Wither Skeleton - 1.16.0.2
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Resource Packs
Last Updated
The Wither Skeleton entity last updated in Minecraft Version 1.16What's Changed:
Changes since stable release 1.14.60.5
Behavior Packs- New Value:
"format_version": "1.16.0"
Previous Value:"format_version": "1.13.0"
- New Value:
"minecraft:behavior.equip_item": {
"priority": 3
} - New Value:
"minecraft:behavior.look_at_player": {
"priority": 7,
"look_distance": 8
}Previous Value:"minecraft:behavior.look_at_player": {
"priority": 6,
"look_distance": 8
} - New Value:
"minecraft:behavior.melee_attack": {
"priority": 4,
"track_target": true,
"speed_multiplier": 1.25
}Previous Value:"minecraft:behavior.melee_attack": {
"priority": 4,
"target_dist": 1.2,
"speed_multiplier": 1.25,
"track_target": true
} - New Value:
"minecraft:behavior.pickup_items": {
"priority": 5,
"max_dist": 3,
"goal_radius": 2,
"speed_multiplier": 1,
"pickup_based_on_chance": true
} - New Value:
"minecraft:behavior.random_look_around": {
"priority": 8
}Previous Value:"minecraft:behavior.random_look_around": {
"priority": 6
} - New Value:
"minecraft:behavior.random_stroll": {
"priority": 6,
"speed_multiplier": 1
}Previous Value:"minecraft:behavior.random_stroll": {
"priority": 5,
"speed_multiplier": 1
} - New Value:
"minecraft:despawn": {
"despawn_from_distance": []
} - New Value:
"minecraft:equip_item": []
- New Value:
"minecraft:fire_immune": []
Previous Value:"minecraft:fire_immune": true
- New Value:
"minecraft:shareables": {
"items": [
{
"item": "minecraft:netherite_sword",
"want_amount": 1,
"surplus_amount": 1,
"priority": 0
},
{
"item": "minecraft:diamond_sword",
"want_amount": 1,
"surplus_amount": 1,
"priority": 1
},
{
"item": "minecraft:iron_sword",
"want_amount": 1,
"surplus_amount": 1,
"priority": 2
},
{
"item": "minecraft:stone_sword",
"want_amount": 1,
"surplus_amount": 1,
"priority": 3
},
{
"item": "minecraft:golden_sword",
"want_amount": 1,
"surplus_amount": 1,
"priority": 4
},
{
"item": "minecraft:wooden_sword",
"want_amount": 1,
"surplus_amount": 1,
"priority": 5
},
{
"item": "minecraft:wooden_shovel",
"want_amount": 1,
"surplus_amount": 1,
"priority": 6
},
{
"item": "minecraft:stone_shovel",
"want_amount": 1,
"surplus_amount": 1,
"priority": 6
},
{
"item": "minecraft:golden_shovel",
"want_amount": 1,
"surplus_amount": 1,
"priority": 6
},
{
"item": "minecraft:iron_shovel",
"want_amount": 1,
"surplus_amount": 1,
"priority": 6
},
{
"item": "minecraft:diamond_shovel",
"want_amount": 1,
"surplus_amount": 1,
"priority": 6
},
{
"item": "minecraft:netherite_shovel",
"want_amount": 1,
"surplus_amount": 1,
"priority": 6
},
{
"item": "minecraft:wooden_pickaxe",
"want_amount": 1,
"surplus_amount": 1,
"priority": 6
},
{
"item": "minecraft:stone_pickaxe",
"want_amount": 1,
"surplus_amount": 1,
"priority": 6
},
{
"item": "minecraft:golden_pickaxe",
"want_amount": 1,
"surplus_amount": 1,
"priority": 6
},
{
"item": "minecraft:iron_pickaxe",
"want_amount": 1,
"surplus_amount": 1,
"priority": 6
},
{
"item": "minecraft:diamond_pickaxe",
"want_amount": 1,
"surplus_amount": 1,
