Player - 1.20.0.23
                    <<
                        back to
                        entity list
                    
                                        
                        
                            
                        
                    
                    View
                        Entity Version History >>
                    
                    
                    
                    
                        
                            
                        
                            
                    
                    
                                            
                Last Updated
The Player entity last updated in Minecraft Version 1.20.0What's Changed:
Changes since beta version 1.20.0.22
There have been no changes to this entity or its associated files since this previous version
Changes since stable release 1.20.0.1
There have been no changes to this entity or its associated files since this previous version
Statistics:
Can be Ridden by Mobs
- Default: Parrot Tame
Families
- Default: Player
Movement Speed
- Default: 0.1
Other Attributes
- Attack Damage
- Can be Renamed
- Can Climb
- Has Collisions
- Has Gravity
- Pushable by Pistons
Associated Files:
Behavior File
                            - behavior_packs/vanilla_1.19.50/entities/player.json
Animations
- resource_packs/vanilla_1.17.30/animations/skeleton.animation.json
- resource_packs/vanilla_1.19.10/animations/player_firstperson.animation.json
- resource_packs/vanilla_1.19.80/animations/player.animation.json
- resource_packs/vanilla_1.20.0/animations/humanoid.animation.json
Animation Controllers
- resource_packs/vanilla_1.17.40/animation_controllers/persona.animation_controllers.json
- resource_packs/vanilla_1.19.60/animation_controllers/humanoid.animation_controllers.json
- resource_packs/vanilla_1.20.0/animation_controllers/player.animation_controllers.json
Entity
- resource_packs/vanilla_1.20.0/entity/player.entity.json
Geometry
- resource_packs/vanilla_1.19.80/models/mobs.json
Loot Tables
- behavior_packs/vanilla/loot_tables/empty.json
Sounds
- resource_packs/vanilla/sounds/damage/hit1.fsb
- resource_packs/vanilla/sounds/damage/hit2.fsb
- resource_packs/vanilla/sounds/damage/hit3.fsb
- resource_packs/vanilla/sounds/mob/guardian/curse.fsb
- resource_packs/vanilla/sounds/mob/player/attack/strong1.fsb
- resource_packs/vanilla/sounds/mob/player/attack/strong2.fsb
- resource_packs/vanilla/sounds/mob/player/attack/strong3.fsb
- resource_packs/vanilla/sounds/mob/player/attack/strong4.fsb
- resource_packs/vanilla/sounds/mob/player/attack/strong5.fsb
- resource_packs/vanilla/sounds/mob/player/attack/strong6.fsb
- resource_packs/vanilla/sounds/mob/player/attack/weak1.fsb
- resource_packs/vanilla/sounds/mob/player/attack/weak2.fsb
- resource_packs/vanilla/sounds/mob/player/attack/weak3.fsb
- resource_packs/vanilla/sounds/mob/player/attack/weak4.fsb
- resource_packs/vanilla/sounds/random/bow.fsb
Textures
- resource_packs/vanilla/textures/entity/cape_invisible.png
- resource_packs/vanilla/textures/entity/steve.png
Material Info:
Material: Entity Alphatest
{
    "vertexShader": "shaders/entity.vertex",
    "vrGeometryShader": "shaders/entity.geometry",
    "fragmentShader": "shaders/entity.fragment",
    "vertexFields": [
        {
            "field": "Position"
        },
        {
            "field": "Normal"
        },
        {
            "field": "UV0"
        }
    ],
    "variants": [
        {
            "skinning": {
                "+defines": [
                    "USE_SKINNING"
                ],
                "vertexFields": [
                    {
                        "field": "Position"
                    },
                    {
                        "field": "BoneId0"
                    },
                    {
                        "field": "Normal"
                    },
                    {
                        "field": "UV0"
                    }
                ]
            }
        },
        {
            "skinning_color": {
                "+defines": [
                    "USE_SKINNING",
                    "USE_OVERLAY"
                ],
                "+states": [
                    "Blending"
                ],
                "vertexFields": [
                    {
                        "field": "Position"
                    },
                    {
                        "field": "BoneId0"
                    },
                    {
                        "field": "Color"
                    },
                    {
                        "field": "Normal"
                    },
                    {
                        "field": "UV0"
                    }
                ]
            }
        },
        {
            "skinning_alphatest": {
                "+defines": [
                    "USE_SKINNING",
                    "ALPHA_TEST"
                ],
                "+states": [
                    "DisableCulling"
                ],
                "vertexFields": [
                    {
                        "field": "Position"
                    },
                    {
                        "field": "BoneId0"
                    },
                    {
                        "field": "Normal"
                    },
                    {
                        "field": "UV0"
                    }
                ]
            }
        }
    ],
    "msaaSupport": [
        "Both"
    ],
    "+samplerStates": {
        "samplerIndex": 1,
        "textureWrap": "Repeat"
    },
    "+defines": [
        "USE_OVERLAY",
        "ALPHA_TEST"
    ],
    "+states": [
        "DisableCulling"
    ]
}Material: Player Animated
{
    "vertexShader": "shaders/entity.vertex",
    "vrGeometryShader": "shaders/entity.geometry",
    "fragmentShader": "shaders/entity.fragment",
    "vertexFields": [
        {
            "field": "Position"
        },
        {
            "field": "Normal"
        },
        {
            "field": "UV0"
        }
    ],
    "variants": [
        {
            "skinning": {
                "+defines": [
                    "USE_SKINNING"
                ],
                "vertexFields": [
                    {
                        "field": "Position"
                    },
                    {
                        "field": "BoneId0"
