Villager V2 - 1.20.20.22
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Last Updated
The Villager V2 entity last updated in Minecraft Version 1.20.20What's Changed:
Changes since beta version 1.20.20.21
There have been no changes to this entity or its associated files since this previous version
Changes since stable release 1.20.15.1
Behavior Packs- New Value:
"minecraft:preferred_path": {
"max_fall_blocks": 1,
"jump_cost": 20,
"default_block_cost": 3,
"preferred_path_blocks": [
{
"cost": 0,
"blocks": [
"grass_path"
]
},
{
"cost": 1,
"blocks": [
"cobblestone",
"stone",
"stonebrick",
"sandstone",
"mossy_cobblestone",
"stone_slab",
"stone_slab2",
"stone_slab3",
"stone_slab4",
"double_stone_slab",
"double_stone_slab2",
"double_stone_slab3",
"double_stone_slab4",
"wooden_slab",
"double_wooden_slab",
"planks",
"brick_block",
"nether_brick",
"red_nether_brick",
"end_bricks",
"red_sandstone",
"white_stained_glass",
"orange_stained_glass",
"magenta_stained_glass",
"light_blue_stained_glass",
"yellow_stained_glass",
"lime_stained_glass",
"pink_stained_glass",
"gray_stained_glass",
"light_gray_stained_glass",
"cyan_stained_glass",
"purple_stained_glass",
"blue_stained_glass",
"brown_stained_glass",
"green_stained_glass",
"red_stained_glass",
"black_stained_glass",
"glass",
"glowstone",
"prismarine",
"emerald_block",
"diamond_block",
"lapis_block",
"gold_block",
"redstone_block",
"purple_glazed_terracotta",
"white_glazed_terracotta",
"orange_glazed_terracotta",
"magenta_glazed_terracotta",
"light_blue_glazed_terracotta",
"yellow_glazed_terracotta",
"lime_glazed_terracotta",
"pink_glazed_terracotta",
"gray_glazed_terracotta",
"silver_glazed_terracotta",
"cyan_glazed_terracotta",
"blue_glazed_terracotta",
"brown_glazed_terracotta",
"green_glazed_terracotta",
"red_glazed_terracotta",
"black_glazed_terracotta"
]
},
{
"cost": 50,
"blocks": [
"bed",
"lectern",
"composter",
"grindstone",
"blast_furnace",
"smoker",
"fletching_table",
"cartography_table",
"brewing_stand",
"smithing_table",
"cauldron",
"barrel",
"loom",
"stonecutter"
]
}
]
}Previous Value:"minecraft:preferred_path": {
"max_fall_blocks": 1,
"jump_cost": 20,
"default_block_cost": 3,
"preferred_path_blocks": [
{
"cost": 0,
"blocks": [
"grass_path"
]
},
{
"cost": 1,
"blocks": [
"cobblestone",
"stone",
"stonebrick",
"sandstone",
"mossy_cobblestone",
"stone_slab",
"stone_slab2",
"stone_slab3",
"stone_slab4",
"double_stone_slab",
"double_stone_slab2",
"double_stone_slab3",
"double_stone_slab4",
"wooden_slab",
"double_wooden_slab",
"planks",
"brick_block",
"nether_brick",
"red_nether_brick",
"end_bricks",
"red_sandstone",
"stained_glass",
"glass",
"glowstone",
"prismarine",
"emerald_block",
"diamond_block",
"lapis_block",
"gold_block",
"redstone_block",
"purple_glazed_terracotta",
"white_glazed_terracotta",
"orange_glazed_terracotta",
"magenta_glazed_terracotta",
"light_blue_glazed_terracotta",
"yellow_glazed_terracotta",
"lime_glazed_terracotta",
"pink_glazed_terracotta",
"gray_glazed_terracotta",
"silver_glazed_terracotta",
"cyan_glazed_terracotta",
"blue_glazed_terracotta",
"brown_glazed_terracotta",
"green_glazed_terracotta",
"red_glazed_terracotta",
"black_glazed_terracotta"
]
},
{
"cost": 50,
"blocks": [
"bed",
"lectern",
"composter",
"grindstone",
"blast_furnace",
"smoker",
"fletching_table",
"cartography_table",
"brewing_stand",
"smithing_table",
"cauldron",
"barrel",
"loom",
"stonecutter"
]
}
]
} - New Value:
"minecraft:preferred_path": {
"max_fall_blocks": 1,
"jump_cost": 5,
"default_block_cost": 1.5,
"preferred_path_blocks": [
{
"cost": 0,
"blocks": [
"grass_path"
]
},
{
"cost": 1,
"blocks": [
"cobblestone",
"stone",
"stonebrick",
"sandstone",
