Warden - 1.20.10.23
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                Last Updated
The Warden entity last updated in Minecraft Version 1.19.20What's Changed:
Changes since beta version 1.20.10.21
There have been no changes to this entity or its associated files since this previous version
Changes since stable release 1.20.10.1
There have been no changes to this entity or its associated files since this previous version
Statistics:
Health
 

























































































































































































































































 [500]
[500]
Loot / Barter Loot / Additional Drops
Sculk Catalyst
Attack Damage
- Default: 30
Families
- Default: Mob, Monster, Warden
Knockback Resistance
- Default: 1
Movement Speed
- Default: 0.3
Other Attributes
- Can be Renamed
- Can Climb
- Can Jump
- Has Collisions
- Has Gravity
- Immune to Fire
- Pushable > Pushable
- Pushable by Pistons > Pushable
Associated Files:
Behavior File
                            - behavior_packs/vanilla_1.19.20/entities/warden.json
Animations
- resource_packs/vanilla/animations/skeleton.animations.v1.0.json
- resource_packs/vanilla_1.19.10/animations/warden.animation.json
Animation Controllers
- resource_packs/vanilla_1.19.10/animation_controllers/warden.animation_controllers.json
Entity
- resource_packs/vanilla_1.19.10/entity/warden.entity.json
Geometry
- resource_packs/vanilla_1.19.0/models/entity/warden.geo.json
Loot Tables
- behavior_packs/vanilla_1.19.0/loot_tables/entities/warden.json
Render Controllers
- resource_packs/vanilla_1.19.0/render_controllers/warden.render_controllers.json
Sounds
- resource_packs/vanilla/sounds/mob/warden/agitated_1.fsb
- resource_packs/vanilla/sounds/mob/warden/agitated_2.fsb
- resource_packs/vanilla/sounds/mob/warden/agitated_3.fsb
- resource_packs/vanilla/sounds/mob/warden/agitated_4.fsb
- resource_packs/vanilla/sounds/mob/warden/agitated_5.fsb
- resource_packs/vanilla/sounds/mob/warden/agitated_6.fsb
- resource_packs/vanilla/sounds/mob/warden/angry_1.fsb
- resource_packs/vanilla/sounds/mob/warden/angry_2.fsb
- resource_packs/vanilla/sounds/mob/warden/angry_3.fsb
- resource_packs/vanilla/sounds/mob/warden/angry_4.fsb
- resource_packs/vanilla/sounds/mob/warden/angry_5.fsb
- resource_packs/vanilla/sounds/mob/warden/angry_6.fsb
- resource_packs/vanilla/sounds/mob/warden/attack_impact_1.fsb
- resource_packs/vanilla/sounds/mob/warden/attack_impact_2.fsb
- resource_packs/vanilla/sounds/mob/warden/death_1.fsb
- resource_packs/vanilla/sounds/mob/warden/death_2.fsb
- resource_packs/vanilla/sounds/mob/warden/dig.fsb
- resource_packs/vanilla/sounds/mob/warden/emerge.fsb
- resource_packs/vanilla/sounds/mob/warden/heartbeat_1.fsb
- resource_packs/vanilla/sounds/mob/warden/heartbeat_2.fsb
- resource_packs/vanilla/sounds/mob/warden/heartbeat_3.fsb
- resource_packs/vanilla/sounds/mob/warden/heartbeat_4.fsb
- resource_packs/vanilla/sounds/mob/warden/hurt_1.fsb
- resource_packs/vanilla/sounds/mob/warden/hurt_2.fsb
- resource_packs/vanilla/sounds/mob/warden/hurt_3.fsb
- resource_packs/vanilla/sounds/mob/warden/hurt_4.fsb
- resource_packs/vanilla/sounds/mob/warden/idle_1.fsb
- resource_packs/vanilla/sounds/mob/warden/idle_10.fsb
- resource_packs/vanilla/sounds/mob/warden/idle_11.fsb
- resource_packs/vanilla/sounds/mob/warden/idle_12.fsb
- resource_packs/vanilla/sounds/mob/warden/idle_2.fsb
- resource_packs/vanilla/sounds/mob/warden/idle_3.fsb
- resource_packs/vanilla/sounds/mob/warden/idle_4.fsb
- resource_packs/vanilla/sounds/mob/warden/idle_5.fsb
- resource_packs/vanilla/sounds/mob/warden/idle_6.fsb
- resource_packs/vanilla/sounds/mob/warden/idle_7.fsb
- resource_packs/vanilla/sounds/mob/warden/idle_8.fsb
- resource_packs/vanilla/sounds/mob/warden/idle_9.fsb
- resource_packs/vanilla/sounds/mob/warden/listening_1.fsb
