Witch - 1.20.30.21
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Last Updated
The Witch entity last updated in Minecraft Version 1.20.30What's Changed:
Changes since beta version 1.20.30.20
Behavior Packs- Previous Value:
"minecraft:behavior.nearest_attackable_target": {
"priority": 2,
"entity_types": [
{
"filters": {
"any_of": [
{
"test": "is_family",
"subject": "other",
"value": "player"
},
{
"test": "is_family",
"subject": "other",
"value": "snowgolem"
},
{
"test": "is_family",
"subject": "other",
"value": "irongolem"
}
]
},
"max_dist": 10
}
],
"must_reach": true
} - New Value:
"minecraft:behavior.nearest_prioritized_attackable_target": {
"priority": 2,
"entity_types": [
{
"filters": {
"any_of": [
{
"test": "is_family",
"subject": "other",
"value": "player"
},
{
"test": "is_family",
"subject": "other",
"value": "snowgolem"
},
{
"test": "is_family",
"subject": "other",
"value": "irongolem"
}
]
},
"priority": 1,
"max_dist": 10
},
{
"filters": {
"all_of": [
{
"test": "is_raider",
"subject": "other",
"value": true
},
{
"test": "is_raider",
"subject": "self",
"value": true
},
{
"none_of": [
{
"test": "is_family",
"subject": "other",
"value": "witch"
}
]
}
]
},
"priority": 2,
"cooldown": 10,
"max_dist": 10
}
],
"must_reach": true
} - New Value:
"minecraft:shooter": {
"power": 0.75,
"def": "minecraft:splash_potion",
"aux_val": 23,
"sound": "throw",
"projectiles": [
{
"def": "minecraft:splash_potion",
"aux_val": 21,
"filters": {
"all_of": [
{
"test": "is_raider",
"subject": "other",
"value": true
},
{
"test": "actor_health",
"subject": "other",
"value": 4,
"operator": ">="
}
]
},
"lose_target": true
},
{
"def": "minecraft:splash_potion",
"aux_val": 28,
"filters": {
"all_of": [
{
"test": "is_raider",
"subject": "other",
"value": true
}
]
},
"lose_target": true
},
{
"def": "minecraft:splash_potion",
"aux_val": 17,
"filters": {
"all_of": [
{
"test": "target_distance",
"subject": "self",
"value": 8,
"operator": "<="
},
{
"none_of": [
{
"test": "has_mob_effect",
"subject": "other",
"value": "slowness"
}
]
}
]
}
},
{
"def": "minecraft:splash_potion",
"aux_val": 25,
"filters": {
"all_of": [
{
"test": "actor_health",
"subject": "other",
"value": 8,
"operator": "<="
},
{
"none_of": [
{
"test": "has_mob_effect",
"subject": "other",
"value": "poison"
}
]
}
]
}
},
{
"def": "minecraft:splash_potion",
"aux_val": 34,
"filters": {
"all_of": [
{
"test": "target_distance",
"subject": "self",
"value": 3,
"operator": ">="
},
{
"none_of": [
{
"test": "has_mob_effect",
"subject": "other",
"value": "weakness"
}
]
}
]
},
"chance": 0.25
}
],
"magic": true
}Previous Value:"minecraft:shooter": {
"power": 0.75,
"def": "minecraft:splash_potion",
"aux_val": 23,
"sound": "throw",
"projectiles": [
{
"def": "minecraft:splash_potion",
"aux_val": 17,
"filters": {
"all_of": [
{
"test": "target_distance",
"subject": "self",
"value": 8,
"operator": "<="
},
{
"none_of": [
{
"test": "has_mob_effect",
"subject": "other",
"value": "slowness"
}
]
}
]
}
},
{
"def": "minecraft:splash_potion",
"aux_val": 25,
"filters": {
"all_of": [
{
"test": "actor_health",
"subject": "other",
"value": 8,
"operator": "<="
},
{
"none_of": [
{
"test": "has_mob_effect",
"subject": "other",
"value": "poison"
}
]
}
]
}
},
{
"def": "minecraft:splash_potion",
"aux_val": 34,
"filters": {
"all_of": [
{
"test": "target_distance",
"subject": "self",
"value": 3,
"operator": ">="
},
{
"none_of": [
{
"test": "has_mob_effect",
"subject": "other",
"value": "weakness"
}
]
}
]
},
"chance": 0.25
}
],
