Mule - 1.19.10.3
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Last Updated
The Mule entity last updated in Minecraft Version 1.17.0What's Changed:
Changes since stable release 1.19.0.5
There have been no changes to this entity or its associated files since this previous version
Changes since stable release 1.19.2.2
There have been no changes to this entity or its associated files since this previous version
Statistics:
Health
[15 - 30]
Loot / Barter Loot / Additional Drops
Leather
Can be Healed
- Default: Apple, AppleEnchanted, Golden Apple, Golden Carrot, Hay Block, Sugar, Wheat
Families
- Default: Mob, Mule
Inventory Size
- Mule Tamed: 16
Movement Speed
- Default: 0.175
Other Attributes
- Can be Renamed
- Can be Ridden by Player > Mule Tamed
- Can be Ridden by Player > Mule Wild
- Can be Tamed > Mule Wild
- Can Jump
- Has Collisions
- Has Gravity
- Leashable
- Pushable
- Pushable by Pistons
Associated Files:
Behavior File
- behavior_packs/vanilla_1.17.0/entities/mule.json
Animations
- resource_packs/vanilla/animations/horse_v3.animation.json
Entity
- resource_packs/vanilla/entity/mule_v3.entity.json
Geometry
- resource_packs/vanilla/models/entity/horse_v3.geo.json
Loot Tables
- behavior_packs/vanilla/loot_tables/entities/horse.json
Render Controllers
- resource_packs/vanilla/render_controllers/mule_v3.render_controllers.json
Sounds
- resource_packs/vanilla/sounds/mob/horse/armor.fsb
- resource_packs/vanilla/sounds/mob/horse/breathe1.fsb
- resource_packs/vanilla/sounds/mob/horse/breathe2.fsb
- resource_packs/vanilla/sounds/mob/horse/breathe3.fsb
- resource_packs/vanilla/sounds/mob/horse/eat1.fsb
- resource_packs/vanilla/sounds/mob/horse/eat2.fsb
- resource_packs/vanilla/sounds/mob/horse/eat3.fsb
- resource_packs/vanilla/sounds/mob/horse/eat4.fsb
- resource_packs/vanilla/sounds/mob/horse/eat5.fsb
- resource_packs/vanilla/sounds/mob/horse/gallop1.fsb
- resource_packs/vanilla/sounds/mob/horse/gallop2.fsb
- resource_packs/vanilla/sounds/mob/horse/gallop3.fsb
- resource_packs/vanilla/sounds/mob/horse/gallop4.fsb
- resource_packs/vanilla/sounds/mob/horse/jump.fsb
- resource_packs/vanilla/sounds/mob/horse/land.fsb
- resource_packs/vanilla/sounds/mob/horse/leather.fsb
- resource_packs/vanilla/sounds/mob/horse/soft1.fsb
- resource_packs/vanilla/sounds/mob/horse/soft2.fsb
- resource_packs/vanilla/sounds/mob/horse/soft3.fsb
- resource_packs/vanilla/sounds/mob/horse/soft4.fsb
- resource_packs/vanilla/sounds/mob/horse/soft5.fsb
- resource_packs/vanilla/sounds/mob/horse/soft6.fsb
- resource_packs/vanilla/sounds/mob/horse/wood1.fsb
- resource_packs/vanilla/sounds/mob/horse/wood2.fsb
- resource_packs/vanilla/sounds/mob/horse/wood3.fsb
- resource_packs/vanilla/sounds/mob/horse/wood4.fsb
- resource_packs/vanilla/sounds/mob/horse/wood5.fsb
- resource_packs/vanilla/sounds/mob/horse/wood6.fsb
- resource_packs/vanilla/sounds/mob/horse/donkey/angry1.fsb
- resource_packs/vanilla/sounds/mob/horse/donkey/angry2.fsb
- resource_packs/vanilla/sounds/mob/horse/donkey/death.fsb
- resource_packs/vanilla/sounds/mob/horse/donkey/hit1.fsb
- resource_packs/vanilla/sounds/mob/horse/donkey/hit2.fsb
- resource_packs/vanilla/sounds/mob/horse/donkey/hit3.fsb
- resource_packs/vanilla/sounds/mob/horse/donkey/idle1.fsb
- resource_packs/vanilla/sounds/mob/horse/donkey/idle2.fsb
- resource_packs/vanilla/sounds/mob/horse/donkey/idle3.fsb
Textures
- resource_packs/vanilla/textures/entity/horse2/horse_markings_none.png
- resource_packs/vanilla/textures/entity/horse2/mule.png
- resource_packs/vanilla/textures/entity/horse2/armor/horse_armor_none.png
Material Info:
Material: Horse
{
"vertexShader": "shaders/entity.vertex",
"vrGeometryShader": "shaders/entity.geometry",
"fragmentShader": "shaders/entity.fragment",
"vertexFields": [
{
"field": "Position"
},
{
"field": "Normal"
},
{
"field": "UV0"
}
],
"variants": [
{
"skinning": {
"+defines": [
"USE_SKINNING"
],
"vertexFields": [
{
"field": "Position"
},
{
"field": "BoneId0"
},
{
"field": "Normal"
},
{
"field": "UV0"
}
]
}
},
{
"skinning_color": {
"+defines": [
"USE_SKINNING",
"USE_OVERLAY"
],
"+states": [
"Blending"
],
"vertexFields": [
{
"field": "Position"
},
{
"field": "BoneId0"
},
{
"field": "Color"
},
{
"field": "Normal"
},
{
"field": "UV0"
}
]
}
}
],
"msaaSupport": [
"Both"
],
"+samplerStates": {
"samplerIndex": 1,
"textureWrap": "Repeat"
},
"+defines": [
"USE_OVERLAY",
"ALPHA_TEST"
],
"+states": [
"DisableCulling"
]
}