Npc - 1.16.1.2
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Last Updated
The Npc entity last updated in Minecraft Version oldWhat's Changed:
There is no comparison data for version 1.16.1.2
This means it's probably identical to the previous version.
Statistics:
Families
- Default: Mob, Npc
Movement Speed
- Default: 0.5
Other Attributes
- Can be Renamed
- Has Collisions
- Has Gravity
- Immune to Fire
Associated Files:
Behavior File
- behavior_packs/vanilla/entities/npc.json
Animations
- resource_packs/vanilla/animations/look_at_target.animation.json
- resource_packs/vanilla/animations/npc.animation.json
Entity
- resource_packs/vanilla/entity/npc.entity.json
Geometry
- resource_packs/vanilla/models/entity/npc.geo.json
Loot Tables
- behavior_packs/vanilla/loot_tables/empty.json
Render Controllers
- resource_packs/vanilla/render_controllers/npc.render_controllers.json
Textures
- resource_packs/vanilla/textures/entity/npc/npc_1.png
- resource_packs/vanilla/textures/entity/npc/npc_10.png
- resource_packs/vanilla/textures/entity/npc/npc_2.png
- resource_packs/vanilla/textures/entity/npc/npc_3.png
- resource_packs/vanilla/textures/entity/npc/npc_4.png
- resource_packs/vanilla/textures/entity/npc/npc_5.png
- resource_packs/vanilla/textures/entity/npc/npc_6.png
- resource_packs/vanilla/textures/entity/npc/npc_7.png
- resource_packs/vanilla/textures/entity/npc/npc_8.png
- resource_packs/vanilla/textures/entity/npc/npc_9.png
- resource_packs/vanilla/textures/entity/npc/npc_scientist_1.png
- resource_packs/vanilla/textures/entity/npc/npc_scientist_10.png
- resource_packs/vanilla/textures/entity/npc/npc_scientist_2.png
- resource_packs/vanilla/textures/entity/npc/npc_scientist_3.png
- resource_packs/vanilla/textures/entity/npc/npc_scientist_4.png
- resource_packs/vanilla/textures/entity/npc/npc_scientist_5.png
- resource_packs/vanilla/textures/entity/npc/npc_scientist_6.png
- resource_packs/vanilla/textures/entity/npc/npc_scientist_7.png
- resource_packs/vanilla/textures/entity/npc/npc_scientist_8.png
- resource_packs/vanilla/textures/entity/npc/npc_scientist_9.png
Material Info:
Material: Npc
{
"vertexShader": "shaders/entity.vertex",
"vrGeometryShader": "shaders/entity.geometry",
"fragmentShader": "shaders/entity.fragment",
"vertexFields": [
{
"field": "Position"
},
{
"field": "Normal"
},
{
"field": "UV0"
}
],
"variants": [
{
"skinning": {
"+defines": [
"USE_SKINNING"
],
"vertexFields": [
{
"field": "Position"
},
{
"field": "BoneId0"
},
{
"field": "Normal"
},
{
"field": "UV0"
}
]
}
},
{
"skinning_color": {
"+defines": [
"USE_SKINNING",
"USE_OVERLAY"
],
"+states": [
"Blending"
],
"vertexFields": [
{
"field": "Position"
},
{
"field": "BoneId0"
},
{
"field": "Color"
},
{
"field": "Normal"
},
{
"field": "UV0"
}
]
}
}
],
"msaaSupport": [
"Both"
],
"+samplerStates": {
"samplerIndex": 1,
"textureWrap": "Repeat"
},
"+defines": [
"USE_OVERLAY",
"ALPHA_TEST"
],
"+states": [
"DisableCulling"
]
}