Cat - 1.20.20.22
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                Last Updated
The Cat entity last updated in Minecraft Version 1.19.30What's Changed:
Changes since beta version 1.20.20.21
There have been no changes to this entity or its associated files since this previous version
Changes since stable release 1.20.15.1
There have been no changes to this entity or its associated files since this previous version
Statistics:
Health
Cat Tame:  









[20]
Cat Wild:  




[10]
Loot / Barter Loot / Additional Drops
String
Breedable
- Cat Adult: Fish, Salmon
 
Can be Healed
- Default: Fish, Salmon
 
Can be Ridden by Mobs
- Cat Wild: Zombie
 
Can be Tamed
- Cat Wild: Fish, Salmon
 
Families
- Default: Cat, Mob
 
Movement Speed
- Default: 0.3
 
Variations
- Cat Black
 - Cat British
 - Cat Calico
 - Cat Jellie
 - Cat Persian
 - Cat Ragdoll
 - Cat Red
 - Cat Siamese
 - Cat Tabby
 - Cat Tuxedo
 - Cat White
 
Other Attributes
- Can be Renamed
 - Can Climb
 - Can Jump
 - Has Collisions
 - Has Gravity
 - Leashable
 - Pushable
 - Pushable by Pistons
 
Associated Files:
Behavior File
                            - behavior_packs/vanilla_1.19.20/entities/cat.json
 
Animations
- resource_packs/vanilla/animations/look_at_target.animation.json
 - resource_packs/vanilla_1.19.30/animations/cat.animation.json
 
Animation Controllers
- resource_packs/vanilla/animation_controllers/cat.animation_controllers.json
 
Entity
- resource_packs/vanilla/entity/cat.entity.json
 
Geometry
- resource_packs/vanilla/models/entity/cat.geo.json
 
Loot Tables
- behavior_packs/vanilla/loot_tables/entities/cat.json
 
Render Controllers
- resource_packs/vanilla/render_controllers/cat.render_controllers.json
 
Sounds
- resource_packs/vanilla/sounds/mob/cat/eat1.fsb
 - resource_packs/vanilla/sounds/mob/cat/eat2.fsb
 - resource_packs/vanilla/sounds/mob/cat/hitt1.fsb
 - resource_packs/vanilla/sounds/mob/cat/hitt2.fsb
 - resource_packs/vanilla/sounds/mob/cat/hitt3.fsb
 - resource_packs/vanilla/sounds/mob/cat/meow1.fsb
 - resource_packs/vanilla/sounds/mob/cat/meow2.fsb
 - resource_packs/vanilla/sounds/mob/cat/meow3.fsb
 - resource_packs/vanilla/sounds/mob/cat/meow4.fsb
 - resource_packs/vanilla/sounds/mob/cat/purr1.fsb
 - resource_packs/vanilla/sounds/mob/cat/purr2.fsb
 - resource_packs/vanilla/sounds/mob/cat/purr3.fsb
 - resource_packs/vanilla/sounds/mob/cat/purreow1.fsb
 - resource_packs/vanilla/sounds/mob/cat/purreow2.fsb
 - resource_packs/vanilla/sounds/mob/cat/stray/idle1.fsb
 - resource_packs/vanilla/sounds/mob/cat/stray/idle2.fsb
 - resource_packs/vanilla/sounds/mob/cat/stray/idle3.fsb
 - resource_packs/vanilla/sounds/mob/cat/stray/idle4.fsb
 
Spawn Rules
- behavior_packs/vanilla/spawn_rules/cat.json
 
Textures
- resource_packs/vanilla/textures/entity/cat/allblackcat.png
 - resource_packs/vanilla/textures/entity/cat/allblackcat_tame.tga
 - resource_packs/vanilla/textures/entity/cat/britishshorthair.png
 - resource_packs/vanilla/textures/entity/cat/britishshorthair_tame.tga
 - resource_packs/vanilla/textures/entity/cat/calico.png
 - resource_packs/vanilla/textures/entity/cat/calico_tame.tga
 - resource_packs/vanilla/textures/entity/cat/jellie.png
 - resource_packs/vanilla/textures/entity/cat/jellie_tame.tga
 - resource_packs/vanilla/textures/entity/cat/persian.png
 - resource_packs/vanilla/textures/entity/cat/persian_tame.tga
 - resource_packs/vanilla/textures/entity/cat/ragdoll.png
 - resource_packs/vanilla/textures/entity/cat/ragdoll_tame.tga
 - resource_packs/vanilla/textures/entity/cat/redtabby.png
 - resource_packs/vanilla/textures/entity/cat/redtabby_tame.tga
 - resource_packs/vanilla/textures/entity/cat/siamesecat.png
 - resource_packs/vanilla/textures/entity/cat/siamesecat_tame.tga
 - resource_packs/vanilla/textures/entity/cat/tabby.png
 - resource_packs/vanilla/textures/entity/cat/tabby_tame.tga
 - resource_packs/vanilla/textures/entity/cat/tuxedo.png
 - resource_packs/vanilla/textures/entity/cat/tuxedo_tame.tga
 - resource_packs/vanilla/textures/entity/cat/white.png
 - resource_packs/vanilla/textures/entity/cat/white_tame.tga
 
Material Info:
Material: Cat
{
    "vertexShader": "shaders/entity.vertex",
    "vrGeometryShader": "shaders/entity.geometry",
    "fragmentShader": "shaders/entity.fragment",
    "vertexFields": [
        {
            "field": "Position"
        },
        {
            "field": "Normal"
        },
        {
            "field": "UV0"
        }
    ],
    "variants": [
        {
            "skinning": {
                "+defines": [
                    "USE_SKINNING"
                ],
                "vertexFields": [
                    {
                        "field": "Position"
                    },
                    {
                        "field": "BoneId0"
                    },
                    {
                        "field": "Normal"
                    },
                    {
                        "field": "UV0"
                    }
                ]
            }
        },
        {
            "skinning_color": {
                "+defines": [
                    "USE_SKINNING",
                    "USE_OVERLAY"
                ],
                "+states": [
                    "Blending"
                ],
                "vertexFields": [
                    {
                        "field": "Position"
                    },
                    {
                        "field": "BoneId0"
                    },
                    {
                        "field": "Color"
                    },
                    {
                        "field": "Normal"
                    },
                    {
                        "field": "UV0"
                    }
                ]
            }
        },
        {
            "skinning_alphatest": {
                "+defines": [
                    "USE_SKINNING",
                    "ALPHA_TEST"
                ],
                "+states": [
                    "DisableCulling"
                ],
                "vertexFields": [
                    {
                        "field": "Position"
                    },
                    {
                        "field": "BoneId0"
                    },
                    {
                        "field": "Normal"
                    },
                    {
                        "field": "UV0"
                    }
                ]
            }
        }
    ],
    "msaaSupport": [
        "Both"
    ],
    "+samplerStates": {
        "samplerIndex": 1,
        "textureWrap": "Repeat"
    },
    "+defines": [
        "USE_OVERLAY",
        "USE_OVERLAY",
        "USE_COLOR_MASK",
        "ALPHA_TEST",
        "USE_COLOR_MASK"
    ],
    "+states": [
        "DisableCulling",
        "DisableAlphaWrite"
    ]
}