Wither - 1.18.31.4
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Last Updated
The Wither entity last updated in Minecraft Version 1.18.10What's Changed:
Changes since stable release 1.18.30.4
There have been no changes to this entity or its associated files since this previous version
Changes since stable release 1.18.0.2
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Statistics:
Health
[600]
Loot / Barter Loot / Additional Drops
NetherStar
Families
- Default: Mob, Monster, Skeleton, Undead, Wither
Movement Speed
- Default: 0.25
Other Attributes
- Can be Renamed
- Can Climb
- Can Fly
- Can Jump
- Has Collisions
- Has Gravity
- Immune to Fire
- Pushable
- Pushable by Pistons
Associated Files:
Behavior File- behavior_packs/vanilla_1.17.0/entities/wither.json
Animations
- resource_packs/vanilla/animations/wither_boss.animation.json
Animation Controllers
- resource_packs/vanilla/animation_controllers/wither_boss.animation_controllers.json
Entity
- resource_packs/vanilla/entity/wither.entity.json
Geometry
- resource_packs/vanilla/models/entity/wither_boss.geo.json
- resource_packs/vanilla/models/entity/wither_boss_armor.geo.json
Loot Tables
- behavior_packs/vanilla/loot_tables/entities/wither_boss.json
Render Controllers
- resource_packs/vanilla/render_controllers/wither_boss.render_controllers.json
- resource_packs/vanilla/render_controllers/wither_boss_armor.render_controllers.json
Sounds
- resource_packs/vanilla/sounds/mob/wither/death.fsb
- resource_packs/vanilla/sounds/mob/wither/hurt1.fsb
- resource_packs/vanilla/sounds/mob/wither/hurt2.fsb
- resource_packs/vanilla/sounds/mob/wither/hurt3.fsb
- resource_packs/vanilla/sounds/mob/wither/hurt4.fsb
- resource_packs/vanilla/sounds/mob/wither/idle1.fsb
- resource_packs/vanilla/sounds/mob/wither/idle2.fsb
- resource_packs/vanilla/sounds/mob/wither/idle3.fsb
- resource_packs/vanilla/sounds/mob/wither/idle4.fsb
- resource_packs/vanilla/sounds/mob/wither/shoot.fsb
- resource_packs/vanilla/sounds/mob/wither/spawn.fsb
- resource_packs/vanilla/sounds/mob/zombie/woodbreak.fsb
Textures
- resource_packs/vanilla/textures/entity/wither_boss/wither_armor_blue.png
- resource_packs/vanilla/textures/entity/wither_boss/wither_armor_white.png
- resource_packs/vanilla/textures/entity/wither_boss/wither_invulnerable.png
- resource_packs/vanilla_1.18.10/textures/entity/wither_boss/wither.png
Material Info:
Material: Wither Boss
{ "vertexShader": "shaders/entity.vertex", "vrGeometryShader": "shaders/entity.geometry", "fragmentShader": "shaders/entity.fragment", "vertexFields": [ { "field": "Position" }, { "field": "Normal" }, { "field": "UV0" } ], "variants": [ { "skinning": { "+defines": [ "USE_SKINNING" ], "vertexFields": [ { "field": "Position" }, { "field": "BoneId0" }, { "field": "Normal" }, { "field": "UV0" } ] } }, { "skinning_color": { "+defines": [ "USE_SKINNING", "USE_OVERLAY" ], "+states": [ "Blending" ], "vertexFields": [ { "field": "Position" }, { "field": "BoneId0" }, { "field": "Color" }, { "field": "Normal" }, { "field": "UV0" } ] } } ], "msaaSupport": [ "Both" ], "+samplerStates": { "samplerIndex": 1, "textureWrap": "Repeat" }, "+defines": [ "USE_OVERLAY", "ALPHA_TEST" ], "+states": [ "DisableCulling" ] }
Material: Wither Boss Armor
{ "vertexShader": "shaders/entity.vertex", "vrGeometryShader": "shaders/entity.geometry", "fragmentShader": "shaders/entity.fragment", "vertexFields": [ { "field": "Position" }, { "field": "Normal" }, { "field": "UV0" } ], "variants": [ { "skinning": { "+defines": [ "USE_SKINNING" ], "vertexFields": [ { "field": "Position" }, { "field": "BoneId0" }, { "field": "Normal" }, { "field": "UV0" } ] } }, { "skinning_color": { "+defines": [ "USE_SKINNING", "USE_OVERLAY" ], "+states": [ "Blending" ], "vertexFields": [ { "field": "Position" }, { "field": "BoneId0" }, { "field": "Color" }, { "field": "Normal" }, { "field": "UV0" } ] } } ], "msaaSupport": "Both", "+samplerStates": { "samplerIndex": 0, "textureWrap": "Repeat" }, "+defines": [ "USE_UV_ANIM", "ALPHA_TEST" ], "+states": [ "Blending", "DisableCulling" ], "blendSrc": "One", "blendDst": "One" }
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