Armor Stand - 1.13.0.34

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Last Updated

The Armor Stand entity last updated in Minecraft Version old
View Entity Version History >>

What's Changed:

Changes since stable release 1.12.0.28



      • New Value:
        "initial_state": "default"
      • New Value:
        "initial_state": "default"
      • New Value:
        "cancan_a": {
            "animations": [
                "cancan_a_pose"
            ],
            "blend_transition": 0.1,
            "blend_via_shortest_path": true,
            "transitions": [
                {
                 "default": "variable.armor_stand.pose_index == 0"
                },
                {
                 "none": "variable.armor_stand.pose_index == 1"
                },
                {
                 "solemn": "variable.armor_stand.pose_index == 2"
                },
                {
                 "athena": "variable.armor_stand.pose_index == 3"
                },
                {
                 "brandish": "variable.armor_stand.pose_index == 4"
                },
                {
                 "honor": "variable.armor_stand.pose_index == 5"
                },
                {
                 "entertain": "variable.armor_stand.pose_index == 6"
                },
                {
                 "salute": "variable.armor_stand.pose_index == 7"
                },
                {
                 "riposte": "variable.armor_stand.pose_index == 8"
                },
                {
                 "zombie": "variable.armor_stand.pose_index == 9"
                },
                {
                 "cancan_b": "variable.armor_stand.pose_index == 11"
                },
                {
                 "hero": "variable.armor_stand.pose_index == 12"
                }
            ]
        }
        Previous Value:
        "cancan_a": {
            "animations": [
                {
                 "cancan_a_pose": []
                }
            ],
            "transitions": [
                {
                 "default": "variable.armor_stand.pose_index == 0"
                },
                {
                 "none": "variable.armor_stand.pose_index == 1"
                },
                {
                 "solemn": "variable.armor_stand.pose_index == 2"
                },
                {
                 "athena": "variable.armor_stand.pose_index == 3"
                },
                {
                 "brandish": "variable.armor_stand.pose_index == 4"
                },
                {
                 "honor": "variable.armor_stand.pose_index == 5"
                },
                {
                 "entertain": "variable.armor_stand.pose_index == 6"
                },
                {
                 "salute": "variable.armor_stand.pose_index == 7"
                },
                {
                 "riposte": "variable.armor_stand.pose_index == 8"
                },
                {
                 "zombie": "variable.armor_stand.pose_index == 9"
                },
                {
                 "cancan_b": "variable.armor_stand.pose_index == 11"
                },
                {
                 "hero": "variable.armor_stand.pose_index == 12"
                }
            ]
        }
      • New Value:
        "cancan_b": {
            "animations": [
                "cancan_b_pose"
            ],
            "blend_transition": 0.1,
            "blend_via_shortest_path": true,
            "transitions": [
                {
                 "default": "variable.armor_stand.pose_index == 0"
                },
                {
                 "none": "variable.armor_stand.pose_index == 1"
                },
                {
                 "solemn": "variable.armor_stand.pose_index == 2"
                },
                {
                 "athena": "variable.armor_stand.pose_index == 3"
                },
                {
                 "brandish": "variable.armor_stand.pose_index == 4"
                },
                {
                 "honor": "variable.armor_stand.pose_index == 5"
                },
                {
                 "entertain": "variable.armor_stand.pose_index == 6"
                },
                {
                 "salute": "variable.armor_stand.pose_index == 7"
                },
                {
                 "riposte": "variable.armor_stand.pose_index == 8"
                },
                {
                 "zombie": "variable.armor_stand.pose_index == 9"
                },
                {
                 "cancan_a": "variable.armor_stand.pose_index == 10"
                },
                {
                 "hero": "variable.armor_stand.pose_index == 12"
                }
            ]
        }
        Previous Value:
        "cancan_b": {
            "animations": [
                {
                 "cancan_b_pose": []
                }
            ],
            "transitions": [
                {
                 "default": "variable.armor_stand.pose_index == 0"
                },
                {
                 "none": "variable.armor_stand.pose_index == 1"
                },
                {
                 "solemn": "variable.armor_stand.pose_index == 2"
                },
                {
                 "athena": "variable.armor_stand.pose_index == 3"
                },
                {
                 "brandish": "variable.armor_stand.pose_index == 4"
                },
                {
                 "honor": "variable.armor_stand.pose_index == 5"
                },
                {
                 "entertain": "variable.armor_stand.pose_index == 6"
                },
                {
                 "salute": "variable.armor_stand.pose_index == 7"
                },
                {
                 "riposte": "variable.armor_stand.pose_index == 8"
                },
                {
                 "zombie": "variable.armor_stand.pose_index == 9"
                },
                {
                 "cancan_a": "variable.armor_stand.pose_index == 10"
                },
                {
                 "hero": "variable.armor_stand.pose_index == 12"
                }
            ]
        }
      • New Value:
        "default": {
            "animations": [
                "default_pose"
            ],
            "blend_transition": 0.1,
            "blend_via_shortest_path": true,
            "transitions": [
                {
                 "none": "variable.armor_stand.pose_index == 1"
                },
                {
                 "solemn": "variable.armor_stand.pose_index == 2"
                },
                {
                 "athena": "variable.armor_stand.pose_index == 3"
                },
                {
                 "brandish": "variable.armor_stand.pose_index == 4"
                },
                {
                 "honor": "variable.armor_stand.pose_index == 5"
                },
                {
                 "entertain": "variable.armor_stand.pose_index == 6"
                },
                {
                 "salute": "variable.armor_stand.pose_index == 7"
                },
                {
                 "riposte": "variable.armor_stand.pose_index == 8"
                },
                {
                 "zombie": "variable.armor_stand.pose_index == 9"
                },
                {
                 "cancan_a": "variable.armor_stand.pose_index == 10"
                },
                {
                 "cancan_b": "variable.armor_stand.pose_index == 11"
                },
                {
                 "hero": "variable.armor_stand.pose_index == 12"
                }
            ]
        }
        Previous Value:
        "default": {
            "animations": [
                {
