Xp Orb - 1.16.1.2
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                Last Updated
The Xp Orb entity last updated in Minecraft Version 1.16What's Changed:
There is no comparison data for version 1.16.1.2
This means it's probably identical to the previous version.
Statistics:
Health
 

[5]
Other Attributes
- Has Collisions
 - Has Gravity
 - Pushable
 - Pushable by Pistons
 
Associated Files:
Behavior File
                            - behavior_packs/vanilla_1.16/entities/xp_orb.json
 
Animations
- resource_packs/vanilla/animations/actor.animation.json
 
Entity
- resource_packs/vanilla/entity/experience_orb.entity.json
 
Geometry
- resource_packs/vanilla/models/entity/experience_orb.geo.json
 
Render Controllers
- resource_packs/vanilla/render_controllers/experience_orb.render_controllers.json
 
Sounds
- resource_packs/vanilla/sounds/random/fizz.fsb
 
Textures
- resource_packs/vanilla/textures/entity/experience_orb.png
 
Material Info:
Material: Experience Orb
{
    "vertexShader": "shaders/entity.vertex",
    "vrGeometryShader": "shaders/entity.geometry",
    "fragmentShader": "shaders/entity.fragment",
    "vertexFields": [
        {
            "field": "Position"
        },
        {
            "field": "Normal"
        },
        {
            "field": "UV0"
        }
    ],
    "variants": [
        {
            "skinning": {
                "+defines": [
                    "USE_SKINNING"
                ],
                "vertexFields": [
                    {
                        "field": "Position"
                    },
                    {
                        "field": "BoneId0"
                    },
                    {
                        "field": "Normal"
                    },
                    {
                        "field": "UV0"
                    }
                ]
            }
        },
        {
            "skinning_color": {
                "+defines": [
                    "USE_SKINNING",
                    "USE_OVERLAY"
                ],
                "+states": [
                    "Blending"
                ],
                "vertexFields": [
                    {
                        "field": "Position"
                    },
                    {
                        "field": "BoneId0"
                    },
                    {
                        "field": "Color"
                    },
                    {
                        "field": "Normal"
                    },
                    {
                        "field": "UV0"
                    }
                ]
            }
        }
    ],
    "msaaSupport": [
        "Both"
    ],
    "+samplerStates": {
        "samplerIndex": 0,
        "textureFilter": "Point"
    },
    "+defines": [
        "USE_OVERLAY",
        "ALPHA_TEST",
        "Blending",
        "USE_OVERLAY",
        "USE_MASK",
        "USE_UV_ANIM"
    ],
    "+states": [
        "Blending"
    ]
}