Pillager - 1.16.0.2
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Resource Packs
Last Updated
The Pillager entity last updated in Minecraft Version 1.16What's Changed:
Changes since stable release 1.14.60.5
Behavior Packs- New Value:
"minecraft:behavior.melee_attack": {
"priority": 4,
"track_target": true
}Previous Value:"minecraft:behavior.melee_attack": {
"priority": 4,
"target_dist": 1.2,
"speed_multiplier": 1,
"track_target": true
} - New Value:
"format_version": "1.16.0"
Previous Value:"format_version": "1.13.0"
- New Value:
"minecraft:on_hurt": {
"event": "minecraft:ranged_mode",
"target": "self"
}Previous Value:"minecraft:on_hurt": {
"event": "minecraft:synchronized_ranged_mode",
"target": "self"
} - New Value:
"minecraft:on_hurt_by_player": {
"event": "minecraft:ranged_mode",
"target": "self"
}Previous Value:"minecraft:on_hurt_by_player": {
"event": "minecraft:synchronized_ranged_mode",
"target": "self"
} - New Value:
"minecraft:on_hurt_by_player": {
"event": "minecraft:ranged_mode",
"target": "self"
} - New Value:
"minecraft:on_hurt_by_player": {
"event": "minecraft:ranged_mode",
"target": "self"
}Previous Value:"minecraft:on_hurt_by_player": {
"event": "minecraft:synchronized_ranged_mode",
"target": "self"
} - Previous Value:
"minecraft:synchronized_ranged_attack": {
"minecraft:angry": {
"duration": -1,
"broadcast_anger": true,
"broadcast_range": 8
}
} - New Value:
"minecraft:behavior.equip_item": {
"priority": 3
} - New Value:
"minecraft:behavior.look_at_player": {
"priority": 9,
"look_distance": 8
}Previous Value:"minecraft:behavior.look_at_player": {
"priority": 8,
"look_distance": 8
} - New Value:
"minecraft:behavior.pickup_items": {
"priority": 7,
"max_dist": 3,
"goal_radius": 2,
"speed_multiplier": 1
} - New Value:
"minecraft:behavior.random_look_around": {
"priority": 10
}Previous Value:"minecraft:behavior.random_look_around": {
"priority": 8
} - New Value:
"minecraft:behavior.random_stroll": {
"priority": 8,
"speed_multiplier": 1
}Previous Value:"minecraft:behavior.random_stroll": {
"priority": 7,
"speed_multiplier": 1
} - New Value:
"minecraft:despawn": {
"despawn_from_distance": []
} - New Value:
"minecraft:equip_item": []
- New Value:
"minecraft:shareables": {
"items": [
{
"item": "minecraft:banner:15",
"want_amount": 1,
"surplus_amount": 1,
"priority": 0
}
]
} - New Value:
"minecraft:calm": {
"remove": {
"component_groups": [
"minecraft:melee_attack",
"minecraft:ranged_attack"
]
}
}Previous Value:"minecraft:calm": {
"remove": {
"component_groups": [
"minecraft:ranged_attack",
"minecraft:melee_attack",
"minecraft:synchronized_ranged_attack"
]
}
} - New Value:
"minecraft:spawn_as_illager_captain": {
"add": {
"component_groups": [
"minecraft:ranged_attack",
"minecraft:illager_squad_captain"
]
}
}Previous Value:"minecraft:spawn_as_illager_captain": {
"add": {
"component_groups": [
"minecraft:illager_squad_captain"
]
}
} - Previous Value:
"minecraft:synchronized_ranged_mode": {
"add": {
"component_groups": [
"minecraft:synchronized_ranged_attack",
"minecraft:ranged_attack"
]
}
} - New Value:
"minecraft:on_hurt": {
"event": "minecraft:ranged_mode",
"target": "self"
} - New Value:
"minecraft:on_hurt": {
"event": "minecraft:ranged_mode",
"target": "self"
}Previous Value:"minecraft:on_hurt": {
"event": "minecraft:synchronized_ranged_mode",
"target": "self"
} - Previous Value:
"minecraft:on_friendly_anger": {
"event": "minecraft:synchronized_ranged_mode",
"target": "self"
} - Previous Value:
"minecraft:on_friendly_anger": {
"event": "minecraft:synchronized_ranged_mode",
"target": "self"
} - New Value:
"minecraft:behavior.hold_ground": {
"priority": 5,
"min_radius": 10,
"broadcast": true,
"broadcast_range": 8,
"within_radius_event": {
"event": "minecraft:ranged_mode",
"target": "self"
}
}Previous Value:"minecraft:behavior.hold_ground": {
"priority": 5,
"min_radius": 10,
"broadcast": true,
"broadcast_range": 8,
"within_radius_event": {
"event": "minecraft:synchronized_ranged_mode",
"target": "self"
},
"hurt_by_target_event": {
"event": "minecraft:synchronized_ranged_mode",