                 "default_pose": []
                }
            ],
            "transitions": [
                {
                 "none": "variable.armor_stand.pose_index == 1"
                },
                {
                 "solemn": "variable.armor_stand.pose_index == 2"
                },
                {
                 "athena": "variable.armor_stand.pose_index == 3"
                },
                {
                 "brandish": "variable.armor_stand.pose_index == 4"
                },
                {
                 "honor": "variable.armor_stand.pose_index == 5"
                },
                {
                 "entertain": "variable.armor_stand.pose_index == 6"
                },
                {
                 "salute": "variable.armor_stand.pose_index == 7"
                },
                {
                 "riposte": "variable.armor_stand.pose_index == 8"
                },
                {
                 "zombie": "variable.armor_stand.pose_index == 9"
                },
                {
                 "cancan_a": "variable.armor_stand.pose_index == 10"
                },
                {
                 "cancan_b": "variable.armor_stand.pose_index == 11"
                },
                {
                 "hero": "variable.armor_stand.pose_index == 12"
                }
            ]
        }
      • New Value:
        "entertain": {
            "animations": [
                "entertain_pose"
            ],
            "blend_transition": 0.1,
            "blend_via_shortest_path": true,
            "transitions": [
                {
                 "default": "variable.armor_stand.pose_index == 0"
                },
                {
                 "none": "variable.armor_stand.pose_index == 1"
                },
                {
                 "solemn": "variable.armor_stand.pose_index == 2"
                },
                {
                 "athena": "variable.armor_stand.pose_index == 3"
                },
                {
                 "brandish": "variable.armor_stand.pose_index == 4"
                },
                {
                 "honor": "variable.armor_stand.pose_index == 5"
                },
                {
                 "salute": "variable.armor_stand.pose_index == 7"
                },
                {
                 "riposte": "variable.armor_stand.pose_index == 8"
                },
                {
                 "zombie": "variable.armor_stand.pose_index == 9"
                },
                {
                 "cancan_a": "variable.armor_stand.pose_index == 10"
                },
                {
                 "cancan_b": "variable.armor_stand.pose_index == 11"
                },
                {
                 "hero": "variable.armor_stand.pose_index == 12"
                }
            ]
        }
        Previous Value:
        "entertain": {
            "animations": [
                {
                 "entertain_pose": []
                }
            ],
            "transitions": [
                {
                 "default": "variable.armor_stand.pose_index == 0"
                },
                {
                 "none": "variable.armor_stand.pose_index == 1"
                },
                {
                 "solemn": "variable.armor_stand.pose_index == 2"
                },
                {
                 "athena": "variable.armor_stand.pose_index == 3"
                },
                {
                 "brandish": "variable.armor_stand.pose_index == 4"
                },
                {
                 "honor": "variable.armor_stand.pose_index == 5"
                },
                {
                 "salute": "variable.armor_stand.pose_index == 7"
                },
                {
                 "riposte": "variable.armor_stand.pose_index == 8"
                },
                {
                 "zombie": "variable.armor_stand.pose_index == 9"
                },
                {
                 "cancan_a": "variable.armor_stand.pose_index == 10"
                },
                {
                 "cancan_b": "variable.armor_stand.pose_index == 11"
                },
                {
                 "hero": "variable.armor_stand.pose_index == 12"
                }
            ]
        }
      • New Value:
        "athena": {
            "animations": [
                "athena_pose"
            ],
            "blend_transition": 0.1,
            "blend_via_shortest_path": true,
            "transitions": [
                {
                 "default": "variable.armor_stand.pose_index == 0"
                },
                {
                 "none": "variable.armor_stand.pose_index == 1"
                },
                {
                 "solemn": "variable.armor_stand.pose_index == 2"
                },
                {
                 "brandish": "variable.armor_stand.pose_index == 4"
                },
                {
                 "honor": "variable.armor_stand.pose_index == 5"
                },
                {
                 "entertain": "variable.armor_stand.pose_index == 6"
                },
                {
                 "salute": "variable.armor_stand.pose_index == 7"
                },
                {
                 "riposte": "variable.armor_stand.pose_index == 8"
                },
                {
                 "zombie": "variable.armor_stand.pose_index == 9"
                },
                {
                 "cancan_a": "variable.armor_stand.pose_index == 10"
                },
                {
                 "cancan_b": "variable.armor_stand.pose_index == 11"
                },
                {
                 "hero": "variable.armor_stand.pose_index == 12"
                }
            ]
        }
        Previous Value:
        "athena": {
            "animations": [
                {
                 "athena_pose": []
                }
            ],
            "transitions": [
                {
                 "default": "variable.armor_stand.pose_index == 0"
                },
                {
                 "none": "variable.armor_stand.pose_index == 1"
                },
                {
                 "solemn": "variable.armor_stand.pose_index == 2"
                },
                {
                 "brandish": "variable.armor_stand.pose_index == 4"
                },
                {
                 "honor": "variable.armor_stand.pose_index == 5"
                },
                {
                 "entertain": "variable.armor_stand.pose_index == 6"
                },
                {
                 "salute": "variable.armor_stand.pose_index == 7"
                },
                {
                 "riposte": "variable.armor_stand.pose_index == 8"
                },
                {
                 "zombie": "variable.armor_stand.pose_index == 9"
                },
                {
                 "cancan_a": "variable.armor_stand.pose_index == 10"
                },
                {
                 "cancan_b": "variable.armor_stand.pose_index == 11"
                },
                {
                 "hero": "variable.armor_stand.pose_index == 12"
                }
            ]
        }
      • New Value:
        "hero": {
            "animations": [
                "hero_pose"
            ],
            "blend_transition": 0.1,
            "blend_via_shortest_path": true,
            "transitions": [
                {
                 "default": "variable.armor_stand.pose_index == 0"
                },
                {
                 "none": "variable.armor_stand.pose_index == 1"
                },
                {
                 "solemn": "variable.armor_stand.pose_index == 2"
                },
                {
