Wither - 1.13.0.34
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                Last Updated
The Wither entity last updated in Minecraft Version oldWhat's Changed:
Changes since stable release 1.12.0.28
Behavior Packs- New Value:"format_version": "1.13.0"Previous Value:"format_version": "1.10.0"
- New Value:"minecraft:breathable": {
 "total_supply": 15,
 "suffocate_time": 0
 }Previous Value:"minecraft:breathable": {
 "totalSupply": 15,
 "suffocateTime": 0
 }
- New Value:"minecraft:damage_sensor": {
 "triggers": {
 "on_damage": {
 "filters": {
 "test": "is_family",
 "subject": "other",
 "value": "undead"
 }
 },
 "deals_damage": false
 }
 }Previous Value:"minecraft:damage_sensor": [
 {
 "on_damage": {
 "filters": {
 "test": "is_family",
 "subject": "other",
 "value": "undead"
 }
 },
 "deals_damage": false
 }
 ]
- New Value:"minecraft:experience_reward": {
 "on_death": "50"
 }
- New Value:"minecraft:persistent": []
- New Value:"minecraft:pushable": {
 "is_pushable": true,
 "is_pushable_by_piston": true
 }
- New Value:"minecraft:type_family": {
 "family": [
 "wither",
 "skeleton",
 "monster",
 "undead",
 "mob"
 ]
 }Previous Value:"minecraft:type_family": {
 "family": [
 "wither",
 "skeleton",
 "monster",
 "undead"
 ]
 }
 
 
- New Value:"upperbodypart3": {
 "position": [
 -2,
 -16.9,
 -0.5
 ],
 "rotation": [
 "((0.2 + 0.1 * variable.body_base_rotation) * 180) - this",
 "-this",
 "-this"
 ]
 }Previous Value:"upperbodypart3": {
 "position": [
 -2,
 -16.89999961853027,
 -0.5
 ],
 "rotation": [
 "((0.2 + 0.1 * variable.body_base_rotation) * 180) - this",
 "-this",
 "-this"
 ]
 }
 
 
- New Value:"initial_state": "default"
- New Value:"default": {
 "animations": [
 "scale",
 "move",
 "look_at_target"
 ]
 }Previous Value:"default": {
 "animations": [
 {
 "scale": []
 },
 {
 "move": []
 },
 {
 "look_at_target": []
 }
 ]
 }
- New Value:"format_version": "1.10.0"Previous Value:"format_version": "1.8.0"
 
 
- New Value:"render_controllers": [
 "controller.render.wither_boss",
 "controller.render.wither_boss_armor_white",
 "controller.render.wither_boss_armor_blue"
 ]Previous Value:"render_controllers": [
 "controller.render.wither_boss",
 "controller.render.wither_boss_armor"
 ]
- New Value:"textures": {
 "default": "textures/entity/wither_boss/wither",
 "armor_white": "textures/entity/wither_boss/wither_armor_white",
 "armor_blue": "textures/entity/wither_boss/wither_armor_blue",
 "invulnerable": "textures/entity/wither_boss/wither_invulnerable"
 }Previous Value:"textures": {
 "default": "textures/entity/wither_boss/wither",
 "armor": "textures/entity/wither_boss/wither_armor",
 "invulnerable": "textures/entity/wither_boss/wither_invulnerable"
 }
 
 
- Previous Value:"controller.render.wither_boss_armor": {
 "geometry": "Geometry.armor",
 "materials": [
 {
 "*": "Material.armor"
 }
 ],
 "textures": [
 "Texture.armor"
 ],
 "part_visibility": [
 {
 "*": "query.is_shield_powered"
 }
 ],
 "uv_anim": {
 "offset": [
 "(query.is_shield_powered ? (Math.cos(query.life_time * 22.92) * 3) : 0.0)",
 "(query.is_shield_powered ? (query.life_time * 0.2) : 0.0)"
 ],
 "scale": [
 1,
 1
 ]
 },
 "ignore_lighting": true
 }
- New Value:"controller.render.wither_boss_armor_blue": {
 "geometry": "Geometry.armor",
 "materials": [
 {
 "*": "Material.armor"
 }
 ],
 "textures": [
 "Texture.armor_blue"
 ],
 "part_visibility": [
 {
 "*": "query.is_shield_powered"
 }
 ],
 "uv_anim": {
 "offset": [
 "(query.is_shield_powered) ? (Math.floor(query.life_time * 20.0) + query.frame_alpha) * 0.01 : 0.0",
 "(query.is_shield_powered) ? (Math.floor(query.life_time * 20.0) + query.frame_alpha) * 0.01 : 0.0"
 ],
 "scale": [
 1,
 1
 ]
 },
 "ignore_lighting": true
 }
- New Value:"controller.render.wither_boss_armor_white": {
 "geometry": "Geometry.armor",
 "materials": [
 {
 "*": "Material.armor"
 }
 ],
 "textures": [
 "Texture.armor_white"
 ],
 "part_visibility": [
 {
 "*": "query.is_shield_powered"
 }
 ],
 "uv_anim": {
 "offset": [
 "(query.is_shield_powered ? (Math.cos(query.life_time * 22.92) * 3) : 0.0)",
 "(query.is_shield_powered ? (query.life_time * 0.2) : 0.0)"
 ],
 "scale": [
 1,
 1
 ]
 },
 "ignore_lighting": true
 }
 
