Wither - 1.19.0.5
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Last Updated
The Wither entity last updated in Minecraft Version 1.18.10What's Changed:
Changes since stable release 1.18.31.4
There have been no changes to this entity or its associated files since this previous version
Statistics:
Health
[600]
Loot / Barter Loot / Additional Drops
NetherStar
Families
- Default: Mob, Monster, Skeleton, Undead, Wither
Movement Speed
- Default: 0.25
Other Attributes
- Can be Renamed
- Can Climb
- Can Fly
- Can Jump
- Has Collisions
- Has Gravity
- Immune to Fire
- Pushable
- Pushable by Pistons
Associated Files:
Behavior File
- behavior_packs/vanilla_1.17.0/entities/wither.json
Animations
- resource_packs/vanilla/animations/wither_boss.animation.json
Animation Controllers
- resource_packs/vanilla/animation_controllers/wither_boss.animation_controllers.json
Entity
- resource_packs/vanilla/entity/wither.entity.json
Geometry
- resource_packs/vanilla/models/entity/wither_boss.geo.json
- resource_packs/vanilla/models/entity/wither_boss_armor.geo.json
Loot Tables
- behavior_packs/vanilla/loot_tables/entities/wither_boss.json
Render Controllers
- resource_packs/vanilla/render_controllers/wither_boss.render_controllers.json
- resource_packs/vanilla/render_controllers/wither_boss_armor.render_controllers.json
Sounds
- resource_packs/vanilla/sounds/mob/wither/death.fsb
- resource_packs/vanilla/sounds/mob/wither/hurt1.fsb
- resource_packs/vanilla/sounds/mob/wither/hurt2.fsb
- resource_packs/vanilla/sounds/mob/wither/hurt3.fsb
- resource_packs/vanilla/sounds/mob/wither/hurt4.fsb
- resource_packs/vanilla/sounds/mob/wither/idle1.fsb
- resource_packs/vanilla/sounds/mob/wither/idle2.fsb
- resource_packs/vanilla/sounds/mob/wither/idle3.fsb
- resource_packs/vanilla/sounds/mob/wither/idle4.fsb
- resource_packs/vanilla/sounds/mob/wither/shoot.fsb
- resource_packs/vanilla/sounds/mob/wither/spawn.fsb
- resource_packs/vanilla/sounds/mob/zombie/woodbreak.fsb
Textures
- resource_packs/vanilla/textures/entity/wither_boss/wither_armor_blue.png
- resource_packs/vanilla/textures/entity/wither_boss/wither_armor_white.png
- resource_packs/vanilla/textures/entity/wither_boss/wither_invulnerable.png
- resource_packs/vanilla_1.18.10/textures/entity/wither_boss/wither.png
Material Info:
Material: Wither Boss
{
"vertexShader": "shaders/entity.vertex",
"vrGeometryShader": "shaders/entity.geometry",
"fragmentShader": "shaders/entity.fragment",
"vertexFields": [
{
"field": "Position"
},
{
"field": "Normal"
},
{
"field": "UV0"
}
],
"variants": [
{
"skinning": {
"+defines": [
"USE_SKINNING"
],
"vertexFields": [
{
"field": "Position"
},
{
"field": "BoneId0"
},
{
"field": "Normal"
},
{
"field": "UV0"
}
]
}
},
{
"skinning_color": {
"+defines": [
"USE_SKINNING",
"USE_OVERLAY"
],
"+states": [
"Blending"
],
"vertexFields": [
{
"field": "Position"
},
{
"field": "BoneId0"
},
{
"field": "Color"
},
{
"field": "Normal"
},
{
"field": "UV0"
}
]
}
}
],
"msaaSupport": [
"Both"
],
"+samplerStates": {
"samplerIndex": 1,
"textureWrap": "Repeat"
},
"+defines": [
"USE_OVERLAY",
"ALPHA_TEST"
],
"+states": [
"DisableCulling"
]
}
Material: Wither Boss Armor
{
"vertexShader": "shaders/entity.vertex",
"vrGeometryShader": "shaders/entity.geometry",
"fragmentShader": "shaders/entity.fragment",
"vertexFields": [
{
"field": "Position"
},
{
"field": "Normal"
},
{
"field": "UV0"
}
],
"variants": [
{
"skinning": {
"+defines": [
"USE_SKINNING"
],
"vertexFields": [
{
"field": "Position"
},
{
"field": "BoneId0"
},
{
"field": "Normal"
},
{
"field": "UV0"
}
]
}
},
{
"skinning_color": {
"+defines": [
"USE_SKINNING",
"USE_OVERLAY"
],
"+states": [
"Blending"
],
"vertexFields": [
{
"field": "Position"
},
{
"field": "BoneId0"
},
{
"field": "Color"
},
{
"field": "Normal"
},
{
"field": "UV0"
}
]
}
}
],
"msaaSupport": "Both",
"+samplerStates": {
"samplerIndex": 0,
"textureWrap": "Repeat"
},
"+defines": [
"USE_UV_ANIM",
"ALPHA_TEST"
],
"+states": [
"Blending",
"DisableCulling"
],
"blendSrc": "One",
"blendDst": "One"
}