Npc - 1.19.40.2

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Last Updated

The Npc entity last updated in Minecraft Version 1.19.30
View Entity Version History >>

What's Changed:

Changes since stable release 1.19.0.5


      • New Value:
        "format_version": "1.19.30"
        Previous Value:
        "format_version": "1.13.0"
      • New Value:
        "minecraft:behavior.look_at_player": {
            "priority": 0,
            "look_distance": 6,
            "probability": 0.02
        }
      • New Value:
        "minecraft:collision_box": {
            "width": 0.6,
            "height": 2.1
        }
      • New Value:
        "minecraft:damage_sensor": {
            "triggers": {
                "cause": "all",
                "deals_damage": false
            }
        }
      • New Value:
        "minecraft:fire_immune": true
      • New Value:
        "minecraft:loot": {
            "table": "loot_tables/empty.json"
        }
      • New Value:
        "minecraft:movement": {
            "value": 0.5
        }
      • New Value:
        "minecraft:npc": {
            "npc_data": {
                "portrait_offsets": {
                 "translate": [
                    -7,
                    50,
                    0
                 ],
                 "scale": [
                    1.75,
                    1.75,
                    1.75
                 ]
                },
                "picker_offsets": {
                 "translate": [
                    0,
                    20,
                    0
                 ],
                 "scale": [
                    1.7,
                    1.7,
                    1.7
                 ]
                },
                "skin_list": [
                 {
                    "variant": 0
                 },
                 {
                    "variant": 1
                 },
                 {
                    "variant": 2
                 },
                 {
                    "variant": 3
                 },
                 {
                    "variant": 4
                 },
                 {
                    "variant": 5
                 },
                 {
                    "variant": 6
                 },
                 {
                    "variant": 7
                 },
                 {
                    "variant": 8
                 },
                 {
                    "variant": 9
                 },
                 {
                    "variant": 10
                 },
                 {
                    "variant": 11
                 },
                 {
                    "variant": 12
                 },
                 {
                    "variant": 13
                 },
                 {
                    "variant": 14
                 },
                 {
                    "variant": 15
                 },
                 {
                    "variant": 16
                 },
                 {
                    "variant": 17
                 },
                 {
                    "variant": 18
                 },
                 {
                    "variant": 19
                 },
                 {
                    "variant": 25
                 },
                 {
                    "variant": 26
                 },
                 {
                    "variant": 27
                 },
                 {
                    "variant": 28
                 },
                 {
                    "variant": 29
                 },
                 {
                    "variant": 30
                 },
                 {
                    "variant": 31
                 },
                 {
                    "variant": 32
                 },
                 {
                    "variant": 33
                 },
                 {
                    "variant": 34
                 },
                 {
                    "variant": 20
                 },
                 {
                    "variant": 21
                 },
                 {
                    "variant": 22
                 },
                 {
                    "variant": 23
                 },
                 {
                    "variant": 24
                 },
                 {
                    "variant": 35
                 },
                 {
                    "variant": 36
                 },
                 {
                    "variant": 37
                 },
                 {
                    "variant": 38
                 },
                 {
                    "variant": 39
                 },
                 {
                    "variant": 40
                 },
                 {
                    "variant": 41
                 },
                 {
                    "variant": 42
                 },
                 {
                    "variant": 43
                 },
                 {
                    "variant": 44
                 },
                 {
                    "variant": 50
                 },
                 {
                    "variant": 51
                 },
                 {
                    "variant": 52
                 },
                 {
                    "variant": 53
                 },
                 {
                    "variant": 54
                 },
                 {
                    "variant": 45
                 },
                 {
                    "variant": 46
                 },
                 {
                    "variant": 47
                 },
                 {
                    "variant": 48
                 },
                 {
                    "variant": 49
                 },
                 {
                    "variant": 55
                 },
                 {
                    "variant": 56
                 },
                 {
                    "variant": 57
                 },
                 {
                    "variant": 58
                 },
                 {
                    "variant": 59
                 }
                ]
            }
        }
      • New Value:
        "minecraft:persistent": []
      • New Value:
        "minecraft:physics": []
      • New Value:
        "minecraft:type_family": {
            "family": [
                "npc",
                "mob"
            ]
        }
      • New Value:
        "description": {
            "identifier": "minecraft:npc",
            "is_spawnable": true,
            "is_summonable": true,
            "is_experimental": false
        }