 
Statistics:
Health
 











































































































































































































































































































 [600]
[600]
Loot / Barter Loot / Additional Drops
NetherStar
Families
- Default: Mob, Monster, Skeleton, Undead, Wither
Movement Speed
- Default: 0.25
Other Attributes
- Can be Renamed
- Can Climb
- Can Fly
- Can Jump
- Has Collisions
- Has Gravity
- Immune to Fire
- Pushable
- Pushable by Pistons
Associated Files:
Behavior File
                            - behavior_packs/vanilla/entities/wither.json
Animations
- resource_packs/vanilla/animations/wither_boss.animation.json
Animation Controllers
- resource_packs/vanilla/animation_controllers/wither_boss.animation_controllers.json
Entity
- resource_packs/vanilla/entity/wither.entity.json
Geometry
- resource_packs/vanilla/models/entity/wither_boss.geo.json
- resource_packs/vanilla/models/entity/wither_boss_armor.geo.json
Loot Tables
- behavior_packs/vanilla/loot_tables/entities/wither_boss.json
Render Controllers
- resource_packs/vanilla/render_controllers/wither_boss.render_controllers.json
- resource_packs/vanilla/render_controllers/wither_boss_armor.render_controllers.json
Sounds
- resource_packs/vanilla/sounds/mob/wither/death.fsb
- resource_packs/vanilla/sounds/mob/wither/hurt1.fsb
- resource_packs/vanilla/sounds/mob/wither/hurt2.fsb
- resource_packs/vanilla/sounds/mob/wither/hurt3.fsb
- resource_packs/vanilla/sounds/mob/wither/hurt4.fsb
- resource_packs/vanilla/sounds/mob/wither/idle1.fsb
- resource_packs/vanilla/sounds/mob/wither/idle2.fsb
- resource_packs/vanilla/sounds/mob/wither/idle3.fsb
- resource_packs/vanilla/sounds/mob/wither/idle4.fsb
- resource_packs/vanilla/sounds/mob/wither/shoot.fsb
- resource_packs/vanilla/sounds/mob/wither/spawn.fsb
- resource_packs/vanilla/sounds/mob/zombie/woodbreak.fsb
Textures
- resource_packs/vanilla/textures/entity/wither_boss/wither.png
- resource_packs/vanilla/textures/entity/wither_boss/wither_armor_blue.png
- resource_packs/vanilla/textures/entity/wither_boss/wither_armor_white.png
- resource_packs/vanilla/textures/entity/wither_boss/wither_invulnerable.png
Material Info:
Material: Wither Boss
{
    "vertexShader": "shaders/entity.vertex",
    "vrGeometryShader": "shaders/entity.geometry",
    "fragmentShader": "shaders/entity.fragment",
    "vertexFields": [
        {
            "field": "Position"
        },
        {
            "field": "Normal"
        },
        {
            "field": "UV0"
        }
    ],
    "variants": [
        {
            "skinning": {
                "+defines": [
                    "USE_SKINNING"
                ],
                "vertexFields": [
                    {
                        "field": "Position"
                    },
                    {
                        "field": "BoneId0"
                    },
                    {
                        "field": "Normal"
                    },
                    {
                        "field": "UV0"
                    }
                ]
            }
        },
        {
            "skinning_color": {
                "+defines": [
                    "USE_SKINNING",
                    "USE_OVERLAY"
                ],
                "+states": [
                    "Blending"
                ],
                "vertexFields": [
                    {
                        "field": "Position"
                    },
                    {
                        "field": "BoneId0"
                    },
                    {
                        "field": "Color"
                    },
                    {
                        "field": "Normal"
                    },
                    {
                        "field": "UV0"
                    }
                ]
            }
        }
    ],
    "msaaSupport": [
        "Both"
    ],
    "+samplerStates": {
        "samplerIndex": 1,
        "textureWrap": "Repeat"
    },
    "+defines": [
        "USE_OVERLAY",
        "ALPHA_TEST"
    ],
    "+states": [
        "DisableCulling"
    ]
}Material: Wither Boss Armor
{
    "vertexShader": "shaders/entity.vertex",
    "vrGeometryShader": "shaders/entity.geometry",
    "fragmentShader": "shaders/entity.fragment",
    "vertexFields": [
        {
            "field": "Position"
        },
        {
            "field": "Normal"
        },
        {
            "field": "UV0"
        }
    ],
    "variants": [
        {
            "skinning": {
                "+defines": [
                    "USE_SKINNING"
                ],
                "vertexFields": [
                    {
                        "field": "Position"
                    },
                    {
                        "field": "BoneId0"
                    },
                    {
                        "field": "Normal"
                    },
                    {
                        "field": "UV0"
                    }
                ]
            }
        },
        {
            "skinning_color": {
                "+defines": [
                    "USE_SKINNING",
                    "USE_OVERLAY"
                ],
                "+states": [
                    "Blending"
                ],
                "vertexFields": [
                    {
                        "field": "Position"
                    },
                    {
                        "field": "BoneId0"
                    },
                    {
                        "field": "Color"
                    },
                    {
                        "field": "Normal"
                    },
                    {
                        "field": "UV0"
                    }
                ]
            }
        }
    ],
    "msaaSupport": "Both",
    "+samplerStates": {
        "samplerIndex": 0,
        "textureWrap": "Repeat"
    },
    "+defines": [
        "USE_UV_ANIM",
        "ALPHA_TEST"
    ],
    "+states": [
        "Blending",
        "DisableCulling"
    ],
    "blendSrc": "One",
    "blendDst": "One"
} 
                 
                             
                             
                             
                             
                             
                             
                             
                            