                                "value": "desert"
                            },
                            {
                                "test": "has_biome_tag",
                                "value": "mesa"
                            }
                         ]
                        },
                        "add": {
                         "component_groups": [
                            "desert_villager"
                         ]
                        }
                    },
                    {
                        "filters": {
                         "test": "has_biome_tag",
                         "value": "jungle"
                        },
                        "add": {
                         "component_groups": [
                            "jungle_villager"
                         ]
                        }
                    },
                    {
                        "filters": {
                         "test": "has_biome_tag",
                         "value": "savanna"
                        },
                        "add": {
                         "component_groups": [
                            "savanna_villager"
                         ]
                        }
                    },
                    {
                        "filters": {
                         "any_of": [
                            {
                                "all_of": [
                                 {
                                    "test": "has_biome_tag",
                                    "value": "cold"
                                 },
                                 {
                                    "test": "has_biome_tag",
                                    "operator": "!=",
                                    "value": "ocean"
                                 }
                                ]
                            },
                            {
                                "test": "has_biome_tag",
                                "value": "frozen"
                            }
                         ]
                        },
                        "add": {
                         "component_groups": [
                            "snow_villager"
                         ]
                        }
                    },
                    {
                        "filters": {
                         "any_of": [
                            {
                                "test": "has_biome_tag",
                                "value": "swamp"
                            },
                            {
                                "test": "has_biome_tag",
                                "value": "mangrove_swamp"
                            }
                         ]
                        },
                        "add": {
                         "component_groups": [
                            "swamp_villager"
                         ]
                        }
                    },
                    {
                        "filters": {
                         "all_of": [
                            {
                                "any_of": [
                                 {
                                    "test": "has_biome_tag",
                                    "value": "taiga"
                                 },
                                 {
                                    "test": "has_biome_tag",
                                    "value": "extreme_hills"
                                 }
                                ]
                            },
                            {
                                "test": "has_biome_tag",
                                "operator": "!=",
                                "value": "cold"
                            }
                         ]
                        },
                        "add": {
                         "component_groups": [
                            "taiga_villager"
                         ]
                        }
                    }
                 ]
                }
            ]
        }
      • New Value:
        "minecraft:schedule_bed_villager": {
            "remove": {
                "component_groups": [
                 "make_and_receive_love",
                 "home_schedule_villager",
                 "gather_schedule_villager",
                 "wander_schedule_villager",
                 "job_specific_goals",
                 "play_schedule_villager",
                 "trade_resupply_component_group"
                ]
            },
            "add": {
                "component_groups": [
                 "bed_schedule_villager"
                ]
            }
        }
        Previous Value:
        "minecraft:schedule_bed_villager": {
            "remove": {
                "component_groups": [
                 "home_schedule_villager",
                 "gather_schedule_villager",
                 "wander_schedule_villager",
                 "job_specific_goals",
                 "play_schedule_villager",
                 "trade_resupply_component_group"
                ]
            },
            "add": {
                "component_groups": [
                 "bed_schedule_villager"
                ]
            }
        }
      • New Value:
        "minecraft:schedule_gather_villager": {
            "remove": {
                "component_groups": [
                 "bed_schedule_villager",
                 "wander_schedule_villager",
                 "home_schedule_villager",
                 "job_specific_goals",
                 "play_schedule_villager",
                 "trade_resupply_component_group"
                ]
            },
            "add": {
                "component_groups": [
                 "make_and_receive_love",
                 "gather_schedule_villager"
                ]
            }
        }
        Previous Value:
        "minecraft:schedule_gather_villager": {
            "remove": {
                "component_groups": [
                 "bed_schedule_villager",
                 "wander_schedule_villager",
                 "home_schedule_villager",
                 "job_specific_goals",
                 "play_schedule_villager",
                 "trade_resupply_component_group"
                ]
            },
            "add": {
                "component_groups": [
                 "gather_schedule_villager"
                ]
            }
        }
      • New Value:
        "minecraft:schedule_home_villager": {
            "remove": {
                "component_groups": [
                 "bed_schedule_villager",
                 "wander_schedule_villager",
                 "gather_schedule_villager",
                 "job_specific_goals",
                 "play_schedule_villager",
                 "trade_resupply_component_group"
                ]
            },
            "add": {
                "component_groups": [
                 "make_and_receive_love",
                 "home_schedule_villager"
                ]
            }
        }
        Previous Value:
        "minecraft:schedule_home_villager": {
            "remove": {
                "component_groups": [
                 "bed_schedule_villager",
                 "wander_schedule_villager",
                 "gather_schedule_villager",
                 "job_specific_goals",
                 "play_schedule_villager",
                 "trade_resupply_component_group"
                ]
            },
            "add": {
                "component_groups": [
                 "home_schedule_villager"
                ]
            }
        }
      • New Value:
        "minecraft:schedule_wander_villager": {