      • New Value:
        "textures": {
            "npc_1": "textures/entity/npc/npc_1",
            "npc_2": "textures/entity/npc/npc_2",
            "npc_3": "textures/entity/npc/npc_3",
            "npc_4": "textures/entity/npc/npc_4",
            "npc_5": "textures/entity/npc/npc_5",
            "npc_6": "textures/entity/npc/npc_6",
            "npc_7": "textures/entity/npc/npc_7",
            "npc_8": "textures/entity/npc/npc_8",
            "npc_9": "textures/entity/npc/npc_9",
            "npc_10": "textures/entity/npc/npc_10",
            "npc_scientist_1": "textures/entity/npc/npc_scientist_1",
            "npc_scientist_2": "textures/entity/npc/npc_scientist_2",
            "npc_scientist_3": "textures/entity/npc/npc_scientist_3",
            "npc_scientist_4": "textures/entity/npc/npc_scientist_4",
            "npc_scientist_5": "textures/entity/npc/npc_scientist_5",
            "npc_scientist_6": "textures/entity/npc/npc_scientist_6",
            "npc_scientist_7": "textures/entity/npc/npc_scientist_7",
            "npc_scientist_8": "textures/entity/npc/npc_scientist_8",
            "npc_scientist_9": "textures/entity/npc/npc_scientist_9",
            "npc_scientist_10": "textures/entity/npc/npc_scientist_10",
            "npc_apiary_1": "textures/entity/npc/npc_apiary_1",
            "npc_apiary_2": "textures/entity/npc/npc_apiary_2",
            "npc_apiary_3": "textures/entity/npc/npc_apiary_3",
            "npc_apiary_4": "textures/entity/npc/npc_apiary_4",
            "npc_apiary_5": "textures/entity/npc/npc_apiary_5",
            "npc_teacher_1": "textures/entity/npc/npc_teacher_1",
            "npc_teacher_2": "textures/entity/npc/npc_teacher_2",
            "npc_teacher_3": "textures/entity/npc/npc_teacher_3",
            "npc_teacher_4": "textures/entity/npc/npc_teacher_4",
            "npc_teacher_5": "textures/entity/npc/npc_teacher_5",
            "npc_construction_1": "textures/entity/npc/npc_construction_1",
            "npc_construction_2": "textures/entity/npc/npc_construction_2",
            "npc_construction_3": "textures/entity/npc/npc_construction_3",
            "npc_construction_4": "textures/entity/npc/npc_construction_4",
            "npc_construction_5": "textures/entity/npc/npc_construction_5",
            "npc_Agriculture_1": "textures/entity/npc/npc_Agriculture_1",
            "npc_Agriculture_2": "textures/entity/npc/npc_Agriculture_2",
            "npc_Agriculture_3": "textures/entity/npc/npc_Agriculture_3",
            "npc_Agriculture_4": "textures/entity/npc/npc_Agriculture_4",
            "npc_Agriculture_5": "textures/entity/npc/npc_Agriculture_5",
            "npc_Agriculture_6": "textures/entity/npc/npc_Agriculture_6",
            "npc_Agriculture_7": "textures/entity/npc/npc_Agriculture_7",
            "npc_Agriculture_8": "textures/entity/npc/npc_Agriculture_8",
            "npc_Agriculture_9": "textures/entity/npc/npc_Agriculture_9",
            "npc_Agriculture_10": "textures/entity/npc/npc_Agriculture_10",
            "npc_BusinessMobs_1": "textures/entity/npc/npc_BusinessMobs_1",
            "npc_BusinessMobs_2": "textures/entity/npc/npc_BusinessMobs_2",
            "npc_BusinessMobs_3": "textures/entity/npc/npc_BusinessMobs_3",
            "npc_BusinessMobs_4": "textures/entity/npc/npc_BusinessMobs_4",
            "npc_BusinessMobs_5": "textures/entity/npc/npc_BusinessMobs_5",
            "npc_EverydayBusiness_1": "textures/entity/npc/npc_EverydayBusiness_1",
            "npc_EverydayBusiness_2": "textures/entity/npc/npc_EverydayBusiness_2",
            "npc_EverydayBusiness_3": "textures/entity/npc/npc_EverydayBusiness_3",
            "npc_EverydayBusiness_4": "textures/entity/npc/npc_EverydayBusiness_4",
            "npc_EverydayBusiness_5": "textures/entity/npc/npc_EverydayBusiness_5",
            "npc_Kiosk_1": "textures/entity/npc/npc_Kiosk_1",
            "npc_Kiosk_2": "textures/entity/npc/npc_Kiosk_2",
            "npc_Kiosk_3": "textures/entity/npc/npc_Kiosk_3",
            "npc_Kiosk_4": "textures/entity/npc/npc_Kiosk_4",
            "npc_Kiosk_5": "textures/entity/npc/npc_Kiosk_5"
        }
        Previous Value:
        "textures": {
            "npc_1": "textures/entity/npc/npc_1",
            "npc_2": "textures/entity/npc/npc_2",
            "npc_3": "textures/entity/npc/npc_3",
            "npc_4": "textures/entity/npc/npc_4",
            "npc_5": "textures/entity/npc/npc_5",
            "npc_6": "textures/entity/npc/npc_6",
            "npc_7": "textures/entity/npc/npc_7",
            "npc_8": "textures/entity/npc/npc_8",
            "npc_9": "textures/entity/npc/npc_9",
            "npc_10": "textures/entity/npc/npc_10",
            "npc_scientist_1": "textures/entity/npc/npc_scientist_1",
            "npc_scientist_2": "textures/entity/npc/npc_scientist_2",
            "npc_scientist_3": "textures/entity/npc/npc_scientist_3",
            "npc_scientist_4": "textures/entity/npc/npc_scientist_4",
            "npc_scientist_5": "textures/entity/npc/npc_scientist_5",
            "npc_scientist_6": "textures/entity/npc/npc_scientist_6",
            "npc_scientist_7": "textures/entity/npc/npc_scientist_7",
            "npc_scientist_8": "textures/entity/npc/npc_scientist_8",
            "npc_scientist_9": "textures/entity/npc/npc_scientist_9",
            "npc_scientist_10": "textures/entity/npc/npc_scientist_10",
            "npc_apiary_1": "textures/entity/npc/npc_apiary_1",
            "npc_apiary_2": "textures/entity/npc/npc_apiary_2",
            "npc_apiary_3": "textures/entity/npc/npc_apiary_3",
            "npc_apiary_4": "textures/entity/npc/npc_apiary_4",
            "npc_apiary_5": "textures/entity/npc/npc_apiary_5",
