Cod - 1.16.1.2
                    <<
                        back to
                        entity list
                    
                                        
                        
                            
                        
                    
                    View
                        Entity Version History >>
                    
                    
                    
                                            
                    
                        
                            
                        
                            
                    
                    
                                            
                Last Updated
The Cod entity last updated in Minecraft Version 1.16What's Changed:
There is no comparison data for version 1.16.1.2
This means it's probably identical to the previous version.
Statistics:
Health
 


[6]
Loot / Barter Loot / Additional Drops
- Fish
 - Bone
 
Families
- Default: Cod, Fish
 
Movement Speed
- Default: 0.1
 
Other Attributes
- Can be Renamed
 - Can Breath in Water
 - Can Swim
 - Has Collisions
 - Pushable
 - Pushable by Pistons
 
Associated Files:
Behavior File
                            - behavior_packs/vanilla_1.16/entities/fish.json
 
Animations
- resource_packs/vanilla/animations/cod.animation.json
 
Animation Controllers
- resource_packs/vanilla/animation_controllers/fish.animation_controllers.json
 
Entity
- resource_packs/vanilla/entity/cod.entity.json
 
Geometry
- resource_packs/vanilla/models/entity/cod.geo.json
 
Loot Tables
- behavior_packs/vanilla/loot_tables/entities/fish.json
 
Render Controllers
- resource_packs/vanilla/render_controllers/cod.render_controllers.json
 
Spawn Rules
- behavior_packs/vanilla/spawn_rules/cod.json
 
Textures
- resource_packs/vanilla/textures/entity/fish/cod.png
 
Material Info:
Material: Cod
{
    "vertexShader": "shaders/entity.vertex",
    "vrGeometryShader": "shaders/entity.geometry",
    "fragmentShader": "shaders/entity.fragment",
    "vertexFields": [
        {
            "field": "Position"
        },
        {
            "field": "Normal"
        },
        {
            "field": "UV0"
        }
    ],
    "variants": [
        {
            "skinning": {
                "+defines": [
                    "USE_SKINNING"
                ],
                "vertexFields": [
                    {
                        "field": "Position"
                    },
                    {
                        "field": "BoneId0"
                    },
                    {
                        "field": "Normal"
                    },
                    {
                        "field": "UV0"
                    }
                ]
            }
        },
        {
            "skinning_color": {
                "+defines": [
                    "USE_SKINNING",
                    "USE_OVERLAY"
                ],
                "+states": [
                    "Blending"
                ],
                "vertexFields": [
                    {
                        "field": "Position"
                    },
                    {
                        "field": "BoneId0"
                    },
                    {
                        "field": "Color"
                    },
                    {
                        "field": "Normal"
                    },
                    {
                        "field": "UV0"
                    }
                ]
            }
        }
    ],
    "msaaSupport": [
        "Both"
    ],
    "+samplerStates": {
        "samplerIndex": 1,
        "textureWrap": "Repeat"
    },
    "+defines": [
        "USE_OVERLAY",
        "ALPHA_TEST"
    ],
    "+states": [
        "DisableCulling"
    ]
}