                 "athena": "variable.armor_stand.pose_index == 3"
                },
                {
                 "brandish": "variable.armor_stand.pose_index == 4"
                },
                {
                 "honor": "variable.armor_stand.pose_index == 5"
                },
                {
                 "entertain": "variable.armor_stand.pose_index == 6"
                },
                {
                 "salute": "variable.armor_stand.pose_index == 7"
                },
                {
                 "riposte": "variable.armor_stand.pose_index == 8"
                },
                {
                 "zombie": "variable.armor_stand.pose_index == 9"
                },
                {
                 "cancan_a": "variable.armor_stand.pose_index == 10"
                },
                {
                 "cancan_b": "variable.armor_stand.pose_index == 11"
                }
            ]
        }
        Previous Value:
        "hero": {
            "animations": [
                {
                 "hero_pose": []
                }
            ],
            "transitions": [
                {
                 "default": "variable.armor_stand.pose_index == 0"
                },
                {
                 "none": "variable.armor_stand.pose_index == 1"
                },
                {
                 "solemn": "variable.armor_stand.pose_index == 2"
                },
                {
                 "athena": "variable.armor_stand.pose_index == 3"
                },
                {
                 "brandish": "variable.armor_stand.pose_index == 4"
                },
                {
                 "honor": "variable.armor_stand.pose_index == 5"
                },
                {
                 "entertain": "variable.armor_stand.pose_index == 6"
                },
                {
                 "salute": "variable.armor_stand.pose_index == 7"
                },
                {
                 "riposte": "variable.armor_stand.pose_index == 8"
                },
                {
                 "zombie": "variable.armor_stand.pose_index == 9"
                },
                {
                 "cancan_a": "variable.armor_stand.pose_index == 10"
                },
                {
                 "cancan_b": "variable.armor_stand.pose_index == 11"
                }
            ]
        }
      • New Value:
        "honor": {
            "animations": [
                "honor_pose"
            ],
            "blend_transition": 0.1,
            "blend_via_shortest_path": true,
            "transitions": [
                {
                 "default": "variable.armor_stand.pose_index == 0"
                },
                {
                 "none": "variable.armor_stand.pose_index == 1"
                },
                {
                 "solemn": "variable.armor_stand.pose_index == 2"
                },
                {
                 "athena": "variable.armor_stand.pose_index == 3"
                },
                {
                 "brandish": "variable.armor_stand.pose_index == 4"
                },
                {
                 "entertain": "variable.armor_stand.pose_index == 6"
                },
                {
                 "salute": "variable.armor_stand.pose_index == 7"
                },
                {
                 "riposte": "variable.armor_stand.pose_index == 8"
                },
                {
                 "zombie": "variable.armor_stand.pose_index == 9"
                },
                {
                 "cancan_a": "variable.armor_stand.pose_index == 10"
                },
                {
                 "cancan_b": "variable.armor_stand.pose_index == 11"
                },
                {
                 "hero": "variable.armor_stand.pose_index == 12"
                }
            ]
        }
        Previous Value:
        "honor": {
            "animations": [
                {
                 "honor_pose": []
                }
            ],
            "transitions": [
                {
                 "default": "variable.armor_stand.pose_index == 0"
                },
                {
                 "none": "variable.armor_stand.pose_index == 1"
                },
                {
                 "solemn": "variable.armor_stand.pose_index == 2"
                },
                {
                 "athena": "variable.armor_stand.pose_index == 3"
                },
                {
                 "brandish": "variable.armor_stand.pose_index == 4"
                },
                {
                 "entertain": "variable.armor_stand.pose_index == 6"
                },
                {
                 "salute": "variable.armor_stand.pose_index == 7"
                },
                {
                 "riposte": "variable.armor_stand.pose_index == 8"
                },
                {
                 "zombie": "variable.armor_stand.pose_index == 9"
                },
                {
                 "cancan_a": "variable.armor_stand.pose_index == 10"
                },
                {
                 "cancan_b": "variable.armor_stand.pose_index == 11"
                },
                {
                 "hero": "variable.armor_stand.pose_index == 12"
                }
            ]
        }
      • New Value:
        "format_version": "1.10.0"
        Previous Value:
        "format_version": "1.8.0"
      • New Value:
        "none": {
            "animations": [
                "no_pose"
            ],
            "blend_transition": 0.1,
            "blend_via_shortest_path": true,
            "transitions": [
                {
                 "default": "variable.armor_stand.pose_index == 0"
                },
                {
                 "solemn": "variable.armor_stand.pose_index == 2"
                },
                {
                 "athena": "variable.armor_stand.pose_index == 3"
                },
                {
                 "brandish": "variable.armor_stand.pose_index == 4"
                },
                {
                 "honor": "variable.armor_stand.pose_index == 5"
                },
                {
                 "entertain": "variable.armor_stand.pose_index == 6"
                },
                {
                 "salute": "variable.armor_stand.pose_index == 7"
                },
                {
                 "riposte": "variable.armor_stand.pose_index == 8"
                },
                {
                 "zombie": "variable.armor_stand.pose_index == 9"
                },
                {
                 "cancan_a": "variable.armor_stand.pose_index == 10"
                },
                {
                 "cancan_b": "variable.armor_stand.pose_index == 11"
                },
                {
                 "hero": "variable.armor_stand.pose_index == 12"
                }
            ]
        }
        Previous Value:
        "none": {
            "animations": [
                {
                 "no_pose": []
                }
            ],
            "transitions": [
                {
                 "default": "variable.armor_stand.pose_index == 0"
                },
                {
                 "solemn": "variable.armor_stand.pose_index == 2"
                },
                {
                 "athena": "variable.armor_stand.pose_index == 3"
                },
                {
                 "brandish": "variable.armor_stand.pose_index == 4"
                },
                {
                 "honor": "variable.armor_stand.pose_index == 5"
                },
                {
                 "entertain": "variable.armor_stand.pose_index == 6"
                },
                {
                 "salute": "variable.armor_stand.pose_index == 7"
                },
                {
