Snow Golem - 1.14.1.5
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                Last Updated
The Snow Golem entity last updated in Minecraft Version oldWhat's Changed:
Changes since stable release 1.14.0.9
There have been no changes to this entity or its associated files since this previous version
Statistics:
Health
 

 [4]
[4]
Loot / Barter Loot / Additional Drops
Snowball
Attack Damage
- Default: 2
Families
- Default: Mob, Snowgolem
Movement Speed
- Default: 0.2
Shoots Projectiles
- Default: Snowball
Other Attributes
- Can be Renamed
- Can Climb
- Can Jump
- Has Collisions
- Has Gravity
- Leashable
- Pushable
- Pushable by Pistons
Associated Files:
Behavior File
                            - behavior_packs/vanilla/entities/snow_golem.json
Animations
- resource_packs/vanilla/animations/look_at_target.animation.json
- resource_packs/vanilla/animations/snow_golem.animation.json
Animation Controllers
- resource_packs/vanilla/animation_controllers/snow_golem.animation_controllers.json
Entity
- resource_packs/vanilla/entity/snow_golem.entity.json
Geometry
- resource_packs/vanilla/models/entity/snow_golem.geo.json
Loot Tables
- behavior_packs/vanilla/loot_tables/entities/snowman.json
Render Controllers
- resource_packs/vanilla/render_controllers/snow_golem.render_controllers.json
Sounds
- resource_packs/vanilla/sounds/mob/snowgolem/death1.fsb
- resource_packs/vanilla/sounds/mob/snowgolem/death2.fsb
- resource_packs/vanilla/sounds/mob/snowgolem/death3.fsb
- resource_packs/vanilla/sounds/mob/snowgolem/hurt1.fsb
- resource_packs/vanilla/sounds/mob/snowgolem/hurt2.fsb
- resource_packs/vanilla/sounds/mob/snowgolem/hurt3.fsb
- resource_packs/vanilla/sounds/random/bow.fsb
Textures
- resource_packs/vanilla/textures/entity/snow_golem.png
Material Info:
Material: Snow Golem
{
    "vertexShader": "shaders/entity.vertex",
    "vrGeometryShader": "shaders/entity.geometry",
    "fragmentShader": "shaders/entity.fragment",
    "vertexFields": [
        {
            "field": "Position"
        },
        {
            "field": "Normal"
        },
        {
            "field": "UV0"
        }
    ],
    "variants": [
        {
            "skinning": {
                "+defines": [
                    "USE_SKINNING"
                ],
                "vertexFields": [
                    {
                        "field": "Position"
                    },
                    {
                        "field": "BoneId0"
                    },
                    {
                        "field": "Normal"
                    },
                    {
                        "field": "UV0"
                    }
                ]
            }
        },
        {
            "skinning_color": {
                "+defines": [
                    "USE_SKINNING",
                    "USE_OVERLAY"
                ],
                "+states": [
                    "Blending"
                ],
                "vertexFields": [
                    {
                        "field": "Position"
                    },
                    {
                        "field": "BoneId0"
                    },
                    {
                        "field": "Color"
                    },
                    {
                        "field": "Normal"
                    },
                    {
                        "field": "UV0"
                    }
                ]
            }
        }
    ],
    "msaaSupport": [
        "Both"
    ],
    "+samplerStates": {
        "samplerIndex": 0,
        "textureFilter": "Point"
    },
    "+defines": [
        "USE_OVERLAY"
    ]
}Material: Snow Golem Pumpkin
{
    "vertexShader": "shaders/entity.vertex",
    "vrGeometryShader": "shaders/entity.geometry",
    "fragmentShader": "shaders/entity.fragment",
    "vertexFields": [
        {
            "field": "Position"
        },
        {
            "field": "Normal"
        },
        {
            "field": "UV0"
        }
    ],
    "variants": [
        {
            "skinning": {
                "+defines": [
                    "USE_SKINNING"
                ],
                "vertexFields": [
                    {
                        "field": "Position"
                    },
                    {
                        "field": "BoneId0"
                    },
                    {
                        "field": "Normal"
                    },
                    {
                        "field": "UV0"
                    }
                ]
            }
        },
        {
            "skinning_color": {
                "+defines": [
                    "USE_SKINNING",
                    "USE_OVERLAY"
                ],
                "+states": [
                    "Blending"
                ],
                "vertexFields": [
                    {
                        "field": "Position"
                    },
                    {
                        "field": "BoneId0"
                    },
                    {
                        "field": "Color"
                    },
                    {
                        "field": "Normal"
                    },
                    {
                        "field": "UV0"
                    }
                ]
            }
        }
    ],
    "msaaSupport": [
        "Both"
    ],
    "+samplerStates": {
        "samplerIndex": 0,
        "textureFilter": "Point"
    },
    "+defines": [
        "USE_OVERLAY"
    ]
} 
                 
                             
                             
                             
                             
                             
                             
                             
                            