Tadpole - 1.18.30.4

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Last Updated

The Tadpole entity was last updated in the beta / experimental versions.
View Entity Version History >>

What's Changed:

Changes since stable release 1.18.0.2

The Tadpole did not exist in this version.

Changes since stable release 1.18.12.1



      • New Value:
        "bones": [
            {
                "name": "root",
                "pivot": [
                 0,
                 0,
                 0
                ]
            },
            {
                "name": "body",
                "parent": "root",
                "pivot": [
                 0,
                 0,
                 1
                ],
                "cubes": [
                 {
                    "origin": [
                        -1.5,
                        3,
                        -2.5
                    ],
                    "size": [
                        3,
                        2,
                        3
                    ],
                    "uv": [
                        0,
                        0
                    ]
                 }
                ]
            },
            {
                "name": "tail",
                "parent": "root",
                "pivot": [
                 0,
                 0,
                 1
                ],
                "cubes": [
                 {
                    "origin": [
                        0,
                        3,
                        -0.5
                    ],
                    "size": [
                        0,
                        2,
                        7
                    ],
                    "uv": [
                        0,
                        0
                    ]
                 }
                ]
            }
        ]
        Previous Value:
        "bones": [
            {
                "name": "root",
                "pivot": [
                 0,
                 0,
                 0
                ]
            },
            {
                "name": "body",
                "parent": "root",
                "pivot": [
                 0,
                 0,
                 1
                ],
                "cubes": [
                 {
                    "origin": [
                        -1.5,
                        1,
                        -2.5
                    ],
                    "size": [
                        3,
                        2,
                        3
                    ],
                    "uv": [
                        0,
                        0
                    ]
                 }
                ]
            },
            {
                "name": "tail",
                "parent": "root",
                "pivot": [
                 0,
                 0,
                 1
                ],
                "cubes": [
                 {
                    "origin": [
                        0,
                        1,
                        -0.5
                    ],
                    "size": [
                        0,
                        2,
                        7
                    ],
                    "uv": [
                        0,
                        0
                    ]
                 }
                ]
            }
        ]

Statistics:

Health

[6]

    Families
    • Default: Mob, Tadpole
    Movement Speed
    • Default: 0.1
    Other Attributes
    • Avoids Damage Blocks
    • Can be Renamed
    • Can Breath in Water
    • Can Swim
    • Has Collisions
    • Has Gravity
    • Paths Over Water
    • Pushable
    • Pushable by Pistons

    Associated Files:

    Behavior File
    • behavior_packs/experimental_wild_update/entities/tadpole.json
    Animations
    • resource_packs/experimental_wild_update/animations/tadpole.animation.json
    Animation Controllers
    • resource_packs/experimental_wild_update/animation_controllers/tadpole.animation_controllers.json
    Entity
    • resource_packs/experimental_wild_update/entity/tadpole.entity.json
    Geometry
    • resource_packs/experimental_wild_update/models/entity/tadpole.geo.json
    Render Controllers
    • resource_packs/experimental_wild_update/render_controllers/tadpole.render_controllers.json
    Sounds
    • resource_packs/vanilla/sounds/mob/tadpole/death1.fsb
    • resource_packs/vanilla/sounds/mob/tadpole/death2.fsb
    • resource_packs/vanilla/sounds/mob/tadpole/hurt1.fsb
    • resource_packs/vanilla/sounds/mob/tadpole/hurt2.fsb
    • resource_packs/vanilla/sounds/mob/tadpole/hurt3.fsb
    • resource_packs/vanilla/sounds/mob/tadpole/hurt4.fsb
    Spawn Rules
    • behavior_packs/experimental_wild_update/spawn_rules/tadpole.json
    Textures
    • resource_packs/experimental_wild_update/textures/entity/tadpole/tadpole.png

    Material Info:

    Material: Tadpole
    {
        "vertexShader": "shaders/entity.vertex",
        "vrGeometryShader": "shaders/entity.geometry",
        "fragmentShader": "shaders/entity.fragment",
        "vertexFields": [
            {
                "field": "Position"
            },
            {
                "field": "Normal"
            },
            {
                "field": "UV0"
            }
        ],
        "variants": [
            {
                "skinning": {
                    "+defines": [
                        "USE_SKINNING"
                    ],
                    "vertexFields": [
                        {
                            "field": "Position"
                        },
                        {
                            "field": "BoneId0"
                        },
                        {
                            "field": "Normal"
                        },
                        {
                            "field": "UV0"
                        }
                    ]
                }
            },
            {
                "skinning_color": {
                    "+defines": [
                        "USE_SKINNING",
                        "USE_OVERLAY"
                    ],
                    "+states": [
                        "Blending"
                    ],
                    "vertexFields": [
                        {
                            "field": "Position"
                        },
                        {
                            "field": "BoneId0"
                        },
                        {
                            "field": "Color"
                        },
                        {
                            "field": "Normal"
                        },
                        {
                            "field": "UV0"
                        }
                    ]
                }
            }
        ],
        "msaaSupport": [
            "Both"
        ],
        "+samplerStates": {
            "samplerIndex": 1,
            "textureWrap": "Repeat"
        },
        "+defines": [
            "USE_OVERLAY",
            "ALPHA_TEST"
        ],
        "+states": [
            "DisableCulling"
        ]
    }