Iron Golem - 1.12.0.28
                    <<
                        back to
                        entity list
                    
                                        
                        
                            
                        
                    
                    View
                        Entity Version History >>
                    
                    
                    
                                            
                    
                        
                            
                        
                            
                    
                    
                                            
                Last Updated
The Iron Golem entity last updated in Minecraft Version oldWhat's Changed:
There is no comparison data for version 1.12.0.28
This means it's probably identical to the previous version.
Statistics:
Health
 

















































 [100]
[100]
Loot / Barter Loot / Additional Drops
- Red Flower
- Iron Ingot
Attack Damage
- Default: 7 - 21
Families
- Default: Irongolem
Knockback Resistance
- Default: 1
Movement Speed
- Default: 0.25
Other Attributes
- Can be Renamed
- Can Climb
- Can Jump
- Has Collisions
- Has Gravity
- Leashable
Associated Files:
Behavior File
                            - behavior_packs/vanilla/entities/iron_golem.json
Animations
- resource_packs/vanilla/animations/iron_golem.animation.json
- resource_packs/vanilla/animations/look_at_target.animation.json
Animation Controllers
- resource_packs/vanilla/animation_controllers/iron_golem.animation_controllers.json
Entity
- resource_packs/vanilla/entity/iron_golem.entity.json
Geometry
- resource_packs/vanilla/models/mobs.json
Loot Tables
- behavior_packs/vanilla/loot_tables/entities/iron_golem.json
Render Controllers
- resource_packs/vanilla/render_controllers/iron_golem.render_controllers.json
Sounds
- resource_packs/vanilla/sounds/mob/irongolem/death.fsb
- resource_packs/vanilla/sounds/mob/irongolem/hit1.fsb
- resource_packs/vanilla/sounds/mob/irongolem/hit2.fsb
- resource_packs/vanilla/sounds/mob/irongolem/hit3.fsb
- resource_packs/vanilla/sounds/mob/irongolem/hit4.fsb
- resource_packs/vanilla/sounds/mob/irongolem/throw.fsb
- resource_packs/vanilla/sounds/mob/irongolem/walk1.fsb
- resource_packs/vanilla/sounds/mob/irongolem/walk2.fsb
- resource_packs/vanilla/sounds/mob/irongolem/walk3.fsb
- resource_packs/vanilla/sounds/mob/irongolem/walk4.fsb
Textures
- resource_packs/vanilla/textures/entity/iron_golem.png
Material Info:
Material: Iron Golem
{
    "vertexShader": "shaders/entity.vertex",
    "vrGeometryShader": "shaders/entity.geometry",
    "fragmentShader": "shaders/entity.fragment",
    "vertexFields": [
        {
            "field": "Position"
        },
        {
            "field": "Normal"
        },
        {
            "field": "UV0"
        }
    ],
    "variants": [
        {
            "skinning": {
                "+defines": [
                    "USE_SKINNING"
                ],
                "vertexFields": [
                    {
                        "field": "Position"
                    },
                    {
                        "field": "BoneId0"
                    },
                    {
                        "field": "Normal"
                    },
                    {
                        "field": "UV0"
                    }
                ]
            }
        },
        {
            "skinning_color": {
                "+defines": [
                    "USE_SKINNING",
                    "USE_OVERLAY"
                ],
                "+states": [
                    "Blending"
                ],
                "vertexFields": [
                    {
                        "field": "Position"
                    },
                    {
                        "field": "BoneId0"
                    },
                    {
                        "field": "Color"
                    },
                    {
                        "field": "Normal"
                    },
                    {
                        "field": "UV0"
                    }
                ]
            }
        }
    ],
    "msaaSupport": [
        "Both"
    ],
    "+samplerStates": {
        "samplerIndex": 1,
        "textureWrap": "Repeat"
    },
    "+defines": [
        "USE_OVERLAY",
        "ALPHA_TEST"
    ],
    "+states": [
        "DisableCulling"
    ]
} 
                 
                             
                             
                             
                             
                             
                             
                             
                            