"priority": 6
},
{
"item": "minecraft:netherite_pickaxe",
"want_amount": 1,
"surplus_amount": 1,
"priority": 6
},
{
"item": "minecraft:wooden_axe",
"want_amount": 1,
"surplus_amount": 1,
"priority": 6
},
{
"item": "minecraft:stone_axe",
"want_amount": 1,
"surplus_amount": 1,
"priority": 6
},
{
"item": "minecraft:golden_axe",
"want_amount": 1,
"surplus_amount": 1,
"priority": 6
},
{
"item": "minecraft:iron_axe",
"want_amount": 1,
"surplus_amount": 1,
"priority": 6
},
{
"item": "minecraft:diamond_axe",
"want_amount": 1,
"surplus_amount": 1,
"priority": 6
},
{
"item": "minecraft:netherite_axe",
"want_amount": 1,
"surplus_amount": 1,
"priority": 6
},
{
"item": "minecraft:wooden_hoe",
"want_amount": 1,
"surplus_amount": 1,
"priority": 6
},
{
"item": "minecraft:stone_hoe",
"want_amount": 1,
"surplus_amount": 1,
"priority": 6
},
{
"item": "minecraft:golden_hoe",
"want_amount": 1,
"surplus_amount": 1,
"priority": 6
},
{
"item": "minecraft:iron_hoe",
"want_amount": 1,
"surplus_amount": 1,
"priority": 6
},
{
"item": "minecraft:diamond_hoe",
"want_amount": 1,
"surplus_amount": 1,
"priority": 6
},
{
"item": "minecraft:netherite_hoe",
"want_amount": 1,
"surplus_amount": 1,
"priority": 6
},
{
"item": "minecraft:netherite_helmet",
"want_amount": 1,
"surplus_amount": 1,
"priority": 0
},
{
"item": "minecraft:diamond_helmet",
"want_amount": 1,
"surplus_amount": 1,
"priority": 1
},
{
"item": "minecraft:iron_helmet",
"want_amount": 1,
"surplus_amount": 1,
"priority": 2
},
{
"item": "minecraft:chainmail_helmet",
"want_amount": 1,
"surplus_amount": 1,
"priority": 3
},
{
"item": "minecraft:golden_helmet",
"want_amount": 1,
"surplus_amount": 1,
"priority": 4
},
{
"item": "minecraft:leather_helmet",
"want_amount": 1,
"surplus_amount": 1,
"priority": 5
},
{
"item": "minecraft:turtle_helmet",
"want_amount": 1,
"surplus_amount": 1,
"priority": 6
},
{
"item": "minecraft:skull:0",
"want_amount": 1,
"surplus_amount": 1,
"priority": 7
},
{
"item": "minecraft:skull:1",
"want_amount": 1,
"surplus_amount": 1,
"priority": 7
},
{
"item": "minecraft:carved_pumpkin",
"want_amount": 1,
"surplus_amount": 1,
"priority": 7
},
{
"item": "minecraft:netherite_chestplate",
"want_amount": 1,
"surplus_amount": 1,
"priority": 0
},
{
"item": "minecraft:diamond_chestplate",
"want_amount": 1,
"surplus_amount": 1,
"priority": 1
},
{
"item": "minecraft:iron_chestplate",
"want_amount": 1,
"surplus_amount": 1,
"priority": 2
},
{
"item": "minecraft:chainmail_chestplate",
"want_amount": 1,
"surplus_amount": 1,
"priority": 3
},
{
"item": "minecraft:golden_chestplate",
"want_amount": 1,
"surplus_amount": 1,
"priority": 4
},
{
"item": "minecraft:leather_chestplate",
"want_amount": 1,
"surplus_amount": 1,
"priority": 5
},
{
"item": "minecraft:netherite_leggings",
"want_amount": 1,
"surplus_amount": 1,
"priority": 0
},
{
"item": "minecraft:diamond_leggings",
"want_amount": 1,
"surplus_amount": 1,
"priority": 1
},
{
"item": "minecraft:iron_leggings",
"want_amount": 1,
"surplus_amount": 1,
"priority": 2
},
{
"item": "minecraft:chainmail_leggings",
"want_amount": 1,
"surplus_amount": 1,
