Piglin - 1.20.40.21
<<
back to
entity list
View
Entity Version History >>
Last Updated
The Piglin entity last updated in Minecraft Version 1.20.30What's Changed:
Changes since beta version 1.20.40.20
There have been no changes to this entity or its associated files since this previous version
Changes since stable release 1.20.30.2
There have been no changes to this entity or its associated files since this previous version
Statistics:
Health
[16]
Loot / Barter Loot / Additional Drops
- Golden Helmet
- Book
- Iron Boots
- Potion
- Splash Potion
- Iron Nugget
- Ender Pearl
- String
- Quartz
- Obsidian
- Crying Obsidian
- Fireball
- Leather
- Soul Sand
- Netherbrick
- Arrow
- Gravel
- Blackstone
- Golden Sword
- Crossbow
Attack Damage
- Melee Unit: 5
Families
- Hunter: Monster, Piglin, Piglin Hunter
- Not Hunter: Monster, Piglin
Inventory Size
- Default: 8
Movement Speed
- Piglin Adult: 0.35
- Piglin Baby: 0.42
Shoots Projectiles
- Ranged Unit: Arrow
Variations
- Melee Unit
- Ranged Unit
Other Attributes
- Can be Renamed
- Can Jump
- Has Collisions
- Has Gravity
- Pushable
- Pushable by Pistons
Associated Files:
Behavior File
- behavior_packs/vanilla_1.20.30/entities/piglin.json
Animations
- resource_packs/vanilla_1.16/animations/piglin.animation.json
- resource_packs/vanilla_1.20.0/animations/humanoid.animation.json
Animation Controllers
- resource_packs/vanilla_1.16/animation_controllers/piglin.animation_controllers.json
- resource_packs/vanilla_1.20.10/animation_controllers/humanoid.animation_controllers.json
Entity
- resource_packs/vanilla_1.16/entity/piglin.entity.json
Geometry
- resource_packs/vanilla_1.16/models/entity/piglin.geo.json
Loot Tables
- behavior_packs/vanilla/loot_tables/entities/armor_set_gold.json
- behavior_packs/vanilla_1.16.100/loot_tables/entities/piglin_barter.json
- behavior_packs/vanilla_1.16/loot_tables/entities/piglin_gear_melee.json
- behavior_packs/vanilla_1.16/loot_tables/entities/piglin_gear_ranged.json
Render Controllers
- resource_packs/vanilla_1.16/render_controllers/piglin.render_controllers.json
Sounds
- resource_packs/vanilla/sounds/mob/piglin/admire1.fsb
- resource_packs/vanilla/sounds/mob/piglin/admire2.fsb
- resource_packs/vanilla/sounds/mob/piglin/angry1.fsb
- resource_packs/vanilla/sounds/mob/piglin/angry2.fsb
- resource_packs/vanilla/sounds/mob/piglin/angry3.fsb
- resource_packs/vanilla/sounds/mob/piglin/angry4.fsb
- resource_packs/vanilla/sounds/mob/piglin/celebrate1.fsb
- resource_packs/vanilla/sounds/mob/piglin/celebrate2.fsb
- resource_packs/vanilla/sounds/mob/piglin/celebrate3.fsb
- resource_packs/vanilla/sounds/mob/piglin/celebrate4.fsb
- resource_packs/vanilla/sounds/mob/piglin/death1.fsb
- resource_packs/vanilla/sounds/mob/piglin/death2.fsb
- resource_packs/vanilla/sounds/mob/piglin/death3.fsb
- resource_packs/vanilla/sounds/mob/piglin/death4.fsb
- resource_packs/vanilla/sounds/mob/piglin/hurt1.fsb
- resource_packs/vanilla/sounds/mob/piglin/hurt2.fsb
- resource_packs/vanilla/sounds/mob/piglin/hurt3.fsb
- resource_packs/vanilla/sounds/mob/piglin/idle1.fsb
- resource_packs/vanilla/sounds/mob/piglin/idle2.fsb
- resource_packs/vanilla/sounds/mob/piglin/idle3.fsb
- resource_packs/vanilla/sounds/mob/piglin/idle4.fsb
- resource_packs/vanilla/sounds/mob/piglin/idle5.fsb
- resource_packs/vanilla/sounds/mob/piglin/jealous1.fsb
- resource_packs/vanilla/sounds/mob/piglin/jealous2.fsb
- resource_packs/vanilla/sounds/mob/piglin/jealous3.fsb
- resource_packs/vanilla/sounds/mob/piglin/jealous4.fsb
- resource_packs/vanilla/sounds/mob/piglin/jealous5.fsb
- resource_packs/vanilla/sounds/mob/piglin/retreat1.fsb
- resource_packs/vanilla/sounds/mob/piglin/retreat2.fsb
- resource_packs/vanilla/sounds/mob/piglin/retreat3.fsb
- resource_packs/vanilla/sounds/mob/piglin/retreat4.fsb
- resource_packs/vanilla/sounds/mob/piglin/step1.fsb
- resource_packs/vanilla/sounds/mob/piglin/step2.fsb
- resource_packs/vanilla/sounds/mob/piglin/step3.fsb
- resource_packs/vanilla/sounds/mob/piglin/step4.fsb
- resource_packs/vanilla/sounds/mob/piglin/step5.fsb
Spawn Rules
- behavior_packs/vanilla_1.16.100/spawn_rules/piglin.json
Textures
- resource_packs/vanilla_1.16/textures/entity/piglin/piglin.png
Material Info:
Material: Piglin
{
"vertexShader": "shaders/entity.vertex",
"vrGeometryShader": "shaders/entity.geometry",
"fragmentShader": "shaders/entity.fragment",
"vertexFields": [
{
"field": "Position"
},
{
"field": "Normal"
},
{
"field": "UV0"
}
],
"variants": [
{
"skinning": {
"+defines": [
"USE_SKINNING"
],
"vertexFields": [
{
"field": "Position"
},
{
"field": "BoneId0"
},
{
"field": "Normal"
},
{
"field": "UV0"
}
]
}
},
{
"skinning_color": {
"+defines": [
"USE_SKINNING",
"USE_OVERLAY"
],
"+states": [
"Blending"
],
"vertexFields": [
{
"field": "Position"
},
{
"field": "BoneId0"
},
{
"field": "Color"
},
{
"field": "Normal"
},
{
"field": "UV0"
}
]
}
},
{
"skinning_alphatest": {
"+defines": [
"USE_SKINNING",
"ALPHA_TEST"
],
"+states": [
"DisableCulling"
],
"vertexFields": [
{
"field": "Position"
},
{
"field": "BoneId0"
},
{
"field": "Normal"
},
{
"field": "UV0"
}
]
}
}
],
"msaaSupport": [
"Both"
],
"+samplerStates": {
"samplerIndex": 1,
"textureWrap": "Repeat"
},
"+defines": [
"USE_OVERLAY",
"ALPHA_TEST"
],
"+states": [
"DisableCulling"
]
}