Salmon - 1.17.40.6

<< back to entity list

Last Updated

The Salmon entity last updated in Minecraft Version 1.17.0
View Entity Version History >>

What's Changed:

Changes since stable release 1.17.34.2

There have been no changes to this entity or its associated files since this previous version

Changes since stable release 1.17.0.2

There have been no changes to this entity or its associated files since this previous version


Statistics:

Health

Scale Large: [6]

Scale Normal: [6]

Scale Small: [6]

Loot / Barter Loot / Additional Drops
  • Salmon
  • Bone
    Families
    • Default: Fish, Salmon
    Movement Speed
    • Default: 0.12
    Other Attributes
    • Can be Renamed
    • Can Breath in Water
    • Can Swim
    • Has Collisions
    • Pushable
    • Pushable by Pistons

    Associated Files:

    Behavior File
    • behavior_packs/vanilla_1.17.0/entities/salmon.json
    Animations
    • resource_packs/vanilla/animations/salmon.animation.json
    Animation Controllers
    • resource_packs/vanilla/animation_controllers/fish.animation_controllers.json
    Entity
    • resource_packs/vanilla/entity/salmon.entity.json
    Geometry
    • resource_packs/vanilla/models/entity/salmon.geo.json
    Loot Tables
    • behavior_packs/vanilla_1.16.100/loot_tables/entities/salmon_large.json
    • behavior_packs/vanilla_1.16.100/loot_tables/entities/salmon_normal.json
    Render Controllers
    • resource_packs/vanilla/render_controllers/salmon.render_controllers.json
    Sounds
    • resource_packs/vanilla/sounds/mob/fish/flop1.fsb
    • resource_packs/vanilla/sounds/mob/fish/flop2.fsb
    • resource_packs/vanilla/sounds/mob/fish/flop3.fsb
    • resource_packs/vanilla/sounds/mob/fish/flop4.fsb
    • resource_packs/vanilla/sounds/mob/fish/hurt1.fsb
    • resource_packs/vanilla/sounds/mob/fish/hurt2.fsb
    • resource_packs/vanilla/sounds/mob/fish/hurt3.fsb
    • resource_packs/vanilla/sounds/mob/fish/hurt4.fsb
    • resource_packs/vanilla/sounds/mob/fish/swim1.fsb
    • resource_packs/vanilla/sounds/mob/fish/swim2.fsb
    • resource_packs/vanilla/sounds/mob/fish/swim3.fsb
    • resource_packs/vanilla/sounds/mob/fish/swim4.fsb
    • resource_packs/vanilla/sounds/mob/fish/swim5.fsb
    • resource_packs/vanilla/sounds/mob/fish/swim6.fsb
    • resource_packs/vanilla/sounds/mob/fish/swim7.fsb
    Spawn Rules
    • behavior_packs/vanilla/spawn_rules/salmon.json
    Textures
    • resource_packs/vanilla/textures/entity/fish/salmon.png

    Material Info:

    Material: Salmon
    {
        "vertexShader": "shaders/entity.vertex",
        "vrGeometryShader": "shaders/entity.geometry",
        "fragmentShader": "shaders/entity.fragment",
        "vertexFields": [
            {
                "field": "Position"
            },
            {
                "field": "Normal"
            },
            {
                "field": "UV0"
            }
        ],
        "variants": [
            {
                "skinning": {
                    "+defines": [
                        "USE_SKINNING"
                    ],
                    "vertexFields": [
                        {
                            "field": "Position"
                        },
                        {
                            "field": "BoneId0"
                        },
                        {
                            "field": "Normal"
                        },
                        {
                            "field": "UV0"
                        }
                    ]
                }
            },
            {
                "skinning_color": {
                    "+defines": [
                        "USE_SKINNING",
                        "USE_OVERLAY"
                    ],
                    "+states": [
                        "Blending"
                    ],
                    "vertexFields": [
                        {
                            "field": "Position"
                        },
                        {
                            "field": "BoneId0"
                        },
                        {
                            "field": "Color"
                        },
                        {
                            "field": "Normal"
                        },
                        {
                            "field": "UV0"
                        }
                    ]
                }
            }
        ],
        "msaaSupport": [
            "Both"
        ],
        "+samplerStates": {
            "samplerIndex": 1,
            "textureWrap": "Repeat"
        },
        "+defines": [
            "USE_OVERLAY",
            "ALPHA_TEST"
        ],
        "+states": [
            "DisableCulling"
        ]
    }