Zoglin - 1.19.31.1
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                Last Updated
The Zoglin entity last updated in Minecraft Version 1.19.30What's Changed:
Changes since stable release 1.19.0.5
Behavior Packs- New Value:"minecraft:behavior.melee_attack": {
 "priority": 4,
 "reach_multiplier": 2.15,
 "speed_multiplier": 1.4,
 "track_target": true
 }Previous Value:"minecraft:behavior.melee_attack": {
 "priority": 4,
 "speed_multiplier": 1.4,
 "track_target": true
 }
- New Value:"minecraft:collision_box": {
 "width": 1.4,
 "height": 1.4
 }Previous Value:"minecraft:collision_box": {
 "width": 0.9,
 "height": 0.9
 }
 
 
Changes since stable release 1.19.30.4
There have been no changes to this entity or its associated files since this previous version
Statistics:
Health
 



















 [40]
[40]
Loot / Barter Loot / Additional Drops
Rotten Flesh
Attack Damage
- Zoglin Adult: 3 - 8
- Zoglin Baby: 0.5
Families
- Zoglin Adult: Mob, Undead, Zoglin, Zoglin Adult
- Zoglin Baby: Mob, Undead, Zoglin, Zoglin Baby
Knockback Resistance
- Default: 0.6
Movement Speed
- Default: 0.25
Other Attributes
- Can be Renamed
- Can Breath in Water
- Can Climb
- Can Jump
- Has Collisions
- Has Gravity
- Immune to Fire
- Leashable
- Pushable
- Pushable by Pistons
Associated Files:
Behavior File
                            - behavior_packs/vanilla_1.19.30/entities/zoglin.json
Animations
- resource_packs/vanilla_1.16/animations/hoglin.animation.json
Entity
- resource_packs/vanilla_1.16.100/entity/zoglin.entity.json
Geometry
- resource_packs/vanilla_1.16/models/entity/hoglin.geo.json
Loot Tables
- behavior_packs/vanilla_1.16/loot_tables/entities/zoglin.json
Render Controllers
- resource_packs/vanilla_1.16/render_controllers/zoglin.render_controllers.json
Sounds
- resource_packs/vanilla/sounds/mob/zoglin/angry1.fsb
- resource_packs/vanilla/sounds/mob/zoglin/angry2.fsb
- resource_packs/vanilla/sounds/mob/zoglin/angry3.fsb
- resource_packs/vanilla/sounds/mob/zoglin/attack1.fsb
- resource_packs/vanilla/sounds/mob/zoglin/attack2.fsb
- resource_packs/vanilla/sounds/mob/zoglin/death1.fsb
- resource_packs/vanilla/sounds/mob/zoglin/death2.fsb
- resource_packs/vanilla/sounds/mob/zoglin/death3.fsb
- resource_packs/vanilla/sounds/mob/zoglin/hurt1.fsb
- resource_packs/vanilla/sounds/mob/zoglin/hurt2.fsb
- resource_packs/vanilla/sounds/mob/zoglin/hurt3.fsb
- resource_packs/vanilla/sounds/mob/zoglin/idle1.fsb
- resource_packs/vanilla/sounds/mob/zoglin/idle2.fsb
- resource_packs/vanilla/sounds/mob/zoglin/idle3.fsb
- resource_packs/vanilla/sounds/mob/zoglin/idle4.fsb
- resource_packs/vanilla/sounds/mob/zoglin/idle5.fsb
- resource_packs/vanilla/sounds/mob/zoglin/idle6.fsb
- resource_packs/vanilla/sounds/mob/zoglin/step1.fsb
- resource_packs/vanilla/sounds/mob/zoglin/step2.fsb
- resource_packs/vanilla/sounds/mob/zoglin/step3.fsb
- resource_packs/vanilla/sounds/mob/zoglin/step4.fsb
- resource_packs/vanilla/sounds/mob/zoglin/step5.fsb
Textures
- resource_packs/vanilla_1.16/textures/entity/zoglin/zoglin.png
Material Info:
Material: Zoglin
{
    "vertexShader": "shaders/entity.vertex",
    "vrGeometryShader": "shaders/entity.geometry",
    "fragmentShader": "shaders/entity.fragment",
    "vertexFields": [
        {
            "field": "Position"
        },
        {
            "field": "Normal"
        },
        {
            "field": "UV0"
        }
    ],
    "variants": [
        {
            "skinning": {
                "+defines": [
                    "USE_SKINNING"
                ],
                "vertexFields": [
                    {
                        "field": "Position"
                    },
                    {
                        "field": "BoneId0"
                    },
                    {
                        "field": "Normal"
                    },
                    {
                        "field": "UV0"
                    }
                ]
            }
        },
        {
            "skinning_color": {
                "+defines": [
                    "USE_SKINNING",
                    "USE_OVERLAY"
                ],
                "+states": [
                    "Blending"
                ],
                "vertexFields": [
                    {
                        "field": "Position"
                    },
                    {
                        "field": "BoneId0"
                    },
                    {
                        "field": "Color"
                    },
                    {
                        "field": "Normal"
                    },
                    {
                        "field": "UV0"
                    }
                ]
            }
        }
    ],
    "msaaSupport": [
        "Both"
    ],
    "+samplerStates": {
        "samplerIndex": 1,
        "textureWrap": "Repeat"
    },
    "+defines": [
        "USE_OVERLAY",
        "ALPHA_TEST"
    ],
    "+states": [
        "DisableCulling"
    ]
} 
                 
                             
                             
                             
                             
                             
                             
                             
                            