Fox - 1.16.40.2

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Last Updated

The Fox entity last updated in Minecraft Version 1.16
View Entity Version History >>

What's Changed:

Changes since stable release 1.16.0.2

There have been no changes to this entity or its associated files since this previous version


Statistics:

Health

[20]

Loot / Barter Loot / Additional Drops
  • Emerald
  • Egg
  • Rabbit Foot
  • Rabbit Hide
  • Wheat
  • Leather
  • Feather
    Attack Damage
    • Default: 2
    Breedable
    • Fox Adult: Sweet Berries
    Families
    • Default: Fox, Mob
    Movement Speed
    • Default: 0.3
    Variations
    • Fox Arctic
    • Fox Red
    Other Attributes
    • Can be Renamed
    • Can Climb
    • Can Jump
    • Has Collisions
    • Has Gravity
    • Leashable
    • Pushable
    • Pushable by Pistons

    Associated Files:

    Behavior File
    • behavior_packs/vanilla_1.16/entities/fox.json
    Animations
    • resource_packs/vanilla/animations/fox.animation.json
    • resource_packs/vanilla/animations/look_at_target.animation.json
    • resource_packs/vanilla/animations/quadruped.animation.json
    Animation Controllers
    • resource_packs/vanilla/animation_controllers/fox.animation_controllers.json
    Entity
    • resource_packs/vanilla/entity/fox.entity.json
    Geometry
    • resource_packs/vanilla/models/entity/fox.geo.json
    Loot Tables
    • behavior_packs/vanilla/loot_tables/entities/fox_equipment.json
    Render Controllers
    • resource_packs/vanilla/render_controllers/fox.render_controllers.json
    Sounds
    • resource_packs/vanilla/sounds/mob/fox/aggro1.fsb
    • resource_packs/vanilla/sounds/mob/fox/aggro2.fsb
    • resource_packs/vanilla/sounds/mob/fox/aggro3.fsb
    • resource_packs/vanilla/sounds/mob/fox/aggro4.fsb
    • resource_packs/vanilla/sounds/mob/fox/aggro5.fsb
    • resource_packs/vanilla/sounds/mob/fox/aggro6.fsb
    • resource_packs/vanilla/sounds/mob/fox/aggro7.fsb
    • resource_packs/vanilla/sounds/mob/fox/bite1.fsb
    • resource_packs/vanilla/sounds/mob/fox/bite2.fsb
    • resource_packs/vanilla/sounds/mob/fox/bite3.fsb
    • resource_packs/vanilla/sounds/mob/fox/death1.fsb
    • resource_packs/vanilla/sounds/mob/fox/death2.fsb
    • resource_packs/vanilla/sounds/mob/fox/eat1.fsb
    • resource_packs/vanilla/sounds/mob/fox/eat2.fsb
    • resource_packs/vanilla/sounds/mob/fox/eat3.fsb
    • resource_packs/vanilla/sounds/mob/fox/hurt1.fsb
    • resource_packs/vanilla/sounds/mob/fox/hurt2.fsb
    • resource_packs/vanilla/sounds/mob/fox/hurt3.fsb
    • resource_packs/vanilla/sounds/mob/fox/hurt4.fsb
    • resource_packs/vanilla/sounds/mob/fox/idle1.fsb
    • resource_packs/vanilla/sounds/mob/fox/idle2.fsb
    • resource_packs/vanilla/sounds/mob/fox/idle3.fsb
    • resource_packs/vanilla/sounds/mob/fox/idle4.fsb
    • resource_packs/vanilla/sounds/mob/fox/idle5.fsb
    • resource_packs/vanilla/sounds/mob/fox/idle6.fsb
    • resource_packs/vanilla/sounds/mob/fox/screech1.fsb
    • resource_packs/vanilla/sounds/mob/fox/screech2.fsb
    • resource_packs/vanilla/sounds/mob/fox/screech3.fsb
    • resource_packs/vanilla/sounds/mob/fox/screech4.fsb
    • resource_packs/vanilla/sounds/mob/fox/sleep1.fsb
    • resource_packs/vanilla/sounds/mob/fox/sleep2.fsb
    • resource_packs/vanilla/sounds/mob/fox/sleep3.fsb
    • resource_packs/vanilla/sounds/mob/fox/sleep4.fsb
    • resource_packs/vanilla/sounds/mob/fox/sleep5.fsb
    • resource_packs/vanilla/sounds/mob/fox/sniff1.fsb
    • resource_packs/vanilla/sounds/mob/fox/sniff2.fsb
    • resource_packs/vanilla/sounds/mob/fox/sniff3.fsb
    • resource_packs/vanilla/sounds/mob/fox/sniff4.fsb
    • resource_packs/vanilla/sounds/mob/fox/spit1.fsb
    • resource_packs/vanilla/sounds/mob/fox/spit2.fsb
    • resource_packs/vanilla/sounds/mob/fox/spit3.fsb
    Spawn Rules
    • behavior_packs/vanilla/spawn_rules/fox.json
    Textures
    • resource_packs/vanilla/textures/entity/fox/arctic_fox.png
    • resource_packs/vanilla/textures/entity/fox/fox.png

    Material Info:

    Material: Fox
    {
        "vertexShader": "shaders/entity.vertex",
        "vrGeometryShader": "shaders/entity.geometry",
        "fragmentShader": "shaders/entity.fragment",
        "vertexFields": [
            {
                "field": "Position"
            },
            {
                "field": "Normal"
            },
            {
                "field": "UV0"
            }
        ],
        "variants": [
            {
                "skinning": {
                    "+defines": [
                        "USE_SKINNING"
                    ],
                    "vertexFields": [
                        {
                            "field": "Position"
                        },
                        {
                            "field": "BoneId0"
                        },
                        {
                            "field": "Normal"
                        },
                        {
                            "field": "UV0"
                        }
                    ]
                }
            },
            {
                "skinning_color": {
                    "+defines": [
                        "USE_SKINNING",
                        "USE_OVERLAY"
                    ],
                    "+states": [
                        "Blending"
                    ],
                    "vertexFields": [
                        {
                            "field": "Position"
                        },
                        {
                            "field": "BoneId0"
                        },
                        {
                            "field": "Color"
                        },
                        {
                            "field": "Normal"
                        },
                        {
                            "field": "UV0"
                        }
                    ]
                }
            }
        ],
        "msaaSupport": [
            "Both"
        ],
        "+samplerStates": {
            "samplerIndex": 0,
            "textureFilter": "Point"
        },
        "+defines": [
            "USE_OVERLAY"
        ]
    }