Bat - 1.20.1.2
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Last Updated
The Bat entity last updated in Minecraft Version 1.19.20What's Changed:
Changes since stable release 1.20.0.1
There have been no changes to this entity or its associated files since this previous version
Statistics:
Health
[6]
Families
- Default: Bat, Mob
Movement Speed
- Default: 0.1
Other Attributes
- Can be Renamed
- Can Fly
- Can Jump
- Has Collisions
- Has Gravity
Associated Files:
Behavior File
- behavior_packs/vanilla_1.19.20/entities/bat.json
Animations
- resource_packs/vanilla/animations/bat.animation.json
Animation Controllers
- resource_packs/vanilla/animation_controllers/bat.animation_controllers.json
Entity
- resource_packs/vanilla/entity/bat.entity.json
Geometry
- resource_packs/vanilla/models/entity/bat.geo.json
Render Controllers
- resource_packs/vanilla/render_controllers/bat.render_controllers.json
Sounds
- resource_packs/vanilla/sounds/mob/bat/death.fsb
- resource_packs/vanilla/sounds/mob/bat/hurt1.fsb
- resource_packs/vanilla/sounds/mob/bat/hurt2.fsb
- resource_packs/vanilla/sounds/mob/bat/hurt3.fsb
- resource_packs/vanilla/sounds/mob/bat/hurt4.fsb
- resource_packs/vanilla/sounds/mob/bat/idle1.fsb
- resource_packs/vanilla/sounds/mob/bat/idle2.fsb
- resource_packs/vanilla/sounds/mob/bat/idle3.fsb
- resource_packs/vanilla/sounds/mob/bat/idle4.fsb
- resource_packs/vanilla/sounds/mob/bat/takeoff.fsb
Spawn Rules
- behavior_packs/vanilla_1.17.0/spawn_rules/bat.json
Textures
- resource_packs/vanilla/textures/entity/bat.png
Material Info:
Material: Bat
{
"vertexShader": "shaders/entity.vertex",
"vrGeometryShader": "shaders/entity.geometry",
"fragmentShader": "shaders/entity.fragment",
"vertexFields": [
{
"field": "Position"
},
{
"field": "Normal"
},
{
"field": "UV0"
}
],
"variants": [
{
"skinning": {
"+defines": [
"USE_SKINNING"
],
"vertexFields": [
{
"field": "Position"
},
{
"field": "BoneId0"
},
{
"field": "Normal"
},
{
"field": "UV0"
}
]
}
},
{
"skinning_color": {
"+defines": [
"USE_SKINNING",
"USE_OVERLAY"
],
"+states": [
"Blending"
],
"vertexFields": [
{
"field": "Position"
},
{
"field": "BoneId0"
},
{
"field": "Color"
},
{
"field": "Normal"
},
{
"field": "UV0"
}
]
}
},
{
"skinning_alphatest": {
"+defines": [
"USE_SKINNING",
"ALPHA_TEST"
],
"+states": [
"DisableCulling"
],
"vertexFields": [
{
"field": "Position"
},
{
"field": "BoneId0"
},
{
"field": "Normal"
},
{
"field": "UV0"
}
]
}
}
],
"msaaSupport": [
"Both"
],
"+samplerStates": {
"samplerIndex": 1,
"textureWrap": "Repeat"
},
"+defines": [
"USE_OVERLAY",
"ALPHA_TEST"
],
"+states": [
"DisableCulling"
]
}