Zombie - 1.19.41.1

<< back to entity list

Last Updated

The Zombie entity last updated in Minecraft Version 1.19.20
View Entity Version History >>

What's Changed:

Changes since stable release 1.19.0.5


      • New Value:
        "minecraft:can_break_doors": {
            "minecraft:annotation.break_door": []
        }
      • Previous Value:
        "minecraft:annotation.break_door": []
      • New Value:
        "minecraft:entity_spawned": {
            "sequence": [
                {
                 "randomize": [
                    {
                        "weight": 380,
                        "remove": [],
                        "add": {
                         "component_groups": [
                            "minecraft:zombie_adult",
                            "minecraft:can_have_equipment"
                         ]
                        }
                    },
                    {
                        "weight": 17,
                        "remove": [],
                        "add": {
                         "component_groups": [
                            "minecraft:zombie_baby",
                            "minecraft:can_have_equipment"
                         ]
                        }
                    },
                    {
                        "weight": 3,
                        "remove": [],
                        "add": {
                         "component_groups": [
                            "minecraft:zombie_baby",
                            "minecraft:zombie_jockey",
                            "minecraft:can_have_equipment"
                         ]
                        }
                    }
                 ]
                },
                {
                 "randomize": [
                    {
                        "weight": 10,
                        "add": {
                         "component_groups": [
                            "minecraft:can_break_doors"
                         ]
                        }
                    },
                    {
                        "weight": 90
                    }
                 ]
                }
            ]
        }
        Previous Value:
        "minecraft:entity_spawned": {
            "randomize": [
                {
                 "weight": 380,
                 "remove": [],
                 "add": {
                    "component_groups": [
                        "minecraft:zombie_adult",
                        "minecraft:can_have_equipment"
                    ]
                 }
                },
                {
                 "weight": 17,
                 "remove": [],
                 "add": {
                    "component_groups": [
                        "minecraft:zombie_baby",
                        "minecraft:can_have_equipment"
                    ]
                 }
                },
                {
                 "weight": 3,
                 "remove": [],
                 "add": {
                    "component_groups": [
                        "minecraft:zombie_baby",
                        "minecraft:zombie_jockey",
                        "minecraft:can_have_equipment"
                    ]
                 }
                }
            ]
        }

Changes since stable release 1.19.40.2

There have been no changes to this entity or its associated files since this previous version


Statistics:

Health

[20]

Loot / Barter Loot / Additional Drops
  • Chainmail Helmet
  • Diamond Helmet
  • Golden Helmet
  • Iron Helmet
  • Leather Helmet
  • Iron Sword
  • Iron Shovel
  • Rotten Flesh
  • Iron Ingot
  • Carrot
  • Potato
    Attack Damage
    • Default: 3
    Can be Ridden by Mobs
    • Zombie Adult: Zombie
    Families
    • Default: Mob, Monster, Undead, Zombie
    Movement Speed
    • Zombie Adult: 0.23
    • Zombie Baby: 0.35
    Other Attributes
    • Burns in Daylight
    • Can be Renamed
    • Can Breath Air
    • Can Breath in Water
    • Can Climb
    • Can Jump
    • Has Collisions
    • Has Gravity
    • Pushable
    • Pushable by Pistons

    Associated Files:

    Behavior File
    • behavior_packs/vanilla_1.19.20/entities/zombie.json
    Animations
    • resource_packs/vanilla/animations/zombie.animation.json
    • resource_packs/vanilla_1.19.10/animations/humanoid.animation.json
    Animation Controllers
    • resource_packs/vanilla/animation_controllers/zombie.animation_controllers.json
    • resource_packs/vanilla_1.17.0/animation_controllers/humanoid.animation_controllers.json
    Entity
    • resource_packs/vanilla/entity/zombie.entity.json
    Geometry
    • resource_packs/vanilla_1.16.220/models/entity/zombie.geo.json
    Loot Tables
    • behavior_packs/vanilla/loot_tables/entities/armor_set_chain.json
    • behavior_packs/vanilla/loot_tables/entities/armor_set_diamond.json
    • behavior_packs/vanilla/loot_tables/entities/armor_set_gold.json
    • behavior_packs/vanilla/loot_tables/entities/armor_set_iron.json
    • behavior_packs/vanilla/loot_tables/entities/armor_set_leather.json
    • behavior_packs/vanilla/loot_tables/entities/zombie_equipment.json
    • behavior_packs/vanilla_1.16.220/loot_tables/entities/zombie.json
    Render Controllers
    • resource_packs/vanilla/render_controllers/zombie.render_controllers.json
    Sounds
    • resource_packs/vanilla/sounds/mob/zombie/death.fsb
    • resource_packs/vanilla/sounds/mob/zombie/hurt1.fsb
    • resource_packs/vanilla/sounds/mob/zombie/hurt2.fsb
    • resource_packs/vanilla/sounds/mob/zombie/say1.fsb
    • resource_packs/vanilla/sounds/mob/zombie/say2.fsb
    • resource_packs/vanilla/sounds/mob/zombie/say3.fsb
    • resource_packs/vanilla/sounds/mob/zombie/step1.fsb
    • resource_packs/vanilla/sounds/mob/zombie/step2.fsb
    • resource_packs/vanilla/sounds/mob/zombie/step3.fsb
    • resource_packs/vanilla/sounds/mob/zombie/step4.fsb
    • resource_packs/vanilla/sounds/mob/zombie/step5.fsb
    Spawn Rules
    • behavior_packs/vanilla_1.15/spawn_rules/zombie.json
    Textures
    • resource_packs/vanilla/textures/entity/zombie/zombie.png

    Material Info:

    Material: Zombie
    {
        "vertexShader": "shaders/entity.vertex",
        "vrGeometryShader": "shaders/entity.geometry",
        "fragmentShader": "shaders/entity.fragment",
        "vertexFields": [
            {
                "field": "Position"
            },
            {
                "field": "Normal"
            },
            {
                "field": "UV0"
            }
        ],
        "variants": [
            {
                "skinning": {
                    "+defines": [
                        "USE_SKINNING"
                    ],
                    "vertexFields": [
                        {
                            "field": "Position"
                        },
                        {
                            "field": "BoneId0"
                        },
                        {
                            "field": "Normal"
                        },
                        {
                            "field": "UV0"
                        }
                    ]
                }
            },
            {
                "skinning_color": {
                    "+defines": [
                        "USE_SKINNING",
                        "USE_OVERLAY"
                    ],
                    "+states": [
                        "Blending"
                    ],
                    "vertexFields": [
                        {
                            "field": "Position"
                        },
                        {
                            "field": "BoneId0"
                        },
                        {
                            "field": "Color"
                        },
                        {
                            "field": "Normal"
                        },
                        {
                            "field": "UV0"
                        }
                    ]
                }
            }
        ],
        "msaaSupport": [
            "Both"
        ],
        "+samplerStates": {
            "samplerIndex": 1,
            "textureWrap": "Repeat"
        },
        "+defines": [
            "USE_OVERLAY",
            "ALPHA_TEST"
        ],
        "+states": [
            "DisableCulling"
        ]
    }