"mossy_cobblestone",
"stone_slab",
"stone_slab2",
"stone_slab3",
"stone_slab4",
"double_stone_slab",
"double_stone_slab2",
"double_stone_slab3",
"double_stone_slab4",
"wooden_slab",
"double_wooden_slab",
"planks",
"brick_block",
"nether_brick",
"red_nether_brick",
"end_bricks",
"red_sandstone",
"white_stained_glass",
"orange_stained_glass",
"magenta_stained_glass",
"light_blue_stained_glass",
"yellow_stained_glass",
"lime_stained_glass",
"pink_stained_glass",
"gray_stained_glass",
"light_gray_stained_glass",
"cyan_stained_glass",
"purple_stained_glass",
"blue_stained_glass",
"brown_stained_glass",
"green_stained_glass",
"red_stained_glass",
"black_stained_glass",
"glass",
"glowstone",
"prismarine",
"emerald_block",
"diamond_block",
"lapis_block",
"gold_block",
"redstone_block",
"purple_glazed_terracotta",
"white_glazed_terracotta",
"orange_glazed_terracotta",
"magenta_glazed_terracotta",
"light_blue_glazed_terracotta",
"yellow_glazed_terracotta",
"lime_glazed_terracotta",
"pink_glazed_terracotta",
"gray_glazed_terracotta",
"silver_glazed_terracotta",
"cyan_glazed_terracotta",
"blue_glazed_terracotta",
"brown_glazed_terracotta",
"green_glazed_terracotta",
"red_glazed_terracotta",
"black_glazed_terracotta"
]
},
{
"cost": 50,
"blocks": [
"bed",
"lectern",
"composter",
"grindstone",
"blast_furnace",
"smoker",
"fletching_table",
"cartography_table",
"brewing_stand",
"smithing_table",
"cauldron",
"barrel",
"loom",
"stonecutter"
]
}
]
}Previous Value:"minecraft:preferred_path": {
"max_fall_blocks": 1,
"jump_cost": 5,
"default_block_cost": 1.5,
"preferred_path_blocks": [
{
"cost": 0,
"blocks": [
"grass_path"
]
},
{
"cost": 1,
"blocks": [
"cobblestone",
"stone",
"stonebrick",
"sandstone",
"mossy_cobblestone",
"stone_slab",
"stone_slab2",
"stone_slab3",
"stone_slab4",
"double_stone_slab",
"double_stone_slab2",
"double_stone_slab3",
"double_stone_slab4",
"wooden_slab",
"double_wooden_slab",
"planks",
"brick_block",
"nether_brick",
"red_nether_brick",
"end_bricks",
"red_sandstone",
"stained_glass",
"glass",
"glowstone",
"prismarine",
"emerald_block",
"diamond_block",
"lapis_block",
"gold_block",
"redstone_block",
"purple_glazed_terracotta",
"white_glazed_terracotta",
"orange_glazed_terracotta",
"magenta_glazed_terracotta",
"light_blue_glazed_terracotta",
"yellow_glazed_terracotta",
"lime_glazed_terracotta",
"pink_glazed_terracotta",
"gray_glazed_terracotta",
"silver_glazed_terracotta",
"cyan_glazed_terracotta",
"blue_glazed_terracotta",
"brown_glazed_terracotta",
"green_glazed_terracotta",
"red_glazed_terracotta",
"black_glazed_terracotta"
]
},
{
"cost": 50,
"blocks": [
"bed",
"lectern",
"composter",
"grindstone",
"blast_furnace",
"smoker",
"fletching_table",
"cartography_table",
"brewing_stand",
"smithing_table",
"cauldron",
"barrel",
"loom",
"stonecutter"
]
}
]
} - New Value:
"minecraft:equipment": {
"slot_drop_chance": [
{
"slot": "slot.weapon.mainhand",
"drop_chance": 0
}
]
}
Statistics:
Health
[20]
Families
- Armorer: Armorer, Blacksmith, Mob, Villager
- Butcher: Artisan, Butcher, Mob, Villager
- Cartographer: Cartographer, Mob, Villager
- Cleric: Cleric, Mob, Priest, Villager
- Default: Mob, Villager
- Farmer: Farmer, Mob, Peasant, Villager
- Fisherman: Fisherman, Mob, Peasant, Villager
- Fletcher: Fletcher, Mob, Peasant, Villager
- Leatherworker: Artisan, Leatherworker, Mob, Villager
- Librarian: Librarian, Mob, Villager
- Mason: Artisan, Mob, Stone Mason, Villager
- Nitwit: Mob, Nitwit, Peasant, Villager
- Shepherd: Mob, Peasant, Shepherd, Villager
- Toolsmith: Blacksmith, Mob, Toolsmith, Villager
- Unskilled: Mob, Peasant, Unskilled, Villager
- Weaponsmith: Blacksmith, Mob, Villager, Weaponsmith
