Fox - 1.17.2.1
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Last Updated
The Fox entity last updated in Minecraft Version 1.17.0What's Changed:
Changes since stable release 1.17.0.2
There have been no changes to this entity or its associated files since this previous version
Statistics:
Health
[20]
Loot / Barter Loot / Additional Drops
- Emerald
- Egg
- Rabbit Foot
- Rabbit Hide
- Wheat
- Leather
- Feather
Attack Damage
- Default: 2
Breedable
- Fox Adult: Glow Berries, Sweet Berries
Families
- Default: Fox, Lightweight, Mob
Movement Speed
- Default: 0.3
Variations
- Fox Arctic
- Fox Red
Other Attributes
- Can be Renamed
- Can Climb
- Can Jump
- Has Collisions
- Has Gravity
- Leashable
- Pushable
- Pushable by Pistons
Associated Files:
Behavior File
- behavior_packs/vanilla_1.17.0/entities/fox.json
Animations
- resource_packs/vanilla/animations/fox.animation.json
- resource_packs/vanilla/animations/look_at_target.animation.json
- resource_packs/vanilla/animations/quadruped.animation.json
Animation Controllers
- resource_packs/vanilla/animation_controllers/fox.animation_controllers.json
Entity
- resource_packs/vanilla/entity/fox.entity.json
Geometry
- resource_packs/vanilla/models/entity/fox.geo.json
Loot Tables
- behavior_packs/vanilla/loot_tables/entities/fox_equipment.json
Render Controllers
- resource_packs/vanilla/render_controllers/fox.render_controllers.json
Sounds
- resource_packs/vanilla/sounds/mob/fox/aggro1.fsb
- resource_packs/vanilla/sounds/mob/fox/aggro2.fsb
- resource_packs/vanilla/sounds/mob/fox/aggro3.fsb
- resource_packs/vanilla/sounds/mob/fox/aggro4.fsb
- resource_packs/vanilla/sounds/mob/fox/aggro5.fsb
- resource_packs/vanilla/sounds/mob/fox/aggro6.fsb
- resource_packs/vanilla/sounds/mob/fox/aggro7.fsb
- resource_packs/vanilla/sounds/mob/fox/bite1.fsb
- resource_packs/vanilla/sounds/mob/fox/bite2.fsb
- resource_packs/vanilla/sounds/mob/fox/bite3.fsb
- resource_packs/vanilla/sounds/mob/fox/death1.fsb
- resource_packs/vanilla/sounds/mob/fox/death2.fsb
- resource_packs/vanilla/sounds/mob/fox/eat1.fsb
- resource_packs/vanilla/sounds/mob/fox/eat2.fsb
- resource_packs/vanilla/sounds/mob/fox/eat3.fsb
- resource_packs/vanilla/sounds/mob/fox/hurt1.fsb
- resource_packs/vanilla/sounds/mob/fox/hurt2.fsb
- resource_packs/vanilla/sounds/mob/fox/hurt3.fsb
- resource_packs/vanilla/sounds/mob/fox/hurt4.fsb
- resource_packs/vanilla/sounds/mob/fox/idle1.fsb
- resource_packs/vanilla/sounds/mob/fox/idle2.fsb
- resource_packs/vanilla/sounds/mob/fox/idle3.fsb
- resource_packs/vanilla/sounds/mob/fox/idle4.fsb
- resource_packs/vanilla/sounds/mob/fox/idle5.fsb
- resource_packs/vanilla/sounds/mob/fox/idle6.fsb
- resource_packs/vanilla/sounds/mob/fox/screech1.fsb
- resource_packs/vanilla/sounds/mob/fox/screech2.fsb
- resource_packs/vanilla/sounds/mob/fox/screech3.fsb
- resource_packs/vanilla/sounds/mob/fox/screech4.fsb
- resource_packs/vanilla/sounds/mob/fox/sleep1.fsb
- resource_packs/vanilla/sounds/mob/fox/sleep2.fsb
- resource_packs/vanilla/sounds/mob/fox/sleep3.fsb
- resource_packs/vanilla/sounds/mob/fox/sleep4.fsb
- resource_packs/vanilla/sounds/mob/fox/sleep5.fsb
- resource_packs/vanilla/sounds/mob/fox/sniff1.fsb
- resource_packs/vanilla/sounds/mob/fox/sniff2.fsb
- resource_packs/vanilla/sounds/mob/fox/sniff3.fsb
- resource_packs/vanilla/sounds/mob/fox/sniff4.fsb
- resource_packs/vanilla/sounds/mob/fox/spit1.fsb
- resource_packs/vanilla/sounds/mob/fox/spit2.fsb
- resource_packs/vanilla/sounds/mob/fox/spit3.fsb
Spawn Rules
- behavior_packs/vanilla/spawn_rules/fox.json
Textures
- resource_packs/vanilla/textures/entity/fox/arctic_fox.png
- resource_packs/vanilla/textures/entity/fox/fox.png
Material Info:
Material: Fox
{
"vertexShader": "shaders/entity.vertex",
"vrGeometryShader": "shaders/entity.geometry",
"fragmentShader": "shaders/entity.fragment",
"vertexFields": [
{
"field": "Position"
},
{
"field": "Normal"
},
{
"field": "UV0"
}
],
"variants": [
{
"skinning": {
"+defines": [
"USE_SKINNING"
],
"vertexFields": [
{
"field": "Position"
},
{
"field": "BoneId0"
},
{
"field": "Normal"
},
{
"field": "UV0"
}
]
}
},
{
"skinning_color": {
"+defines": [
"USE_SKINNING",
"USE_OVERLAY"
],
"+states": [
"Blending"
],
"vertexFields": [
{
"field": "Position"
},
{
"field": "BoneId0"
},
{
"field": "Color"
},
{
"field": "Normal"
},
{
"field": "UV0"
}
]
}
}
],
"msaaSupport": [
"Both"
],
"+samplerStates": {
"samplerIndex": 0,
"textureFilter": "Point"
},
"+defines": [
"USE_OVERLAY"
]
}