                 "riposte": "variable.armor_stand.pose_index == 8"
                },
                {
                 "zombie": "variable.armor_stand.pose_index == 9"
                },
                {
                 "cancan_a": "variable.armor_stand.pose_index == 10"
                },
                {
                 "cancan_b": "variable.armor_stand.pose_index == 11"
                },
                {
                 "hero": "variable.armor_stand.pose_index == 12"
                }
            ]
        }
      • New Value:
        "riposte": {
            "animations": [
                "riposte_pose"
            ],
            "blend_transition": 0.1,
            "blend_via_shortest_path": true,
            "transitions": [
                {
                 "default": "variable.armor_stand.pose_index == 0"
                },
                {
                 "none": "variable.armor_stand.pose_index == 1"
                },
                {
                 "solemn": "variable.armor_stand.pose_index == 2"
                },
                {
                 "athena": "variable.armor_stand.pose_index == 3"
                },
                {
                 "brandish": "variable.armor_stand.pose_index == 4"
                },
                {
                 "honor": "variable.armor_stand.pose_index == 5"
                },
                {
                 "entertain": "variable.armor_stand.pose_index == 6"
                },
                {
                 "salute": "variable.armor_stand.pose_index == 7"
                },
                {
                 "zombie": "variable.armor_stand.pose_index == 9"
                },
                {
                 "cancan_a": "variable.armor_stand.pose_index == 10"
                },
                {
                 "cancan_b": "variable.armor_stand.pose_index == 11"
                },
                {
                 "hero": "variable.armor_stand.pose_index == 12"
                }
            ]
        }
        Previous Value:
        "riposte": {
            "animations": [
                {
                 "riposte_pose": []
                }
            ],
            "transitions": [
                {
                 "default": "variable.armor_stand.pose_index == 0"
                },
                {
                 "none": "variable.armor_stand.pose_index == 1"
                },
                {
                 "solemn": "variable.armor_stand.pose_index == 2"
                },
                {
                 "athena": "variable.armor_stand.pose_index == 3"
                },
                {
                 "brandish": "variable.armor_stand.pose_index == 4"
                },
                {
                 "honor": "variable.armor_stand.pose_index == 5"
                },
                {
                 "entertain": "variable.armor_stand.pose_index == 6"
                },
                {
                 "salute": "variable.armor_stand.pose_index == 7"
                },
                {
                 "zombie": "variable.armor_stand.pose_index == 9"
                },
                {
                 "cancan_a": "variable.armor_stand.pose_index == 10"
                },
                {
                 "cancan_b": "variable.armor_stand.pose_index == 11"
                },
                {
                 "hero": "variable.armor_stand.pose_index == 12"
                }
            ]
        }
      • New Value:
        "salute": {
            "animations": [
                "salute_pose"
            ],
            "blend_transition": 0.1,
            "blend_via_shortest_path": true,
            "transitions": [
                {
                 "default": "variable.armor_stand.pose_index == 0"
                },
                {
                 "none": "variable.armor_stand.pose_index == 1"
                },
                {
                 "solemn": "variable.armor_stand.pose_index == 2"
                },
                {
                 "athena": "variable.armor_stand.pose_index == 3"
                },
                {
                 "brandish": "variable.armor_stand.pose_index == 4"
                },
                {
                 "honor": "variable.armor_stand.pose_index == 5"
                },
                {
                 "entertain": "variable.armor_stand.pose_index == 6"
                },
                {
                 "riposte": "variable.armor_stand.pose_index == 8"
                },
                {
                 "zombie": "variable.armor_stand.pose_index == 9"
                },
                {
                 "cancan_a": "variable.armor_stand.pose_index == 10"
                },
                {
                 "cancan_b": "variable.armor_stand.pose_index == 11"
                },
                {
                 "hero": "variable.armor_stand.pose_index == 12"
                }
            ]
        }
        Previous Value:
        "salute": {
            "animations": [
                {
                 "salute_pose": []
                }
            ],
            "transitions": [
                {
                 "default": "variable.armor_stand.pose_index == 0"
                },
                {
                 "none": "variable.armor_stand.pose_index == 1"
                },
                {
                 "solemn": "variable.armor_stand.pose_index == 2"
                },
                {
                 "athena": "variable.armor_stand.pose_index == 3"
                },
                {
                 "brandish": "variable.armor_stand.pose_index == 4"
                },
                {
                 "honor": "variable.armor_stand.pose_index == 5"
                },
                {
                 "entertain": "variable.armor_stand.pose_index == 6"
                },
                {
                 "riposte": "variable.armor_stand.pose_index == 8"
                },
                {
                 "zombie": "variable.armor_stand.pose_index == 9"
                },
                {
                 "cancan_a": "variable.armor_stand.pose_index == 10"
                },
                {
                 "cancan_b": "variable.armor_stand.pose_index == 11"
                },
                {
                 "hero": "variable.armor_stand.pose_index == 12"
                }
            ]
        }
      • New Value:
        "solemn": {
            "animations": [
                "solemn_pose"
            ],
            "blend_transition": 0.1,
            "blend_via_shortest_path": true,
            "transitions": [
                {
                 "default": "variable.armor_stand.pose_index == 0"
                },
                {
                 "none": "variable.armor_stand.pose_index == 1"
                },
                {
                 "athena": "variable.armor_stand.pose_index == 3"
                },
                {
                 "brandish": "variable.armor_stand.pose_index == 4"
                },
                {
                 "honor": "variable.armor_stand.pose_index == 5"
                },
                {
                 "entertain": "variable.armor_stand.pose_index == 6"
                },
                {
                 "salute": "variable.armor_stand.pose_index == 7"
                },
                {
                 "riposte": "variable.armor_stand.pose_index == 8"
                },
                {
                 "zombie": "variable.armor_stand.pose_index == 9"
                },
                {
                 "cancan_a": "variable.armor_stand.pose_index == 10"
                },
                {
                 "cancan_b": "variable.armor_stand.pose_index == 11"
                },
                {
                 "hero": "variable.armor_stand.pose_index == 12"