Inventory Size
- Default: 8
Mark Variations
- Default
- Desert Villager
- Jungle Villager
- Savanna Villager
- Snow Villager
- Swamp Villager
- Taiga Villager
Movement Speed
- Default: 0.5
Variations
- Armorer
- Butcher
- Cartographer
- Cleric
- Farmer
- Fisherman
- Fletcher
- Leatherworker
- Librarian
- Mason
- Nitwit
- Shepherd
- Toolsmith
- Unskilled
- Weaponsmith
Other Attributes
- Can be Renamed
- Can Climb
- Can Jump
- Has Collisions
- Has Gravity
- Pushable
- Pushable by Pistons
Associated Files:
Behavior File
- behavior_packs/vanilla_1.20.20/entities/villager_v2.json
Animations
- resource_packs/vanilla/animations/look_at_target.animation.json
- resource_packs/vanilla/animations/villager.animation.json
Animation Controllers
- resource_packs/vanilla/animation_controllers/villager_v2.animation_controllers.json
Entity
- resource_packs/vanilla/entity/villager_v2.entity.json
Geometry
- resource_packs/vanilla/models/entity/villager_v2.geo.json
Render Controllers
- resource_packs/vanilla/render_controllers/villager_v2.render_controllers.json
Sounds
- resource_packs/vanilla/sounds/mob/villager/death.fsb
- resource_packs/vanilla/sounds/mob/villager/haggle1.fsb
- resource_packs/vanilla/sounds/mob/villager/haggle2.fsb
- resource_packs/vanilla/sounds/mob/villager/haggle3.fsb
- resource_packs/vanilla/sounds/mob/villager/hit1.fsb
- resource_packs/vanilla/sounds/mob/villager/hit2.fsb
- resource_packs/vanilla/sounds/mob/villager/hit3.fsb
- resource_packs/vanilla/sounds/mob/villager/hit4.fsb
- resource_packs/vanilla/sounds/mob/villager/idle1.fsb
- resource_packs/vanilla/sounds/mob/villager/idle2.fsb
- resource_packs/vanilla/sounds/mob/villager/idle3.fsb
- resource_packs/vanilla/sounds/mob/villager/no1.fsb
- resource_packs/vanilla/sounds/mob/villager/no2.fsb
- resource_packs/vanilla/sounds/mob/villager/no3.fsb
- resource_packs/vanilla/sounds/mob/villager/yes1.fsb
- resource_packs/vanilla/sounds/mob/villager/yes2.fsb
- resource_packs/vanilla/sounds/mob/villager/yes3.fsb
Textures
- resource_packs/vanilla/textures/entity/villager2/villager.png
- resource_packs/vanilla/textures/entity/villager2/biomes/biome_desert.png
- resource_packs/vanilla/textures/entity/villager2/biomes/biome_jungle.png
- resource_packs/vanilla/textures/entity/villager2/biomes/biome_plains.png
- resource_packs/vanilla/textures/entity/villager2/biomes/biome_savanna.png
- resource_packs/vanilla/textures/entity/villager2/biomes/biome_snow.png
- resource_packs/vanilla/textures/entity/villager2/biomes/biome_swamp.png
- resource_packs/vanilla/textures/entity/villager2/biomes/biome_taiga.png
- resource_packs/vanilla/textures/entity/villager2/levels/level_diamond.png
- resource_packs/vanilla/textures/entity/villager2/levels/level_emerald.png
- resource_packs/vanilla/textures/entity/villager2/levels/level_gold.png
- resource_packs/vanilla/textures/entity/villager2/levels/level_iron.png
- resource_packs/vanilla/textures/entity/villager2/levels/level_stone.png
- resource_packs/vanilla/textures/entity/villager2/professions/armorer.tga
- resource_packs/vanilla/textures/entity/villager2/professions/butcher.tga
- resource_packs/vanilla/textures/entity/villager2/professions/cartographer.tga
- resource_packs/vanilla/textures/entity/villager2/professions/cleric.tga
- resource_packs/vanilla/textures/entity/villager2/professions/farmer.tga
- resource_packs/vanilla/textures/entity/villager2/professions/fisherman.tga
- resource_packs/vanilla/textures/entity/villager2/professions/fletcher.tga
- resource_packs/vanilla/textures/entity/villager2/professions/leatherworker.tga
- resource_packs/vanilla/textures/entity/villager2/professions/librarian.tga