            "remove": {
                "component_groups": [
                 "home_schedule_villager",
                 "bed_schedule_villager",
                 "wander_schedule_villager",
                 "job_specific_goals",
                 "play_schedule_villager",
                 "trade_resupply_component_group"
                ]
            },
            "add": {
                "component_groups": [
                 "make_and_receive_love",
                 "wander_schedule_villager"
                ]
            }
        }
        Previous Value:
        "minecraft:schedule_wander_villager": {
            "remove": {
                "component_groups": [
                 "home_schedule_villager",
                 "bed_schedule_villager",
                 "wander_schedule_villager",
                 "job_specific_goals",
                 "play_schedule_villager",
                 "trade_resupply_component_group"
                ]
            },
            "add": {
                "component_groups": [
                 "wander_schedule_villager"
                ]
            }
        }
      • New Value:
        "minecraft:schedule_work_farmer": {
            "remove": {
                "component_groups": [
                 "home_schedule_villager",
                 "gather_schedule_villager",
                 "wander_schedule_villager",
                 "bed_schedule_villager",
                 "job_specific_goals",
                 "play_schedule_villager"
                ]
            },
            "add": {
                "component_groups": [
                 "make_and_receive_love",
                 "work_schedule_farmer"
                ]
            }
        }
        Previous Value:
        "minecraft:schedule_work_farmer": {
            "remove": {
                "component_groups": [
                 "home_schedule_villager",
                 "gather_schedule_villager",
                 "wander_schedule_villager",
                 "bed_schedule_villager",
                 "job_specific_goals",
                 "play_schedule_villager"
                ]
            },
            "add": {
                "component_groups": [
                 "work_schedule_farmer"
                ]
            }
        }
      • New Value:
        "minecraft:schedule_work_fisher": {
            "remove": {
                "component_groups": [
                 "home_schedule_villager",
                 "gather_schedule_villager",
                 "wander_schedule_villager",
                 "bed_schedule_villager",
                 "job_specific_goals",
                 "play_schedule_villager"
                ]
            },
            "add": {
                "component_groups": [
                 "make_and_receive_love",
                 "work_schedule_fisher"
                ]
            }
        }
        Previous Value:
        "minecraft:schedule_work_fisher": {
            "remove": {
                "component_groups": [
                 "home_schedule_villager",
                 "gather_schedule_villager",
                 "wander_schedule_villager",
                 "bed_schedule_villager",
                 "job_specific_goals",
                 "play_schedule_villager"
                ]
            },
            "add": {
                "component_groups": [
                 "work_schedule_fisher"
                ]
            }
        }
      • New Value:
        "minecraft:schedule_work_librarian": {
            "remove": {
                "component_groups": [
                 "home_schedule_villager",
                 "gather_schedule_villager",
                 "wander_schedule_villager",
                 "bed_schedule_villager",
                 "job_specific_goals",
                 "play_schedule_villager"
                ]
            },
            "add": {
                "component_groups": [
                 "make_and_receive_love",
                 "work_schedule_librarian"
                ]
            }
        }
        Previous Value:
        "minecraft:schedule_work_librarian": {
            "remove": {
                "component_groups": [
                 "home_schedule_villager",
                 "gather_schedule_villager",
                 "wander_schedule_villager",
                 "bed_schedule_villager",
                 "job_specific_goals",
                 "play_schedule_villager"
                ]
            },
            "add": {
                "component_groups": [
                 "work_schedule_librarian"
                ]
            }
        }
      • New Value:
        "minecraft:schedule_work_pro_villager": {
            "remove": {
                "component_groups": [
                 "home_schedule_villager",
                 "gather_schedule_villager",
                 "wander_schedule_villager",
                 "bed_schedule_villager",
                 "play_schedule_villager"
                ]
            },
            "add": {
                "component_groups": [
                 "make_and_receive_love",
                 "work_schedule_villager"
                ]
            }
        }
        Previous Value:
        "minecraft:schedule_work_pro_villager": {
            "remove": {
                "component_groups": [
                 "home_schedule_villager",
                 "gather_schedule_villager",
                 "wander_schedule_villager",
                 "bed_schedule_villager",
                 "play_schedule_villager"
                ]
            },
            "add": {
                "component_groups": [
                 "work_schedule_villager"
                ]
            }
        }
      • New Value:
        "minecraft:spawn_armorer": {
            "randomize": [
                {
                 "weight": 6,
                 "add": {
                    "component_groups": [
                        "armorer",
                        "adult",
                        "make_and_receive_love",
                        "behavior_non_peasant",
                        "basic_schedule"
                    ]
                 },
                 "remove": {
                    "component_groups": [
                        "baby",
                        "child_schedule"
                    ]
                 }
                },
                {
                 "weight": 6,
                 "add": {
                    "component_groups": [
                        "weaponsmith",
                        "adult",
                        "make_and_receive_love",
                        "behavior_non_peasant",
                        "basic_schedule"
                    ]
                 },
                 "remove": {
                    "component_groups": [
                        "baby",
                        "child_schedule"
                    ]
                 }
                },
                {
                 "weight": 6,
                 "add": {
                    "component_groups": [
                        "toolsmith",
                        "adult",
                        "make_and_receive_love",
                        "behavior_non_peasant",
                        "basic_schedule"
                    ]
                 },
                 "remove": {
                    "component_groups": [
                        "baby",
                        "child_schedule"
                    ]
                 }
                }
            ]
        }
        Previous Value:
        "minecraft:spawn_armorer": {
            "randomize": [
                {
                 "weight": 6,
                 "add": {
                    "component_groups": [
                        "armorer",
