Warden - 1.20.10.1
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Last Updated
The Warden entity last updated in Minecraft Version 1.19.20What's Changed:
Changes since stable release 1.20.1.2
There have been no changes to this entity or its associated files since this previous version
Changes since stable release 1.20.0.1
There have been no changes to this entity or its associated files since this previous version
Statistics:
Health
[500]
Loot / Barter Loot / Additional Drops
Sculk Catalyst
Attack Damage
- Default: 30
Families
- Default: Mob, Monster, Warden
Knockback Resistance
- Default: 1
Movement Speed
- Default: 0.3
Other Attributes
- Can be Renamed
- Can Climb
- Can Jump
- Has Collisions
- Has Gravity
- Immune to Fire
- Pushable > Pushable
- Pushable by Pistons > Pushable
Associated Files:
Behavior File
- behavior_packs/vanilla_1.19.20/entities/warden.json
Animations
- resource_packs/vanilla/animations/skeleton.animations.v1.0.json
- resource_packs/vanilla_1.19.10/animations/warden.animation.json
Animation Controllers
- resource_packs/vanilla_1.19.10/animation_controllers/warden.animation_controllers.json
Entity
- resource_packs/vanilla_1.19.10/entity/warden.entity.json
Geometry
- resource_packs/vanilla_1.19.0/models/entity/warden.geo.json
Loot Tables
- behavior_packs/vanilla_1.19.0/loot_tables/entities/warden.json
Render Controllers
- resource_packs/vanilla_1.19.0/render_controllers/warden.render_controllers.json
Sounds
- resource_packs/vanilla/sounds/mob/warden/agitated_1.fsb
- resource_packs/vanilla/sounds/mob/warden/agitated_2.fsb
- resource_packs/vanilla/sounds/mob/warden/agitated_3.fsb
- resource_packs/vanilla/sounds/mob/warden/agitated_4.fsb
- resource_packs/vanilla/sounds/mob/warden/agitated_5.fsb
- resource_packs/vanilla/sounds/mob/warden/agitated_6.fsb
- resource_packs/vanilla/sounds/mob/warden/angry_1.fsb
- resource_packs/vanilla/sounds/mob/warden/angry_2.fsb
- resource_packs/vanilla/sounds/mob/warden/angry_3.fsb
- resource_packs/vanilla/sounds/mob/warden/angry_4.fsb
- resource_packs/vanilla/sounds/mob/warden/angry_5.fsb
- resource_packs/vanilla/sounds/mob/warden/angry_6.fsb
- resource_packs/vanilla/sounds/mob/warden/attack_impact_1.fsb
- resource_packs/vanilla/sounds/mob/warden/attack_impact_2.fsb
- resource_packs/vanilla/sounds/mob/warden/death_1.fsb
- resource_packs/vanilla/sounds/mob/warden/death_2.fsb
- resource_packs/vanilla/sounds/mob/warden/dig.fsb
- resource_packs/vanilla/sounds/mob/warden/emerge.fsb
- resource_packs/vanilla/sounds/mob/warden/heartbeat_1.fsb
- resource_packs/vanilla/sounds/mob/warden/heartbeat_2.fsb
- resource_packs/vanilla/sounds/mob/warden/heartbeat_3.fsb
- resource_packs/vanilla/sounds/mob/warden/heartbeat_4.fsb
- resource_packs/vanilla/sounds/mob/warden/hurt_1.fsb
- resource_packs/vanilla/sounds/mob/warden/hurt_2.fsb
- resource_packs/vanilla/sounds/mob/warden/hurt_3.fsb
- resource_packs/vanilla/sounds/mob/warden/hurt_4.fsb
- resource_packs/vanilla/sounds/mob/warden/idle_1.fsb
- resource_packs/vanilla/sounds/mob/warden/idle_10.fsb
- resource_packs/vanilla/sounds/mob/warden/idle_11.fsb
- resource_packs/vanilla/sounds/mob/warden/idle_12.fsb
- resource_packs/vanilla/sounds/mob/warden/idle_2.fsb
- resource_packs/vanilla/sounds/mob/warden/idle_3.fsb
- resource_packs/vanilla/sounds/mob/warden/idle_4.fsb
- resource_packs/vanilla/sounds/mob/warden/idle_5.fsb
- resource_packs/vanilla/sounds/mob/warden/idle_6.fsb
- resource_packs/vanilla/sounds/mob/warden/idle_7.fsb
- resource_packs/vanilla/sounds/mob/warden/idle_8.fsb
- resource_packs/vanilla/sounds/mob/warden/idle_9.fsb
- resource_packs/vanilla/sounds/mob/warden/listening_1.fsb
- resource_packs/vanilla/sounds/mob/warden/listening_2.fsb
- resource_packs/vanilla/sounds/mob/warden/listening_3.fsb
- resource_packs/vanilla/sounds/mob/warden/listening_4.fsb
- resource_packs/vanilla/sounds/mob/warden/listening_5.fsb
- resource_packs/vanilla/sounds/mob/warden/listening_angry_1.fsb
- resource_packs/vanilla/sounds/mob/warden/listening_angry_2.fsb
- resource_packs/vanilla/sounds/mob/warden/listening_angry_3.fsb
- resource_packs/vanilla/sounds/mob/warden/listening_angry_4.fsb