"target": "self"
}
} - New Value:
"minecraft:behavior.hold_ground": {
"priority": 6,
"min_radius": 10,
"broadcast": true,
"broadcast_range": 8,
"within_radius_event": {
"event": "minecraft:ranged_mode",
"target": "self"
}
}Previous Value:"minecraft:behavior.hold_ground": {
"priority": 6,
"min_radius": 10,
"broadcast": true,
"broadcast_range": 8,
"within_radius_event": {
"event": "minecraft:synchronized_ranged_mode",
"target": "self"
},
"hurt_by_target_event": {
"event": "minecraft:synchronized_ranged_mode",
"target": "self"
}
} - New Value:
"minecraft:shooter": {
"def": "minecraft:arrow"
}Previous Value:"minecraft:shooter": {
"type": "Arrow",
"def": "minecraft:arrow"
}
- New Value:
"animation.humanoid.fishing_rod": {
"loop": true,
"bones": {
"rightarm": {
"rotation": [
" -19.0 - this",
"-this",
"-this"
]
}
}
}
Statistics:
Health
[24]
Loot / Barter Loot / Additional Drops
- Arrow
- Banner
- Crossbow
- Emerald
- Book
- Iron Pick
- Iron Axe
- Iron Shovel
- Iron Sword
- Iron Helmet
- Iron Chestplate
- Iron Leggings
- Iron Boots
Attack Damage
- Melee Attack: 3
Families
- Default: Illager, Mob, Monster, Pillager
Movement Speed
- Default: 0.35
Shoots Projectiles
- Ranged Attack: Arrow
Variations
- Default
- Illager Squad Captain
- Patrol Captain
Other Attributes
- Can be Renamed
- Can Jump
- Has Collisions
- Has Gravity
- Pushable
- Pushable by Pistons
Associated Files:
Behavior File
- behavior_packs/vanilla_1.16/entities/pillager.json
Animations
- resource_packs/vanilla/animations/pillager.animation.json
- resource_packs/vanilla_1.16/animations/humanoid.animation.json
Animation Controllers
- resource_packs/vanilla/animation_controllers/humanoid.animation_controllers.json
- resource_packs/vanilla/animation_controllers/pillager.animation_controllers.json
Entity
- resource_packs/vanilla/entity/pillager.entity.json
Geometry
- resource_packs/vanilla/models/entity/pillager.geo.json
Loot Tables
- behavior_packs/vanilla/loot_tables/entities/pillager.json
- behavior_packs/vanilla/loot_tables/entities/pillager_captain_equipment.json
- behavior_packs/vanilla/loot_tables/entities/pillager_gear.json
- behavior_packs/vanilla/loot_tables/entities/pillager_raid.json
- behavior_packs/vanilla/loot_tables/entities/raider_drops.json
Render Controllers
- resource_packs/vanilla/render_controllers/pillager.render_controllers.json
Sounds
- resource_packs/vanilla/sounds/mob/pillager/celebrate1.fsb
- resource_packs/vanilla/sounds/mob/pillager/celebrate2.fsb
- resource_packs/vanilla/sounds/mob/pillager/celebrate4.fsb
- resource_packs/vanilla/sounds/mob/pillager/death1.fsb
- resource_packs/vanilla/sounds/mob/pillager/death2.fsb
- resource_packs/vanilla/sounds/mob/pillager/horn_celebrate.fsb
- resource_packs/vanilla/sounds/mob/pillager/hurt1.fsb
- resource_packs/vanilla/sounds/mob/pillager/hurt2.fsb
- resource_packs/vanilla/sounds/mob/pillager/hurt3.fsb
- resource_packs/vanilla/sounds/mob/pillager/idle1.fsb
- resource_packs/vanilla/sounds/mob/pillager/idle2.fsb
- resource_packs/vanilla/sounds/mob/pillager/idle3.fsb
- resource_packs/vanilla/sounds/mob/pillager/idle4.fsb
Spawn Rules
- behavior_packs/vanilla/spawn_rules/pillager.json
Textures
- resource_packs/vanilla/textures/entity/pillager.png
Material Info:
Material: Pillager
{
"vertexShader": "shaders/entity.vertex",
"vrGeometryShader": "shaders/entity.geometry",
"fragmentShader": "shaders/entity.fragment",
"vertexFields": [
{
"field": "Position"
},
{
"field": "Normal"
},
{
"field": "UV0"
}
],
"variants": [
{
"skinning": {
"+defines": [
"USE_SKINNING"
],
"vertexFields": [
{
"field": "Position"
},
{
"field": "BoneId0"
},
{
"field": "Normal"
},
{
"field": "UV0"
}
]
}
},
{
"skinning_color": {
"+defines": [
"USE_SKINNING",
"USE_OVERLAY"
],
"+states": [
"Blending"
],
"vertexFields": [
{
"field": "Position"
},
{
"field": "BoneId0"
},
{
"field": "Color"
},
{
"field": "Normal"
},
{
"field": "UV0"
}
]
}
}
],
"msaaSupport": [
"Both"
],
"+samplerStates": {
"samplerIndex": 1,
"textureWrap": "Repeat"
},
"+defines": [
"USE_OVERLAY",
"ALPHA_TEST"
],
"+states": [
"DisableCulling"
]
}