                }
            ]
        }
        Previous Value:
        "solemn": {
            "animations": [
                {
                 "solemn_pose": []
                }
            ],
            "transitions": [
                {
                 "default": "variable.armor_stand.pose_index == 0"
                },
                {
                 "none": "variable.armor_stand.pose_index == 1"
                },
                {
                 "athena": "variable.armor_stand.pose_index == 3"
                },
                {
                 "brandish": "variable.armor_stand.pose_index == 4"
                },
                {
                 "honor": "variable.armor_stand.pose_index == 5"
                },
                {
                 "entertain": "variable.armor_stand.pose_index == 6"
                },
                {
                 "salute": "variable.armor_stand.pose_index == 7"
                },
                {
                 "riposte": "variable.armor_stand.pose_index == 8"
                },
                {
                 "zombie": "variable.armor_stand.pose_index == 9"
                },
                {
                 "cancan_a": "variable.armor_stand.pose_index == 10"
                },
                {
                 "cancan_b": "variable.armor_stand.pose_index == 11"
                },
                {
                 "hero": "variable.armor_stand.pose_index == 12"
                }
            ]
        }
      • New Value:
        "zombie": {
            "animations": [
                "zombie_pose"
            ],
            "blend_transition": 0.1,
            "blend_via_shortest_path": true,
            "transitions": [
                {
                 "default": "variable.armor_stand.pose_index == 0"
                },
                {
                 "none": "variable.armor_stand.pose_index == 1"
                },
                {
                 "solemn": "variable.armor_stand.pose_index == 2"
                },
                {
                 "athena": "variable.armor_stand.pose_index == 3"
                },
                {
                 "brandish": "variable.armor_stand.pose_index == 4"
                },
                {
                 "honor": "variable.armor_stand.pose_index == 5"
                },
                {
                 "entertain": "variable.armor_stand.pose_index == 6"
                },
                {
                 "salute": "variable.armor_stand.pose_index == 7"
                },
                {
                 "riposte": "variable.armor_stand.pose_index == 8"
                },
                {
                 "cancan_a": "variable.armor_stand.pose_index == 10"
                },
                {
                 "cancan_b": "variable.armor_stand.pose_index == 11"
                },
                {
                 "hero": "variable.armor_stand.pose_index == 12"
                }
            ]
        }
        Previous Value:
        "zombie": {
            "animations": [
                {
                 "zombie_pose": []
                }
            ],
            "transitions": [
                {
                 "default": "variable.armor_stand.pose_index == 0"
                },
                {
                 "none": "variable.armor_stand.pose_index == 1"
                },
                {
                 "solemn": "variable.armor_stand.pose_index == 2"
                },
                {
                 "athena": "variable.armor_stand.pose_index == 3"
                },
                {
                 "brandish": "variable.armor_stand.pose_index == 4"
                },
                {
                 "honor": "variable.armor_stand.pose_index == 5"
                },
                {
                 "entertain": "variable.armor_stand.pose_index == 6"
                },
                {
                 "salute": "variable.armor_stand.pose_index == 7"
                },
                {
                 "riposte": "variable.armor_stand.pose_index == 8"
                },
                {
                 "cancan_a": "variable.armor_stand.pose_index == 10"
                },
                {
                 "cancan_b": "variable.armor_stand.pose_index == 11"
                },
                {
                 "hero": "variable.armor_stand.pose_index == 12"
                }
            ]
        }
      • New Value:
        "brandish": {
            "animations": [
                "brandish_pose"
            ],
            "blend_transition": 0.1,
            "blend_via_shortest_path": true,
            "transitions": [
                {
                 "default": "variable.armor_stand.pose_index == 0"
                },
                {
                 "none": "variable.armor_stand.pose_index == 1"
                },
                {
                 "solemn": "variable.armor_stand.pose_index == 2"
                },
                {
                 "athena": "variable.armor_stand.pose_index == 3"
                },
                {
                 "honor": "variable.armor_stand.pose_index == 5"
                },
                {
                 "entertain": "variable.armor_stand.pose_index == 6"
                },
                {
                 "salute": "variable.armor_stand.pose_index == 7"
                },
                {
                 "riposte": "variable.armor_stand.pose_index == 8"
                },
                {
                 "zombie": "variable.armor_stand.pose_index == 9"
                },
                {
                 "cancan_a": "variable.armor_stand.pose_index == 10"
                },
                {
                 "cancan_b": "variable.armor_stand.pose_index == 11"
                },
                {
                 "hero": "variable.armor_stand.pose_index == 12"
                }
            ]
        }
        Previous Value:
        "brandish": {
            "animations": [
                {
                 "brandish_pose": []
                }
            ],
            "transitions": [
                {
                 "default": "variable.armor_stand.pose_index == 0"
                },
                {
                 "none": "variable.armor_stand.pose_index == 1"
                },
                {
                 "solemn": "variable.armor_stand.pose_index == 2"
                },
                {
                 "athena": "variable.armor_stand.pose_index == 3"
                },
                {
                 "honor": "variable.armor_stand.pose_index == 5"
                },
                {
                 "entertain": "variable.armor_stand.pose_index == 6"
                },
                {
                 "salute": "variable.armor_stand.pose_index == 7"
                },
                {
                 "riposte": "variable.armor_stand.pose_index == 8"
                },
                {
                 "zombie": "variable.armor_stand.pose_index == 9"
                },
                {
                 "cancan_a": "variable.armor_stand.pose_index == 10"
                },
                {
                 "cancan_b": "variable.armor_stand.pose_index == 11"
                },
                {
                 "hero": "variable.armor_stand.pose_index == 12"
                }
            ]
        }
      • New Value:
        "wiggling": {
            "animations": [
                "wiggle"
            ],
            "transitions": [
                {
                 "default": "(variable.armor_stand.hurt_time - query.frame_alpha) >= 0"
                }
            ]
        }
        Previous Value:
        "wiggling": {
            "animations": [
                {
                 "wiggle": []