                    },
                    {
                        "field": "Normal"
                    },
                    {
                        "field": "UV0"
                    }
                ]
            }
        },
        {
            "skinning_color": {
                "+defines": [
                    "USE_SKINNING",
                    "USE_OVERLAY"
                ],
                "+states": [
                    "Blending"
                ],
                "vertexFields": [
                    {
                        "field": "Position"
                    },
                    {
                        "field": "BoneId0"
                    },
                    {
                        "field": "Color"
                    },
                    {
                        "field": "Normal"
                    },
                    {
                        "field": "UV0"
                    }
                ]
            }
        },
        {
            "skinning_alphatest": {
                "+defines": [
                    "USE_SKINNING",
                    "ALPHA_TEST"
                ],
                "+states": [
                    "DisableCulling"
                ],
                "vertexFields": [
                    {
                        "field": "Position"
                    },
                    {
                        "field": "BoneId0"
                    },
                    {
                        "field": "Normal"
                    },
                    {
                        "field": "UV0"
                    }
                ]
            }
        }
    ],
    "msaaSupport": [
        "Both"
    ],
    "+samplerStates": {
        "samplerIndex": 1,
        "textureWrap": "Repeat"
    },
    "+defines": [
        "USE_OVERLAY",
        "ALPHA_TEST",
        "USE_UV_ANIM"
    ],
    "+states": [
        "DisableCulling"
    ]
}Material: Player Spectator
{
    "vertexShader": "shaders/entity.vertex",
    "vrGeometryShader": "shaders/entity.geometry",
    "fragmentShader": "shaders/entity.fragment",
    "vertexFields": [
        {
            "field": "Position"
        },
        {
            "field": "Normal"
        },
        {
            "field": "UV0"
        },
        {
            "field": "Position"
        },
        {
            "field": "Color"
        },
        {
            "field": "Normal"
        },
        {
            "field": "UV0"
        },
        {
            "field": "Position"
        },
        {
            "field": "Normal"
        },
        {
            "field": "UV0"
        }
    ],
    "variants": [
        {
            "skinning": {
                "+defines": [
                    "USE_SKINNING"
                ],
                "vertexFields": [
                    {
                        "field": "Position"
                    },
                    {
                        "field": "BoneId0"
                    },
                    {
                        "field": "Normal"
                    },
                    {
                        "field": "UV0"
                    }
                ]
            }
        },
        {
            "skinning_color": {
                "+defines": [
                    "USE_SKINNING",
                    "USE_OVERLAY"
                ],
                "+states": [
                    "Blending"
                ],
                "vertexFields": [
                    {
                        "field": "Position"
                    },
                    {
                        "field": "BoneId0"
                    },
                    {
                        "field": "Color"
                    },
                    {
                        "field": "Normal"
                    },
                    {
                        "field": "UV0"
                    }
                ]
            }
        },
        {
            "skinning_alphatest": {
                "+defines": [
                    "USE_SKINNING",
                    "ALPHA_TEST"
                ],
                "+states": [
                    "DisableCulling"
                ],
                "vertexFields": [
                    {
                        "field": "Position"
                    },
                    {
                        "field": "BoneId0"
                    },
                    {
                        "field": "Normal"
                    },
                    {
                        "field": "UV0"
                    }
                ]
            }
        },
        {
            "skinning": {
                "+defines": [
                    "USE_SKINNING"
                ],
                "vertexFields": [
                    {
                        "field": "Position"
                    },
                    {
                        "field": "BoneId0"
                    },
                    {
                        "field": "Color"
                    },
                    {
                        "field": "Normal"
                    },
                    {
                        "field": "UV0"
                    }
                ]
            }
        },
        {
            "skinning": {
                "+defines": [
                    "USE_SKINNING"
                ],
                "vertexFields": [
                    {
                        "field": "Position"
                    },
                    {
                        "field": "BoneId0"
                    },
                    {
                        "field": "Normal"
                    },
                    {
                        "field": "UV0"
                    }
                ]
            }
        }
    ],
    "msaaSupport": [
        "Both"
    ],
    "+samplerStates": {
        "samplerIndex": 0,
        "textureFilter": "Point"
    },
    "+defines": [
        "USE_OVERLAY",
        "USE_COLOR_MASK",
        "USE_UV_ANIM"
    ],
    "+states": [
        "Blending"
    ]
} 
                 
                             
                             
                             
                             
                             
                             
                             
                            