Phantom - 1.16.0.2
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Last Updated
The Phantom entity last updated in Minecraft Version 1.16What's Changed:
Changes since stable release 1.14.60.5
Behavior Packs- New Value:
"format_version": "1.16.0"
Previous Value:"format_version": "1.13.0"
- New Value:
"minecraft:behavior.avoid_mob_type": {
"priority": 0,
"max_dist": 16,
"ignore_visibility": true,
"entity_types": [
{
"filters": {
"any_of": [
{
"test": "is_family",
"subject": "other",
"value": "ocelot"
},
{
"test": "is_family",
"subject": "other",
"value": "cat"
}
]
},
"max_dist": 16
}
]
}Previous Value:"minecraft:behavior.avoid_mob_type": {
"priority": 0,
"max_dist": 16,
"ignore_visibility": true,
"entity_types": [
{
"filters": {
"any_of": [
{
"test": "is_family",
"subject": "other",
"value": "ocelot"
},
{
"test": "is_family",
"subject": "other",
"value": "cat"
}
]
},
"max_dist": 16,
"walk_speed_multiplier": 1,
"sprint_speed_multiplier": 1
}
]
} - New Value:
"minecraft:behavior.circle_around_anchor": {
"priority": 3,
"radius_change": 1,
"radius_adjustment_chance": 0.004,
"height_adjustment_chance": 0.002857,
"goal_radius": 1,
"angle_change": 15,
"radius_range": [
5,
15
],
"height_offset_range": [
-4,
5
],
"height_above_target_range": [
20,
40
]
}Previous Value:"minecraft:behavior.circle_around_anchor": {
"priority": 3,
"radius_range": [
5,
15
],
"radius_change_chance": 250,
"height_above_target_range": [
20,
40
],
"height_offset_range": [
-4,
5
],
"height_change_chance": 350,
"goal_radius": 1
} - New Value:
"minecraft:behavior.nearest_attackable_target": {
"priority": 1,
"reselect_targets": true,
"scan_interval": 20,
"within_radius": 64,
"must_see_forget_duration": 0.5,
"target_search_height": 80,
"entity_types": [
{
"filters": {
"test": "is_family",
"subject": "other",
"value": "player"
},
"max_dist": 64
}
]
}Previous Value:"minecraft:behavior.nearest_attackable_target": {
"priority": 1,
"within_radius": 64,
"reselect_targets": true,
"entity_types": [
{
"filters": {
"test": "is_family",
"subject": "other",
"value": "player"
},
"max_dist": 64
}
],
"must_see": false,
"must_see_forget_duration": 0.5,
"scan_interval": 20,
"target_search_height": 80
} - New Value:
"minecraft:behavior.swoop_attack": {
"priority": 2,
"damage_reach": 0.2,
"speed_multiplier": 1,
"delay_range": [
10,
20
]
}Previous Value:"minecraft:behavior.swoop_attack": {
"priority": 2,
"delay_range": [
10,
20
]
} - New Value:
"minecraft:despawn": {
"despawn_from_distance": []
}
Statistics:
Health
[20]
Loot / Barter Loot / Additional Drops
Phantom Membrane
Attack Damage
- Default: 6
Families
- Default: Mob, Monster, Phantom, Undead
Movement Speed
- Default: 1.8
Other Attributes
- Burns in Daylight
- Can be Renamed
- Can Breath Air
- Has Collisions
- Pushable
- Pushable by Pistons
Associated Files:
Behavior File
- behavior_packs/vanilla_1.16/entities/phantom.json
Animations
- resource_packs/vanilla/animations/phantom.animation.json
Animation Controllers
- resource_packs/vanilla/animation_controllers/phantom.animation_controllers.json
Entity
