Wither - 1.13.0.34
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Last Updated
The Wither entity last updated in Minecraft Version oldWhat's Changed:
Changes since stable release 1.12.0.28
Behavior Packs- New Value:
"format_version": "1.13.0"
Previous Value:"format_version": "1.10.0"
- New Value:
"minecraft:breathable": {
"total_supply": 15,
"suffocate_time": 0
}Previous Value:"minecraft:breathable": {
"totalSupply": 15,
"suffocateTime": 0
} - New Value:
"minecraft:damage_sensor": {
"triggers": {
"on_damage": {
"filters": {
"test": "is_family",
"subject": "other",
"value": "undead"
}
},
"deals_damage": false
}
}Previous Value:"minecraft:damage_sensor": [
{
"on_damage": {
"filters": {
"test": "is_family",
"subject": "other",
"value": "undead"
}
},
"deals_damage": false
}
] - New Value:
"minecraft:experience_reward": {
"on_death": "50"
} - New Value:
"minecraft:persistent": []
- New Value:
"minecraft:pushable": {
"is_pushable": true,
"is_pushable_by_piston": true
} - New Value:
"minecraft:type_family": {
"family": [
"wither",
"skeleton",
"monster",
"undead",
"mob"
]
}Previous Value:"minecraft:type_family": {
"family": [
"wither",
"skeleton",
"monster",
"undead"
]
}
- New Value:
"upperbodypart3": {
"position": [
-2,
-16.9,
-0.5
],
"rotation": [
"((0.2 + 0.1 * variable.body_base_rotation) * 180) - this",
"-this",
"-this"
]
}Previous Value:"upperbodypart3": {
"position": [
-2,
-16.89999961853027,
-0.5
],
"rotation": [
"((0.2 + 0.1 * variable.body_base_rotation) * 180) - this",
"-this",
"-this"
]
}
- New Value:
"initial_state": "default"
- New Value:
"default": {
"animations": [
"scale",
"move",
"look_at_target"
]
}Previous Value:"default": {
"animations": [
{
"scale": []
},
{
"move": []
},
{
"look_at_target": []
}
]
} - New Value:
"format_version": "1.10.0"
Previous Value:"format_version": "1.8.0"
- New Value:
"render_controllers": [
"controller.render.wither_boss",
"controller.render.wither_boss_armor_white",
"controller.render.wither_boss_armor_blue"
]Previous Value:"render_controllers": [
"controller.render.wither_boss",
"controller.render.wither_boss_armor"
] - New Value:
"textures": {
"default": "textures/entity/wither_boss/wither",
"armor_white": "textures/entity/wither_boss/wither_armor_white",
"armor_blue": "textures/entity/wither_boss/wither_armor_blue",
"invulnerable": "textures/entity/wither_boss/wither_invulnerable"
}Previous Value:"textures": {
"default": "textures/entity/wither_boss/wither",
"armor": "textures/entity/wither_boss/wither_armor",
"invulnerable": "textures/entity/wither_boss/wither_invulnerable"
}
- Previous Value:
"controller.render.wither_boss_armor": {
"geometry": "Geometry.armor",
"materials": [
{
"*": "Material.armor"
}
],
"textures": [
"Texture.armor"
],
"part_visibility": [
{
"*": "query.is_shield_powered"
}
],
"uv_anim": {
"offset": [
"(query.is_shield_powered ? (Math.cos(query.life_time * 22.92) * 3) : 0.0)",
"(query.is_shield_powered ? (query.life_time * 0.2) : 0.0)"
],
"scale": [
1,
1
]
},
"ignore_lighting": true
} - New Value:
"controller.render.wither_boss_armor_blue": {
"geometry": "Geometry.armor",
"materials": [
{
"*": "Material.armor"
}
],
"textures": [
"Texture.armor_blue"
],
"part_visibility": [
{
"*": "query.is_shield_powered"
}
],
"uv_anim": {
"offset": [
"(query.is_shield_powered) ? (Math.floor(query.life_time * 20.0) + query.frame_alpha) * 0.01 : 0.0",
"(query.is_shield_powered) ? (Math.floor(query.life_time * 20.0) + query.frame_alpha) * 0.01 : 0.0"
],
"scale": [
1,
1
]
},
"ignore_lighting": true
} - New Value:
"controller.render.wither_boss_armor_white": {
"geometry": "Geometry.armor",
"materials": [
{
"*": "Material.armor"
}
],
"textures": [
"Texture.armor_white"
],
"part_visibility": [
{
"*": "query.is_shield_powered"
}
],
"uv_anim": {
"offset": [
"(query.is_shield_powered ? (Math.cos(query.life_time * 22.92) * 3) : 0.0)",