            "npc_teacher_1": "textures/entity/npc/npc_teacher_1",
            "npc_teacher_2": "textures/entity/npc/npc_teacher_2",
            "npc_teacher_3": "textures/entity/npc/npc_teacher_3",
            "npc_teacher_4": "textures/entity/npc/npc_teacher_4",
            "npc_teacher_5": "textures/entity/npc/npc_teacher_5",
            "npc_construction_1": "textures/entity/npc/npc_construction_1",
            "npc_construction_2": "textures/entity/npc/npc_construction_2",
            "npc_construction_3": "textures/entity/npc/npc_construction_3",
            "npc_construction_4": "textures/entity/npc/npc_construction_4",
            "npc_construction_5": "textures/entity/npc/npc_construction_5"
        }
      • New Value:
        "arrays": {
            "textures": {
                "Array.skins": [
                 "Texture.npc_1",
                 "Texture.npc_2",
                 "Texture.npc_3",
                 "Texture.npc_4",
                 "Texture.npc_5",
                 "Texture.npc_6",
                 "Texture.npc_7",
                 "Texture.npc_8",
                 "Texture.npc_9",
                 "Texture.npc_10",
                 "Texture.npc_scientist_1",
                 "Texture.npc_scientist_2",
                 "Texture.npc_scientist_3",
                 "Texture.npc_scientist_4",
                 "Texture.npc_scientist_5",
                 "Texture.npc_scientist_6",
                 "Texture.npc_scientist_7",
                 "Texture.npc_scientist_8",
                 "Texture.npc_scientist_9",
                 "Texture.npc_scientist_10",
                 "Texture.npc_apiary_1",
                 "Texture.npc_apiary_2",
                 "Texture.npc_apiary_3",
                 "Texture.npc_apiary_4",
                 "Texture.npc_apiary_5",
                 "Texture.npc_teacher_1",
                 "Texture.npc_teacher_2",
                 "Texture.npc_teacher_3",
                 "Texture.npc_teacher_4",
                 "Texture.npc_teacher_5",
                 "Texture.npc_construction_1",
                 "Texture.npc_construction_2",
                 "Texture.npc_construction_3",
                 "Texture.npc_construction_4",
                 "Texture.npc_construction_5",
                 "Texture.npc_Agriculture_1",
                 "Texture.npc_Agriculture_2",
                 "Texture.npc_Agriculture_3",
                 "Texture.npc_Agriculture_4",
                 "Texture.npc_Agriculture_5",
                 "Texture.npc_Agriculture_6",
                 "Texture.npc_Agriculture_7",
                 "Texture.npc_Agriculture_8",
                 "Texture.npc_Agriculture_9",
                 "Texture.npc_Agriculture_10",
                 "Texture.npc_BusinessMobs_1",
                 "Texture.npc_BusinessMobs_2",
                 "Texture.npc_BusinessMobs_3",
                 "Texture.npc_BusinessMobs_4",
                 "Texture.npc_BusinessMobs_5",
                 "Texture.npc_EverydayBusiness_1",
                 "Texture.npc_EverydayBusiness_2",
                 "Texture.npc_EverydayBusiness_3",
                 "Texture.npc_EverydayBusiness_4",
                 "Texture.npc_EverydayBusiness_5",
                 "Texture.npc_Kiosk_1",
                 "Texture.npc_Kiosk_2",
                 "Texture.npc_Kiosk_3",
                 "Texture.npc_Kiosk_4",
                 "Texture.npc_Kiosk_5"
                ]
            }
        }
        Previous Value:
        "arrays": {
            "textures": {
                "Array.skins": [
                 "Texture.npc_1",
                 "Texture.npc_2",
                 "Texture.npc_3",
                 "Texture.npc_4",
                 "Texture.npc_5",
                 "Texture.npc_6",
                 "Texture.npc_7",
                 "Texture.npc_8",
                 "Texture.npc_9",
                 "Texture.npc_10",
                 "Texture.npc_scientist_1",
                 "Texture.npc_scientist_2",
                 "Texture.npc_scientist_3",
                 "Texture.npc_scientist_4",
                 "Texture.npc_scientist_5",
                 "Texture.npc_scientist_6",
                 "Texture.npc_scientist_7",
                 "Texture.npc_scientist_8",
                 "Texture.npc_scientist_9",
                 "Texture.npc_scientist_10",
                 "Texture.npc_apiary_1",
                 "Texture.npc_apiary_2",
                 "Texture.npc_apiary_3",
                 "Texture.npc_apiary_4",
                 "Texture.npc_apiary_5",
                 "Texture.npc_teacher_1",
                 "Texture.npc_teacher_2",
                 "Texture.npc_teacher_3",
                 "Texture.npc_teacher_4",
                 "Texture.npc_teacher_5",
                 "Texture.npc_construction_1",
                 "Texture.npc_construction_2",
                 "Texture.npc_construction_3",
                 "Texture.npc_construction_4",
                 "Texture.npc_construction_5"
                ]
            }
        }
      • New Value:
        "part_visibility": [
            {
                "*": false,
                "head": true,
                "hat": true,
                "nose": true,
                "body": true,
                "arms": true,
                "leg0": true,
                "leg1": true,
                "jacket": true
            }
        ]
        Previous Value:
        "part_visibility": [
            {
                "*": false,
                "head": true,
                "nose": true,
                "body": true,
                "arms": true,
                "leg0": true,
                "leg1": true
            }
        ]