- resource_packs/vanilla/entity/phantom.entity.json
Geometry
- resource_packs/vanilla/models/entity/phantom.geo.json
Loot Tables
- behavior_packs/vanilla/loot_tables/entities/phantom.json
Render Controllers
- resource_packs/vanilla/render_controllers/phantom.render_controllers.json
Sounds
- resource_packs/vanilla/sounds/mob/phantom/bite1.fsb
- resource_packs/vanilla/sounds/mob/phantom/bite2.fsb
- resource_packs/vanilla/sounds/mob/phantom/death1.fsb
- resource_packs/vanilla/sounds/mob/phantom/death2.fsb
- resource_packs/vanilla/sounds/mob/phantom/death3.fsb
- resource_packs/vanilla/sounds/mob/phantom/hurt1.fsb
- resource_packs/vanilla/sounds/mob/phantom/hurt2.fsb
- resource_packs/vanilla/sounds/mob/phantom/hurt3.fsb
- resource_packs/vanilla/sounds/mob/phantom/idle1.fsb
- resource_packs/vanilla/sounds/mob/phantom/idle2.fsb
- resource_packs/vanilla/sounds/mob/phantom/idle3.fsb
- resource_packs/vanilla/sounds/mob/phantom/idle4.fsb
- resource_packs/vanilla/sounds/mob/phantom/idle5.fsb
- resource_packs/vanilla/sounds/mob/phantom/swoop1.fsb
- resource_packs/vanilla/sounds/mob/phantom/swoop2.fsb
- resource_packs/vanilla/sounds/mob/phantom/swoop3.fsb
- resource_packs/vanilla/sounds/mob/phantom/swoop4.fsb
Spawn Rules
- behavior_packs/vanilla/spawn_rules/phantom.json
Textures
- resource_packs/vanilla/textures/entity/phantom.tga
Material Info:
Material: Phantom
{
"vertexShader": "shaders/entity.vertex",
"vrGeometryShader": "shaders/entity.geometry",
"fragmentShader": "shaders/entity.fragment",
"vertexFields": [
{
"field": "Position"
},
{
"field": "Normal"
},
{
"field": "UV0"
}
],
"variants": [
{
"skinning": {
"+defines": [
"USE_SKINNING"
],
"vertexFields": [
{
"field": "Position"
},
{
"field": "BoneId0"
},
{
"field": "Normal"
},
{
"field": "UV0"
}
]
}
},
{
"skinning_color": {
"+defines": [
"USE_SKINNING",
"USE_OVERLAY"
],
"+states": [
"Blending"
],
"vertexFields": [
{
"field": "Position"
},
{
"field": "BoneId0"
},
{
"field": "Color"
},
{
"field": "Normal"
},
{
"field": "UV0"
}
]
}
}
],
"msaaSupport": [
"Both"
],
"+samplerStates": {
"samplerIndex": 0,
"textureFilter": "Point"
},
"+defines": [
"USE_OVERLAY",
"ALPHA_TEST",
"USE_EMISSIVE"
],
"+states": [
"DisableCulling"
]
}
Material: Phantom Invisible
{
"vertexShader": "shaders/entity.vertex",
"vrGeometryShader": "shaders/entity.geometry",
"fragmentShader": "shaders/entity.fragment",
"vertexFields": [
{
"field": "Position"
},
{
"field": "Normal"
},
{
"field": "UV0"
}
],
"variants": [
{
"skinning": {
"+defines": [
"USE_SKINNING"
],
"vertexFields": [
{
"field": "Position"
},
{
"field": "BoneId0"
},
{
"field": "Normal"
},
{
"field": "UV0"
}
]
}
},
{
"skinning_color": {
"+defines": [
"USE_SKINNING",
"USE_OVERLAY"
],
"+states": [
"Blending"
],
"vertexFields": [
{
"field": "Position"
},
{
"field": "BoneId0"
},
{
"field": "Color"
},
{
"field": "Normal"
},
{
"field": "UV0"
}
]
}
}
],
"msaaSupport": [
"Both"
],
"+samplerStates": {
"samplerIndex": 0,
"textureFilter": "Point"
},
"+defines": [
"USE_OVERLAY",
"ALPHA_TEST",
"USE_EMISSIVE",
"USE_ONLY_EMISSIVE"
],
"+states": [
"DisableCulling"
]
}