Hoglin - 1.20.30.2
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Last Updated
The Hoglin entity last updated in Minecraft Version 1.20.30What's Changed:
Changes since stable release 1.20.15.1
Behavior Packs- New Value:
"minecraft:transformation": {
"into": "minecraft:zoglin",
"transformation_sound": "mob.hoglin.converted_to_zombified",
"keep_level": true
}Previous Value:"minecraft:transformation": {
"into": "minecraft:zoglin",
"transformation_sound": "converted_to_zombified",
"keep_level": true
}
Changes since stable release 1.20.0.1
Behavior Packs- New Value:
"minecraft:transformation": {
"into": "minecraft:zoglin",
"transformation_sound": "mob.hoglin.converted_to_zombified",
"keep_level": true
}Previous Value:"minecraft:transformation": {
"into": "minecraft:zoglin",
"transformation_sound": "converted_to_zombified",
"keep_level": true
}
Statistics:
Health
[40]
Loot / Barter Loot / Additional Drops
- Porkchop
- Leather
Attack Damage
- Hoglin Adult: 3 - 9
Breedable
- Hoglin Adult: Crimson Fungus
Can be Ridden by Mobs
- Hoglin Baby: Piglin
Families
- Hoglin Baby: Hoglin, Hoglin Baby, Mob
- Huntable Adult: Hoglin, Hoglin Adult, Hoglin Huntable, Mob
- Unhuntable Adult: Hoglin, Hoglin Adult, Mob
Knockback Resistance
- Default: 0.6
Movement Speed
- Hoglin Adult: 0.3
- Hoglin Baby: 0.36
Other Attributes
- Attack Damage > Hoglin Baby
- Can be Renamed
- Can Climb
- Can Jump
- Has Collisions
- Has Gravity
- Leashable
- Pushable
- Pushable by Pistons
Associated Files:
Behavior File
- behavior_packs/vanilla_1.20.30/entities/hoglin.json
Animations
- resource_packs/vanilla_1.16/animations/hoglin.animation.json
Animation Controllers
- resource_packs/vanilla_1.16/animation_controllers/hoglin.animation_controllers.json
Entity
- resource_packs/vanilla_1.16/entity/hoglin.entity.json
Geometry
- resource_packs/vanilla_1.16/models/entity/hoglin.geo.json
Loot Tables
- behavior_packs/vanilla_1.16/loot_tables/entities/hoglin.json
Render Controllers
- resource_packs/vanilla_1.16/render_controllers/hoglin.render_controllers.json
Sounds
- resource_packs/vanilla/sounds/mob/hoglin/angry1.fsb
- resource_packs/vanilla/sounds/mob/hoglin/angry2.fsb
- resource_packs/vanilla/sounds/mob/hoglin/angry3.fsb
- resource_packs/vanilla/sounds/mob/hoglin/angry4.fsb
- resource_packs/vanilla/sounds/mob/hoglin/angry5.fsb
- resource_packs/vanilla/sounds/mob/hoglin/angry6.fsb
- resource_packs/vanilla/sounds/mob/hoglin/attack1.fsb
- resource_packs/vanilla/sounds/mob/hoglin/attack2.fsb
- resource_packs/vanilla/sounds/mob/hoglin/death1.fsb
- resource_packs/vanilla/sounds/mob/hoglin/death2.fsb
- resource_packs/vanilla/sounds/mob/hoglin/death3.fsb
- resource_packs/vanilla/sounds/mob/hoglin/hurt1.fsb
- resource_packs/vanilla/sounds/mob/hoglin/hurt2.fsb
- resource_packs/vanilla/sounds/mob/hoglin/hurt3.fsb
- resource_packs/vanilla/sounds/mob/hoglin/hurt4.fsb
- resource_packs/vanilla/sounds/mob/hoglin/idle1.fsb
- resource_packs/vanilla/sounds/mob/hoglin/idle10.fsb
- resource_packs/vanilla/sounds/mob/hoglin/idle11.fsb
- resource_packs/vanilla/sounds/mob/hoglin/idle2.fsb
- resource_packs/vanilla/sounds/mob/hoglin/idle3.fsb
- resource_packs/vanilla/sounds/mob/hoglin/idle4.fsb
- resource_packs/vanilla/sounds/mob/hoglin/idle5.fsb
- resource_packs/vanilla/sounds/mob/hoglin/idle6.fsb
- resource_packs/vanilla/sounds/mob/hoglin/idle7.fsb
- resource_packs/vanilla/sounds/mob/hoglin/idle8.fsb
- resource_packs/vanilla/sounds/mob/hoglin/idle9.fsb
- resource_packs/vanilla/sounds/mob/hoglin/retreat1.fsb
- resource_packs/vanilla/sounds/mob/hoglin/retreat2.fsb
- resource_packs/vanilla/sounds/mob/hoglin/retreat3.fsb
- resource_packs/vanilla/sounds/mob/hoglin/step1.fsb
- resource_packs/vanilla/sounds/mob/hoglin/step2.fsb
- resource_packs/vanilla/sounds/mob/hoglin/step3.fsb
- resource_packs/vanilla/sounds/mob/hoglin/step4.fsb
- resource_packs/vanilla/sounds/mob/hoglin/step5.fsb
- resource_packs/vanilla/sounds/mob/hoglin/step6.fsb
Spawn Rules
- behavior_packs/vanilla_1.16/spawn_rules/hoglin.json
Textures
- resource_packs/vanilla_1.16/textures/entity/hoglin/hoglin.png
Material Info:
Material: Hoglin
{
"vertexShader": "shaders/entity.vertex",
"vrGeometryShader": "shaders/entity.geometry",
"fragmentShader": "shaders/entity.fragment",
"vertexFields": [
{
"field": "Position"
},
{
"field": "Normal"
},
{
"field": "UV0"
}
],
"variants": [
{
"skinning": {
"+defines": [
"USE_SKINNING"
],
"vertexFields": [
{
"field": "Position"
},
{
"field": "BoneId0"
},
{
"field": "Normal"
},
{
"field": "UV0"
}
]
}
},
{
"skinning_color": {
"+defines": [
"USE_SKINNING",
"USE_OVERLAY"
],
"+states": [
"Blending"
],
"vertexFields": [
{
"field": "Position"
},
{
"field": "BoneId0"
},
{
"field": "Color"
},
{
"field": "Normal"
},
{
"field": "UV0"
}
]
}
},
{
"skinning_alphatest": {
"+defines": [
"USE_SKINNING",
"ALPHA_TEST"
],
"+states": [
"DisableCulling"
],
"vertexFields": [
{
"field": "Position"
},
{
"field": "BoneId0"
},
{
"field": "Normal"
},
{
"field": "UV0"
}
]
}
}
],
"msaaSupport": [
"Both"
],
"+samplerStates": {
"samplerIndex": 1,
"textureWrap": "Repeat"
},
"+defines": [
"USE_OVERLAY",
"ALPHA_TEST"
],
"+states": [
"DisableCulling"
]
}