                }
            ],
            "transitions": [
                {
                 "default": "(variable.armor_stand.hurt_time - query.frame_alpha) >= 0"
                }
            ]
        }
      • New Value:
        "format_version": "1.10.0"
        Previous Value:
        "format_version": "1.8.0"
      • Previous Value:
        "animation_controllers": [
            {
                "pose": "controller.animation.armor_stand.pose"
            },
            {
                "wiggling": "controller.animation.armor_stand.wiggle"
            }
        ]
      • New Value:
        "animations": {
            "default_pose": "animation.armor_stand.default_pose",
            "no_pose": "animation.armor_stand.no_pose",
            "solemn_pose": "animation.armor_stand.solemn_pose",
            "athena_pose": "animation.armor_stand.athena_pose",
            "brandish_pose": "animation.armor_stand.brandish_pose",
            "honor_pose": "animation.armor_stand.honor_pose",
            "entertain_pose": "animation.armor_stand.entertain_pose",
            "salute_pose": "animation.armor_stand.salute_pose",
            "riposte_pose": "animation.armor_stand.riposte_pose",
            "zombie_pose": "animation.armor_stand.zombie_pose",
            "cancan_a_pose": "animation.armor_stand.cancan_a_pose",
            "cancan_b_pose": "animation.armor_stand.cancan_b_pose",
            "hero_pose": "animation.armor_stand.hero_pose",
            "wiggle": "animation.armor_stand.wiggle",
            "controller.pose": "controller.animation.armor_stand.pose",
            "controller.wiggling": "controller.animation.armor_stand.wiggle"
        }
        Previous Value:
        "animations": {
            "default_pose": "animation.armor_stand.default_pose",
            "no_pose": "animation.armor_stand.no_pose",
            "solemn_pose": "animation.armor_stand.solemn_pose",
            "athena_pose": "animation.armor_stand.athena_pose",
            "brandish_pose": "animation.armor_stand.brandish_pose",
            "honor_pose": "animation.armor_stand.honor_pose",
            "entertain_pose": "animation.armor_stand.entertain_pose",
            "salute_pose": "animation.armor_stand.salute_pose",
            "riposte_pose": "animation.armor_stand.riposte_pose",
            "zombie_pose": "animation.armor_stand.zombie_pose",
            "cancan_a_pose": "animation.armor_stand.cancan_a_pose",
            "cancan_b_pose": "animation.armor_stand.cancan_b_pose",
            "hero_pose": "animation.armor_stand.hero_pose",
            "wiggle": "animation.armor_stand.wiggle"
        }
      • New Value:
        "scripts": {
            "initialize": [
                "variable.armor_stand.pose_index = 0;",
                "variable.armor_stand.hurt_time = 0;"
            ],
            "animate": [
                "controller.pose",
                "controller.wiggling"
            ]
        }
      • New Value:
        "format_version": "1.12.0"
        Previous Value:
        "format_version": "1.8.0"
      • Previous Value:
        "geometry.armor_stand": {
            "visible_bounds_width": 1.5,
            "visible_bounds_height": 1,
            "visible_bounds_offset": [
                0,
                0.5,
                0
            ],
            "texturewidth": 64,
            "textureheight": 64,
            "bones": [
                {
                 "name": "body",
                 "pivot": [
                    0,
                    24,
                    0
                 ],
                 "cubes": [
                    {
                        "origin": [
                         -6,
                         21,
                         -1.5
                        ],
                        "size": [
                         12,
                         3,
                         3
                        ],
                        "uv": [
                         0,
                         26
                        ]
                    },
                    {
                        "origin": [
                         -3,
                         14,
                         -1
                        ],
                        "size": [
                         2,
                         7,
                         2
                        ],
                        "uv": [
                         16,
                         0
                        ]
                    },
                    {
                        "origin": [
                         1,
                         14,
                         -1
                        ],
                        "size": [
                         2,
                         7,
                         2
                        ],
                        "uv": [
                         48,
                         16
                        ]
                    },
                    {
                        "origin": [
                         -4,
                         12,
                         -1
                        ],
                        "size": [
                         8,
                         2,
                         2
                        ],
                        "uv": [
                         0,
                         48
                        ]
                    }
                 ],
                 "parent": "waist"
                },
                {
                 "name": "waist",
                 "neverRender": true,
                 "pivot": [
                    0,
                    12,
                    0
                 ],
                 "parent": "basePlate"
                },
                {
                 "name": "head",
                 "pivot": [
                    0,
                    24,
                    0
                 ],
                 "cubes": [
                    {
                        "origin": [
                         -1,
                         24,
                         -1
                        ],
                        "size": [
                         2,
                         7,
                         2
                        ],
                        "uv": [
                         0,
                         0
                        ]
                    }
                 ],
                 "parent": "body"
                },
                {
                 "name": "hat",
                 "pivot": [
                    0,
                    24,
                    0
                 ],
                 "cubes": [
                    {
                        "origin": [
                         -4,
                         24,
                         -4
                        ],
                        "size": [
                         8,
                         8,
                         8
                        ],
                        "uv": [
                         32,
                         0
                        ],
                        "inflate": 0.5
                    }
                 ],
                 "neverRender": true,
                 "parent": "head"
                },
                {
                 "name": "rightArm",
                 "pivot": [
                    -5,
                    22,
                    0
                 ],
                 "cubes": [
                    {
                        "origin": [
                         -7,
                         12,
                         -1
                        ],
                        "size": [
                         2,
                         12,
                         2
                        ],
                        "uv": [
                         24,
