Silverfish - 1.20.30.2
<<
back to
entity list
View
Entity Version History >>
Last Updated
The Silverfish entity last updated in Minecraft Version 1.17.10What's Changed:
Changes since stable release 1.20.15.1
There have been no changes to this entity or its associated files since this previous version
Changes since stable release 1.20.0.1
There have been no changes to this entity or its associated files since this previous version
Statistics:
Health
[8]
Families
- Default: Arthropod, Lightweight, Mob, Monster, Silverfish
Movement Speed
- Default: 0.25
Other Attributes
- Attack Damage
- Can be Renamed
- Can Climb
- Can Jump
- Has Collisions
- Has Gravity
- Pushable
- Pushable by Pistons
Associated Files:
Behavior File
- behavior_packs/vanilla_1.17.10/entities/silverfish.json
Animations
- resource_packs/vanilla/animations/silverfish.animation.json
Animation Controllers
- resource_packs/vanilla/animation_controllers/silverfish.animation_controllers.json
Entity
- resource_packs/vanilla/entity/silverfish.entity.json
Geometry
- resource_packs/vanilla/models/entity/silverfish.geo.json
Loot Tables
- behavior_packs/vanilla/loot_tables/entities/silverfish.json
Render Controllers
- resource_packs/vanilla/render_controllers/silverfish.render_controllers.json
Sounds
- resource_packs/vanilla/sounds/mob/silverfish/hit1.fsb
- resource_packs/vanilla/sounds/mob/silverfish/hit2.fsb
- resource_packs/vanilla/sounds/mob/silverfish/hit3.fsb
- resource_packs/vanilla/sounds/mob/silverfish/kill.fsb
- resource_packs/vanilla/sounds/mob/silverfish/say1.fsb
- resource_packs/vanilla/sounds/mob/silverfish/say2.fsb
- resource_packs/vanilla/sounds/mob/silverfish/say3.fsb
- resource_packs/vanilla/sounds/mob/silverfish/say4.fsb
- resource_packs/vanilla/sounds/mob/silverfish/step1.fsb
- resource_packs/vanilla/sounds/mob/silverfish/step2.fsb
- resource_packs/vanilla/sounds/mob/silverfish/step3.fsb
- resource_packs/vanilla/sounds/mob/silverfish/step4.fsb
Textures
- resource_packs/vanilla/textures/entity/silverfish.png
Material Info:
Material: Silverfish
{
"vertexShader": "shaders/entity.vertex",
"vrGeometryShader": "shaders/entity.geometry",
"fragmentShader": "shaders/entity.fragment",
"vertexFields": [
{
"field": "Position"
},
{
"field": "Normal"
},
{
"field": "UV0"
}
],
"variants": [
{
"skinning": {
"+defines": [
"USE_SKINNING"
],
"vertexFields": [
{
"field": "Position"
},
{
"field": "BoneId0"
},
{
"field": "Normal"
},
{
"field": "UV0"
}
]
}
},
{
"skinning_color": {
"+defines": [
"USE_SKINNING",
"USE_OVERLAY"
],
"+states": [
"Blending"
],
"vertexFields": [
{
"field": "Position"
},
{
"field": "BoneId0"
},
{
"field": "Color"
},
{
"field": "Normal"
},
{
"field": "UV0"
}
]
}
},
{
"skinning_alphatest": {
"+defines": [
"USE_SKINNING",
"ALPHA_TEST"
],
"+states": [
"DisableCulling"
],
"vertexFields": [
{
"field": "Position"
},
{
"field": "BoneId0"
},
{
"field": "Normal"
},
{
"field": "UV0"
}
]
}
}
],
"msaaSupport": [
"Both"
],
"+samplerStates": {
"samplerIndex": 0,
"textureFilter": "Point"
},
"+defines": [
"USE_OVERLAY"
]
}
Material: Silverfish Layers
{
"vertexShader": "shaders/entity.vertex",
"vrGeometryShader": "shaders/entity.geometry",
"fragmentShader": "shaders/entity.fragment",
"vertexFields": [
{
"field": "Position"
},
{
"field": "Normal"
},
{
"field": "UV0"
}
],
"variants": [
{
"skinning": {
"+defines": [
"USE_SKINNING"
],
"vertexFields": [
{
"field": "Position"
},
{
"field": "BoneId0"
},
{
"field": "Normal"
},
{
"field": "UV0"
}
]
}
},
{
"skinning_color": {
"+defines": [
"USE_SKINNING",
"USE_OVERLAY"
],
"+states": [
"Blending"
],
"vertexFields": [
{
"field": "Position"
},
{
"field": "BoneId0"
},
{
"field": "Color"
},
{
"field": "Normal"
},
{
"field": "UV0"
}
]
}
},
{
"skinning_alphatest": {
"+defines": [
"USE_SKINNING",
"ALPHA_TEST"
],
"+states": [
"DisableCulling"
],
"vertexFields": [
{
"field": "Position"
},
{
"field": "BoneId0"
},
{
"field": "Normal"
},
{
"field": "UV0"
}
]
}
}
],
"msaaSupport": [
"Both"
],
"+samplerStates": {
"samplerIndex": 1,
"textureWrap": "Repeat"
},
"+defines": [
"USE_OVERLAY",
"ALPHA_TEST"
],
"+states": [
"DisableCulling"
]
}