                        "adult",
                        "behavior_non_peasant",
                        "basic_schedule"
                    ]
                 },
                 "remove": {
                    "component_groups": [
                        "baby",
                        "child_schedule"
                    ]
                 }
                },
                {
                 "weight": 6,
                 "add": {
                    "component_groups": [
                        "weaponsmith",
                        "adult",
                        "behavior_non_peasant",
                        "basic_schedule"
                    ]
                 },
                 "remove": {
                    "component_groups": [
                        "baby",
                        "child_schedule"
                    ]
                 }
                },
                {
                 "weight": 6,
                 "add": {
                    "component_groups": [
                        "toolsmith",
                        "adult",
                        "behavior_non_peasant",
                        "basic_schedule"
                    ]
                 },
                 "remove": {
                    "component_groups": [
                        "baby",
                        "child_schedule"
                    ]
                 }
                }
            ]
        }
      • New Value:
        "minecraft:spawn_butcher": {
            "randomize": [
                {
                 "weight": 10,
                 "add": {
                    "component_groups": [
                        "butcher",
                        "adult",
                        "make_and_receive_love",
                        "behavior_non_peasant",
                        "basic_schedule"
                    ]
                 },
                 "remove": {
                    "component_groups": [
                        "baby",
                        "child_schedule"
                    ]
                 }
                },
                {
                 "weight": 10,
                 "add": {
                    "component_groups": [
                        "leatherworker",
                        "adult",
                        "make_and_receive_love",
                        "behavior_non_peasant",
                        "basic_schedule"
                    ]
                 },
                 "remove": {
                    "component_groups": [
                        "baby",
                        "child_schedule"
                    ]
                 }
                }
            ]
        }
        Previous Value:
        "minecraft:spawn_butcher": {
            "randomize": [
                {
                 "weight": 10,
                 "add": {
                    "component_groups": [
                        "butcher",
                        "adult",
                        "behavior_non_peasant",
                        "basic_schedule"
                    ]
                 },
                 "remove": {
                    "component_groups": [
                        "baby",
                        "child_schedule"
                    ]
                 }
                },
                {
                 "weight": 10,
                 "add": {
                    "component_groups": [
                        "leatherworker",
                        "adult",
                        "behavior_non_peasant",
                        "basic_schedule"
                    ]
                 },
                 "remove": {
                    "component_groups": [
                        "baby",
                        "child_schedule"
                    ]
                 }
                }
            ]
        }
      • New Value:
        "minecraft:spawn_cleric": {
            "add": {
                "component_groups": [
                 "cleric",
                 "adult",
                 "make_and_receive_love",
                 "behavior_non_peasant",
                 "basic_schedule"
                ]
            },
            "remove": {
                "component_groups": [
                 "baby",
                 "child_schedule"
                ]
            }
        }
        Previous Value:
        "minecraft:spawn_cleric": {
            "add": {
                "component_groups": [
                 "cleric",
                 "adult",
                 "behavior_non_peasant",
                 "basic_schedule"
                ]
            },
            "remove": {
                "component_groups": [
                 "baby",
                 "child_schedule"
                ]
            }
        }
      • New Value:
        "minecraft:spawn_farmer": {
            "randomize": [
                {
                 "weight": 5,
                 "add": {
                    "component_groups": [
                        "farmer",
                        "adult",
                        "make_and_receive_love",
                        "behavior_peasant",
                        "basic_schedule"
                    ]
                 },
                 "remove": {
                    "component_groups": [
                        "baby",
                        "child_schedule"
                    ]
                 }
                },
                {
                 "weight": 5,
                 "add": {
                    "component_groups": [
                        "fisherman",
                        "adult",
                        "make_and_receive_love",
                        "behavior_peasant",
                        "basic_schedule"
                    ]
                 },
                 "remove": {
                    "component_groups": [
                        "baby",
                        "child_schedule"
                    ]
                 }
                },
                {
                 "weight": 5,
                 "add": {
                    "component_groups": [
                        "shepherd",
                        "adult",
                        "make_and_receive_love",
                        "behavior_peasant",
                        "basic_schedule"
                    ]
                 },
                 "remove": {
                    "component_groups": [
                        "baby",
                        "child_schedule"
                    ]
                 }
                },
                {
                 "weight": 5,
                 "add": {
                    "component_groups": [
                        "fletcher",
                        "adult",
                        "make_and_receive_love",
                        "behavior_peasant",
                        "basic_schedule"
                    ]
                 },
                 "remove": {
                    "component_groups": [
                        "baby",
                        "child_schedule"
                    ]
                 }
                },
                {
                 "weight": 5,
                 "add": {
                    "component_groups": [
                        "mason",
                        "adult",
                        "make_and_receive_love",
                        "behavior_non_peasant",
                        "work_schedule"
                    ]
                 },
                 "remove": {
                    "component_groups": [
                        "baby",
                        "child_schedule"
                    ]
                 }
                }
            ]
        }
        Previous Value:
        "minecraft:spawn_farmer": {
            "randomize": [