- resource_packs/vanilla/sounds/mob/warden/listening_2.fsb
- resource_packs/vanilla/sounds/mob/warden/listening_3.fsb
- resource_packs/vanilla/sounds/mob/warden/listening_4.fsb
- resource_packs/vanilla/sounds/mob/warden/listening_5.fsb
- resource_packs/vanilla/sounds/mob/warden/listening_angry_1.fsb
- resource_packs/vanilla/sounds/mob/warden/listening_angry_2.fsb
- resource_packs/vanilla/sounds/mob/warden/listening_angry_3.fsb
- resource_packs/vanilla/sounds/mob/warden/listening_angry_4.fsb
- resource_packs/vanilla/sounds/mob/warden/listening_angry_5.fsb
- resource_packs/vanilla/sounds/mob/warden/nearby_close_1.fsb
- resource_packs/vanilla/sounds/mob/warden/nearby_close_2.fsb
- resource_packs/vanilla/sounds/mob/warden/nearby_close_3.fsb
- resource_packs/vanilla/sounds/mob/warden/nearby_close_4.fsb
- resource_packs/vanilla/sounds/mob/warden/nearby_closer_1.fsb
- resource_packs/vanilla/sounds/mob/warden/nearby_closer_2.fsb
- resource_packs/vanilla/sounds/mob/warden/nearby_closer_3.fsb
- resource_packs/vanilla/sounds/mob/warden/nearby_closest_1.fsb
- resource_packs/vanilla/sounds/mob/warden/nearby_closest_2.fsb
- resource_packs/vanilla/sounds/mob/warden/nearby_closest_3.fsb
- resource_packs/vanilla/sounds/mob/warden/roar_1.fsb
- resource_packs/vanilla/sounds/mob/warden/roar_2.fsb
- resource_packs/vanilla/sounds/mob/warden/roar_3.fsb
- resource_packs/vanilla/sounds/mob/warden/roar_4.fsb
- resource_packs/vanilla/sounds/mob/warden/roar_5.fsb
- resource_packs/vanilla/sounds/mob/warden/sniff_1.fsb
- resource_packs/vanilla/sounds/mob/warden/sniff_2.fsb
- resource_packs/vanilla/sounds/mob/warden/sniff_3.fsb
- resource_packs/vanilla/sounds/mob/warden/sniff_4.fsb
- resource_packs/vanilla/sounds/mob/warden/step_1.fsb
- resource_packs/vanilla/sounds/mob/warden/step_2.fsb
- resource_packs/vanilla/sounds/mob/warden/step_3.fsb
- resource_packs/vanilla/sounds/mob/warden/step_4.fsb
Textures
- resource_packs/vanilla_1.19.0/textures/entity/warden/warden.png
- resource_packs/vanilla_1.19.0/textures/entity/warden/warden_bioluminescent_layer.png
- resource_packs/vanilla_1.19.0/textures/entity/warden/warden_heart.png
- resource_packs/vanilla_1.19.0/textures/entity/warden/warden_pulsating_spots_1.png
- resource_packs/vanilla_1.19.0/textures/entity/warden/warden_pulsating_spots_2.png
- resource_packs/vanilla_1.19.0/textures/entity/warden/warden_tendrils.png
Material Info:
Material: Warden
{
    "vertexShader": "shaders/entity.vertex",
    "vrGeometryShader": "shaders/entity.geometry",
    "fragmentShader": "shaders/entity.fragment",
    "vertexFields": [
        {
            "field": "Position"
        },
        {
            "field": "Normal"
        },
        {
            "field": "UV0"
        }
    ],
    "variants": [
        {
            "skinning": {
                "+defines": [
                    "USE_SKINNING"
                ],
                "vertexFields": [
                    {
                        "field": "Position"
                    },
                    {
                        "field": "BoneId0"
                    },
                    {
                        "field": "Normal"
                    },
                    {
                        "field": "UV0"
                    }
                ]
            }
        },
        {
            "skinning_color": {
                "+defines": [
                    "USE_SKINNING",
                    "USE_OVERLAY"
                ],
                "+states": [
                    "Blending"
                ],
                "vertexFields": [
                    {
                        "field": "Position"
                    },
                    {
                        "field": "BoneId0"
                    },
                    {
                        "field": "Color"
                    },
                    {
                        "field": "Normal"
                    },
                    {
                        "field": "UV0"
                    }
