Salmon - 1.19.83.1

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Last Updated

The Salmon entity last updated in Minecraft Version 1.19.10
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What's Changed:

Changes since stable release 1.19.81.1

There have been no changes to this entity or its associated files since this previous version

Changes since stable release 1.19.0.5



Statistics:

Health

[3]

Loot / Barter Loot / Additional Drops
  • Salmon
  • Bone
    Families
    • Default: Fish, Salmon
    Movement Speed
    • Default: 0.12
    Other Attributes
    • Can be Renamed
    • Can Breath in Water
    • Can Swim
    • Has Collisions
    • Pushable
    • Pushable by Pistons

    Associated Files:

    Behavior File
    • behavior_packs/vanilla_1.19.10/entities/salmon.json
    Animations
    • resource_packs/vanilla/animations/salmon.animation.json
    Animation Controllers
    • resource_packs/vanilla/animation_controllers/fish.animation_controllers.json
    Entity
    • resource_packs/vanilla/entity/salmon.entity.json
    Geometry
    • resource_packs/vanilla/models/entity/salmon.geo.json
    Loot Tables
    • behavior_packs/vanilla_1.16.100/loot_tables/entities/salmon_large.json
    • behavior_packs/vanilla_1.16.100/loot_tables/entities/salmon_normal.json
    Render Controllers
    • resource_packs/vanilla/render_controllers/salmon.render_controllers.json
    Sounds
    • resource_packs/vanilla/sounds/mob/fish/flop1.fsb
    • resource_packs/vanilla/sounds/mob/fish/flop2.fsb
    • resource_packs/vanilla/sounds/mob/fish/flop3.fsb
    • resource_packs/vanilla/sounds/mob/fish/flop4.fsb
    • resource_packs/vanilla/sounds/mob/fish/hurt1.fsb
    • resource_packs/vanilla/sounds/mob/fish/hurt2.fsb
    • resource_packs/vanilla/sounds/mob/fish/hurt3.fsb
    • resource_packs/vanilla/sounds/mob/fish/hurt4.fsb
    • resource_packs/vanilla/sounds/mob/fish/swim1.fsb
    • resource_packs/vanilla/sounds/mob/fish/swim2.fsb
    • resource_packs/vanilla/sounds/mob/fish/swim3.fsb
    • resource_packs/vanilla/sounds/mob/fish/swim4.fsb
    • resource_packs/vanilla/sounds/mob/fish/swim5.fsb
    • resource_packs/vanilla/sounds/mob/fish/swim6.fsb
    • resource_packs/vanilla/sounds/mob/fish/swim7.fsb
    Spawn Rules
    • behavior_packs/vanilla_1.18.20/spawn_rules/salmon.json
    Textures
    • resource_packs/vanilla/textures/entity/fish/salmon.png

    Material Info:

    Material: Salmon
    {
        "vertexShader": "shaders/entity.vertex",
        "vrGeometryShader": "shaders/entity.geometry",
        "fragmentShader": "shaders/entity.fragment",
        "vertexFields": [
            {
                "field": "Position"
            },
            {
                "field": "Normal"
            },
            {
                "field": "UV0"
            }
        ],
        "variants": [
            {
                "skinning": {
                    "+defines": [
                        "USE_SKINNING"
                    ],
                    "vertexFields": [
                        {
                            "field": "Position"
                        },
                        {
                            "field": "BoneId0"
                        },
                        {
                            "field": "Normal"
                        },
                        {
                            "field": "UV0"
                        }
                    ]
                }
            },
            {
                "skinning_color": {
                    "+defines": [
                        "USE_SKINNING",
                        "USE_OVERLAY"
                    ],
                    "+states": [
                        "Blending"
                    ],
                    "vertexFields": [
                        {
                            "field": "Position"
                        },
                        {
                            "field": "BoneId0"
                        },
                        {
                            "field": "Color"
                        },
                        {
                            "field": "Normal"
                        },
                        {
                            "field": "UV0"
                        }
                    ]
                }
            },
            {
                "skinning_alphatest": {
                    "+defines": [
                        "USE_SKINNING",
                        "ALPHA_TEST"
                    ],
                    "+states": [
                        "DisableCulling"
                    ],
                    "vertexFields": [
                        {
                            "field": "Position"
                        },
                        {
                            "field": "BoneId0"
                        },
                        {
                            "field": "Normal"
                        },
                        {
                            "field": "UV0"
                        }
                    ]
                }
            }
        ],
        "msaaSupport": [
            "Both"
        ],
        "+samplerStates": {
            "samplerIndex": 1,
            "textureWrap": "Repeat"
        },
        "+defines": [
            "USE_OVERLAY",
            "ALPHA_TEST"
        ],
        "+states": [
            "DisableCulling"
        ]
    }