                {
                 "weight": 5,
                 "add": {
                    "component_groups": [
                        "farmer",
                        "adult",
                        "behavior_peasant",
                        "basic_schedule"
                    ]
                 },
                 "remove": {
                    "component_groups": [
                        "baby",
                        "child_schedule"
                    ]
                 }
                },
                {
                 "weight": 5,
                 "add": {
                    "component_groups": [
                        "fisherman",
                        "adult",
                        "behavior_peasant",
                        "basic_schedule"
                    ]
                 },
                 "remove": {
                    "component_groups": [
                        "baby",
                        "child_schedule"
                    ]
                 }
                },
                {
                 "weight": 5,
                 "add": {
                    "component_groups": [
                        "shepherd",
                        "adult",
                        "behavior_peasant",
                        "basic_schedule"
                    ]
                 },
                 "remove": {
                    "component_groups": [
                        "baby",
                        "child_schedule"
                    ]
                 }
                },
                {
                 "weight": 5,
                 "add": {
                    "component_groups": [
                        "fletcher",
                        "adult",
                        "behavior_peasant",
                        "basic_schedule"
                    ]
                 },
                 "remove": {
                    "component_groups": [
                        "baby",
                        "child_schedule"
                    ]
                 }
                },
                {
                 "weight": 5,
                 "add": {
                    "component_groups": [
                        "mason",
                        "adult",
                        "behavior_non_peasant",
                        "work_schedule"
                    ]
                 },
                 "remove": {
                    "component_groups": [
                        "baby",
                        "child_schedule"
                    ]
                 }
                }
            ]
        }
      • New Value:
        "minecraft:spawn_from_village": {
            "sequence": [
                {
                 "filters": {
                    "test": "has_component",
                    "operator": "!=",
                    "value": "minecraft:variant"
                 },
                 "randomize": [
                    {
                        "weight": 5,
                        "add": {
                         "component_groups": [
                            "baby",
                            "child_schedule"
                         ]
                        }
                    },
                    {
                        "weight": 95,
                        "add": {
                         "component_groups": [
                            "adult",
                            "make_and_receive_love"
                         ]
                        },
                        "sequence": [
                         {
                            "randomize": [
                                {
                                 "weight": 90,
                                 "add": {
                                    "component_groups": [
                                        "unskilled",
                                        "behavior_peasant",
                                        "basic_schedule"
                                    ]
                                 }
                                },
                                {
                                 "weight": 10,
                                 "add": {
                                    "component_groups": [
                                        "nitwit",
                                        "behavior_peasant",
                                        "jobless_schedule"
                                    ]
                                 }
                                }
                            ]
                         }
                        ]
                    }
                 ]
                },
                {
                 "filters": {
                    "test": "has_component",
                    "operator": "!=",
                    "value": "minecraft:skin_id"
                 },
                 "randomize": [
                    {
                        "weight": 1,
                        "add": {
                         "component_groups": [
                            "villager_skin_0"
                         ]
                        }
                    },
                    {
                        "weight": 1,
                        "add": {
                         "component_groups": [
                            "villager_skin_1"
                         ]
                        }
                    },
                    {
                        "weight": 1,
                        "add": {
                         "component_groups": [
                            "villager_skin_2"
                         ]
                        }
                    },
                    {
                        "weight": 1,
                        "add": {
                         "component_groups": [
                            "villager_skin_3"
                         ]
                        }
                    },
                    {
                        "weight": 1,
                        "add": {
                         "component_groups": [
                            "villager_skin_4"
                         ]
                        }
                    },
                    {
                        "weight": 1,
                        "add": {
                         "component_groups": [
                            "villager_skin_5"
                         ]
                        }
                    }
                 ]
                },
                {
                 "filters": {
                    "any_of": [
                        {
                         "test": "has_biome_tag",
                         "value": "desert"
                        },
                        {
                         "test": "has_biome_tag",
                         "value": "mesa"
                        }
                    ]
                 },
                 "add": {
                    "component_groups": [
                        "desert_villager"
                    ]
                 }
                },
                {
                 "filters": {
                    "test": "has_biome_tag",
                    "value": "jungle"
                 },
                 "add": {
                    "component_groups": [
                        "jungle_villager"
                    ]
                 }
                },
                {
                 "filters": {
                    "test": "has_biome_tag",
                    "value": "savanna"
                 },
                 "add": {
                    "component_groups": [
                        "savanna_villager"
                    ]
                 }
                },
                {
                 "filters": {