"priority": 3
},
{
"item": "minecraft:golden_leggings",
"want_amount": 1,
"surplus_amount": 1,
"priority": 4
},
{
"item": "minecraft:leather_leggings",
"want_amount": 1,
"surplus_amount": 1,
"priority": 5
},
{
"item": "minecraft:netherite_boots",
"want_amount": 1,
"surplus_amount": 1,
"priority": 0
},
{
"item": "minecraft:diamond_boots",
"want_amount": 1,
"surplus_amount": 1,
"priority": 1
},
{
"item": "minecraft:iron_boots",
"want_amount": 1,
"surplus_amount": 1,
"priority": 2
},
{
"item": "minecraft:chainmail_boots",
"want_amount": 1,
"surplus_amount": 1,
"priority": 3
},
{
"item": "minecraft:golden_boots",
"want_amount": 1,
"surplus_amount": 1,
"priority": 4
},
{
"item": "minecraft:leather_boots",
"want_amount": 1,
"surplus_amount": 1,
"priority": 5
}
]
}
- New Value:
"leftarm": {
"rotation": [
"-90.0 - ((math.sin(variable.attack_time * 180.0) * 57.3) * 1.2 - (math.sin((1.0 - (1.0 - variable.attack_time) * (1.0 - variable.attack_time)) * 180.0) * 57.3) * 0.4) - (math.sin(query.life_time * 76.776372) * 2.865) - this",
"5.73 - ((math.sin(variable.attack_time * 180.0) * 57.3) * 0.6) - this",
"math.cos(query.life_time * 103.13244) * -2.865 - 2.865 - this"
]
}Previous Value:"leftarm": {
"rotation": [
"-90 - ((math.sin(variable.attack_time * 180.0) * 57.3) * 1.2 - (math.sin((1.0 - (1.0 - variable.attack_time) * (1.0 - variable.attack_time)) * 180.0) * 57.3) * 0.4) - (math.sin(query.life_time * 76.776372) * 2.865) - this",
"5.73 - ((math.sin(variable.attack_time * 180.0) * 57.3) * 0.6) - this",
"math.cos(query.life_time * 103.13244) * -2.865 - 2.865 - this"
]
} - New Value:
"body": {
"position": [
0,
"variable.swim_amount * -10.0 - this",
"variable.swim_amount * 9.0 - this"
],
"rotation": [
"variable.swim_amount * (90.0 + query.target_x_rotation)",
0,
0
]
} - New Value:
"leftleg": {
"rotation": [
"math.lerp(this, math.cos(query.life_time * 390.0 + 180.0) * 0.3, variable.swim_amount)",
0,
0
]
} - New Value:
"leftarm": {
"rotation": [
"math.lerp(this, -180.0, variable.swim_amount) - (variable.swim_amount * ((math.sin(variable.attack_time * 180.0) * 57.3) * 1.2 - (math.sin((1.0 - (1.0 - variable.attack_time) * (1.0 - variable.attack_time)) * 180.0) * 57.3) * 0.4)) - (variable.swim_amount * (math.sin(query.life_time * 76.776372) * 2.865)) - this",
"math.lerp(this, 14.325, variable.swim_amount) - this",
"math.lerp(this, 14.325, variable.swim_amount) - (variable.swim_amount * (math.cos(query.life_time * 103.13244) * 2.865 + 2.865)) - this"
]
}Previous Value:"leftarm": {
"rotation": [
"math.lerprotate(this, -180.0, variable.swim_amount) - (variable.swim_amount * ((math.sin(variable.attack_time * 180.0) * 57.3) * 1.2 - (math.sin((1.0 - (1.0 - variable.attack_time) * (1.0 - variable.attack_time)) * 180.0) * 57.3) * 0.4)) - (variable.swim_amount * (math.sin(query.life_time * 76.776372) * 2.865)) - this",
"math.lerprotate(this, 14.325, variable.swim_amount) - this",
"math.lerprotate(this, 14.325, variable.swim_amount) - (variable.swim_amount * (math.cos(query.life_time * 103.13244) * 2.865 + 2.865)) - this"
]
} - New Value:
"rightarm": {
"rotation": [