                         0
                        ]
                    }
                 ],
                 "parent": "body"
                },
                {
                 "name": "rightItem",
                 "pivot": [
                    -6,
                    14.5,
                    1
                 ],
                 "neverRender": false,
                 "parent": "rightArm"
                },
                {
                 "name": "leftArm",
                 "pivot": [
                    5,
                    22,
                    0
                 ],
                 "cubes": [
                    {
                        "origin": [
                         5,
                         12,
                         -1
                        ],
                        "size": [
                         2,
                         12,
                         2
                        ],
                        "uv": [
                         32,
                         16
                        ]
                    }
                 ],
                 "parent": "body",
                 "mirror": true
                },
                {
                 "name": "leftItem",
                 "pivot": [
                    6,
                    14.5,
                    1
                 ],
                 "neverRender": false,
                 "parent": "leftArm"
                },
                {
                 "name": "rightLeg",
                 "pivot": [
                    -1.9,
                    12,
                    0
                 ],
                 "cubes": [
                    {
                        "origin": [
                         -2.9,
                         1,
                         -1
                        ],
                        "size": [
                         2,
                         11,
                         2
                        ],
                        "uv": [
                         8,
                         0
                        ]
                    }
                 ],
                 "parent": "body"
                },
                {
                 "name": "leftLeg",
                 "pivot": [
                    1.9,
                    12,
                    0
                 ],
                 "cubes": [
                    {
                        "origin": [
                         0.9,
                         1,
                         -1
                        ],
                        "size": [
                         2,
                         11,
                         2
                        ],
                        "uv": [
                         40,
                         16
                        ]
                    }
                 ],
                 "parent": "body",
                 "mirror": true
                },
                {
                 "name": "basePlate",
                 "cubes": [
                    {
                        "origin": [
                         -6,
                         0,
                         -6
                        ],
                        "size": [
                         12,
                         1,
                         12
                        ],
                        "uv": [
                         0,
                         32
                        ]
                    }
                 ]
                }
            ]
        }
      • New Value:
        "minecraft:geometry": [
            {
                "description": {
                 "identifier": "geometry.armor_stand",
                 "texture_width": 64,
                 "texture_height": 64,
                 "visible_bounds_offset": [
                    0,
                    0.5,
                    0
                 ],
                 "visible_bounds_width": 1.5
                },
                "bones": [
                 {
                    "name": "baseplate",
                    "cubes": [
                        {
                         "origin": [
                            -6,
                            0,
                            -6
                         ],
                         "size": [
                            12,
                            1,
                            12
                         ],
                         "uv": [
                            0,
                            32
                         ]
                        }
                    ]
                 },
                 {
                    "name": "waist",
                    "parent": "baseplate",
                    "pivot": [
                        0,
                        12,
                        0
                    ]
                 },
                 {
                    "name": "body",
                    "parent": "waist",
                    "pivot": [
                        0,
                        24,
                        0
                    ],
                    "cubes": [
                        {
                         "origin": [
                            -6,
                            21,
                            -1.5
                         ],
                         "size": [
                            12,
                            3,
                            3
                         ],
                         "uv": [
                            0,
                            26
                         ]
                        },
                        {
                         "origin": [
                            -3,
                            14,
                            -1
                         ],
                         "size": [
                            2,
                            7,
                            2
                         ],
                         "uv": [
                            16,
                            0
                         ]
                        },
                        {
                         "origin": [
                            1,
                            14,
                            -1
                         ],
                         "size": [
                            2,
                            7,
                            2
                         ],
                         "uv": [
                            48,
                            16
                         ]
                        },
                        {
                         "origin": [
                            -4,
                            12,
                            -1
                         ],
                         "size": [
                            8,
                            2,
                            2
                         ],
                         "uv": [
                            0,
                            48
                         ]
                        }
                    ]
                 },
                 {
                    "name": "head",
                    "parent": "body",
                    "pivot": [
                        0,
                        24,
                        0
                    ],
                    "cubes": [
                        {
                         "origin": [
                            -1,
                            24,
                            -1
                         ],
                         "size": [
                            2,
                            7,
                            2
                         ],
                         "uv": [
                            0,
                            0
                         ]