                    "any_of": [
                        {
                         "all_of": [
                            {
                                "test": "has_biome_tag",
                                "value": "cold"
                            },
                            {
                                "test": "has_biome_tag",
                                "operator": "!=",
                                "value": "ocean"
                            }
                         ]
                        },
                        {
                         "test": "has_biome_tag",
                         "value": "frozen"
                        }
                    ]
                 },
                 "add": {
                    "component_groups": [
                        "snow_villager"
                    ]
                 }
                },
                {
                 "filters": {
                    "any_of": [
                        {
                         "test": "has_biome_tag",
                         "value": "swamp"
                        },
                        {
                         "test": "has_biome_tag",
                         "value": "mangrove_swamp"
                        }
                    ]
                 },
                 "add": {
                    "component_groups": [
                        "swamp_villager"
                    ]
                 }
                },
                {
                 "filters": {
                    "all_of": [
                        {
                         "any_of": [
                            {
                                "test": "has_biome_tag",
                                "value": "taiga"
                            },
                            {
                                "test": "has_biome_tag",
                                "value": "extreme_hills"
                            }
                         ]
                        },
                        {
                         "test": "has_biome_tag",
                         "operator": "!=",
                         "value": "cold"
                        }
                    ]
                 },
                 "add": {
                    "component_groups": [
                        "taiga_villager"
                    ]
                 }
                }
            ]
        }
        Previous Value:
        "minecraft:spawn_from_village": {
            "sequence": [
                {
                 "filters": {
                    "test": "has_component",
                    "operator": "!=",
                    "value": "minecraft:variant"
                 },
                 "randomize": [
                    {
                        "weight": 5,
                        "add": {
                         "component_groups": [
                            "baby",
                            "child_schedule"
                         ]
                        }
                    },
                    {
                        "weight": 95,
                        "add": {
                         "component_groups": [
                            "adult"
                         ]
                        },
                        "sequence": [
                         {
                            "randomize": [
                                {
                                 "weight": 90,
                                 "add": {
                                    "component_groups": [
                                        "unskilled",
                                        "behavior_peasant",
                                        "basic_schedule"
                                    ]
                                 }
                                },
                                {
                                 "weight": 10,
                                 "add": {
                                    "component_groups": [
                                        "nitwit",
                                        "behavior_peasant",
                                        "jobless_schedule"
                                    ]
                                 }
                                }
                            ]
                         }
                        ]
                    }
                 ]
                },
                {
                 "filters": {
                    "test": "has_component",
                    "operator": "!=",
                    "value": "minecraft:skin_id"
                 },
                 "randomize": [
                    {
                        "weight": 1,
                        "add": {
                         "component_groups": [
                            "villager_skin_0"
                         ]
                        }
                    },
                    {
                        "weight": 1,
                        "add": {
                         "component_groups": [
                            "villager_skin_1"
                         ]
                        }
                    },
                    {
                        "weight": 1,
                        "add": {
                         "component_groups": [
                            "villager_skin_2"
                         ]
                        }
                    },
                    {
                        "weight": 1,
                        "add": {
                         "component_groups": [
                            "villager_skin_3"
                         ]
                        }
                    },
                    {
                        "weight": 1,
                        "add": {
                         "component_groups": [
                            "villager_skin_4"
                         ]
                        }
                    },
                    {
                        "weight": 1,
                        "add": {
                         "component_groups": [
                            "villager_skin_5"
                         ]
                        }
                    }
                 ]
                },
                {
                 "filters": {
                    "any_of": [
                        {
                         "test": "has_biome_tag",
                         "value": "desert"
                        },
                        {
                         "test": "has_biome_tag",
                         "value": "mesa"
                        }
                    ]
                 },
                 "add": {
                    "component_groups": [
                        "desert_villager"
                    ]
                 }
                },
                {
                 "filters": {
                    "test": "has_biome_tag",
                    "value": "jungle"
                 },
                 "add": {
                    "component_groups": [
                        "jungle_villager"
                    ]
                 }
                },
                {
                 "filters": {
                    "test": "has_biome_tag",
                    "value": "savanna"
                 },
                 "add": {
                    "component_groups": [
                        "savanna_villager"
                    ]
                 }
                },
                {
                 "filters": {
                    "any_of": [
                        {
                         "all_of": [
                            {
                                "test": "has_biome_tag",
                                "value": "cold"