Changes since stable release 1.19.31.1


      • New Value:
        "minecraft:npc": {
            "npc_data": {
                "portrait_offsets": {
                 "translate": [
                    -7,
                    50,
                    0
                 ],
                 "scale": [
                    1.75,
                    1.75,
                    1.75
                 ]
                },
                "picker_offsets": {
                 "translate": [
                    0,
                    20,
                    0
                 ],
                 "scale": [
                    1.7,
                    1.7,
                    1.7
                 ]
                },
                "skin_list": [
                 {
                    "variant": 0
                 },
                 {
                    "variant": 1
                 },
                 {
                    "variant": 2
                 },
                 {
                    "variant": 3
                 },
                 {
                    "variant": 4
                 },
                 {
                    "variant": 5
                 },
                 {
                    "variant": 6
                 },
                 {
                    "variant": 7
                 },
                 {
                    "variant": 8
                 },
                 {
                    "variant": 9
                 },
                 {
                    "variant": 10
                 },
                 {
                    "variant": 11
                 },
                 {
                    "variant": 12
                 },
                 {
                    "variant": 13
                 },
                 {
                    "variant": 14
                 },
                 {
                    "variant": 15
                 },
                 {
                    "variant": 16
                 },
                 {
                    "variant": 17
                 },
                 {
                    "variant": 18
                 },
                 {
                    "variant": 19
                 },
                 {
                    "variant": 25
                 },
                 {
                    "variant": 26
                 },
                 {
                    "variant": 27
                 },
                 {
                    "variant": 28
                 },
                 {
                    "variant": 29
                 },
                 {
                    "variant": 30
                 },
                 {
                    "variant": 31
                 },
                 {
                    "variant": 32
                 },
                 {
                    "variant": 33
                 },
                 {
                    "variant": 34
                 },
                 {
                    "variant": 20
                 },
                 {
                    "variant": 21
                 },
                 {
                    "variant": 22
                 },
                 {
                    "variant": 23
                 },
                 {
                    "variant": 24
                 },
                 {
                    "variant": 35
                 },
                 {
                    "variant": 36
                 },
                 {
                    "variant": 37
                 },
                 {
                    "variant": 38
                 },
                 {
                    "variant": 39
                 },
                 {
                    "variant": 40
                 },
                 {
                    "variant": 41
                 },
                 {
                    "variant": 42
                 },
                 {
                    "variant": 43
                 },
                 {
                    "variant": 44
                 },
                 {
                    "variant": 50
                 },
                 {
                    "variant": 51
                 },
                 {
                    "variant": 52
                 },
                 {
                    "variant": 53
                 },
                 {
                    "variant": 54
                 },
                 {
                    "variant": 45
                 },
                 {
                    "variant": 46
                 },
                 {
                    "variant": 47
                 },
                 {
                    "variant": 48
                 },
                 {
                    "variant": 49
                 },
                 {
                    "variant": 55
                 },
                 {
                    "variant": 56
                 },
                 {
                    "variant": 57
                 },
                 {
                    "variant": 58
                 },
                 {
                    "variant": 59
                 }
                ]
            }
        }
        Previous Value:
        "minecraft:npc": {
            "npc_data": {
                "portrait_offsets": {
                 "translate": [
                    -7,
                    50,
                    0
                 ],
                 "scale": [
                    1.75,
                    1.75,
                    1.75
                 ]
                },
                "picker_offsets": {
                 "translate": [
                    0,
                    20,
                    0
                 ],
                 "scale": [
                    1.7,
                    1.7,
                    1.7
                 ]
                },
                "skin_list": [
                 {
                    "variant": 0
                 },
                 {
                    "variant": 1
                 },
                 {
                    "variant": 2
                 },
                 {
                    "variant": 3
                 },
                 {
                    "variant": 4
                 },
                 {
                    "variant": 5
                 },
                 {
                    "variant": 6
                 },
                 {
                    "variant": 7
                 },
                 {
                    "variant": 8
                 },
                 {
                    "variant": 9
                 },
                 {
                    "variant": 10
                 },
                 {
                    "variant": 11
                 },
                 {
                    "variant": 12
                 },
                 {
                    "variant": 13
                 },
                 {
                    "variant": 14
                 },
                 {
                    "variant": 15
                 },
                 {
                    "variant": 16
                 },
                 {
                    "variant": 17
                 },
                 {
                    "variant": 18
                 },
                 {
                    "variant": 19
                 },
                 {
                    "variant": 25
                 },
                 {
                    "variant": 26
                 },
                 {
                    "variant": 27
                 },
                 {
                    "variant": 28
                 },
                 {
                    "variant": 29
                 },
                 {
                    "variant": 30
                 },
                 {
                    "variant": 31
                 },
                 {
                    "variant": 32
                 },
                 {
                    "variant": 33
                 },
                 {
                    "variant": 34
                 },
                 {
                    "variant": 20
                 },
                 {
                    "variant": 21
                 },
                 {
                    "variant": 22
                 },
                 {
                    "variant": 23
                 },
                 {
                    "variant": 24
                 }
                ]
            }
        }