- resource_packs/vanilla/textures/entity/villager2/professions/nitwit.tga
- resource_packs/vanilla/textures/entity/villager2/professions/shepherd.tga
- resource_packs/vanilla/textures/entity/villager2/professions/stonemason.tga
- resource_packs/vanilla/textures/entity/villager2/professions/toolsmith.tga
- resource_packs/vanilla/textures/entity/villager2/professions/unskilled.tga
- resource_packs/vanilla/textures/entity/villager2/professions/weaponsmith.tga
Trading
- behavior_packs/vanilla_1.16/trading/economy_trades/farmer_trades.json
- behavior_packs/vanilla_1.16/trading/economy_trades/fletcher_trades.json
- behavior_packs/vanilla_1.16/trading/economy_trades/leather_worker_trades.json
- behavior_packs/vanilla_1.16/trading/economy_trades/shepherd_trades.json
- behavior_packs/vanilla_1.16/trading/economy_trades/tool_smith_trades.json
- behavior_packs/vanilla_1.17.0/trading/economy_trades/stone_mason_trades.json
- behavior_packs/vanilla_1.18.10/trading/economy_trades/butcher_trades.json
- behavior_packs/vanilla_1.18.10/trading/economy_trades/librarian_trades.json
- behavior_packs/vanilla_1.18.20/trading/economy_trades/armorer_trades.json
- behavior_packs/vanilla_1.18.20/trading/economy_trades/cleric_trades.json
- behavior_packs/vanilla_1.18.20/trading/economy_trades/fisherman_trades.json
- behavior_packs/vanilla_1.18.20/trading/economy_trades/weapon_smith_trades.json
- behavior_packs/vanilla_1.18.30/trading/economy_trades/cartographer_trades.json
Material Info:
Material: Villager V2
{
"vertexShader": "shaders/entity.vertex",
"vrGeometryShader": "shaders/entity.geometry",
"fragmentShader": "shaders/entity.fragment",
"vertexFields": [
{
"field": "Position"
},
{
"field": "Normal"
},
{
"field": "UV0"
}
],
"variants": [
{
"skinning": {
"+defines": [
"USE_SKINNING"
],
"vertexFields": [
{
"field": "Position"
},
{
"field": "BoneId0"
},
{
"field": "Normal"
},
{
"field": "UV0"
}
]
}
},
{
"skinning_color": {
"+defines": [
"USE_SKINNING",
"USE_OVERLAY"
],
"+states": [
"Blending"
],
"vertexFields": [
{
"field": "Position"
},
{
"field": "BoneId0"
},
{
"field": "Color"
},
{
"field": "Normal"
},
{
"field": "UV0"
}
]
}
},
{
"skinning_alphatest": {
"+defines": [
"USE_SKINNING",
"ALPHA_TEST"
],
"+states": [
"DisableCulling"
],
"vertexFields": [
{
"field": "Position"
},
{
"field": "BoneId0"
},
{
"field": "Normal"
},
{
"field": "UV0"
}
]
}
}
],
"msaaSupport": [
"Both"
],
"+samplerStates": {
"samplerIndex": 1,
"textureWrap": "Repeat"
},
"+defines": [
"USE_OVERLAY",
"ALPHA_TEST"
],
"+states": [
"DisableCulling"
],
"depthFunc": "LessEqual"
}
Material: Villager V2 Masked
{
"vertexShader": "shaders/entity.vertex",
"vrGeometryShader": "shaders/entity.geometry",
"fragmentShader": "shaders/entity.fragment",
"vertexFields": [
{
"field": "Position"
},
{
"field": "Normal"
},
{
"field": "UV0"
}
],
"variants": [
{
"skinning": {
"+defines": [
"USE_SKINNING"
],
"vertexFields": [
{
"field": "Position"
},
{
"field": "BoneId0"
},
{
"field": "Normal"
},
{
"field": "UV0"
}
]
}
},
{
"skinning_color": {
"+defines": [
"USE_SKINNING",
"USE_OVERLAY"
],
"+states": [
"Blending"
],
"vertexFields": [
{
"field": "Position"
},
{
"field": "BoneId0"
},
{
"field": "Color"
},
{
"field": "Normal"
},
{
"field": "UV0"
}
]
}
},
{
"skinning_alphatest": {
"+defines": [
"USE_SKINNING",
"ALPHA_TEST"
],
"+states": [
"DisableCulling"
],
"vertexFields": [
{
"field": "Position"
},
{
"field": "BoneId0"
},
{
"field": "Normal"
},
{
"field": "UV0"
}
]
}
}
],
"msaaSupport": [
"Both"
],
"+samplerStates": {
"samplerIndex": 1,
"textureWrap": "Clamp"
},
"+defines": [
"USE_OVERLAY",
"ALPHA_TEST",
"MASKED_MULTITEXTURE"
],
"+states": [
"DisableCulling"
],
"depthFunc": "LessEqual"
}