                            },
                            {
                                "test": "has_biome_tag",
                                "operator": "!=",
                                "value": "ocean"
                            }
                         ]
                        },
                        {
                         "test": "has_biome_tag",
                         "value": "frozen"
                        }
                    ]
                 },
                 "add": {
                    "component_groups": [
                        "snow_villager"
                    ]
                 }
                },
                {
                 "filters": {
                    "any_of": [
                        {
                         "test": "has_biome_tag",
                         "value": "swamp"
                        },
                        {
                         "test": "has_biome_tag",
                         "value": "mangrove_swamp"
                        }
                    ]
                 },
                 "add": {
                    "component_groups": [
                        "swamp_villager"
                    ]
                 }
                },
                {
                 "filters": {
                    "all_of": [
                        {
                         "any_of": [
                            {
                                "test": "has_biome_tag",
                                "value": "taiga"
                            },
                            {
                                "test": "has_biome_tag",
                                "value": "extreme_hills"
                            }
                         ]
                        },
                        {
                         "test": "has_biome_tag",
                         "operator": "!=",
                         "value": "cold"
                        }
                    ]
                 },
                 "add": {
                    "component_groups": [
                        "taiga_villager"
                    ]
                 }
                }
            ]
        }
      • New Value:
        "minecraft:spawn_librarian": {
            "randomize": [
                {
                 "weight": 20,
                 "add": {
                    "component_groups": [
                        "librarian",
                        "adult",
                        "make_and_receive_love",
                        "behavior_non_peasant",
                        "basic_schedule"
                    ]
                 },
                 "remove": {
                    "component_groups": [
                        "baby",
                        "child_schedule"
                    ]
                 }
                },
                {
                 "weight": 20,
                 "add": {
                    "component_groups": [
                        "cartographer",
                        "behavior_non_peasant",
                        "basic_schedule"
                    ]
                 },
                 "remove": {
                    "component_groups": [
                        "baby",
                        "child_schedule"
                    ]
                 }
                }
            ]
        }
        Previous Value:
        "minecraft:spawn_librarian": {
            "randomize": [
                {
                 "weight": 20,
                 "add": {
                    "component_groups": [
                        "librarian",
                        "adult",
                        "behavior_non_peasant",
                        "basic_schedule"
                    ]
                 },
                 "remove": {
                    "component_groups": [
                        "baby",
                        "child_schedule"
                    ]
                 }
                },
                {
                 "weight": 20,
                 "add": {
                    "component_groups": [
                        "cartographer",
                        "behavior_non_peasant",
                        "basic_schedule"
                    ]
                 },
                 "remove": {
                    "component_groups": [
                        "baby",
                        "child_schedule"
                    ]
                 }
                }
            ]
        }

      • The index.html file has been changed
      • New Value:
        "routes": [
            {
                "fileName": "/hbui/editor.html",
                "scope": [
                 "in-game",
                 "out-of-game"
                ],
                "defaultRoute": "/editor",
                "supportedRoutes": [
                 {
                    "route": "/editor",
                    "modes": [
                        "overlayModal"
                    ],
                    "regexp": "^\\/editor(?:\\/)?$",
                    "params": [],
                    "knownEntries": []
                 }
                ]
            },
            {
                "fileName": "/hbui/index.html",
                "scope": [
                 "in-game",
                 "out-of-game"
                ],
                "defaultRoute": "/create-new-world",
                "supportedRoutes": [
                 {
                    "route": "/achievements/:tab?",
                    "modes": [],
                    "regexp": "^\\/achievements(?:\\/([^\\/]+?))?(?:\\/)?$",
                    "params": [
                        {
                         "name": "tab",
                         "prefix": "/",
                         "delimiter": "/",
                         "optional": true,
                         "repeat": false,
                         "pattern": "[^\\/]+?"
                        }
                    ],
                    "knownEntries": [
                        {
                         "status": "completed"
                        },
                        {
                         "status": "locked"
                        }
                    ]
                 },
                 {
                    "route": "/achievement-detail/:id",
                    "modes": [],
                    "regexp": "^\\/achievement-detail\\/([^\\/]+?)(?:\\/)?$",
                    "params": [
                        {
                         "name": "id",
                         "prefix": "/",
                         "delimiter": "/",
                         "optional": false,
                         "repeat": false,
                         "pattern": "[^\\/]+?"
                        }
                    ],
                    "knownEntries": [
                        {
                         "id": "0"
                        }
                    ]
                 },
                 {
                    "route": "/create-new-world/seed-templates",
                    "modes": [],
                    "regexp": "^\\/create-new-world\\/seed-templates(?:\\/)?$",
                    "params": [],
                    "knownEntries": []
                 },
                 {
                    "route": "/create-new-world/:tab/:worldTemplateId?",
                    "modes": [],
                    "regexp": "^\\/create-new-world\\/([^\\/]+?)(?:\\/([^\\/]+?))?(?:\\/)?$",
                    "params": [
                        {
                         "name": "tab",
                         "prefix": "/",
                         "delimiter": "/",
                         "optional": false,
                         "repeat": false,
                         "pattern": "[^\\/]+?"
