Dolphin - 1.12.0.28
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                Last Updated
The Dolphin entity last updated in Minecraft Version oldWhat's Changed:
There is no comparison data for version 1.12.0.28
This means it's probably identical to the previous version.
Statistics:
Health
 




 [10]
[10]
Loot / Barter Loot / Additional Drops
Fish
Attack Damage
- Default: 3
Families
- Default: Dolphin
Movement Speed
- Default: 0.1
Other Attributes
- Amphibious
- Amphibious > minecraft:dolphin_on_land
- Amphibious > minecraft:dolphin_on_land_in_rain
- Amphibious > minecraft:dolphin_swimming_navigation
- Can be Renamed
- Can Breach
- Can Breach > minecraft:dolphin_swimming_navigation
- Can Climb
- Can Jump
- Can Swim
- Can Swim > minecraft:dolphin_on_land
- Can Swim > minecraft:dolphin_on_land_in_rain
- Can Swim > minecraft:dolphin_swimming_navigation
- Can Walk > minecraft:dolphin_on_land
- Can Walk > minecraft:dolphin_on_land_in_rain
- Has Collisions
- Has Gravity
- Paths Over Water
- Paths Over Water > minecraft:dolphin_on_land
- Paths Over Water > minecraft:dolphin_on_land_in_rain
Associated Files:
Behavior File
                            - behavior_packs/vanilla/entities/dolphin.json
Animations
- resource_packs/vanilla/animations/dolphin.animation.json
Animation Controllers
- resource_packs/vanilla/animation_controllers/dolphin.animation_controllers.json
Entity
- resource_packs/vanilla/entity/dolphin.entity.json
Geometry
- resource_packs/vanilla/models/entity/dolphin.geo.json
Loot Tables
- behavior_packs/vanilla/loot_tables/entities/dolphin.json
Render Controllers
- resource_packs/vanilla/render_controllers/dolphin.render_controllers.json
Sounds
- resource_packs/vanilla/sounds/mob/dolphin/attack1.fsb
- resource_packs/vanilla/sounds/mob/dolphin/attack2.fsb
- resource_packs/vanilla/sounds/mob/dolphin/attack3.fsb
- resource_packs/vanilla/sounds/mob/dolphin/blowhole1.fsb
- resource_packs/vanilla/sounds/mob/dolphin/blowhole2.fsb
- resource_packs/vanilla/sounds/mob/dolphin/death1.fsb
- resource_packs/vanilla/sounds/mob/dolphin/death2.fsb
- resource_packs/vanilla/sounds/mob/dolphin/eat1.fsb
- resource_packs/vanilla/sounds/mob/dolphin/eat2.fsb
- resource_packs/vanilla/sounds/mob/dolphin/eat3.fsb
- resource_packs/vanilla/sounds/mob/dolphin/hurt1.fsb
- resource_packs/vanilla/sounds/mob/dolphin/hurt2.fsb
- resource_packs/vanilla/sounds/mob/dolphin/hurt3.fsb
- resource_packs/vanilla/sounds/mob/dolphin/idle2.fsb
- resource_packs/vanilla/sounds/mob/dolphin/idle3.fsb
- resource_packs/vanilla/sounds/mob/dolphin/idle4.fsb
- resource_packs/vanilla/sounds/mob/dolphin/idle5.fsb
- resource_packs/vanilla/sounds/mob/dolphin/idle6.fsb
- resource_packs/vanilla/sounds/mob/dolphin/jump1.fsb
- resource_packs/vanilla/sounds/mob/dolphin/jump2.fsb
- resource_packs/vanilla/sounds/mob/dolphin/jump3.fsb
- resource_packs/vanilla/sounds/mob/dolphin/splash1.fsb
- resource_packs/vanilla/sounds/mob/dolphin/splash2.fsb
- resource_packs/vanilla/sounds/mob/dolphin/splash3.fsb
- resource_packs/vanilla/sounds/mob/dolphin/swim1.fsb
- resource_packs/vanilla/sounds/mob/dolphin/swim2.fsb
- resource_packs/vanilla/sounds/mob/dolphin/swim3.fsb
- resource_packs/vanilla/sounds/mob/dolphin/swim4.fsb
- resource_packs/vanilla/sounds/mob/dolphin/water/idle1.fsb
- resource_packs/vanilla/sounds/mob/dolphin/water/idle10.fsb
- resource_packs/vanilla/sounds/mob/dolphin/water/idle2.fsb
- resource_packs/vanilla/sounds/mob/dolphin/water/idle3.fsb
- resource_packs/vanilla/sounds/mob/dolphin/water/idle4.fsb
- resource_packs/vanilla/sounds/mob/dolphin/water/idle5.fsb
- resource_packs/vanilla/sounds/mob/dolphin/water/idle6.fsb
- resource_packs/vanilla/sounds/mob/dolphin/water/idle7.fsb
- resource_packs/vanilla/sounds/mob/dolphin/water/idle8.fsb
- resource_packs/vanilla/sounds/mob/dolphin/water/idle9.fsb
Spawn Rules
- behavior_packs/vanilla/spawn_rules/dolphin.json
Textures
- resource_packs/vanilla/textures/entity/dolphin.png
Material Info:
Material: Dolphin
{
    "vertexShader": "shaders/entity.vertex",
    "vrGeometryShader": "shaders/entity.geometry",
    "fragmentShader": "shaders/entity.fragment",
    "vertexFields": [
        {
            "field": "Position"
        },
        {
            "field": "Normal"
        },
        {
            "field": "UV0"
        }
    ],
    "variants": [
        {
            "skinning": {
                "+defines": [
                    "USE_SKINNING"
                ],
                "vertexFields": [
                    {
                        "field": "Position"
                    },
                    {
                        "field": "BoneId0"
                    },
                    {
                        "field": "Normal"
                    },
                    {
                        "field": "UV0"
                    }
                ]
            }
        },
        {
            "skinning_color": {
                "+defines": [
                    "USE_SKINNING",
                    "USE_OVERLAY"
                ],
                "+states": [
                    "Blending"
                ],
                "vertexFields": [
                    {
                        "field": "Position"
                    },
                    {
                        "field": "BoneId0"
                    },
                    {
                        "field": "Color"
                    },
                    {
                        "field": "Normal"
                    },
                    {
                        "field": "UV0"
                    }
                ]
            }
        }
    ],
    "msaaSupport": [
        "Both"
    ],
    "+samplerStates": {
        "samplerIndex": 0,
        "textureFilter": "Point"
    },
    "+defines": [
        "USE_OVERLAY"
    ]
} 
                 
                             
                             
                             
                             
                             
                             
                             
                            