"90.0 * (variable.is_brandishing_spear - 1.0) - ((math.sin(variable.attack_time * 180.0) * 57.3) * 1.2 - (math.sin((1.0 - (1.0 - variable.attack_time) * (1.0 - variable.attack_time)) * 180.0) * 57.3) * 0.4) + (math.sin(query.life_time * 76.776372) * 2.865) - this",
"(math.sin(variable.attack_time * 180.0) * 57.3) * 0.6 - 5.73 - this",
"math.cos(query.life_time * 103.13244) * 2.865 + 2.865 - this"
]
}Previous Value:"rightarm": {
"rotation": [
"90 * (variable.is_brandishing_spear - 1.0) - ((math.sin(variable.attack_time * 180.0) * 57.3) * 1.2 - (math.sin((1.0 - (1.0 - variable.attack_time) * (1.0 - variable.attack_time)) * 180.0) * 57.3) * 0.4) + (math.sin(query.life_time * 76.776372) * 2.865) - this",
"(math.sin(variable.attack_time * 180.0) * 57.3) * 0.6 - 5.73 - this",
"math.cos(query.life_time * 103.13244) * 2.865 + 2.865 - this"
]
} - New Value:
"rightarm": {
"rotation": [
"math.lerp(this, -180.0, variable.swim_amount) - (variable.swim_amount * ((math.sin(variable.attack_time * 180.0) * 57.3) * 1.2 - (math.sin((1.0 - (1.0 - variable.attack_time) * (1.0 - variable.attack_time)) * 180.0) * 57.3) * 0.4)) + (variable.swim_amount * (math.sin(query.life_time * 76.776372) * 2.865)) - this",
"math.lerp(this, 14.325, variable.swim_amount) - this",
"math.lerp(this, -14.325, variable.swim_amount) + (variable.swim_amount * (math.cos(query.life_time * 103.13244) * 2.865 + 2.865)) - this"
]
}Previous Value:"rightarm": {
"rotation": [
"math.lerprotate(this, -180.0, variable.swim_amount) - (variable.swim_amount * ((math.sin(variable.attack_time * 180.0) * 57.3) * 1.2 - (math.sin((1.0 - (1.0 - variable.attack_time) * (1.0 - variable.attack_time)) * 180.0) * 57.3) * 0.4)) + (variable.swim_amount * (math.sin(query.life_time * 76.776372) * 2.865)) - this",
"math.lerprotate(this, 14.325, variable.swim_amount) - this",
"math.lerprotate(this, -14.325, variable.swim_amount) + (variable.swim_amount * (math.cos(query.life_time * 103.13244) * 2.865 + 2.865)) - this"
]
} - New Value:
"rightleg": {
"rotation": [
"math.lerp(this, math.cos(query.life_time * 390.0) * 0.3, variable.swim_amount)",
0,
0
]
}
- New Value:
"animation.humanoid.fishing_rod": {
"loop": true,
"bones": {
"rightarm": {
"rotation": [
" -19.0 - this",
"-this",
"-this"
]
}
}
}
- New Value:
"is_swimming": {
"animations": [
"swimming"
],
"transitions": [
{
"default": "variable.swim_amount >= 0.0"
}
]
}Previous Value:"is_swimming": {
"animations": [
"zombie_swimming"
],
"transitions": [
{
"default": "variable.swim_amount >= 0.0"
}
]
}
- New Value:
"animation_controllers": [
{
"look_at_target": "controller.animation.humanoid.look_at_target"
},
{
"move": "controller.animation.humanoid.move"
},
{
"riding": "controller.animation.humanoid.riding"
},
{
"holding": "controller.animation.humanoid.holding"
},
{
"brandish_spear": "controller.animation.humanoid.brandish_spear"
},
{
"charging": "controller.animation.humanoid.charging"
},
{
"attack": "controller.animation.humanoid.attack"
},
{
"sneaking": "controller.animation.humanoid.sneaking"
},
{
"damage_nearby_mobs": "controller.animation.humanoid.damage_nearby_mobs"