                        },
                        {
                         "name": "worldTemplateId",
                         "prefix": "/",
                         "delimiter": "/",
                         "optional": true,
                         "repeat": false,
                         "pattern": "[^\\/]+?"
                        }
                    ],
                    "knownEntries": [
                        {
                         "tab": "advanced"
                        },
                        {
                         "tab": "behavior-packs"
                        },
                        {
                         "tab": "cheats"
                        },
                        {
                         "tab": "debug"
                        },
                        {
                         "tab": "experimental"
                        },
                        {
                         "tab": "general"
                        },
                        {
                         "tab": "multiplayer"
                        },
                        {
                         "tab": "resource-packs"
                        }
                    ]
                 },
                 {
                    "route": "/create-new-world",
                    "modes": [],
                    "regexp": "^\\/create-new-world(?:\\/)?$",
                    "params": [],
                    "knownEntries": []
                 },
                 {
                    "route": "/mobile-data-blocked-modal/show-modal",
                    "modes": [],
                    "regexp": "^\\/mobile-data-blocked-modal\\/show-modal(?:\\/)?$",
                    "params": [],
                    "knownEntries": []
                 },
                 {
                    "route": "/render-distance-warning-modal",
                    "modes": [],
                    "regexp": "^\\/render-distance-warning-modal(?:\\/)?$",
                    "params": [],
                    "knownEntries": []
                 },
                 {
                    "route": "/touch-control-selection",
                    "modes": [],
                    "regexp": "^\\/touch-control-selection(?:\\/)?$",
                    "params": [],
                    "knownEntries": []
                 },
                 {
                    "route": "/realms-stories/:tab/:realmId?",
                    "modes": [],
                    "regexp": "^\\/realms-stories\\/([^\\/]+?)(?:\\/([^\\/]+?))?(?:\\/)?$",
                    "params": [
                        {
                         "name": "tab",
                         "prefix": "/",
                         "delimiter": "/",
                         "optional": false,
                         "repeat": false,
                         "pattern": "[^\\/]+?"
                        },
                        {
                         "name": "realmId",
                         "prefix": "/",
                         "delimiter": "/",
                         "optional": true,
                         "repeat": false,
                         "pattern": "[^\\/]+?"
                        }
                    ],
                    "knownEntries": [
                        {
                         "tab": "home"
                        },
                        {
                         "tab": "member"
                        },
                        {
                         "tab": "story-feed"
                        },
                        {
                         "tab": "timeline"
                        }
                    ]
                 },
                 {
                    "route": "/realms-stories",
                    "modes": [],
                    "regexp": "^\\/realms-stories(?:\\/)?$",
                    "params": [],
                    "knownEntries": []
                 },
                 {
                    "route": "/announcement-modal/:id",
                    "modes": [],
                    "regexp": "^\\/announcement-modal\\/([^\\/]+?)(?:\\/)?$",
                    "params": [
                        {
                         "name": "id",
                         "prefix": "/",
                         "delimiter": "/",
                         "optional": false,
                         "repeat": false,
                         "pattern": "[^\\/]+?"
                        }
                    ],
                    "knownEntries": [
                        {
                         "id": "0"
                        }
                    ]
                 },
                 {
                    "route": "/profanity-warning-modal",
                    "modes": [],
                    "regexp": "^\\/profanity-warning-modal(?:\\/)?$",
                    "params": [],
                    "knownEntries": []
                 },
                 {
                    "route": "/player-banned-modal",
                    "modes": [],
                    "regexp": "^\\/player-banned-modal(?:\\/)?$",
                    "params": [],
                    "knownEntries": []
                 },
                 {
                    "route": "/player-report",
                    "modes": [],
                    "regexp": "^\\/player-report(?:\\/)?$",
                    "params": [],
                    "knownEntries": []
                 }
                ]
            }
        ]
        Previous Value:
        "routes": [
            {
                "fileName": "/hbui/editor.html",
                "scope": [
                 "in-game",
                 "out-of-game"
                ],
                "defaultRoute": "/editor",
                "supportedRoutes": [
                 {
                    "route": "/editor",
                    "modes": [],
                    "regexp": "^\\/editor(?:\\/)?$",
                    "params": [],
                    "knownEntries": []
                 }
                ]
            },
            {
                "fileName": "/hbui/index.html",
                "scope": [
                 "in-game",
                 "out-of-game"
                ],
                "defaultRoute": "/create-new-world",
                "supportedRoutes": [
                 {
                    "route": "/achievements/:status?",
                    "modes": [],
                    "regexp": "^\\/achievements(?:\\/([^\\/]+?))?(?:\\/)?$",
                    "params": [
                        {
                         "name": "status",
                         "prefix": "/",
                         "delimiter": "/",
                         "optional": true,
                         "repeat": false,
                         "pattern": "[^\\/]+?"
