Wolf - 1.20.30.24
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                Last Updated
The Wolf entity last updated in Minecraft Version 1.19.20What's Changed:
Changes since beta version 1.20.30.22
There have been no changes to this entity or its associated files since this previous version
Changes since stable release 1.20.30.2
There have been no changes to this entity or its associated files since this previous version
Statistics:
Health
 



[8]
Wolf Tame:  









[20]
Attack Damage
- Default: 3
 - Wolf Tame: 4
 
Breedable
- Wolf Adult: Beef, Chicken, Cooked Beef, Cooked Chicken, Cooked Porkchop, Cooked Rabbit, MuttonCooked, MuttonRaw, Porkchop, Rabbit, Rotten Flesh
 
Can be Healed
- Default: Beef, Chicken, Clownfish, Cooked Beef, Cooked Chicken, Cooked Fish, Cooked Porkchop, Cooked Rabbit, Cooked Salmon, Fish, MuttonCooked, MuttonRaw, Porkchop, Pufferfish, Rabbit, Rabbit Stew, Rotten Flesh, Salmon
 
Can be Ridden by Mobs
- Wolf Angry: Zombie
 - Wolf Wild: Zombie
 
Can be Tamed
- Wolf Wild: Bone
 
Families
- Default: Mob, Wolf
 
Movement Speed
- Default: 0.3
 
Other Attributes
- Can be Renamed
 - Can Climb
 - Can Jump
 - Has Collisions
 - Has Gravity
 - Leashable
 - Pushable
 - Pushable by Pistons
 
Associated Files:
Behavior File
                            - behavior_packs/vanilla_1.19.20/entities/wolf.json
 
Animations
- resource_packs/vanilla/animations/look_at_target.animation.json
 - resource_packs/vanilla/animations/wolf.animations.json
 
Animation Controllers
- resource_packs/vanilla/animation_controllers/wolf.animation_controllers.json
 
Entity
- resource_packs/vanilla/entity/wolf.entity.json
 
Geometry
- resource_packs/vanilla/models/entity/wolf.geo.json
 
Loot Tables
- behavior_packs/vanilla/loot_tables/entities/wolf.json
 
Render Controllers
- resource_packs/vanilla_1.19.20/render_controllers/wolf.render_controllers.json
 
Sounds
- resource_packs/vanilla/sounds/mob/wolf/bark1.fsb
 - resource_packs/vanilla/sounds/mob/wolf/bark2.fsb
 - resource_packs/vanilla/sounds/mob/wolf/bark3.fsb
 - resource_packs/vanilla/sounds/mob/wolf/death.fsb
 - resource_packs/vanilla/sounds/mob/wolf/growl1.fsb
 - resource_packs/vanilla/sounds/mob/wolf/growl2.fsb
 - resource_packs/vanilla/sounds/mob/wolf/growl3.fsb
 - resource_packs/vanilla/sounds/mob/wolf/hurt1.fsb
 - resource_packs/vanilla/sounds/mob/wolf/hurt2.fsb
 - resource_packs/vanilla/sounds/mob/wolf/hurt3.fsb
 - resource_packs/vanilla/sounds/mob/wolf/panting.fsb
 - resource_packs/vanilla/sounds/mob/wolf/shake.fsb
 - resource_packs/vanilla/sounds/mob/wolf/step1.fsb
 - resource_packs/vanilla/sounds/mob/wolf/step2.fsb
 - resource_packs/vanilla/sounds/mob/wolf/step3.fsb
 - resource_packs/vanilla/sounds/mob/wolf/step4.fsb
 - resource_packs/vanilla/sounds/mob/wolf/step5.fsb
 - resource_packs/vanilla/sounds/mob/wolf/whine.fsb
 
Spawn Rules
- behavior_packs/vanilla_1.18.0/spawn_rules/wolf.json
 
Textures
- resource_packs/vanilla/textures/entity/wolf/wolf.png
 - resource_packs/vanilla/textures/entity/wolf/wolf_angry.png
 - resource_packs/vanilla/textures/entity/wolf/wolf_tame.tga
 
Material Info:
Material: Wolf
{
    "vertexShader": "shaders/entity.vertex",
    "vrGeometryShader": "shaders/entity.geometry",
    "fragmentShader": "shaders/entity.fragment",
    "vertexFields": [
        {
            "field": "Position"
        },
        {
            "field": "Normal"
        },
        {
            "field": "UV0"
        }
    ],
    "variants": [
        {
            "skinning": {
                "+defines": [
                    "USE_SKINNING"
                ],
                "vertexFields": [
                    {
                        "field": "Position"
                    },
                    {
                        "field": "BoneId0"
                    },
                    {
                        "field": "Normal"
                    },
                    {
                        "field": "UV0"
                    }
                ]
            }
        },
        {
            "skinning_color": {
                "+defines": [
                    "USE_SKINNING",
                    "USE_OVERLAY"
                ],
                "+states": [
                    "Blending"
                ],
                "vertexFields": [
                    {
                        "field": "Position"
                    },
                    {
                        "field": "BoneId0"
                    },
                    {
                        "field": "Color"
                    },
                    {
                        "field": "Normal"
                    },
                    {
                        "field": "UV0"
                    }
                ]
            }
        },
        {
            "skinning_alphatest": {
                "+defines": [
                    "USE_SKINNING",
                    "ALPHA_TEST"
                ],
                "+states": [
                    "DisableCulling"
                ],
                "vertexFields": [
                    {
                        "field": "Position"
                    },
                    {
                        "field": "BoneId0"
                    },
                    {
                        "field": "Normal"
                    },
                    {
                        "field": "UV0"
                    }
                ]
            }
        }
    ],
    "msaaSupport": [
        "Both"
    ],
    "+samplerStates": {
        "samplerIndex": 0,
        "textureFilter": "Point"
    },
    "+defines": [
        "USE_OVERLAY",
        "USE_OVERLAY",
        "USE_COLOR_MASK"
    ],
    "+states": [
        "DisableCulling"
    ]
}