},
{
"bow_and_arrow": "controller.animation.humanoid.bow_and_arrow"
},
{
"use_item_progress": "controller.animation.humanoid.use_item_progress"
},
{
"wither_skeleton_attack": "controller.animation.wither_skeleton.attack"
},
{
"swimming": "controller.animation.zombie.swimming"
}
]Previous Value:"animation_controllers": [
{
"look_at_target": "controller.animation.humanoid.look_at_target"
},
{
"move": "controller.animation.humanoid.move"
},
{
"riding": "controller.animation.humanoid.riding"
},
{
"holding": "controller.animation.humanoid.holding"
},
{
"brandish_spear": "controller.animation.humanoid.brandish_spear"
},
{
"charging": "controller.animation.humanoid.charging"
},
{
"attack": "controller.animation.humanoid.attack"
},
{
"sneaking": "controller.animation.humanoid.sneaking"
},
{
"damage_nearby_mobs": "controller.animation.humanoid.damage_nearby_mobs"
},
{
"bow_and_arrow": "controller.animation.humanoid.bow_and_arrow"
},
{
"swimming": "controller.animation.humanoid.swimming"
},
{
"use_item_progress": "controller.animation.humanoid.use_item_progress"
},
{
"wither_skeleton_attack": "controller.animation.wither_skeleton.attack"
}
] - New Value:
"animations": {
"look_at_target_default": "animation.humanoid.look_at_target.default",
"look_at_target_gliding": "animation.humanoid.look_at_target.gliding",
"look_at_target_swimming": "animation.humanoid.look_at_target.swimming",
"move": "animation.humanoid.move",
"riding.arms": "animation.humanoid.riding.arms",
"riding.legs": "animation.humanoid.riding.legs",
"holding": "animation.humanoid.holding",
"brandish_spear": "animation.humanoid.brandish_spear",
"charging": "animation.humanoid.charging",
"attack.rotations": "animation.humanoid.attack.rotations",
"sneaking": "animation.humanoid.sneaking",
"bob": "animation.humanoid.bob",
"damage_nearby_mobs": "animation.humanoid.damage_nearby_mobs",
"bow_and_arrow": "animation.humanoid.bow_and_arrow",
"use_item_progress": "animation.humanoid.use_item_progress",
"wither_skeleton_attack": "animation.wither_skeleton.attack",
"swimming": "animation.zombie.swimming"
}Previous Value:"animations": {
"look_at_target_default": "animation.humanoid.look_at_target.default",
"look_at_target_gliding": "animation.humanoid.look_at_target.gliding",
"look_at_target_swimming": "animation.humanoid.look_at_target.swimming",
"move": "animation.humanoid.move",
"riding.arms": "animation.humanoid.riding.arms",
"riding.legs": "animation.humanoid.riding.legs",
"holding": "animation.humanoid.holding",
"brandish_spear": "animation.humanoid.brandish_spear",
"charging": "animation.humanoid.charging",
"attack.rotations": "animation.humanoid.attack.rotations",
"sneaking": "animation.humanoid.sneaking",
"bob": "animation.humanoid.bob",
"damage_nearby_mobs": "animation.humanoid.damage_nearby_mobs",
"bow_and_arrow": "animation.humanoid.bow_and_arrow",
"swimming": "animation.humanoid.swimming",
"use_item_progress": "animation.humanoid.use_item_progress",
"wither_skeleton_attack": "animation.wither_skeleton.attack"
} - New Value:
"enable_attachables": true
- Hover/Tap to zoom...
