Slime - 1.19.41.1
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Last Updated
The Slime entity last updated in Minecraft Version 1.19.0What's Changed:
Changes since stable release 1.19.0.5
There have been no changes to this entity or its associated files since this previous version
Changes since stable release 1.19.40.2
There have been no changes to this entity or its associated files since this previous version
Statistics:
Health
Slime Large: [16]
Slime Medium: [4]
Loot / Barter Loot / Additional Drops
Slime Ball
Attack Damage
- Slime Large: 4
- Slime Medium: 2
- Slime Small: 0
Families
- Default: Mob, Monster, Slime
Movement Speed
- Slime Large: 0.6
- Slime Medium: 0.4
- Slime Small: 0.3
Variations
- Slime Large
- Slime Medium
- Slime Small
Other Attributes
- Can be Renamed
- Can Climb
- Can Jump
- Has Collisions
- Has Gravity
- Health > Slime Small
- Pushable
- Pushable by Pistons
Associated Files:
Behavior File
- behavior_packs/vanilla_1.18.10/entities/slime.json
Entity
- resource_packs/vanilla/entity/slime.entity.json
Geometry
- resource_packs/vanilla/models/entity/slime.geo.json
- resource_packs/vanilla/models/entity/slime_armor.geo.json
Loot Tables
- behavior_packs/vanilla/loot_tables/entities/slime.json
Render Controllers
- resource_packs/vanilla/render_controllers/slime.render_controllers.json
- resource_packs/vanilla/render_controllers/slime_armor.render_controllers.json
Sounds
- resource_packs/vanilla/sounds/mob/slime/big1.fsb
- resource_packs/vanilla/sounds/mob/slime/big2.fsb
- resource_packs/vanilla/sounds/mob/slime/big3.fsb
- resource_packs/vanilla/sounds/mob/slime/big4.fsb
- resource_packs/vanilla/sounds/mob/slime/small1.fsb
- resource_packs/vanilla/sounds/mob/slime/small2.fsb
- resource_packs/vanilla/sounds/mob/slime/small3.fsb
- resource_packs/vanilla/sounds/mob/slime/small4.fsb
- resource_packs/vanilla/sounds/mob/slime/small5.fsb
Spawn Rules
- behavior_packs/vanilla_1.19.0/spawn_rules/slime.json
Textures
- resource_packs/vanilla/textures/entity/slime/slime.png
Material Info:
Material: Slime
{
"vertexShader": "shaders/entity.vertex",
"vrGeometryShader": "shaders/entity.geometry",
"fragmentShader": "shaders/entity.fragment",
"vertexFields": [
{
"field": "Position"
},
{
"field": "Normal"
},
{
"field": "UV0"
}
],
"variants": [
{
"skinning": {
"+defines": [
"USE_SKINNING"
],
"vertexFields": [
{
"field": "Position"
},
{
"field": "BoneId0"
},
{
"field": "Normal"
},
{
"field": "UV0"
}
]
}
},
{
"skinning_color": {
"+defines": [
"USE_SKINNING",
"USE_OVERLAY"
],
"+states": [
"Blending"
],
"vertexFields": [
{
"field": "Position"
},
{
"field": "BoneId0"
},
{
"field": "Color"
},
{
"field": "Normal"
},
{
"field": "UV0"
}
]
}
}
],
"msaaSupport": [
"Both"
],
"+samplerStates": {
"samplerIndex": 1,
"textureWrap": "Repeat"
},
"+defines": [
"USE_OVERLAY",
"ALPHA_TEST"
],
"+states": [
"DisableCulling"
]
}
Material: Slime Outer
{
"vertexShader": "shaders/entity.vertex",
"vrGeometryShader": "shaders/entity.geometry",
"fragmentShader": "shaders/entity.fragment",
"vertexFields": [
{
"field": "Position"
},
{
"field": "Normal"
},
{
"field": "UV0"
}
],
"variants": [
{
"skinning": {
"+defines": [
"USE_SKINNING"
],
"vertexFields": [
{
"field": "Position"
},
{
"field": "BoneId0"
},
{
"field": "Normal"
},
{
"field": "UV0"
}
]
}
},
{
"skinning_color": {
"+defines": [
"USE_SKINNING",
"USE_OVERLAY"
],
"+states": [
"Blending"
],
"vertexFields": [
{
"field": "Position"
},
{
"field": "BoneId0"
},
{
"field": "Color"
},
{
"field": "Normal"
},
{
"field": "UV0"
}
]
}
}
],
"msaaSupport": [
"Both"
],
"+samplerStates": {
"samplerIndex": 0,
"textureFilter": "Point"
},
"+defines": [
"USE_OVERLAY"
],
"+states": [
"Blending"
]
}