                        }
                    ]
                 },
                 {
                    "name": "hat",
                    "parent": "head",
                    "pivot": [
                        0,
                        24,
                        0
                    ],
                    "cubes": [
                        {
                         "origin": [
                            -4,
                            24,
                            -4
                         ],
                         "size": [
                            8,
                            8,
                            8
                         ],
                         "uv": [
                            32,
                            0
                         ]
                        }
                    ]
                 },
                 {
                    "name": "leftarm",
                    "parent": "body",
                    "mirror": true,
                    "pivot": [
                        5,
                        22,
                        0
                    ],
                    "cubes": [
                        {
                         "origin": [
                            5,
                            12,
                            -1
                         ],
                         "size": [
                            2,
                            12,
                            2
                         ],
                         "uv": [
                            32,
                            16
                         ]
                        }
                    ]
                 },
                 {
                    "name": "leftitem",
                    "parent": "leftarm",
                    "pivot": [
                        6,
                        15,
                        1
                    ]
                 },
                 {
                    "name": "leftleg",
                    "parent": "body",
                    "mirror": true,
                    "pivot": [
                        1.9,
                        12,
                        0
                    ],
                    "cubes": [
                        {
                         "origin": [
                            0.9,
                            1,
                            -1
                         ],
                         "size": [
                            2,
                            11,
                            2
                         ],
                         "uv": [
                            40,
                            16
                         ]
                        }
                    ]
                 },
                 {
                    "name": "rightarm",
                    "parent": "body",
                    "pivot": [
                        -5,
                        22,
                        0
                    ],
                    "cubes": [
                        {
                         "origin": [
                            -7,
                            12,
                            -1
                         ],
                         "size": [
                            2,
                            12,
                            2
                         ],
                         "uv": [
                            24,
                            0
                         ]
                        }
                    ]
                 },
                 {
                    "name": "rightitem",
                    "parent": "rightarm",
                    "pivot": [
                        -6,
                        15,
                        1
                    ]
                 },
                 {
                    "name": "rightleg",
                    "parent": "body",
                    "pivot": [
                        -1.9,
                        12,
                        0
                    ],
                    "cubes": [
                        {
                         "origin": [
                            -2.9,
                            1,
                            -1
                         ],
                         "size": [
                            2,
                            11,
                            2
                         ],
                         "uv": [
                            8,
                            0
                         ]
                        }
                    ]
                 }
                ]
            }
        ]

Statistics:

Health

[6]

    Families
    • Default: Armor Stand, Inanimate, Mob
    Other Attributes
    • Can be Renamed
    • Has Collisions
    • Has Gravity
    • Pushable by Pistons

    Associated Files:

    Behavior File
    • behavior_packs/vanilla/entities/armor_stand.json
    Animations
    • resource_packs/vanilla/animations/armor_stand.animation.json
    Animation Controllers
    • resource_packs/vanilla/animation_controllers/armor_stand.animation_controllers.json
    Entity
    • resource_packs/vanilla/entity/armor_stand.entity.json
    Geometry
    • resource_packs/vanilla/models/entity/armor_stand.geo.json
    Loot Tables
    • behavior_packs/vanilla/loot_tables/entities/armor_stand.json
    Render Controllers
    • resource_packs/vanilla/render_controllers/armor_stand.render_controllers.json
    Textures
    • resource_packs/vanilla/textures/entity/armor_stand.png

    Material Info:

    Material: Armor Stand
    {
        "vertexShader": "shaders/entity.vertex",
        "vrGeometryShader": "shaders/entity.geometry",
        "fragmentShader": "shaders/entity.fragment",
        "vertexFields": [
            {
                "field": "Position"
            },
            {
                "field": "Normal"
            },
            {
                "field": "UV0"
            }
        ],
        "variants": [
            {
                "skinning": {
                    "+defines": [
                        "USE_SKINNING"
                    ],
                    "vertexFields": [
                        {
                            "field": "Position"
                        },
                        {
                            "field": "BoneId0"
                        },
                        {
                            "field": "Normal"
                        },
                        {
                            "field": "UV0"
                        }
                    ]
                }
            },
            {
                "skinning_color": {
                    "+defines": [
                        "USE_SKINNING",
                        "USE_OVERLAY"
                    ],
                    "+states": [
                        "Blending"
                    ],
                    "vertexFields": [
                        {
                            "field": "Position"
                        },
                        {
                            "field": "BoneId0"
                        },
                        {
                            "field": "Color"
                        },
                        {
                            "field": "Normal"
                        },
                        {
                            "field": "UV0"
                        }
                    ]
                }
            }
        ],
        "msaaSupport": [
            "Both"
        ],
        "+samplerStates": {
            "samplerIndex": 1,
            "textureWrap": "Repeat"
        },
        "+defines": [
            "USE_OVERLAY",
            "ALPHA_TEST"
        ],
        "+states": [
            "DisableCulling"
        ]
    }