Axolotl - 1.17.0.2
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Last Updated
The Axolotl entity last updated in Minecraft Version 1.17.0What's Changed:
Changes since stable release 1.16.221.101
The Axolotl did not exist in this version.
Statistics:
Health
[14]
Attack Damage
- Default: 2
Breedable
- Axolotl Adult: Tropical Fish Bucket
Families
- Default: Axolotl, Mob
Movement Speed
- Default: 0.1
Variations
- Axolotl Blue
- Axolotl Cyan
- Axolotl Gold
- Axolotl Lucy
- Axolotl Wild
Other Attributes
- Amphibious
- Avoids Damage Blocks
- Can be Renamed
- Can Breath Air
- Can Breath in Water
- Can Jump
- Can Swim
- Can Walk
- Has Collisions
- Has Gravity
- Leashable
- Paths Over Water
- Pushable
- Pushable by Pistons
Associated Files:
Behavior File
- behavior_packs/vanilla_1.17.0/entities/axolotl.json
Animations
- resource_packs/vanilla/animations/look_at_target.animation.json
- resource_packs/vanilla_1.17.0/animations/axolotl.animation.json
Animation Controllers
- resource_packs/vanilla_1.17.0/animation_controllers/axolotl.animation_controllers.json
Entity
- resource_packs/vanilla_1.17.0/entity/axolotl.entity.json
Geometry
- resource_packs/vanilla_1.17.0/models/entity/axolotl.geo.json
Render Controllers
- resource_packs/vanilla_1.17.0/render_controllers/axolotl.render_controllers.json
Sounds
- resource_packs/vanilla/sounds/mob/axolotl/attack1.fsb
- resource_packs/vanilla/sounds/mob/axolotl/attack2.fsb
- resource_packs/vanilla/sounds/mob/axolotl/attack3.fsb
- resource_packs/vanilla/sounds/mob/axolotl/attack4.fsb
- resource_packs/vanilla/sounds/mob/axolotl/death1.fsb
- resource_packs/vanilla/sounds/mob/axolotl/death2.fsb
- resource_packs/vanilla/sounds/mob/axolotl/hurt1.fsb
- resource_packs/vanilla/sounds/mob/axolotl/hurt2.fsb
- resource_packs/vanilla/sounds/mob/axolotl/hurt3.fsb
- resource_packs/vanilla/sounds/mob/axolotl/hurt4.fsb
- resource_packs/vanilla/sounds/mob/axolotl/idle1.fsb
- resource_packs/vanilla/sounds/mob/axolotl/idle2.fsb
- resource_packs/vanilla/sounds/mob/axolotl/idle3.fsb
- resource_packs/vanilla/sounds/mob/axolotl/idle4.fsb
- resource_packs/vanilla/sounds/mob/axolotl/idle5.fsb
- resource_packs/vanilla/sounds/mob/axolotl/idle_air1.fsb
- resource_packs/vanilla/sounds/mob/axolotl/idle_air2.fsb
- resource_packs/vanilla/sounds/mob/axolotl/idle_air3.fsb
- resource_packs/vanilla/sounds/mob/axolotl/idle_air4.fsb
- resource_packs/vanilla/sounds/mob/axolotl/idle_air5.fsb
- resource_packs/vanilla/sounds/mob/axolotl/splash1.fsb
- resource_packs/vanilla/sounds/mob/axolotl/splash2.fsb
- resource_packs/vanilla/sounds/mob/axolotl/splash3.fsb
- resource_packs/vanilla/sounds/mob/axolotl/swim1.fsb
- resource_packs/vanilla/sounds/mob/axolotl/swim2.fsb
- resource_packs/vanilla/sounds/mob/axolotl/swim3.fsb
- resource_packs/vanilla/sounds/mob/axolotl/swim4.fsb
- resource_packs/vanilla/sounds/mob/axolotl/swim5.fsb
- resource_packs/vanilla/sounds/mob/axolotl/swim6.fsb
- resource_packs/vanilla/sounds/mob/axolotl/swim7.fsb
Spawn Rules
- behavior_packs/vanilla_1.17.0/spawn_rules/axolotl.json
Textures
- resource_packs/vanilla_1.17.0/textures/entity/axolotl/axolotl_blue.png
- resource_packs/vanilla_1.17.0/textures/entity/axolotl/axolotl_cyan.png
- resource_packs/vanilla_1.17.0/textures/entity/axolotl/axolotl_gold.png
- resource_packs/vanilla_1.17.0/textures/entity/axolotl/axolotl_lucy.png
- resource_packs/vanilla_1.17.0/textures/entity/axolotl/axolotl_wild.png
Material Info:
Material: Axolotl
{
"vertexShader": "shaders/entity.vertex",
"vrGeometryShader": "shaders/entity.geometry",
"fragmentShader": "shaders/entity.fragment",
"vertexFields": [
{
"field": "Position"
},
{
"field": "Normal"
},
{
"field": "UV0"
}
],
"variants": [
{
"skinning": {
"+defines": [
"USE_SKINNING"
],
"vertexFields": [
{
"field": "Position"
},
{
"field": "BoneId0"
},
{
"field": "Normal"
},
{
"field": "UV0"
}
]
}
},
{
"skinning_color": {
"+defines": [
"USE_SKINNING",
"USE_OVERLAY"
],
"+states": [
"Blending"
],
"vertexFields": [
{
"field": "Position"
},
{
"field": "BoneId0"
},
{
"field": "Color"
},
{
"field": "Normal"
},
{
"field": "UV0"
}
]
}
}
],
"msaaSupport": [
"Both"
],
"+samplerStates": {
"samplerIndex": 1,
"textureWrap": "Repeat"
},
"+defines": [
"USE_OVERLAY",
"ALPHA_TEST"
],
"+states": [
"DisableCulling"
]
}
Material: Axolotl Limbs
{
"vertexShader": "shaders/entity.vertex",
"vrGeometryShader": "shaders/entity.geometry",
"fragmentShader": "shaders/entity.fragment",
"vertexFields": [
{
"field": "Position"
},
{
"field": "Normal"
},
{
"field": "UV0"
}
],
"variants": [
{
"skinning": {
"+defines": [
"USE_SKINNING"
],
"vertexFields": [
{
"field": "Position"
},
{
"field": "BoneId0"
},
{
"field": "Normal"
},
{
"field": "UV0"
}
]
}
},
{
"skinning_color": {
"+defines": [
"USE_SKINNING",
"USE_OVERLAY"
],
"+states": [
"Blending"
],
"vertexFields": [
{
"field": "Position"
},
{
"field": "BoneId0"
},
{
"field": "Color"
},
{
"field": "Normal"
},
{
"field": "UV0"
}
]
}
}
],
"msaaSupport": [
"Both"
],
"+samplerStates": {
"samplerIndex": 1,
"textureWrap": "Repeat"
},
"+defines": [
"USE_OVERLAY",
"ALPHA_TEST"
]
}