      • New Value:
        "textures": {
            "npc_1": "textures/entity/npc/npc_1",
            "npc_2": "textures/entity/npc/npc_2",
            "npc_3": "textures/entity/npc/npc_3",
            "npc_4": "textures/entity/npc/npc_4",
            "npc_5": "textures/entity/npc/npc_5",
            "npc_6": "textures/entity/npc/npc_6",
            "npc_7": "textures/entity/npc/npc_7",
            "npc_8": "textures/entity/npc/npc_8",
            "npc_9": "textures/entity/npc/npc_9",
            "npc_10": "textures/entity/npc/npc_10",
            "npc_scientist_1": "textures/entity/npc/npc_scientist_1",
            "npc_scientist_2": "textures/entity/npc/npc_scientist_2",
            "npc_scientist_3": "textures/entity/npc/npc_scientist_3",
            "npc_scientist_4": "textures/entity/npc/npc_scientist_4",
            "npc_scientist_5": "textures/entity/npc/npc_scientist_5",
            "npc_scientist_6": "textures/entity/npc/npc_scientist_6",
            "npc_scientist_7": "textures/entity/npc/npc_scientist_7",
            "npc_scientist_8": "textures/entity/npc/npc_scientist_8",
            "npc_scientist_9": "textures/entity/npc/npc_scientist_9",
            "npc_scientist_10": "textures/entity/npc/npc_scientist_10",
            "npc_apiary_1": "textures/entity/npc/npc_apiary_1",
            "npc_apiary_2": "textures/entity/npc/npc_apiary_2",
            "npc_apiary_3": "textures/entity/npc/npc_apiary_3",
            "npc_apiary_4": "textures/entity/npc/npc_apiary_4",
            "npc_apiary_5": "textures/entity/npc/npc_apiary_5",
            "npc_teacher_1": "textures/entity/npc/npc_teacher_1",
            "npc_teacher_2": "textures/entity/npc/npc_teacher_2",
            "npc_teacher_3": "textures/entity/npc/npc_teacher_3",
            "npc_teacher_4": "textures/entity/npc/npc_teacher_4",
            "npc_teacher_5": "textures/entity/npc/npc_teacher_5",
            "npc_construction_1": "textures/entity/npc/npc_construction_1",
            "npc_construction_2": "textures/entity/npc/npc_construction_2",
            "npc_construction_3": "textures/entity/npc/npc_construction_3",
            "npc_construction_4": "textures/entity/npc/npc_construction_4",
            "npc_construction_5": "textures/entity/npc/npc_construction_5",
            "npc_Agriculture_1": "textures/entity/npc/npc_Agriculture_1",
            "npc_Agriculture_2": "textures/entity/npc/npc_Agriculture_2",
            "npc_Agriculture_3": "textures/entity/npc/npc_Agriculture_3",
            "npc_Agriculture_4": "textures/entity/npc/npc_Agriculture_4",
            "npc_Agriculture_5": "textures/entity/npc/npc_Agriculture_5",
            "npc_Agriculture_6": "textures/entity/npc/npc_Agriculture_6",
            "npc_Agriculture_7": "textures/entity/npc/npc_Agriculture_7",
            "npc_Agriculture_8": "textures/entity/npc/npc_Agriculture_8",
            "npc_Agriculture_9": "textures/entity/npc/npc_Agriculture_9",
            "npc_Agriculture_10": "textures/entity/npc/npc_Agriculture_10",
            "npc_BusinessMobs_1": "textures/entity/npc/npc_BusinessMobs_1",
            "npc_BusinessMobs_2": "textures/entity/npc/npc_BusinessMobs_2",
            "npc_BusinessMobs_3": "textures/entity/npc/npc_BusinessMobs_3",
            "npc_BusinessMobs_4": "textures/entity/npc/npc_BusinessMobs_4",
            "npc_BusinessMobs_5": "textures/entity/npc/npc_BusinessMobs_5",
            "npc_EverydayBusiness_1": "textures/entity/npc/npc_EverydayBusiness_1",
            "npc_EverydayBusiness_2": "textures/entity/npc/npc_EverydayBusiness_2",
            "npc_EverydayBusiness_3": "textures/entity/npc/npc_EverydayBusiness_3",
            "npc_EverydayBusiness_4": "textures/entity/npc/npc_EverydayBusiness_4",
            "npc_EverydayBusiness_5": "textures/entity/npc/npc_EverydayBusiness_5",
            "npc_Kiosk_1": "textures/entity/npc/npc_Kiosk_1",
            "npc_Kiosk_2": "textures/entity/npc/npc_Kiosk_2",
            "npc_Kiosk_3": "textures/entity/npc/npc_Kiosk_3",
            "npc_Kiosk_4": "textures/entity/npc/npc_Kiosk_4",
            "npc_Kiosk_5": "textures/entity/npc/npc_Kiosk_5"
        }
        Previous Value:
        "textures": {
            "npc_1": "textures/entity/npc/npc_1",
            "npc_2": "textures/entity/npc/npc_2",
            "npc_3": "textures/entity/npc/npc_3",
            "npc_4": "textures/entity/npc/npc_4",
            "npc_5": "textures/entity/npc/npc_5",
            "npc_6": "textures/entity/npc/npc_6",
            "npc_7": "textures/entity/npc/npc_7",
            "npc_8": "textures/entity/npc/npc_8",
            "npc_9": "textures/entity/npc/npc_9",
            "npc_10": "textures/entity/npc/npc_10",
            "npc_scientist_1": "textures/entity/npc/npc_scientist_1",
            "npc_scientist_2": "textures/entity/npc/npc_scientist_2",
            "npc_scientist_3": "textures/entity/npc/npc_scientist_3",
            "npc_scientist_4": "textures/entity/npc/npc_scientist_4",
            "npc_scientist_5": "textures/entity/npc/npc_scientist_5",
            "npc_scientist_6": "textures/entity/npc/npc_scientist_6",
            "npc_scientist_7": "textures/entity/npc/npc_scientist_7",
            "npc_scientist_8": "textures/entity/npc/npc_scientist_8",
            "npc_scientist_9": "textures/entity/npc/npc_scientist_9",
            "npc_scientist_10": "textures/entity/npc/npc_scientist_10",
            "npc_apiary_1": "textures/entity/npc/npc_apiary_1",
            "npc_apiary_2": "textures/entity/npc/npc_apiary_2",
            "npc_apiary_3": "textures/entity/npc/npc_apiary_3",
            "npc_apiary_4": "textures/entity/npc/npc_apiary_4",
            "npc_apiary_5": "textures/entity/npc/npc_apiary_5",