                        }
                    ],
                    "knownEntries": [
                        {
                         "status": "completed"
                        },
                        {
                         "status": "locked"
                        }
                    ]
                 },
                 {
                    "route": "/achievement-detail/:id",
                    "modes": [],
                    "regexp": "^\\/achievement-detail\\/([^\\/]+?)(?:\\/)?$",
                    "params": [
                        {
                         "name": "id",
                         "prefix": "/",
                         "delimiter": "/",
                         "optional": false,
                         "repeat": false,
                         "pattern": "[^\\/]+?"
                        }
                    ],
                    "knownEntries": [
                        {
                         "id": "0"
                        }
                    ]
                 },
                 {
                    "route": "/create-new-world/seed-templates",
                    "modes": [],
                    "regexp": "^\\/create-new-world\\/seed-templates(?:\\/)?$",
                    "params": [],
                    "knownEntries": []
                 },
                 {
                    "route": "/create-new-world/:tab/:worldTemplateId?",
                    "modes": [],
                    "regexp": "^\\/create-new-world\\/([^\\/]+?)(?:\\/([^\\/]+?))?(?:\\/)?$",
                    "params": [
                        {
                         "name": "tab",
                         "prefix": "/",
                         "delimiter": "/",
                         "optional": false,
                         "repeat": false,
                         "pattern": "[^\\/]+?"
                        },
                        {
                         "name": "worldTemplateId",
                         "prefix": "/",
                         "delimiter": "/",
                         "optional": true,
                         "repeat": false,
                         "pattern": "[^\\/]+?"
                        }
                    ],
                    "knownEntries": [
                        {
                         "tab": "advanced"
                        },
                        {
                         "tab": "behavior-packs"
                        },
                        {
                         "tab": "cheats"
                        },
                        {
                         "tab": "debug"
                        },
                        {
                         "tab": "experimental"
                        },
                        {
                         "tab": "general"
                        },
                        {
                         "tab": "multiplayer"
                        },
                        {
                         "tab": "resource-packs"
                        }
                    ]
                 },
                 {
                    "route": "/create-new-world",
                    "modes": [],
                    "regexp": "^\\/create-new-world(?:\\/)?$",
                    "params": [],
                    "knownEntries": []
                 },
                 {
                    "route": "/mobile-data-blocked-modal/show-modal",
                    "modes": [],
                    "regexp": "^\\/mobile-data-blocked-modal\\/show-modal(?:\\/)?$",
                    "params": [],
                    "knownEntries": []
                 },
                 {
                    "route": "/render-distance-warning-modal",
                    "modes": [],
                    "regexp": "^\\/render-distance-warning-modal(?:\\/)?$",
                    "params": [],
                    "knownEntries": []
                 },
                 {
                    "route": "/touch-control-selection",
                    "modes": [],
                    "regexp": "^\\/touch-control-selection(?:\\/)?$",
                    "params": [],
                    "knownEntries": []
                 },
                 {
                    "route": "/realms-stories/:tab/:realmId?",
                    "modes": [],
                    "regexp": "^\\/realms-stories\\/([^\\/]+?)(?:\\/([^\\/]+?))?(?:\\/)?$",
                    "params": [
                        {
                         "name": "tab",
                         "prefix": "/",
                         "delimiter": "/",
                         "optional": false,
                         "repeat": false,
                         "pattern": "[^\\/]+?"
                        },
                        {
                         "name": "realmId",
                         "prefix": "/",
                         "delimiter": "/",
                         "optional": true,
                         "repeat": false,
                         "pattern": "[^\\/]+?"
                        }
                    ],
                    "knownEntries": [
                        {
                         "tab": "home"
                        },
                        {
                         "tab": "member"
                        },
                        {
                         "tab": "story-feed"
                        },
                        {
                         "tab": "timeline"
                        }
                    ]
                 },
                 {
                    "route": "/realms-stories",
                    "modes": [],
                    "regexp": "^\\/realms-stories(?:\\/)?$",
                    "params": [],
                    "knownEntries": []
                 },
                 {
                    "route": "/announcement-modal/:id",
                    "modes": [],
                    "regexp": "^\\/announcement-modal\\/([^\\/]+?)(?:\\/)?$",
                    "params": [
                        {
                         "name": "id",
                         "prefix": "/",
                         "delimiter": "/",
                         "optional": false,
                         "repeat": false,
                         "pattern": "[^\\/]+?"
                        }
                    ],
                    "knownEntries": [
                        {
                         "id": "0"
                        }
                    ]
                 },
                 {
                    "route": "/profanity-warning-modal",
                    "modes": [],
                    "regexp": "^\\/profanity-warning-modal(?:\\/)?$",
                    "params": [],
                    "knownEntries": []
                 },
                 {
                    "route": "/player-banned-modal",
                    "modes": [],
                    "regexp": "^\\/player-banned-modal(?:\\/)?$",
                    "params": [],
                    "knownEntries": []
                 }
                ]
            }
        ]