Piglin Brute - 1.16.20.3

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Last Updated

The Piglin Brute entity last updated in Minecraft Version 1.16
View Entity Version History >>

What's Changed:

Changes since stable release 1.16.0.2

The Piglin Brute did not exist in this version.

Changes since stable release 1.16.10.2

The Piglin Brute did not exist in this version.


Statistics:

Health

[50]

Loot / Barter Loot / Additional Drops

Golden Axe

    Attack Damage
    • Melee Unit: 7
    Families
    • Default: Adult Piglin, Monster, Piglin, Piglin Brute
    Movement Speed
    • Default: 0.35
    Variations
    • Melee Unit
    Other Attributes
    • Can be Renamed
    • Can Jump
    • Has Collisions
    • Has Gravity
    • Pushable
    • Pushable by Pistons

    Associated Files:

    Behavior File
    • behavior_packs/vanilla_1.16/entities/piglin_brute.json
    Animations
    • resource_packs/vanilla_1.16/animations/humanoid.animation.json
    • resource_packs/vanilla_1.16/animations/piglin.animation.json
    Animation Controllers
    • resource_packs/vanilla/animation_controllers/humanoid.animation_controllers.json
    • resource_packs/vanilla_1.16/animation_controllers/piglin.animation_controllers.json
    Entity
    • resource_packs/vanilla_1.16/entity/piglin_brute.entity.json
    Geometry
    • resource_packs/vanilla_1.16/models/entity/piglin.geo.json
    Loot Tables
    • behavior_packs/vanilla_1.16/loot_tables/entities/piglin_brute_gear.json
    Render Controllers
    • resource_packs/vanilla_1.16/render_controllers/piglin_brute.render_controllers.json
    Sounds
    • resource_packs/vanilla/sounds/mob/piglin_brute/angry1.fsb
    • resource_packs/vanilla/sounds/mob/piglin_brute/angry2.fsb
    • resource_packs/vanilla/sounds/mob/piglin_brute/angry3.fsb
    • resource_packs/vanilla/sounds/mob/piglin_brute/angry4.fsb
    • resource_packs/vanilla/sounds/mob/piglin_brute/death1.fsb
    • resource_packs/vanilla/sounds/mob/piglin_brute/death2.fsb
    • resource_packs/vanilla/sounds/mob/piglin_brute/death3.fsb
    • resource_packs/vanilla/sounds/mob/piglin_brute/hurt1.fsb
    • resource_packs/vanilla/sounds/mob/piglin_brute/hurt2.fsb
    • resource_packs/vanilla/sounds/mob/piglin_brute/hurt3.fsb
    • resource_packs/vanilla/sounds/mob/piglin_brute/idle1.fsb
    • resource_packs/vanilla/sounds/mob/piglin_brute/idle2.fsb
    • resource_packs/vanilla/sounds/mob/piglin_brute/idle3.fsb
    • resource_packs/vanilla/sounds/mob/piglin_brute/idle4.fsb
    • resource_packs/vanilla/sounds/mob/piglin_brute/idle5.fsb
    • resource_packs/vanilla/sounds/mob/piglin_brute/step1.fsb
    • resource_packs/vanilla/sounds/mob/piglin_brute/step2.fsb
    • resource_packs/vanilla/sounds/mob/piglin_brute/step3.fsb
    • resource_packs/vanilla/sounds/mob/piglin_brute/step4.fsb
    • resource_packs/vanilla/sounds/mob/piglin_brute/step5.fsb
    Textures
    • resource_packs/vanilla_1.16/textures/entity/piglin/piglin_brute.png

    Material Info:

    Material: Piglin Brute
    {
        "vertexShader": "shaders/entity.vertex",
        "vrGeometryShader": "shaders/entity.geometry",
        "fragmentShader": "shaders/entity.fragment",
        "vertexFields": [
            {
                "field": "Position"
            },
            {
                "field": "Normal"
            },
            {
                "field": "UV0"
            }
        ],
        "variants": [
            {
                "skinning": {
                    "+defines": [
                        "USE_SKINNING"
                    ],
                    "vertexFields": [
                        {
                            "field": "Position"
                        },
                        {
                            "field": "BoneId0"
                        },
                        {
                            "field": "Normal"
                        },
                        {
                            "field": "UV0"
                        }
                    ]
                }
            },
            {
                "skinning_color": {
                    "+defines": [
                        "USE_SKINNING",
                        "USE_OVERLAY"
                    ],
                    "+states": [
                        "Blending"
                    ],
                    "vertexFields": [
                        {
                            "field": "Position"
                        },
                        {
                            "field": "BoneId0"
                        },
                        {
                            "field": "Color"
                        },
                        {
                            "field": "Normal"
                        },
                        {
                            "field": "UV0"
                        }
                    ]
                }
            }
        ],
        "msaaSupport": [
            "Both"
        ],
        "+samplerStates": {
            "samplerIndex": 1,
            "textureWrap": "Repeat"
        },
        "+defines": [
            "USE_OVERLAY",
            "ALPHA_TEST"
        ],
        "+states": [
            "DisableCulling"
        ]
    }