            "npc_teacher_1": "textures/entity/npc/npc_teacher_1",
            "npc_teacher_2": "textures/entity/npc/npc_teacher_2",
            "npc_teacher_3": "textures/entity/npc/npc_teacher_3",
            "npc_teacher_4": "textures/entity/npc/npc_teacher_4",
            "npc_teacher_5": "textures/entity/npc/npc_teacher_5",
            "npc_construction_1": "textures/entity/npc/npc_construction_1",
            "npc_construction_2": "textures/entity/npc/npc_construction_2",
            "npc_construction_3": "textures/entity/npc/npc_construction_3",
            "npc_construction_4": "textures/entity/npc/npc_construction_4",
            "npc_construction_5": "textures/entity/npc/npc_construction_5"
        }
      • New Value:
        "arrays": {
            "textures": {
                "Array.skins": [
                 "Texture.npc_1",
                 "Texture.npc_2",
                 "Texture.npc_3",
                 "Texture.npc_4",
                 "Texture.npc_5",
                 "Texture.npc_6",
                 "Texture.npc_7",
                 "Texture.npc_8",
                 "Texture.npc_9",
                 "Texture.npc_10",
                 "Texture.npc_scientist_1",
                 "Texture.npc_scientist_2",
                 "Texture.npc_scientist_3",
                 "Texture.npc_scientist_4",
                 "Texture.npc_scientist_5",
                 "Texture.npc_scientist_6",
                 "Texture.npc_scientist_7",
                 "Texture.npc_scientist_8",
                 "Texture.npc_scientist_9",
                 "Texture.npc_scientist_10",
                 "Texture.npc_apiary_1",
                 "Texture.npc_apiary_2",
                 "Texture.npc_apiary_3",
                 "Texture.npc_apiary_4",
                 "Texture.npc_apiary_5",
                 "Texture.npc_teacher_1",
                 "Texture.npc_teacher_2",
                 "Texture.npc_teacher_3",
                 "Texture.npc_teacher_4",
                 "Texture.npc_teacher_5",
                 "Texture.npc_construction_1",
                 "Texture.npc_construction_2",
                 "Texture.npc_construction_3",
                 "Texture.npc_construction_4",
                 "Texture.npc_construction_5",
                 "Texture.npc_Agriculture_1",
                 "Texture.npc_Agriculture_2",
                 "Texture.npc_Agriculture_3",
                 "Texture.npc_Agriculture_4",
                 "Texture.npc_Agriculture_5",
                 "Texture.npc_Agriculture_6",
                 "Texture.npc_Agriculture_7",
                 "Texture.npc_Agriculture_8",
                 "Texture.npc_Agriculture_9",
                 "Texture.npc_Agriculture_10",
                 "Texture.npc_BusinessMobs_1",
                 "Texture.npc_BusinessMobs_2",
                 "Texture.npc_BusinessMobs_3",
                 "Texture.npc_BusinessMobs_4",
                 "Texture.npc_BusinessMobs_5",
                 "Texture.npc_EverydayBusiness_1",
                 "Texture.npc_EverydayBusiness_2",
                 "Texture.npc_EverydayBusiness_3",
                 "Texture.npc_EverydayBusiness_4",
                 "Texture.npc_EverydayBusiness_5",
                 "Texture.npc_Kiosk_1",
                 "Texture.npc_Kiosk_2",
                 "Texture.npc_Kiosk_3",
                 "Texture.npc_Kiosk_4",
                 "Texture.npc_Kiosk_5"
                ]
            }
        }
        Previous Value:
        "arrays": {
            "textures": {
                "Array.skins": [
                 "Texture.npc_1",
                 "Texture.npc_2",
                 "Texture.npc_3",
                 "Texture.npc_4",
                 "Texture.npc_5",
                 "Texture.npc_6",
                 "Texture.npc_7",
                 "Texture.npc_8",
                 "Texture.npc_9",
                 "Texture.npc_10",
                 "Texture.npc_scientist_1",
                 "Texture.npc_scientist_2",
                 "Texture.npc_scientist_3",
                 "Texture.npc_scientist_4",
                 "Texture.npc_scientist_5",
                 "Texture.npc_scientist_6",
                 "Texture.npc_scientist_7",
                 "Texture.npc_scientist_8",
                 "Texture.npc_scientist_9",
                 "Texture.npc_scientist_10",
                 "Texture.npc_apiary_1",
                 "Texture.npc_apiary_2",
                 "Texture.npc_apiary_3",
                 "Texture.npc_apiary_4",
                 "Texture.npc_apiary_5",
                 "Texture.npc_teacher_1",
                 "Texture.npc_teacher_2",
                 "Texture.npc_teacher_3",
                 "Texture.npc_teacher_4",
                 "Texture.npc_teacher_5",
                 "Texture.npc_construction_1",
                 "Texture.npc_construction_2",
                 "Texture.npc_construction_3",
                 "Texture.npc_construction_4",
                 "Texture.npc_construction_5"
                ]
            }
        }
      • New Value:
        "part_visibility": [
            {
                "*": false,
                "head": true,
                "hat": true,
                "nose": true,
                "body": true,
                "arms": true,
                "leg0": true,
                "leg1": true,
                "jacket": true
            }
        ]
        Previous Value:
        "part_visibility": [
            {
                "*": false,
                "head": true,
                "nose": true,
                "body": true,
                "arms": true,
                "leg0": true,
                "leg1": true
            }
        ]

