Hoglin - 1.20.10.23

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Last Updated

The Hoglin entity last updated in Minecraft Version 1.19.30
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What's Changed:

Changes since beta version 1.20.10.21

There have been no changes to this entity or its associated files since this previous version

Changes since stable release 1.20.10.1

There have been no changes to this entity or its associated files since this previous version


Statistics:

Health

[40]

Loot / Barter Loot / Additional Drops
  • Porkchop
  • Leather
    Attack Damage
    • Hoglin Adult: 3 - 9
    Breedable
    • Hoglin Adult: Crimson Fungus
    Can be Ridden by Mobs
    • Hoglin Baby: Piglin
    Families
    • Hoglin Baby: Hoglin, Hoglin Baby, Mob
    • Huntable Adult: Hoglin, Hoglin Adult, Hoglin Huntable, Mob
    • Unhuntable Adult: Hoglin, Hoglin Adult, Mob
    Knockback Resistance
    • Default: 0.6
    Movement Speed
    • Hoglin Adult: 0.3
    • Hoglin Baby: 0.36
    Other Attributes
    • Attack Damage > Hoglin Baby
    • Can be Renamed
    • Can Climb
    • Can Jump
    • Has Collisions
    • Has Gravity
    • Leashable
    • Pushable
    • Pushable by Pistons

    Associated Files:

    Behavior File
    • behavior_packs/vanilla_1.19.30/entities/hoglin.json
    Animations
    • resource_packs/vanilla_1.16/animations/hoglin.animation.json
    Animation Controllers
    • resource_packs/vanilla_1.16/animation_controllers/hoglin.animation_controllers.json
    Entity
    • resource_packs/vanilla_1.16/entity/hoglin.entity.json
    Geometry
    • resource_packs/vanilla_1.16/models/entity/hoglin.geo.json
    Loot Tables
    • behavior_packs/vanilla_1.16/loot_tables/entities/hoglin.json
    Render Controllers
    • resource_packs/vanilla_1.16/render_controllers/hoglin.render_controllers.json
    Sounds
    • resource_packs/vanilla/sounds/mob/hoglin/angry1.fsb
    • resource_packs/vanilla/sounds/mob/hoglin/angry2.fsb
    • resource_packs/vanilla/sounds/mob/hoglin/angry3.fsb
    • resource_packs/vanilla/sounds/mob/hoglin/angry4.fsb
    • resource_packs/vanilla/sounds/mob/hoglin/angry5.fsb
    • resource_packs/vanilla/sounds/mob/hoglin/angry6.fsb
    • resource_packs/vanilla/sounds/mob/hoglin/attack1.fsb
    • resource_packs/vanilla/sounds/mob/hoglin/attack2.fsb
    • resource_packs/vanilla/sounds/mob/hoglin/death1.fsb
    • resource_packs/vanilla/sounds/mob/hoglin/death2.fsb
    • resource_packs/vanilla/sounds/mob/hoglin/death3.fsb
    • resource_packs/vanilla/sounds/mob/hoglin/hurt1.fsb
    • resource_packs/vanilla/sounds/mob/hoglin/hurt2.fsb
    • resource_packs/vanilla/sounds/mob/hoglin/hurt3.fsb
    • resource_packs/vanilla/sounds/mob/hoglin/hurt4.fsb
    • resource_packs/vanilla/sounds/mob/hoglin/idle1.fsb
    • resource_packs/vanilla/sounds/mob/hoglin/idle10.fsb
    • resource_packs/vanilla/sounds/mob/hoglin/idle11.fsb
    • resource_packs/vanilla/sounds/mob/hoglin/idle2.fsb
    • resource_packs/vanilla/sounds/mob/hoglin/idle3.fsb
    • resource_packs/vanilla/sounds/mob/hoglin/idle4.fsb
    • resource_packs/vanilla/sounds/mob/hoglin/idle5.fsb
    • resource_packs/vanilla/sounds/mob/hoglin/idle6.fsb
    • resource_packs/vanilla/sounds/mob/hoglin/idle7.fsb
    • resource_packs/vanilla/sounds/mob/hoglin/idle8.fsb
    • resource_packs/vanilla/sounds/mob/hoglin/idle9.fsb
    • resource_packs/vanilla/sounds/mob/hoglin/retreat1.fsb
    • resource_packs/vanilla/sounds/mob/hoglin/retreat2.fsb
    • resource_packs/vanilla/sounds/mob/hoglin/retreat3.fsb
    • resource_packs/vanilla/sounds/mob/hoglin/step1.fsb
    • resource_packs/vanilla/sounds/mob/hoglin/step2.fsb
    • resource_packs/vanilla/sounds/mob/hoglin/step3.fsb
    • resource_packs/vanilla/sounds/mob/hoglin/step4.fsb
    • resource_packs/vanilla/sounds/mob/hoglin/step5.fsb
    • resource_packs/vanilla/sounds/mob/hoglin/step6.fsb
    Spawn Rules
    • behavior_packs/vanilla_1.16/spawn_rules/hoglin.json
    Textures
    • resource_packs/vanilla_1.16/textures/entity/hoglin/hoglin.png

    Material Info:

    Material: Hoglin
    {
        "vertexShader": "shaders/entity.vertex",
        "vrGeometryShader": "shaders/entity.geometry",
        "fragmentShader": "shaders/entity.fragment",
        "vertexFields": [
            {
                "field": "Position"
            },
            {
                "field": "Normal"
            },
            {
                "field": "UV0"
            }
        ],
        "variants": [
            {
                "skinning": {
                    "+defines": [
                        "USE_SKINNING"
                    ],
                    "vertexFields": [
                        {
                            "field": "Position"
                        },
                        {
                            "field": "BoneId0"
                        },
                        {
                            "field": "Normal"
                        },
                        {
                            "field": "UV0"
                        }
                    ]
                }
            },
            {
                "skinning_color": {
                    "+defines": [
                        "USE_SKINNING",
                        "USE_OVERLAY"
                    ],
                    "+states": [
                        "Blending"
                    ],
                    "vertexFields": [
                        {
                            "field": "Position"
                        },
                        {
                            "field": "BoneId0"
                        },
                        {
                            "field": "Color"
                        },
                        {
                            "field": "Normal"
                        },
                        {
                            "field": "UV0"
                        }
                    ]
                }
            },
            {
                "skinning_alphatest": {
                    "+defines": [
                        "USE_SKINNING",
                        "ALPHA_TEST"
                    ],
                    "+states": [
                        "DisableCulling"
                    ],
                    "vertexFields": [
                        {
                            "field": "Position"
                        },
                        {
                            "field": "BoneId0"
                        },
                        {
                            "field": "Normal"
                        },
                        {
                            "field": "UV0"
                        }
                    ]
                }
            }
        ],
        "msaaSupport": [
            "Both"
        ],
        "+samplerStates": {
            "samplerIndex": 1,
            "textureWrap": "Repeat"
        },
        "+defines": [
            "USE_OVERLAY",
            "ALPHA_TEST"
        ],
        "+states": [
            "DisableCulling"
        ]
    }