Snow Golem - 1.19.30.20
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Last Updated
The Snow Golem entity last updated in Minecraft Version 1.19.0What's Changed:
Changes since stable release 1.19.21.1
There have been no changes to this entity or its associated files since this previous version
Changes since beta version 1.19.20.24
There have been no changes to this entity or its associated files since this previous version
Statistics:
Health
[4]
Loot / Barter Loot / Additional Drops
- Snowball
- Carved Pumpkin
Attack Damage
- Default: 2
Families
- Default: Mob, Snowgolem
Movement Speed
- Default: 0.2
Shoots Projectiles
- Default: Snowball
Other Attributes
- Can be Renamed
- Can Climb
- Can Jump
- Has Collisions
- Has Gravity
- Leashable
- Pushable
- Pushable by Pistons
Associated Files:
Behavior File
- behavior_packs/vanilla_1.19.0/entities/snow_golem.json
Animations
- resource_packs/vanilla/animations/look_at_target.animation.json
- resource_packs/vanilla/animations/snow_golem.animation.json
Animation Controllers
- resource_packs/vanilla/animation_controllers/snow_golem.animation_controllers.json
Entity
- resource_packs/vanilla/entity/snow_golem.entity.json
Geometry
- resource_packs/vanilla/models/entity/snow_golem.geo.json
Loot Tables
- behavior_packs/vanilla/loot_tables/entities/snowman.json
- behavior_packs/vanilla_1.16.100/loot_tables/entities/snow_golem_shear.json
Render Controllers
- resource_packs/vanilla/render_controllers/snow_golem.render_controllers.json
Sounds
- resource_packs/vanilla/sounds/mob/snowgolem/death1.fsb
- resource_packs/vanilla/sounds/mob/snowgolem/death2.fsb
- resource_packs/vanilla/sounds/mob/snowgolem/death3.fsb
- resource_packs/vanilla/sounds/mob/snowgolem/hurt1.fsb
- resource_packs/vanilla/sounds/mob/snowgolem/hurt2.fsb
- resource_packs/vanilla/sounds/mob/snowgolem/hurt3.fsb
- resource_packs/vanilla/sounds/random/bow.fsb
Textures
- resource_packs/vanilla/textures/entity/snow_golem.png
Material Info:
Material: Snow Golem
{
"vertexShader": "shaders/entity.vertex",
"vrGeometryShader": "shaders/entity.geometry",
"fragmentShader": "shaders/entity.fragment",
"vertexFields": [
{
"field": "Position"
},
{
"field": "Normal"
},
{
"field": "UV0"
}
],
"variants": [
{
"skinning": {
"+defines": [
"USE_SKINNING"
],
"vertexFields": [
{
"field": "Position"
},
{
"field": "BoneId0"
},
{
"field": "Normal"
},
{
"field": "UV0"
}
]
}
},
{
"skinning_color": {
"+defines": [
"USE_SKINNING",
"USE_OVERLAY"
],
"+states": [
"Blending"
],
"vertexFields": [
{
"field": "Position"
},
{
"field": "BoneId0"
},
{
"field": "Color"
},
{
"field": "Normal"
},
{
"field": "UV0"
}
]
}
}
],
"msaaSupport": [
"Both"
],
"+samplerStates": {
"samplerIndex": 0,
"textureFilter": "Point"
},
"+defines": [
"USE_OVERLAY"
]
}
Material: Snow Golem Pumpkin
{
"vertexShader": "shaders/entity.vertex",
"vrGeometryShader": "shaders/entity.geometry",
"fragmentShader": "shaders/entity.fragment",
"vertexFields": [
{
"field": "Position"
},
{
"field": "Normal"
},
{
"field": "UV0"
}
],
"variants": [
{
"skinning": {
"+defines": [
"USE_SKINNING"
],
"vertexFields": [
{
"field": "Position"
},
{
"field": "BoneId0"
},
{
"field": "Normal"
},
{
"field": "UV0"
}
]
}
},
{
"skinning_color": {
"+defines": [
"USE_SKINNING",
"USE_OVERLAY"
],
"+states": [
"Blending"
],
"vertexFields": [
{
"field": "Position"
},
{
"field": "BoneId0"
},
{
"field": "Color"
},
{
"field": "Normal"
},
{
"field": "UV0"
}
]
}
}
],
"msaaSupport": [
"Both"
],
"+samplerStates": {
"samplerIndex": 0,
"textureFilter": "Point"
},
"+defines": [
"USE_OVERLAY"
]
}