Statistics:

    Families
    • Default: Mob, Npc
    Movement Speed
    • Default: 0.5
    Other Attributes
    • Can be Renamed
    • Has Collisions
    • Has Gravity
    • Immune to Fire

    Associated Files:

    Behavior File
    • behavior_packs/vanilla_1.19.30/entities/npc.json
    Animations
    • resource_packs/vanilla/animations/look_at_target.animation.json
    • resource_packs/vanilla/animations/npc.animation.json
    Entity
    • resource_packs/vanilla/entity/npc.entity.json
    Geometry
    • resource_packs/vanilla/models/entity/npc.geo.json
    Loot Tables
    • behavior_packs/vanilla/loot_tables/empty.json
    Render Controllers
    • resource_packs/vanilla/render_controllers/npc.render_controllers.json
    Sounds
    • resource_packs/vanilla/sounds/dig/wood1.fsb
    • resource_packs/vanilla/sounds/dig/wood2.fsb
    • resource_packs/vanilla/sounds/dig/wood3.fsb
    • resource_packs/vanilla/sounds/dig/wood4.fsb
    • resource_packs/vanilla/sounds/mob/villager/hit1.fsb
    • resource_packs/vanilla/sounds/mob/villager/hit2.fsb
    • resource_packs/vanilla/sounds/mob/villager/hit3.fsb
    • resource_packs/vanilla/sounds/mob/villager/hit4.fsb
    • resource_packs/vanilla/sounds/mob/villager/idle1.fsb
    • resource_packs/vanilla/sounds/mob/villager/idle2.fsb
    • resource_packs/vanilla/sounds/mob/villager/idle3.fsb
    Textures
    • resource_packs/vanilla/textures/entity/npc/npc_1.png
    • resource_packs/vanilla/textures/entity/npc/npc_10.png
    • resource_packs/vanilla/textures/entity/npc/npc_2.png
    • resource_packs/vanilla/textures/entity/npc/npc_3.png
    • resource_packs/vanilla/textures/entity/npc/npc_4.png
    • resource_packs/vanilla/textures/entity/npc/npc_5.png
    • resource_packs/vanilla/textures/entity/npc/npc_6.png
    • resource_packs/vanilla/textures/entity/npc/npc_7.png
    • resource_packs/vanilla/textures/entity/npc/npc_8.png
    • resource_packs/vanilla/textures/entity/npc/npc_9.png
    • resource_packs/vanilla/textures/entity/npc/npc_Agriculture_1.png
    • resource_packs/vanilla/textures/entity/npc/npc_Agriculture_10.png
    • resource_packs/vanilla/textures/entity/npc/npc_Agriculture_2.png
    • resource_packs/vanilla/textures/entity/npc/npc_Agriculture_3.png
    • resource_packs/vanilla/textures/entity/npc/npc_Agriculture_4.png
    • resource_packs/vanilla/textures/entity/npc/npc_Agriculture_5.png
    • resource_packs/vanilla/textures/entity/npc/npc_Agriculture_6.png
    • resource_packs/vanilla/textures/entity/npc/npc_Agriculture_7.png
    • resource_packs/vanilla/textures/entity/npc/npc_Agriculture_8.png
    • resource_packs/vanilla/textures/entity/npc/npc_Agriculture_9.png
    • resource_packs/vanilla/textures/entity/npc/npc_BusinessMobs_1.png
    • resource_packs/vanilla/textures/entity/npc/npc_BusinessMobs_2.png
    • resource_packs/vanilla/textures/entity/npc/npc_BusinessMobs_3.png
    • resource_packs/vanilla/textures/entity/npc/npc_BusinessMobs_4.png
    • resource_packs/vanilla/textures/entity/npc/npc_BusinessMobs_5.png
    • resource_packs/vanilla/textures/entity/npc/npc_EverydayBusiness_1.png
    • resource_packs/vanilla/textures/entity/npc/npc_EverydayBusiness_2.png
    • resource_packs/vanilla/textures/entity/npc/npc_EverydayBusiness_3.png
    • resource_packs/vanilla/textures/entity/npc/npc_EverydayBusiness_4.png
    • resource_packs/vanilla/textures/entity/npc/npc_EverydayBusiness_5.png
    • resource_packs/vanilla/textures/entity/npc/npc_Kiosk_1.png
    • resource_packs/vanilla/textures/entity/npc/npc_Kiosk_2.png
    • resource_packs/vanilla/textures/entity/npc/npc_Kiosk_3.png
    • resource_packs/vanilla/textures/entity/npc/npc_Kiosk_4.png