"magic": true
}
Changes since stable release 1.20.30.2
There have been no changes to this entity or its associated files since this previous version
Statistics:
Health
[26]
Loot / Barter Loot / Additional Drops
- Glowstone Dust
- Sugar
- Redstone
- Spider Eye
- Glass Bottle
- Gunpowder
- Stick
Families
- Default: Mob, Monster, Witch
Movement Speed
- Default: 0.25
Shoots Projectiles
- Default: Splash Potion
Other Attributes
- Can be Renamed
- Can Climb
- Can Jump
- Has Collisions
- Has Gravity
- Pushable
- Pushable by Pistons
Associated Files:
Behavior File
- behavior_packs/vanilla_1.20.30/entities/witch.json
Animations
- resource_packs/vanilla/animations/look_at_target.animation.json
- resource_packs/vanilla/animations/villager.animation.json
- resource_packs/vanilla/animations/witch.animation.json
Animation Controllers
- resource_packs/vanilla/animation_controllers/villager.animation_controllers.json
- resource_packs/vanilla/animation_controllers/witch.animation_controllers.json
Entity
- resource_packs/vanilla/entity/witch.entity.json
Geometry
- resource_packs/vanilla/models/entity/witch.geo.json
Loot Tables
- behavior_packs/vanilla/loot_tables/entities/witch.json
Render Controllers
- resource_packs/vanilla/render_controllers/witch.render_controllers.json
Sounds
- resource_packs/vanilla/sounds/mob/witch/ambient1.fsb
- resource_packs/vanilla/sounds/mob/witch/ambient2.fsb
- resource_packs/vanilla/sounds/mob/witch/ambient3.fsb
- resource_packs/vanilla/sounds/mob/witch/ambient4.fsb
- resource_packs/vanilla/sounds/mob/witch/ambient5.fsb
- resource_packs/vanilla/sounds/mob/witch/celebrate.fsb
- resource_packs/vanilla/sounds/mob/witch/death1.fsb
- resource_packs/vanilla/sounds/mob/witch/death2.fsb
- resource_packs/vanilla/sounds/mob/witch/death3.fsb
- resource_packs/vanilla/sounds/mob/witch/drink1.fsb
- resource_packs/vanilla/sounds/mob/witch/drink2.fsb
- resource_packs/vanilla/sounds/mob/witch/drink3.fsb
- resource_packs/vanilla/sounds/mob/witch/drink4.fsb
- resource_packs/vanilla/sounds/mob/witch/hurt1.fsb
- resource_packs/vanilla/sounds/mob/witch/hurt2.fsb
- resource_packs/vanilla/sounds/mob/witch/hurt3.fsb
- resource_packs/vanilla/sounds/mob/witch/throw1.fsb
- resource_packs/vanilla/sounds/mob/witch/throw2.fsb
- resource_packs/vanilla/sounds/mob/witch/throw3.fsb
Spawn Rules
- behavior_packs/vanilla/spawn_rules/witch.json
Textures
- resource_packs/vanilla_1.18.10/textures/entity/witch.png
Material Info:
Material: Witch
{
"vertexShader": "shaders/entity.vertex",
"vrGeometryShader": "shaders/entity.geometry",
"fragmentShader": "shaders/entity.fragment",
"vertexFields": [
{
"field": "Position"
},
{
"field": "Normal"
},
{
"field": "UV0"
}
],
"variants": [
{
"skinning": {
"+defines": [
"USE_SKINNING"
],
"vertexFields": [
{
"field": "Position"
},
{
"field": "BoneId0"
},
{
"field": "Normal"
},
{
"field": "UV0"
}
]
}
},
{
"skinning_color": {
"+defines": [
"USE_SKINNING",
"USE_OVERLAY"
],
"+states": [
"Blending"
],
"vertexFields": [
{
"field": "Position"
},
{
"field": "BoneId0"
},
{
"field": "Color"
},
{
"field": "Normal"
},
{
"field": "UV0"
}
]
}
},
{
"skinning_alphatest": {
"+defines": [
"USE_SKINNING",
"ALPHA_TEST"
],
"+states": [
"DisableCulling"
],
"vertexFields": [
{
"field": "Position"
},
{
"field": "BoneId0"
},
{
"field": "Normal"
},
{
"field": "UV0"
}
]
}
}
],
"msaaSupport": [
"Both"
],
"+samplerStates": {
"samplerIndex": 1,
"textureWrap": "Repeat"
},
"+defines": [
"USE_OVERLAY",
"ALPHA_TEST"
],
"+states": [
"DisableCulling"
]
}