Pillager - 1.19.71.2
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Last Updated
The Pillager entity last updated in Minecraft Version 1.19.60What's Changed:
Changes since stable release 1.19.70.2
There have been no changes to this entity or its associated files since this previous version
Changes since stable release 1.19.0.5
Behavior Packs- New Value:
"minecraft:promote_to_illager_captain": {
"add": {
"component_groups": [
"minecraft:ranged_attack",
"minecraft:illager_squad_captain"
]
},
"remove": {
"component_groups": [
"minecraft:patrol_follower"
]
}
}Previous Value:"minecraft:promote_to_illager_captain": {
"add": {
"component_groups": [
"minecraft:illager_squad_captain"
]
},
"remove": {
"component_groups": [
"minecraft:patrol_follower"
]
}
} - New Value:
"minecraft:promote_to_patrol_captain": {
"add": {
"component_groups": [
"minecraft:ranged_attack",
"minecraft:patrol_captain"
]
},
"remove": {
"component_groups": [
"minecraft:patrol_follower"
]
}
}Previous Value:"minecraft:promote_to_patrol_captain": {
"add": {
"component_groups": [
"minecraft:patrol_captain"
]
},
"remove": {
"component_groups": [
"minecraft:patrol_follower"
]
}
} - New Value:
"minecraft:spawn_as_patrol_follower": {
"add": {
"component_groups": [
"minecraft:ranged_attack",
"minecraft:patrol_follower"
]
}
}Previous Value:"minecraft:spawn_as_patrol_follower": {
"add": {
"component_groups": [
"minecraft:patrol_follower"
]
}
}
- Previous Value:
"controller.animation.humanoid.holding_spyglass": {
"initial_state": "default",
"states": {
"holding_spyglass": {
"animations": [
"holding_spyglass"
],
"transitions": [
{
"default": "!variable.is_holding_spyglass"
}
]
},
"default": {
"transitions": [
{
"holding_spyglass": "variable.is_holding_spyglass"
}
]
}
}
} - New Value:
"controller.animation.humanoid.riding_legs_only": {
"initial_state": "default",
"states": {
"default": {
"transitions": [
{
"riding": "query.is_riding"
}
]
},
"riding": {
"animations": [
"riding.legs"
],
"transitions": [
{
"default": "!query.is_riding"
}
]
}
}
}
Statistics:
Health
[24]
Loot / Barter Loot / Additional Drops
- Arrow
- Banner
- Crossbow
- Emerald
- Book
- Iron Pickaxe
- Iron Axe
- Iron Shovel
- Iron Sword
- Iron Helmet
- Iron Chestplate
- Iron Leggings
- Iron Boots
Attack Damage
- Melee Attack: 3
Families
- Default: Illager, Mob, Monster, Pillager
Movement Speed
- Default: 0.35
Shoots Projectiles
- Ranged Attack: Arrow
Variations
- Default
- Illager Squad Captain
- Patrol Captain
Other Attributes
- Can be Renamed
- Can Jump
- Has Collisions
- Has Gravity
- Pushable
- Pushable by Pistons
Associated Files:
Behavior File
- behavior_packs/vanilla_1.19.10/entities/pillager.json
Animations
- resource_packs/vanilla/animations/pillager.animation.json
- resource_packs/vanilla_1.19.10/animations/humanoid.animation.json
Animation Controllers
- resource_packs/vanilla/animation_controllers/pillager.animation_controllers.json
- resource_packs/vanilla_1.19.60/animation_controllers/humanoid.animation_controllers.json
Entity
- resource_packs/vanilla_1.17.40/entity/pillager.entity.json
Geometry
- resource_packs/vanilla_1.16.220/models/entity/pillager.geo.json
Loot Tables
- behavior_packs/vanilla/loot_tables/entities/pillager.json
- behavior_packs/vanilla/loot_tables/entities/pillager_captain_equipment.json
- behavior_packs/vanilla/loot_tables/entities/pillager_gear.json
- behavior_packs/vanilla/loot_tables/entities/pillager_raid.json
- behavior_packs/vanilla_1.16.100/loot_tables/entities/raider_drops.json
Render Controllers
- resource_packs/vanilla/render_controllers/pillager.render_controllers.json
Sounds
- resource_packs/vanilla/sounds/mob/pillager/celebrate1.fsb
- resource_packs/vanilla/sounds/mob/pillager/celebrate2.fsb
- resource_packs/vanilla/sounds/mob/pillager/celebrate4.fsb
- resource_packs/vanilla/sounds/mob/pillager/death1.fsb
- resource_packs/vanilla/sounds/mob/pillager/death2.fsb
- resource_packs/vanilla/sounds/mob/pillager/horn_celebrate.fsb
- resource_packs/vanilla/sounds/mob/pillager/hurt1.fsb
- resource_packs/vanilla/sounds/mob/pillager/hurt2.fsb
- resource_packs/vanilla/sounds/mob/pillager/hurt3.fsb
- resource_packs/vanilla/sounds/mob/pillager/idle1.fsb
- resource_packs/vanilla/sounds/mob/pillager/idle2.fsb
- resource_packs/vanilla/sounds/mob/pillager/idle3.fsb
- resource_packs/vanilla/sounds/mob/pillager/idle4.fsb
Spawn Rules
- behavior_packs/vanilla/spawn_rules/pillager.json
Textures
- resource_packs/vanilla/textures/entity/pillager.png
Material Info:
Material: Pillager
{
"vertexShader": "shaders/entity.vertex",
"vrGeometryShader": "shaders/entity.geometry",
"fragmentShader": "shaders/entity.fragment",
"vertexFields": [
{
"field": "Position"
},
{
"field": "Normal"
},
{
"field": "UV0"
}
],
"variants": [
{
"skinning": {
"+defines": [
"USE_SKINNING"
],
"vertexFields": [
{
"field": "Position"
},
{
"field": "BoneId0"
},
{
"field": "Normal"
},
{
"field": "UV0"
}
]
}
},
{
"skinning_color": {
"+defines": [
"USE_SKINNING",
"USE_OVERLAY"
],
"+states": [
"Blending"
],
"vertexFields": [
{
"field": "Position"
},
{
"field": "BoneId0"
},
{
"field": "Color"
},
{
"field": "Normal"
},
{
"field": "UV0"
}
]
}
},
{
"skinning_alphatest": {
"+defines": [
"USE_SKINNING",
"ALPHA_TEST"
],
"+states": [
"DisableCulling"
],
"vertexFields": [
{
"field": "Position"
},
{
"field": "BoneId0"
},
{
"field": "Normal"
},
{
"field": "UV0"
}
]
}
}
],
"msaaSupport": [
"Both"
],
"+samplerStates": {
"samplerIndex": 1,
"textureWrap": "Repeat"
},
"+defines": [
"USE_OVERLAY",
"ALPHA_TEST"
],
"+states": [
"DisableCulling"
]
}