    • resource_packs/vanilla/textures/entity/npc/npc_Kiosk_5.png
    • resource_packs/vanilla/textures/entity/npc/npc_apiary_1.png
    • resource_packs/vanilla/textures/entity/npc/npc_apiary_2.png
    • resource_packs/vanilla/textures/entity/npc/npc_apiary_3.png
    • resource_packs/vanilla/textures/entity/npc/npc_apiary_4.png
    • resource_packs/vanilla/textures/entity/npc/npc_apiary_5.png
    • resource_packs/vanilla/textures/entity/npc/npc_construction_1.png
    • resource_packs/vanilla/textures/entity/npc/npc_construction_2.png
    • resource_packs/vanilla/textures/entity/npc/npc_construction_3.png
    • resource_packs/vanilla/textures/entity/npc/npc_construction_4.png
    • resource_packs/vanilla/textures/entity/npc/npc_construction_5.png
    • resource_packs/vanilla/textures/entity/npc/npc_scientist_1.png
    • resource_packs/vanilla/textures/entity/npc/npc_scientist_10.png
    • resource_packs/vanilla/textures/entity/npc/npc_scientist_2.png
    • resource_packs/vanilla/textures/entity/npc/npc_scientist_3.png
    • resource_packs/vanilla/textures/entity/npc/npc_scientist_4.png
    • resource_packs/vanilla/textures/entity/npc/npc_scientist_5.png
    • resource_packs/vanilla/textures/entity/npc/npc_scientist_6.png
    • resource_packs/vanilla/textures/entity/npc/npc_scientist_7.png
    • resource_packs/vanilla/textures/entity/npc/npc_scientist_8.png
    • resource_packs/vanilla/textures/entity/npc/npc_scientist_9.png
    • resource_packs/vanilla/textures/entity/npc/npc_teacher_1.png
    • resource_packs/vanilla/textures/entity/npc/npc_teacher_2.png
    • resource_packs/vanilla/textures/entity/npc/npc_teacher_3.png
    • resource_packs/vanilla/textures/entity/npc/npc_teacher_4.png
    • resource_packs/vanilla/textures/entity/npc/npc_teacher_5.png

    Material Info:

    Material: Npc
    {
        "vertexShader": "shaders/entity.vertex",
        "vrGeometryShader": "shaders/entity.geometry",
        "fragmentShader": "shaders/entity.fragment",
        "vertexFields": [
            {
                "field": "Position"
            },
            {
                "field": "Normal"
            },
            {
                "field": "UV0"
            }
        ],
        "variants": [
            {
                "skinning": {
                    "+defines": [
                        "USE_SKINNING"
                    ],
                    "vertexFields": [
                        {
                            "field": "Position"
                        },
                        {
                            "field": "BoneId0"
                        },
                        {
                            "field": "Normal"
                        },
                        {
                            "field": "UV0"
                        }
                    ]
                }
            },
            {
                "skinning_color": {
                    "+defines": [
                        "USE_SKINNING",
                        "USE_OVERLAY"
                    ],
                    "+states": [
                        "Blending"
                    ],
                    "vertexFields": [
                        {
                            "field": "Position"
                        },
                        {
                            "field": "BoneId0"
                        },
                        {
                            "field": "Color"
                        },
                        {
                            "field": "Normal"
                        },
                        {
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