"(query.is_shield_powered ? (query.life_time * 0.2) : 0.0)"
],
"scale": [
1,
1
]
},
"ignore_lighting": true
}
Statistics:
Health
[600]
Loot / Barter Loot / Additional Drops
NetherStar
Families
- Default: Mob, Monster, Skeleton, Undead, Wither
Movement Speed
- Default: 0.25
Other Attributes
- Can be Renamed
- Can Climb
- Can Fly
- Can Jump
- Has Collisions
- Has Gravity
- Immune to Fire
- Pushable
- Pushable by Pistons
Associated Files:
Behavior File
- behavior_packs/vanilla/entities/wither.json
Animations
- resource_packs/vanilla/animations/wither_boss.animation.json
Animation Controllers
- resource_packs/vanilla/animation_controllers/wither_boss.animation_controllers.json
Entity
- resource_packs/vanilla/entity/wither.entity.json
Geometry
- resource_packs/vanilla/models/entity/wither_boss.geo.json
- resource_packs/vanilla/models/entity/wither_boss_armor.geo.json
Loot Tables
- behavior_packs/vanilla/loot_tables/entities/wither_boss.json
Render Controllers
- resource_packs/vanilla/render_controllers/wither_boss.render_controllers.json
- resource_packs/vanilla/render_controllers/wither_boss_armor.render_controllers.json
Sounds
- resource_packs/vanilla/sounds/mob/wither/death.fsb
- resource_packs/vanilla/sounds/mob/wither/hurt1.fsb
- resource_packs/vanilla/sounds/mob/wither/hurt2.fsb
- resource_packs/vanilla/sounds/mob/wither/hurt3.fsb
- resource_packs/vanilla/sounds/mob/wither/hurt4.fsb
- resource_packs/vanilla/sounds/mob/wither/idle1.fsb
- resource_packs/vanilla/sounds/mob/wither/idle2.fsb
- resource_packs/vanilla/sounds/mob/wither/idle3.fsb
- resource_packs/vanilla/sounds/mob/wither/idle4.fsb
- resource_packs/vanilla/sounds/mob/wither/shoot.fsb
- resource_packs/vanilla/sounds/mob/wither/spawn.fsb
- resource_packs/vanilla/sounds/mob/zombie/woodbreak.fsb
Textures
- resource_packs/vanilla/textures/entity/wither_boss/wither.png
- resource_packs/vanilla/textures/entity/wither_boss/wither_armor_blue.png
- resource_packs/vanilla/textures/entity/wither_boss/wither_armor_white.png
- resource_packs/vanilla/textures/entity/wither_boss/wither_invulnerable.png
Material Info:
Material: Wither Boss
{
"vertexShader": "shaders/entity.vertex",
"vrGeometryShader": "shaders/entity.geometry",
"fragmentShader": "shaders/entity.fragment",
"vertexFields": [
{
"field": "Position"
},
{
"field": "Normal"
},
{
"field": "UV0"
}
],
"variants": [
{
"skinning": {
"+defines": [
"USE_SKINNING"
],
"vertexFields": [
{
"field": "Position"
},
{
"field": "BoneId0"
},
{
"field": "Normal"
},
{
"field": "UV0"
}
]
}
},
{
"skinning_color": {
"+defines": [
"USE_SKINNING",
"USE_OVERLAY"
],
"+states": [
"Blending"
],
"vertexFields": [
{
"field": "Position"
},
{
"field": "BoneId0"
},
{
"field": "Color"
},
{
"field": "Normal"
},
{
"field": "UV0"
}
]
}
}
],
"msaaSupport": [
"Both"
],
"+samplerStates": {
"samplerIndex": 1,
"textureWrap": "Repeat"
},
"+defines": [
"USE_OVERLAY",
"ALPHA_TEST"
],
"+states": [
"DisableCulling"
]
}
Material: Wither Boss Armor
{
"vertexShader": "shaders/entity.vertex",
"vrGeometryShader": "shaders/entity.geometry",
"fragmentShader": "shaders/entity.fragment",
"vertexFields": [
{
"field": "Position"
},
{
"field": "Normal"
},
{
"field": "UV0"
}
],
"variants": [
{
"skinning": {
"+defines": [
"USE_SKINNING"
],
"vertexFields": [
{
"field": "Position"
},
{
"field": "BoneId0"
},
{
"field": "Normal"
},
{
"field": "UV0"
}
]
}
},
{
"skinning_color": {
"+defines": [
"USE_SKINNING",
"USE_OVERLAY"
],
"+states": [
"Blending"
],
"vertexFields": [
{
"field": "Position"
},
{
"field": "BoneId0"
},
{
"field": "Color"
},
{
"field": "Normal"
},
{
"field": "UV0"
}
]
}
}
],
"msaaSupport": "Both",
"+samplerStates": {
"samplerIndex": 0,
"textureWrap": "Repeat"
},
"+defines": [
"USE_UV_ANIM",
"ALPHA_TEST"
],
"+states": [
"Blending",
"DisableCulling"
],
"blendSrc": "One",
"blendDst": "One"
}