Pufferfish - 1.20.20.23
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                Last Updated
The Pufferfish entity last updated in Minecraft Version 1.19.50What's Changed:
Changes since beta version 1.20.20.22
There have been no changes to this entity or its associated files since this previous version
Changes since stable release 1.20.15.1
There have been no changes to this entity or its associated files since this previous version
Statistics:
Health
 
[3]
Loot / Barter Loot / Additional Drops
- Pufferfish
 - Bone
 
Families
- Default: Fish, Pufferfish
 
Movement Speed
- Default: 0.13
 
Variations
- Full Puff
 - Half Puff Primary
 - Half Puff Secondary
 - Normal Puff
 
Other Attributes
- Can be Renamed
 - Can Breath in Water
 - Can Swim
 - Has Collisions
 - Pushable
 - Pushable by Pistons
 
Associated Files:
Behavior File
                            - behavior_packs/vanilla_1.19.50/entities/pufferfish.json
 
Animations
- resource_packs/vanilla/animations/pufferfish.animation.json
 
Animation Controllers
- resource_packs/vanilla/animation_controllers/fish.animation_controllers.json
 
Entity
- resource_packs/vanilla/entity/pufferfish.entity.json
 
Geometry
- resource_packs/vanilla/models/entity/pufferfish.geo.json
 
Loot Tables
- behavior_packs/vanilla/loot_tables/entities/pufferfish.json
 
Sounds
- resource_packs/vanilla/sounds/mob/fish/flop1.fsb
 - resource_packs/vanilla/sounds/mob/fish/flop2.fsb
 - resource_packs/vanilla/sounds/mob/fish/flop3.fsb
 - resource_packs/vanilla/sounds/mob/fish/flop4.fsb
 - resource_packs/vanilla/sounds/mob/fish/hurt1.fsb
 - resource_packs/vanilla/sounds/mob/fish/hurt2.fsb
 - resource_packs/vanilla/sounds/mob/fish/hurt3.fsb
 - resource_packs/vanilla/sounds/mob/fish/hurt4.fsb
 - resource_packs/vanilla/sounds/mob/fish/swim1.fsb
 - resource_packs/vanilla/sounds/mob/fish/swim2.fsb
 - resource_packs/vanilla/sounds/mob/fish/swim3.fsb
 - resource_packs/vanilla/sounds/mob/fish/swim4.fsb
 - resource_packs/vanilla/sounds/mob/fish/swim5.fsb
 - resource_packs/vanilla/sounds/mob/fish/swim6.fsb
 - resource_packs/vanilla/sounds/mob/fish/swim7.fsb
 
Spawn Rules
- behavior_packs/vanilla_1.18.20/spawn_rules/pufferfish.json
 
Textures
- resource_packs/vanilla/textures/entity/fish/pufferfish.png
 
Material Info:
Material: Pufferfish
{
    "vertexShader": "shaders/entity.vertex",
    "vrGeometryShader": "shaders/entity.geometry",
    "fragmentShader": "shaders/entity.fragment",
    "vertexFields": [
        {
            "field": "Position"
        },
        {
            "field": "Normal"
        },
        {
            "field": "UV0"
        }
    ],
    "variants": [
        {
            "skinning": {
                "+defines": [
                    "USE_SKINNING"
                ],
                "vertexFields": [
                    {
                        "field": "Position"
                    },
                    {
                        "field": "BoneId0"
                    },
                    {
                        "field": "Normal"
                    },
                    {
                        "field": "UV0"
                    }
                ]
            }
        },
        {
            "skinning_color": {
                "+defines": [
                    "USE_SKINNING",
                    "USE_OVERLAY"
                ],
                "+states": [
                    "Blending"
                ],
                "vertexFields": [
                    {
                        "field": "Position"
                    },
                    {
                        "field": "BoneId0"
                    },
                    {
                        "field": "Color"
                    },
                    {
                        "field": "Normal"
                    },
                    {
                        "field": "UV0"
                    }
                ]
            }
        },
        {
            "skinning_alphatest": {
                "+defines": [
                    "USE_SKINNING",
                    "ALPHA_TEST"
                ],
                "+states": [
                    "DisableCulling"
                ],
                "vertexFields": [
                    {
                        "field": "Position"
                    },
                    {
                        "field": "BoneId0"
                    },
                    {
                        "field": "Normal"
                    },
                    {
                        "field": "UV0"
                    }
                ]
            }
        }
    ],
    "msaaSupport": [
        "Both"
    ],
    "+samplerStates": {
        "samplerIndex": 1,
        "textureWrap": "Repeat"
    },
    "+defines": [
        "USE_OVERLAY",
        "ALPHA_TEST"
    ],
    "+states": [
        "DisableCulling"
    ]
}