- resource_packs/vanilla/sounds/mob/warden/listening_angry_5.fsb
- resource_packs/vanilla/sounds/mob/warden/nearby_close_1.fsb
- resource_packs/vanilla/sounds/mob/warden/nearby_close_2.fsb
- resource_packs/vanilla/sounds/mob/warden/nearby_close_3.fsb
- resource_packs/vanilla/sounds/mob/warden/nearby_close_4.fsb
- resource_packs/vanilla/sounds/mob/warden/nearby_closer_1.fsb
- resource_packs/vanilla/sounds/mob/warden/nearby_closer_2.fsb
- resource_packs/vanilla/sounds/mob/warden/nearby_closer_3.fsb
- resource_packs/vanilla/sounds/mob/warden/nearby_closest_1.fsb
- resource_packs/vanilla/sounds/mob/warden/nearby_closest_2.fsb
- resource_packs/vanilla/sounds/mob/warden/nearby_closest_3.fsb
- resource_packs/vanilla/sounds/mob/warden/roar_1.fsb
- resource_packs/vanilla/sounds/mob/warden/roar_2.fsb
- resource_packs/vanilla/sounds/mob/warden/roar_3.fsb
- resource_packs/vanilla/sounds/mob/warden/roar_4.fsb
- resource_packs/vanilla/sounds/mob/warden/roar_5.fsb
- resource_packs/vanilla/sounds/mob/warden/sniff_1.fsb
- resource_packs/vanilla/sounds/mob/warden/sniff_2.fsb
- resource_packs/vanilla/sounds/mob/warden/sniff_3.fsb
- resource_packs/vanilla/sounds/mob/warden/sniff_4.fsb
- resource_packs/vanilla/sounds/mob/warden/step_1.fsb
- resource_packs/vanilla/sounds/mob/warden/step_2.fsb
- resource_packs/vanilla/sounds/mob/warden/step_3.fsb
- resource_packs/vanilla/sounds/mob/warden/step_4.fsb
Textures
- resource_packs/vanilla_1.19.0/textures/entity/warden/warden.png
- resource_packs/vanilla_1.19.0/textures/entity/warden/warden_bioluminescent_layer.png
- resource_packs/vanilla_1.19.0/textures/entity/warden/warden_heart.png
- resource_packs/vanilla_1.19.0/textures/entity/warden/warden_pulsating_spots_1.png
- resource_packs/vanilla_1.19.0/textures/entity/warden/warden_pulsating_spots_2.png
- resource_packs/vanilla_1.19.0/textures/entity/warden/warden_tendrils.png
Material Info:
Material: Warden
{
"vertexShader": "shaders/entity.vertex",
"vrGeometryShader": "shaders/entity.geometry",
"fragmentShader": "shaders/entity.fragment",
"vertexFields": [
{
"field": "Position"
},
{
"field": "Normal"
},
{
"field": "UV0"
}
],
"variants": [
{
"skinning": {
"+defines": [
"USE_SKINNING"
],
"vertexFields": [
{
"field": "Position"
},
{
"field": "BoneId0"
},
{
"field": "Normal"
},
{
"field": "UV0"
}
]
}
},
{
"skinning_color": {
"+defines": [
"USE_SKINNING",
"USE_OVERLAY"
],
"+states": [
"Blending"
],
"vertexFields": [
{
"field": "Position"
},
{
"field": "BoneId0"
},
{
"field": "Color"
},
{
"field": "Normal"
},
{
"field": "UV0"
}
]
}
},
{
"skinning_alphatest": {
"+defines": [
"USE_SKINNING",
"ALPHA_TEST"
],
"+states": [
"DisableCulling"
],
"vertexFields": [
{
"field": "Position"
},
{
"field": "BoneId0"
},
{
"field": "Normal"
},
{
"field": "UV0"
}
]
}
}
],
"msaaSupport": [
"Both"
],
"+samplerStates": {
"samplerIndex": 1,
"textureWrap": "Repeat"
},
"+defines": [
"USE_OVERLAY",
"ALPHA_TEST"
],
"+states": [
"DisableCulling"
]
}
Material: Warden Bioluminescent Layer
{
"vertexShader": "shaders/entity.vertex",
"vrGeometryShader": "shaders/entity.geometry",
"fragmentShader": "shaders/entity.fragment",
"vertexFields": [
{
"field": "Position"
},
{
"field": "Normal"
},
{
"field": "UV0"
}
],
"variants": [
{
"skinning": {
"+defines": [
"USE_SKINNING"
],
"vertexFields": [
{
"field": "Position"
},
{
"field": "BoneId0"
},
{
"field": "Normal"
},
{
"field": "UV0"
}
]
}
},
{
"skinning_color": {
"+defines": [
"USE_SKINNING",
"USE_OVERLAY"
],
"+states": [
"Blending"
],
"vertexFields": [
{
"field": "Position"
},
{
"field": "BoneId0"
},
{
"field": "Color"
},
{
"field": "Normal"
},
{
"field": "UV0"
}
]
}
},
{
"skinning_alphatest": {
"+defines": [
"USE_SKINNING",
"ALPHA_TEST"
],
"+states": [
"DisableCulling"
],
"vertexFields": [
{
"field": "Position"
},
{
"field": "BoneId0"
},
{
"field": "Normal"
},
{
"field": "UV0"
}
]
}
}
],
"msaaSupport": [
"Both"
],
"+samplerStates": {
"samplerIndex": 0,
"textureFilter": "Point"
},
"+defines": [
"USE_OVERLAY",
"USE_COLOR_MASK"
],
"+states": [
"DisableCulling",
"Blending"
],
"depthFunc": "Equal",
"blendSrc": "SourceAlpha",
"blendDst": "OneMinusSrcAlpha"
}