Statistics:
Health
[20]
Loot / Barter Loot / Additional Drops
- Coal
- Bone
- Skull
- Stone Sword
Attack Damage
- Default: 4
Families
- Default: Mob, Monster, Skeleton, Undead, Wither
Movement Speed
- Default: 0.25
Other Attributes
- Can be Renamed
- Can Breath in Water
- Can Climb
- Can Jump
- Has Collisions
- Has Gravity
- Immune to Fire
- Pushable
- Pushable by Pistons
Associated Files:
Behavior File- behavior_packs/vanilla_1.16/entities/wither_skeleton.json
Animations
- resource_packs/vanilla/animations/wither_skeleton.animation.json
- resource_packs/vanilla/animations/zombie.animation.json
- resource_packs/vanilla_1.16/animations/humanoid.animation.json
Animation Controllers
- resource_packs/vanilla/animation_controllers/humanoid.animation_controllers.json
- resource_packs/vanilla/animation_controllers/wither_skeleton.animation_controllers.json
- resource_packs/vanilla/animation_controllers/zombie.animation_controllers.json
Entity
- resource_packs/vanilla_1.16/entity/wither_skeleton.entity.json
Geometry
- resource_packs/vanilla/models/entity/wither_skeleton.geo.json
Loot Tables
- behavior_packs/vanilla/loot_tables/entities/wither_skeleton.json
- behavior_packs/vanilla/loot_tables/entities/wither_skeleton_gear.json
Render Controllers
- resource_packs/vanilla/render_controllers/wither_skeleton.render_controllers.json
Sounds
- resource_packs/vanilla/sounds/mob/skeleton/death.fsb
- resource_packs/vanilla/sounds/mob/skeleton/hurt1.fsb
- resource_packs/vanilla/sounds/mob/skeleton/hurt2.fsb
- resource_packs/vanilla/sounds/mob/skeleton/hurt3.fsb
- resource_packs/vanilla/sounds/mob/skeleton/hurt4.fsb
- resource_packs/vanilla/sounds/mob/skeleton/say1.fsb
- resource_packs/vanilla/sounds/mob/skeleton/say2.fsb
- resource_packs/vanilla/sounds/mob/skeleton/say3.fsb
- resource_packs/vanilla/sounds/mob/skeleton/step1.fsb
- resource_packs/vanilla/sounds/mob/skeleton/step2.fsb
- resource_packs/vanilla/sounds/mob/skeleton/step3.fsb
- resource_packs/vanilla/sounds/mob/skeleton/step4.fsb
Spawn Rules
- behavior_packs/vanilla/spawn_rules/wither_skeleton.json
Textures
- resource_packs/vanilla/textures/entity/skeleton/wither_skeleton.png
Material Info:
Material: Skeleton
{ "vertexShader": "shaders/entity.vertex", "vrGeometryShader": "shaders/entity.geometry", "fragmentShader": "shaders/entity.fragment", "vertexFields": [ { "field": "Position" }, { "field": "Normal" }, { "field": "UV0" } ], "variants": [ { "skinning": { "+defines": [ "USE_SKINNING" ], "vertexFields": [ { "field": "Position" }, { "field": "BoneId0" }, { "field": "Normal" }, { "field": "UV0" } ] } }, { "skinning_color": { "+defines": [ "USE_SKINNING", "USE_OVERLAY" ], "+states": [ "Blending" ], "vertexFields": [ { "field": "Position" }, { "field": "BoneId0" }, { "field": "Color" }, { "field": "Normal" }, { "field": "UV0" } ] } } ], "msaaSupport": [ "Both" ], "+samplerStates": { "samplerIndex": 1, "textureWrap": "Repeat" }, "+defines": [ "USE_OVERLAY", "ALPHA_TEST" ], "+states": [ "DisableCulling" ] }
Links
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