                ]
            }
        },
        {
            "skinning_alphatest": {
                "+defines": [
                    "USE_SKINNING",
                    "ALPHA_TEST"
                ],
                "+states": [
                    "DisableCulling"
                ],
                "vertexFields": [
                    {
                        "field": "Position"
                    },
                    {
                        "field": "BoneId0"
                    },
                    {
                        "field": "Normal"
                    },
                    {
                        "field": "UV0"
                    }
                ]
            }
        }
    ],
    "msaaSupport": [
        "Both"
    ],
    "+samplerStates": {
        "samplerIndex": 1,
        "textureWrap": "Repeat"
    },
    "+defines": [
        "USE_OVERLAY",
        "ALPHA_TEST"
    ],
    "+states": [
        "DisableCulling"
    ]
}Material: Warden Bioluminescent Layer
{
    "vertexShader": "shaders/entity.vertex",
    "vrGeometryShader": "shaders/entity.geometry",
    "fragmentShader": "shaders/entity.fragment",
    "vertexFields": [
        {
            "field": "Position"
        },
        {
            "field": "Normal"
        },
        {
            "field": "UV0"
        }
    ],
    "variants": [
        {
            "skinning": {
                "+defines": [
                    "USE_SKINNING"
                ],
                "vertexFields": [
                    {
                        "field": "Position"
                    },
                    {
                        "field": "BoneId0"
                    },
                    {
                        "field": "Normal"
                    },
                    {
                        "field": "UV0"
                    }
                ]
            }
        },
        {
            "skinning_color": {
                "+defines": [
                    "USE_SKINNING",
                    "USE_OVERLAY"
                ],
                "+states": [
                    "Blending"
                ],
                "vertexFields": [
                    {
                        "field": "Position"
                    },
                    {
                        "field": "BoneId0"
                    },
                    {
                        "field": "Color"
                    },
                    {
                        "field": "Normal"
                    },
                    {
                        "field": "UV0"
                    }
                ]
            }
        },
        {
            "skinning_alphatest": {
                "+defines": [
                    "USE_SKINNING",
                    "ALPHA_TEST"
                ],
                "+states": [
                    "DisableCulling"
                ],
                "vertexFields": [
                    {
                        "field": "Position"
                    },
                    {
                        "field": "BoneId0"
                    },
                    {
                        "field": "Normal"
                    },
                    {
                        "field": "UV0"
                    }
                ]
            }
        }
    ],
    "msaaSupport": [
        "Both"
    ],
    "+samplerStates": {
        "samplerIndex": 0,
        "textureFilter": "Point"
    },
    "+defines": [
        "USE_OVERLAY",
        "USE_COLOR_MASK"
    ],
    "+states": [
        "DisableCulling",
        "Blending"
    ],
    "depthFunc": "Equal",
    "blendSrc": "SourceAlpha",
    "blendDst": "OneMinusSrcAlpha"
} 
                 
                             
                             
                             
                             
                             
                             
                             
                            